Updating icon context if check as per Martins discussion point
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@ -1,42 +1,36 @@
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<script>
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import { setContext, getContext } from "svelte";
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import Icon from "../Icon.svelte";
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import ripple from "../Ripple.js";
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import ClassBuilder from "../ClassBuilder.js";
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import { setContext, getContext } from "svelte"
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import Icon from "../Icon.svelte"
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import ripple from "../Ripple.js"
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import ClassBuilder from "../ClassBuilder.js"
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const cb = new ClassBuilder("button", ["primary", "medium"]);
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const cb = new ClassBuilder("button", ["primary", "medium"])
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export let variant = "raised";
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export let colour = "primary";
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export let size = "medium";
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export let variant = "raised"
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export let colour = "primary"
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export let size = "medium"
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export let href = "";
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export let icon = "";
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export let trailingIcon = false;
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export let fullBleed = false;
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export let href = ""
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export let icon = ""
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export let trailingIcon = false
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export let fullBleed = false
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export let text = "";
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export let disabled = false;
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export let text = ""
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export let disabled = false
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$: if (!!icon) {
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setContext("BBMD:icon:context", "button");
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$: if (icon) {
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setContext("BBMD:icon:context", "button")
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}
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$: renderLeadingIcon = !!icon && !trailingIcon;
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$: renderTrailingIcon = !!icon && trailingIcon;
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$: renderLeadingIcon = !!icon && !trailingIcon
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$: renderTrailingIcon = !!icon && trailingIcon
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let blockClasses = cb.blocks({
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modifiers: !href ? [variant] : null,
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customs: { size, colour }
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});
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customs: { size, colour },
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})
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</script>
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<style>
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.fullBleed {
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width: 100%;
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}
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</style>
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<!-- TODO: Activated colour on primary elevated buttons seems to be rendering weird -->
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{#if href}
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<a class={blockClasses} {href} on:click>
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@ -58,3 +52,9 @@
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{/if}
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</button>
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{/if}
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<style>
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.fullBleed {
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width: 100%;
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}
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</style>
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