Fixing minor issue with switch to level -> roleID.
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@ -45,7 +45,7 @@ function getPermissionType(resourceId) {
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}
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}
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}
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}
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async function getBasePermissions(resourceId) {
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function getBasePermissions(resourceId) {
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const type = getPermissionType(resourceId)
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const type = getPermissionType(resourceId)
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const permissions = {}
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const permissions = {}
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for (let [roleId, role] of Object.entries(BUILTIN_ROLES)) {
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for (let [roleId, role] of Object.entries(BUILTIN_ROLES)) {
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@ -153,6 +153,7 @@ exports.fetch = async function(ctx) {
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if (permissions[roleId] == null) {
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if (permissions[roleId] == null) {
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permissions[roleId] = {}
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permissions[roleId] = {}
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}
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}
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// TODO: need to work this out
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for (let [resource, level] of Object.entries(role.permissions)) {
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for (let [resource, level] of Object.entries(role.permissions)) {
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permissions[roleId][resource] = higherPermission(
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permissions[roleId][resource] = higherPermission(
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permissions[roleId][resource],
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permissions[roleId][resource],
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@ -173,16 +174,13 @@ exports.getResourcePerms = async function(ctx) {
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})
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})
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)
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)
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const roles = body.rows.map(row => row.doc)
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const roles = body.rows.map(row => row.doc)
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const resourcePerms = {}
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const resourcePerms = getBasePermissions(resourceId)
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for (let level of SUPPORTED_LEVELS) {
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for (let level of SUPPORTED_LEVELS) {
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for (let role of roles)
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// update the various roleIds in the resource permissions
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// update the various roleIds in the resource permissions
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if (role.permissions && role.permissions[resourceId]) {
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for (let role of roles) {
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const roleId = getExternalRoleID(role._id)
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if (role.permissions && role.permissions[resourceId]) {
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resourcePerms[level] = higherPermission(
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resourcePerms[level] = getExternalRoleID(role._id)
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resourcePerms[roleId],
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}
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role.permissions[resourceId]
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)
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}
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}
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}
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}
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ctx.body = resourcePerms
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ctx.body = resourcePerms
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@ -56,6 +56,29 @@ function isBuiltin(role) {
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return exports.BUILTIN_ROLE_ID_ARRAY.some(builtin => role.includes(builtin))
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return exports.BUILTIN_ROLE_ID_ARRAY.some(builtin => role.includes(builtin))
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}
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}
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/**
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* Returns whichever builtin roleID is lower.
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*/
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exports.lowerBuiltinRoleID = (roleId1, roleId2) => {
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const MAX = Object.values(BUILTIN_IDS).length + 1
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function toNum(id) {
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if (id === BUILTIN_IDS.ADMIN || id === BUILTIN_IDS.BUILDER) {
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return MAX
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}
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let role = exports.BUILTIN_ROLES[id],
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count = 0
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do {
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if (!role) {
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break
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}
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role = exports.BUILTIN_ROLES[role.inherits]
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count++
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} while (role !== null)
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return count
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}
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return toNum(roleId1) > toNum(roleId2) ? roleId2 : roleId1
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}
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/**
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/**
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* Gets the role object, this is mainly useful for two purposes, to check if the level exists and
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* Gets the role object, this is mainly useful for two purposes, to check if the level exists and
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* to check if the role inherits any others.
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* to check if the role inherits any others.
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@ -222,31 +245,6 @@ exports.getExternalRoleID = roleId => {
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return roleId
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return roleId
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}
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}
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/**
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* Returns whichever roleID is lower.
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*/
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exports.lowerRoleID = async (appId, roleId1, roleId2) => {
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// TODO: need to make this function work
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const MAX = Object.values(BUILTIN_IDS).length + 1
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async function toNum(id) {
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if (id === BUILTIN_IDS.ADMIN || id === BUILTIN_IDS.BUILDER) {
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return MAX
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}
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let role = await exports.getRole(appId, id),
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count = 0
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do {
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if (!role) {
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break
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}
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role = exports.BUILTIN_ROLES[role.inherits]
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count++
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} while (role !== null)
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return count
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}
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const [num1, num2] = Promise.all([toNum(roleId1), toNum(roleId2)])
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return num1 > num2 ? roleId2 : roleId1
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}
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exports.AccessController = AccessController
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exports.AccessController = AccessController
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exports.BUILTIN_ROLE_IDS = BUILTIN_IDS
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exports.BUILTIN_ROLE_IDS = BUILTIN_IDS
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exports.isBuiltin = isBuiltin
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exports.isBuiltin = isBuiltin
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