#ifndef GUI_h #define GUI_h #include "BleFingerprint.h" #include #ifdef M5STICK #ifdef PLUS #include #else #include #endif #endif #if defined M5STICK #define LED_BUILTIN 10 #define LED_BUILTIN_ON 0 #define BUTTON 39 #define BUTTON_PRESSED 0 #elif defined M5ATOM #define LED_BUILTIN 10 #define LED_BUILTIN_ON 0 #define BUTTON 39 #define BUTTON_PRESSED 0 #elif defined HUZZAH32 #define LED_BUILTIN 13 #define LED_BUILTIN_ON 1 #else //DevKit / generic #define LED_BUILTIN 2 #define LED_BUILTIN_ON 1 #endif class GUI { public: void added(BleFingerprint *f); void removed(BleFingerprint *f); void close(BleFingerprint *f); void left(BleFingerprint *f); void seenStart(); void seenEnd(); void updateProgress(unsigned int percent) { digitalWrite(LED_BUILTIN, percent % 2); } void updateEnd() { digitalWrite(LED_BUILTIN, !LED_BUILTIN_ON); } void status(const char *message, ...); void connected(bool wifi, bool mqtt); void update(); private: bool init; bool dirty; #ifdef M5STICK TFT_eSprite sprite = TFT_eSprite(&M5.Lcd); #endif }; extern GUI Display; #endif