Merge pull request #2729 from Budibase/fix/no-perms-hierarchy

Removing the concept of permissions hierarchy from backend for resources
This commit is contained in:
Michael Drury 2021-09-27 15:15:31 +01:00 committed by GitHub
commit a9823062d4
5 changed files with 50 additions and 50 deletions

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@ -139,8 +139,7 @@ exports.doesHaveResourcePermission = (
// set foundSub to not subResourceId, incase there is no subResource // set foundSub to not subResourceId, incase there is no subResource
let foundMain = false, let foundMain = false,
foundSub = false foundSub = false
for (let [resource, level] of Object.entries(permissions)) { for (let [resource, levels] of Object.entries(permissions)) {
const levels = getAllowedLevels(level)
if (resource === resourceId && levels.indexOf(permLevel) !== -1) { if (resource === resourceId && levels.indexOf(permLevel) !== -1) {
foundMain = true foundMain = true
} }
@ -177,10 +176,6 @@ exports.doesHaveBasePermission = (permType, permLevel, permissionIds) => {
return false return false
} }
exports.higherPermission = (perm1, perm2) => {
return levelToNumber(perm1) > levelToNumber(perm2) ? perm1 : perm2
}
exports.isPermissionLevelHigherThanRead = level => { exports.isPermissionLevelHigherThanRead = level => {
return levelToNumber(level) > 1 return levelToNumber(level) > 1
} }

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@ -1,6 +1,6 @@
const { getDB } = require("../db") const { getDB } = require("../db")
const { cloneDeep } = require("lodash/fp") const { cloneDeep } = require("lodash/fp")
const { BUILTIN_PERMISSION_IDS, higherPermission } = require("./permissions") const { BUILTIN_PERMISSION_IDS } = require("./permissions")
const { const {
generateRoleID, generateRoleID,
getRoleParams, getRoleParams,
@ -193,8 +193,17 @@ exports.getUserPermissions = async (appId, userRoleId) => {
const permissions = {} const permissions = {}
for (let role of rolesHierarchy) { for (let role of rolesHierarchy) {
if (role.permissions) { if (role.permissions) {
for (let [resource, level] of Object.entries(role.permissions)) { for (let [resource, levels] of Object.entries(role.permissions)) {
permissions[resource] = higherPermission(permissions[resource], level) if (!permissions[resource]) {
permissions[resource] = []
}
const permsSet = new Set(permissions[resource])
if (Array.isArray(levels)) {
levels.forEach(level => permsSet.add(level))
} else {
permsSet.add(levels)
}
permissions[resource] = [...permsSet]
} }
} }
} }

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@ -1,9 +1,4 @@
const { const { getBuiltinPermissions } = require("@budibase/auth/permissions")
getBuiltinPermissions,
PermissionLevels,
isPermissionLevelHigherThanRead,
higherPermission,
} = require("@budibase/auth/permissions")
const { const {
isBuiltin, isBuiltin,
getDBRoleID, getDBRoleID,
@ -16,6 +11,7 @@ const {
CURRENTLY_SUPPORTED_LEVELS, CURRENTLY_SUPPORTED_LEVELS,
getBasePermissions, getBasePermissions,
} = require("../../utilities/security") } = require("../../utilities/security")
const { removeFromArray } = require("../../utilities")
const PermissionUpdateType = { const PermissionUpdateType = {
REMOVE: "remove", REMOVE: "remove",
@ -24,22 +20,6 @@ const PermissionUpdateType = {
const SUPPORTED_LEVELS = CURRENTLY_SUPPORTED_LEVELS const SUPPORTED_LEVELS = CURRENTLY_SUPPORTED_LEVELS
// quick function to perform a bit of weird logic, make sure fetch calls
// always say a write role also has read permission
function fetchLevelPerms(permissions, level, roleId) {
if (!permissions) {
permissions = {}
}
permissions[level] = roleId
if (
isPermissionLevelHigherThanRead(level) &&
!permissions[PermissionLevels.READ]
) {
permissions[PermissionLevels.READ] = roleId
}
return permissions
}
// utility function to stop this repetition - permissions always stored under roles // utility function to stop this repetition - permissions always stored under roles
async function getAllDBRoles(db) { async function getAllDBRoles(db) {
const body = await db.allDocs( const body = await db.allDocs(
@ -74,23 +54,31 @@ async function updatePermissionOnRole(
for (let role of dbRoles) { for (let role of dbRoles) {
let updated = false let updated = false
const rolePermissions = role.permissions ? role.permissions : {} const rolePermissions = role.permissions ? role.permissions : {}
// make sure its an array, also handle migrating
if (
!rolePermissions[resourceId] ||
!Array.isArray(rolePermissions[resourceId])
) {
rolePermissions[resourceId] =
typeof rolePermissions[resourceId] === "string"
? [rolePermissions[resourceId]]
: []
}
// handle the removal/updating the role which has this permission first // handle the removal/updating the role which has this permission first
// the updating (role._id !== dbRoleId) is required because a resource/level can // the updating (role._id !== dbRoleId) is required because a resource/level can
// only be permitted in a single role (this reduces hierarchy confusion and simplifies // only be permitted in a single role (this reduces hierarchy confusion and simplifies
// the general UI for this, rather than needing to show everywhere it is used) // the general UI for this, rather than needing to show everywhere it is used)
if ( if (
(role._id !== dbRoleId || remove) && (role._id !== dbRoleId || remove) &&
rolePermissions[resourceId] === level rolePermissions[resourceId].indexOf(level) !== -1
) { ) {
delete rolePermissions[resourceId] removeFromArray(rolePermissions[resourceId], level)
updated = true updated = true
} }
// handle the adding, we're on the correct role, at it to this // handle the adding, we're on the correct role, at it to this
if (!remove && role._id === dbRoleId) { if (!remove && role._id === dbRoleId) {
rolePermissions[resourceId] = higherPermission( const set = new Set(rolePermissions[resourceId])
rolePermissions[resourceId], rolePermissions[resourceId] = [...set.add(level)]
level
)
updated = true updated = true
} }
// handle the update, add it to bulk docs to perform at end // handle the update, add it to bulk docs to perform at end
@ -127,12 +115,11 @@ exports.fetch = async function (ctx) {
continue continue
} }
const roleId = getExternalRoleID(role._id) const roleId = getExternalRoleID(role._id)
for (let [resource, level] of Object.entries(role.permissions)) { for (let [resource, levelArr] of Object.entries(role.permissions)) {
permissions[resource] = fetchLevelPerms( const levels = Array.isArray(levelArr) ? [levelArr] : levelArr
permissions[resource], const perms = {}
level, levels.forEach(level => (perms[level] = roleId))
roleId permissions[resource] = perms
)
} }
} }
// apply the base permissions // apply the base permissions
@ -157,12 +144,13 @@ exports.getResourcePerms = async function (ctx) {
for (let level of SUPPORTED_LEVELS) { for (let level of SUPPORTED_LEVELS) {
// update the various roleIds in the resource permissions // update the various roleIds in the resource permissions
for (let role of roles) { for (let role of roles) {
if (role.permissions && role.permissions[resourceId] === level) { const rolePerms = role.permissions
permissions = fetchLevelPerms( if (
permissions, rolePerms &&
level, (rolePerms[resourceId] === level ||
getExternalRoleID(role._id) rolePerms[resourceId].indexOf(level) !== -1)
) ) {
permissions[level] = getExternalRoleID(role._id)
} }
} }
} }

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@ -72,7 +72,7 @@ describe("/roles", () => {
.expect(200) .expect(200)
expect(res.body.length).toBeGreaterThan(0) expect(res.body.length).toBeGreaterThan(0)
const power = res.body.find(role => role._id === BUILTIN_ROLE_IDS.POWER) const power = res.body.find(role => role._id === BUILTIN_ROLE_IDS.POWER)
expect(power.permissions[table._id]).toEqual("read") expect(power.permissions[table._id]).toEqual(["read"])
}) })
}) })

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@ -10,6 +10,14 @@ exports.wait = ms => new Promise(resolve => setTimeout(resolve, ms))
exports.isDev = env.isDev exports.isDev = env.isDev
exports.removeFromArray = (array, element) => {
const index = array.indexOf(element)
if (index !== -1) {
array.splice(index, 1)
}
return array
}
/** /**
* Makes sure that a URL has the correct number of slashes, while maintaining the * Makes sure that a URL has the correct number of slashes, while maintaining the
* http(s):// double slashes. * http(s):// double slashes.