Fixing minor issue with switch to level -> roleID.

This commit is contained in:
mike12345567 2021-02-11 13:38:07 +00:00
parent 091b4ee95d
commit 60b7d68c2e
2 changed files with 30 additions and 34 deletions

View File

@ -45,7 +45,7 @@ function getPermissionType(resourceId) {
} }
} }
async function getBasePermissions(resourceId) { function getBasePermissions(resourceId) {
const type = getPermissionType(resourceId) const type = getPermissionType(resourceId)
const permissions = {} const permissions = {}
for (let [roleId, role] of Object.entries(BUILTIN_ROLES)) { for (let [roleId, role] of Object.entries(BUILTIN_ROLES)) {
@ -153,6 +153,7 @@ exports.fetch = async function(ctx) {
if (permissions[roleId] == null) { if (permissions[roleId] == null) {
permissions[roleId] = {} permissions[roleId] = {}
} }
// TODO: need to work this out
for (let [resource, level] of Object.entries(role.permissions)) { for (let [resource, level] of Object.entries(role.permissions)) {
permissions[roleId][resource] = higherPermission( permissions[roleId][resource] = higherPermission(
permissions[roleId][resource], permissions[roleId][resource],
@ -173,16 +174,13 @@ exports.getResourcePerms = async function(ctx) {
}) })
) )
const roles = body.rows.map(row => row.doc) const roles = body.rows.map(row => row.doc)
const resourcePerms = {} const resourcePerms = getBasePermissions(resourceId)
for (let level of SUPPORTED_LEVELS) { for (let level of SUPPORTED_LEVELS) {
for (let role of roles)
// update the various roleIds in the resource permissions // update the various roleIds in the resource permissions
if (role.permissions && role.permissions[resourceId]) { for (let role of roles) {
const roleId = getExternalRoleID(role._id) if (role.permissions && role.permissions[resourceId]) {
resourcePerms[level] = higherPermission( resourcePerms[level] = getExternalRoleID(role._id)
resourcePerms[roleId], }
role.permissions[resourceId]
)
} }
} }
ctx.body = resourcePerms ctx.body = resourcePerms

View File

@ -56,6 +56,29 @@ function isBuiltin(role) {
return exports.BUILTIN_ROLE_ID_ARRAY.some(builtin => role.includes(builtin)) return exports.BUILTIN_ROLE_ID_ARRAY.some(builtin => role.includes(builtin))
} }
/**
* Returns whichever builtin roleID is lower.
*/
exports.lowerBuiltinRoleID = (roleId1, roleId2) => {
const MAX = Object.values(BUILTIN_IDS).length + 1
function toNum(id) {
if (id === BUILTIN_IDS.ADMIN || id === BUILTIN_IDS.BUILDER) {
return MAX
}
let role = exports.BUILTIN_ROLES[id],
count = 0
do {
if (!role) {
break
}
role = exports.BUILTIN_ROLES[role.inherits]
count++
} while (role !== null)
return count
}
return toNum(roleId1) > toNum(roleId2) ? roleId2 : roleId1
}
/** /**
* Gets the role object, this is mainly useful for two purposes, to check if the level exists and * Gets the role object, this is mainly useful for two purposes, to check if the level exists and
* to check if the role inherits any others. * to check if the role inherits any others.
@ -222,31 +245,6 @@ exports.getExternalRoleID = roleId => {
return roleId return roleId
} }
/**
* Returns whichever roleID is lower.
*/
exports.lowerRoleID = async (appId, roleId1, roleId2) => {
// TODO: need to make this function work
const MAX = Object.values(BUILTIN_IDS).length + 1
async function toNum(id) {
if (id === BUILTIN_IDS.ADMIN || id === BUILTIN_IDS.BUILDER) {
return MAX
}
let role = await exports.getRole(appId, id),
count = 0
do {
if (!role) {
break
}
role = exports.BUILTIN_ROLES[role.inherits]
count++
} while (role !== null)
return count
}
const [num1, num2] = Promise.all([toNum(roleId1), toNum(roleId2)])
return num1 > num2 ? roleId2 : roleId1
}
exports.AccessController = AccessController exports.AccessController = AccessController
exports.BUILTIN_ROLE_IDS = BUILTIN_IDS exports.BUILTIN_ROLE_IDS = BUILTIN_IDS
exports.isBuiltin = isBuiltin exports.isBuiltin = isBuiltin