Ensure only one instance of the client websocket exists and reduce reconnection attemps
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@ -6,12 +6,14 @@ import {
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import { get } from "svelte/store"
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import { io } from "socket.io-client"
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let socket
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export const initWebsocket = () => {
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const { inBuilder, location } = get(builderStore)
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const { cloud } = get(environmentStore)
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// Only connect when we're inside the builder preview, for now
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if (!inBuilder || !location || cloud) {
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if (!inBuilder || !location || cloud || socket) {
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return
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}
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@ -20,16 +22,15 @@ export const initWebsocket = () => {
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const proto = tls ? "wss:" : "ws:"
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const host = location.hostname
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const port = location.port || (tls ? 443 : 80)
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const socket = io(`${proto}//${host}:${port}`, {
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socket = io(`${proto}//${host}:${port}`, {
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path: "/socket/client",
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// Cap reconnection attempts to 10 (total of 95 seconds before giving up)
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reconnectionAttempts: 10,
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// Delay initial reconnection attempt by 5 seconds
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// Cap reconnection attempts to 3 (total of 15 seconds before giving up)
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reconnectionAttempts: 3,
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// Delay reconnection attempt by 5 seconds
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reconnectionDelay: 5000,
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// Then decrease to 10 second intervals
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reconnectionDelayMax: 10000,
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// Timeout after 5 seconds so we never stack requests
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timeout: 5000,
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reconnectionDelayMax: 5000,
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// Timeout after 4 seconds so we never stack requests
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timeout: 4000,
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})
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// Event handlers
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