budibase/packages/builder/src/actions.js

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export const gradient = (node, config = {}) => {
const defaultConfig = {
points: 10,
saturation: 0.8,
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lightness: 0.7,
softness: 0.9,
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}
// Applies a gradient background
const createGradient = config => {
config = {
...defaultConfig,
...config,
}
const { saturation, lightness, softness, points } = config
// Generates a random number between min and max
const rand = (min, max) => {
return Math.round(min + Math.random() * (max - min))
}
// Generates a random HSL colour using the options specified
const randomHSL = () => {
const lowerSaturation = Math.min(100, saturation * 100)
const upperSaturation = Math.min(100, (saturation + 0.2) * 100)
const lowerLightness = Math.min(100, lightness * 100)
const upperLightness = Math.min(100, (lightness + 0.2) * 100)
const hue = rand(0, 360)
const sat = `${rand(lowerSaturation, upperSaturation)}%`
const light = `${rand(lowerLightness, upperLightness)}%`
return `hsl(${hue},${sat},${light})`
}
// Generates a radial gradient stop point
const randomGradientPoint = () => {
const lowerTransparency = Math.min(100, softness * 100)
const upperTransparency = Math.min(100, (softness + 0.2) * 100)
const transparency = rand(lowerTransparency, upperTransparency)
return (
`radial-gradient(` +
`at ${rand(10, 90)}% ${rand(10, 90)}%,` +
`${randomHSL()} 0,` +
`transparent ${transparency}%)`
)
}
let css = `opacity:0.9;background-color:${randomHSL()};background-image:`
for (let i = 0; i < points - 1; i++) {
css += `${randomGradientPoint()},`
}
css += `${randomGradientPoint()};`
node.style = css
}
// Apply the initial gradient
createGradient(config)
return {
// Apply a new gradient
update: config => {
createGradient(config)
},
}
}