Add initial work on component drag and drop refactor
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@ -138,6 +138,7 @@
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overflow: hidden;
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position: relative;
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padding-left: var(--spacing-l);
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pointer-events: none;
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}
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/* Needed to fully display the actions icon */
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@ -19,6 +19,7 @@
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export let dragDropStore
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let closedNodes = {}
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let indicatorY = 0
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const dragstart = component => e => {
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e.dataTransfer.dropEffect = DropEffect.MOVE
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@ -29,18 +30,19 @@
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const definition = store.actions.components.getDefinition(
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component._component
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)
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const canHaveChildrenButIsEmpty =
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definition?.hasChildren && !component._children?.length
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const canHaveChildren = definition?.hasChildren
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e.dataTransfer.dropEffect = DropEffect.COPY
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// how far down the mouse pointer is on the drop target
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const mousePosition = e.offsetY / e.currentTarget.offsetHeight
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indicatorY = e.currentTarget.offsetTop
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dragDropStore.actions.dragover({
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component,
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index,
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canHaveChildrenButIsEmpty,
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canHaveChildren,
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mousePosition,
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})
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@ -62,9 +64,13 @@
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return def?.icon
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}
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const componentHasChildren = component => {
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const componentSupportsChildren = component => {
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const def = store.actions.components.getDefinition(component?._component)
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return def?.hasChildren && component._children?.length
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return def?.hasChildren
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}
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const componentHasChildren = component => {
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return componentSupportsChildren(component) && component._children?.length
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}
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function toggleNodeOpen(componentId) {
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@ -111,13 +117,17 @@
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$store.selectedComponentId = component._id
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}}
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>
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{#if $dragDropStore?.targetComponent === component && $dragDropStore.dropPosition === DropPosition.ABOVE}
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{#if dragDropStore && $dragDropStore?.targetComponent === component}
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<div
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class:above={$dragDropStore.dropPosition === DropPosition.ABOVE}
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class:below={$dragDropStore.dropPosition === DropPosition.BELOW}
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class:inside={$dragDropStore.dropPosition === DropPosition.INSIDE}
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on:drop={onDrop}
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ondragover="return false"
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ondragenter="return false"
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class="drop-item"
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style="margin-left: {(level + 1) * 16}px"
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style="--indicatorX: {(level + 2) *
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14}px; --indicatorY:{indicatorY}px;"
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/>
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{/if}
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@ -148,18 +158,6 @@
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level={level + 1}
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/>
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{/if}
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{#if $dragDropStore?.targetComponent === component && ($dragDropStore.dropPosition === DropPosition.INSIDE || $dragDropStore.dropPosition === DropPosition.BELOW)}
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<div
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on:drop={onDrop}
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ondragover="return false"
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ondragenter="return false"
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class="drop-item"
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style="margin-left: {(level +
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($dragDropStore.dropPosition === DropPosition.INSIDE ? 3 : 1)) *
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16}px"
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/>
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{/if}
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</li>
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{/each}
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</ul>
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@ -183,8 +181,25 @@
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}
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.drop-item {
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border-radius: var(--border-radius-m);
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height: 2px;
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background: green;
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z-index: 999;
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position: absolute;
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top: calc(var(--indicatorY) - 1px);
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left: var(--indicatorX);
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width: 100px;
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}
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.drop-item.above {
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background: red;
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}
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.drop-item.below {
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background: blue;
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margin-top: 32px;
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}
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.drop-item.inside {
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background: transparent;
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border: 2px solid green;
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height: 32px;
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background: var(--grey-3);
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pointer-events: none;
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}
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</style>
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@ -23,44 +23,29 @@ export default function () {
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return state
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})
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},
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dragover: ({
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component,
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index,
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canHaveChildrenButIsEmpty,
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mousePosition,
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}) => {
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dragover: ({ component, canHaveChildren, mousePosition }) => {
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store.update(state => {
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state.targetComponent = component
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// only allow dropping inside when container is empty
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// if container has children, drag over them
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if (canHaveChildrenButIsEmpty && index === 0) {
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if (canHaveChildren) {
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if (mousePosition <= 0.33) {
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// hovered above center of target
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if (mousePosition < 0.4) {
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state.dropPosition = DropPosition.ABOVE
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}
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} else if (mousePosition >= 0.66) {
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// hovered around bottom of target
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if (mousePosition > 0.8) {
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state.dropPosition = DropPosition.BELOW
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}
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} else {
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// hovered in center of target
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if (mousePosition > 0.4 && mousePosition < 0.8) {
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state.dropPosition = DropPosition.INSIDE
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}
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return state
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}
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// bottom half
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if (mousePosition > 0.5) {
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state.dropPosition = DropPosition.BELOW
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} else {
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state.dropPosition = canHaveChildrenButIsEmpty
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? DropPosition.INSIDE
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: DropPosition.ABOVE
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}
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state.dropPosition =
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mousePosition > 0.5 ? DropPosition.BELOW : DropPosition.ABOVE
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return state
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})
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},
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