Move DropPosition
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@ -1,12 +1,7 @@
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import { writable, get } from "svelte/store"
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import { findComponentParent, findComponentPath } from "@/helpers/components"
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import { selectedScreen, componentStore } from "@/stores/builder"
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export const DropPosition = {
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ABOVE: "above",
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BELOW: "below",
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INSIDE: "inside",
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}
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import { DropPosition } from "@budibase/types"
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const initialState = {
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source: null,
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@ -2,7 +2,7 @@ import { writable, get } from "svelte/store"
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import { API } from "api"
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import { devToolsStore } from "./devTools.js"
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import { eventStore } from "./events.js"
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import { PreviewDevice } from "@budibase/types"
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import { DropPosition, PreviewDevice } from "@budibase/types"
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interface BuilderStore {
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inBuilder: boolean
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@ -58,19 +58,23 @@ const createBuilderStore = () => {
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devToolsStore.actions.setAllowSelection(false)
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eventStore.actions.dispatchEvent("select-component", { id })
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},
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updateProp: (prop, value) => {
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updateProp: (prop: string, value: any) => {
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eventStore.actions.dispatchEvent("update-prop", { prop, value })
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},
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updateStyles: async (styles, id) => {
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updateStyles: async (styles: Record<string, any>, id: string) => {
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await eventStore.actions.dispatchEvent("update-styles", {
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styles,
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id,
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})
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},
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keyDown: (key, ctrlKey) => {
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keyDown: (key: string, ctrlKey: boolean) => {
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eventStore.actions.dispatchEvent("key-down", { key, ctrlKey })
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},
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duplicateComponent: (id, mode = "below", selectComponent = true) => {
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duplicateComponent: (
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id: string,
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mode = DropPosition.BELOW,
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selectComponent = true
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) => {
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eventStore.actions.dispatchEvent("duplicate-component", {
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id,
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mode,
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@ -136,7 +140,7 @@ const createBuilderStore = () => {
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// Notify the builder so we can reload component definitions
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eventStore.actions.dispatchEvent("reload-plugin")
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},
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addParentComponent: (componentId, parentType) => {
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addParentComponent: (componentId: any, parentType: any) => {
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eventStore.actions.dispatchEvent("add-parent-component", {
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componentId,
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parentType,
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@ -1,2 +1,8 @@
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// type purely to capture structures that the type is unknown, but maybe known later
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export type UIObject = Record<string, any>
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export const enum DropPosition {
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ABOVE = "above",
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BELOW = "below",
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INSIDE = "inside",
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}
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