Fixing little UI bugs.
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3dc877f315
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579bce8a6a
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@ -177,9 +177,11 @@
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Update display columns
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Update display columns
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</Button>
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</Button>
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{/if}
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{/if}
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<Button primary on:click={updateDatasourceSchema}
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<div>
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>Fetch Tables From Database</Button
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<Button primary on:click={updateDatasourceSchema}>
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>
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Fetch Tables From Database
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</Button>
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</div>
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</div>
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</div>
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</div>
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</div>
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<Body>
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<Body>
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@ -319,4 +321,8 @@
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grid-gap: var(--spacing-l);
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grid-gap: var(--spacing-l);
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grid-template-columns: 1fr 1fr;
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grid-template-columns: 1fr 1fr;
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}
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}
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.table-buttons div {
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grid-column-end: -1;
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}
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</style>
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</style>
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@ -134,6 +134,7 @@ module PostgresModule {
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/**
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/**
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* Fetches the tables from the postgres table and assigns them to the datasource.
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* Fetches the tables from the postgres table and assigns them to the datasource.
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* @param {*} datasourceId - datasourceId to fetch
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* @param {*} datasourceId - datasourceId to fetch
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* @param entities - the tables that are to be built
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*/
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*/
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async buildSchema(datasourceId: string, entities: Record<string, Table>) {
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async buildSchema(datasourceId: string, entities: Record<string, Table>) {
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let tableKeys: { [key: string]: string[] } = {}
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let tableKeys: { [key: string]: string[] } = {}
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@ -169,9 +170,12 @@ module PostgresModule {
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}
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}
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// add the existing relationships from the entities if they exist, to prevent them from being overridden
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// add the existing relationships from the entities if they exist, to prevent them from being overridden
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if (entities) {
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if (entities && entities[tableName]) {
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const existingTableSchema = entities[tableName].schema
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const existingTableSchema = entities[tableName].schema
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for (let key in existingTableSchema) {
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for (let key in existingTableSchema) {
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if (!existingTableSchema.hasOwnProperty(key)) {
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continue
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}
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if (existingTableSchema[key].type === "link") {
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if (existingTableSchema[key].type === "link") {
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tables[tableName].schema[key] = existingTableSchema[key]
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tables[tableName].schema[key] = existingTableSchema[key]
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}
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}
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