budibase/packages/server/src/utilities/security/roles.js

184 lines
5.5 KiB
JavaScript

const CouchDB = require("../../db")
const { cloneDeep } = require("lodash/fp")
const { BUILTIN_PERMISSION_IDS } = require("./permissions")
const BUILTIN_IDS = {
ADMIN: "ADMIN",
POWER: "POWER",
BASIC: "BASIC",
PUBLIC: "PUBLIC",
BUILDER: "BUILDER",
}
function Role(id, name) {
this._id = id
this.name = name
}
Role.prototype.addPermission = function(permissionId) {
this.permissionId = permissionId
return this
}
Role.prototype.addInheritance = function(inherits) {
this.inherits = inherits
return this
}
exports.BUILTIN_ROLES = {
ADMIN: new Role(BUILTIN_IDS.ADMIN, "Admin")
.addPermission(BUILTIN_PERMISSION_IDS.ADMIN)
.addInheritance(BUILTIN_IDS.POWER),
POWER: new Role(BUILTIN_IDS.POWER, "Power")
.addPermission(BUILTIN_PERMISSION_IDS.POWER)
.addInheritance(BUILTIN_IDS.BASIC),
BASIC: new Role(BUILTIN_IDS.BASIC, "Basic")
.addPermission(BUILTIN_PERMISSION_IDS.WRITE)
.addInheritance(BUILTIN_IDS.PUBLIC),
PUBLIC: new Role(BUILTIN_IDS.PUBLIC, "Public").addPermission(
BUILTIN_PERMISSION_IDS.READ_ONLY
),
BUILDER: new Role(BUILTIN_IDS.BUILDER, "Builder").addPermission(
BUILTIN_PERMISSION_IDS.ADMIN
),
}
exports.BUILTIN_ROLE_ID_ARRAY = Object.values(exports.BUILTIN_ROLES).map(
level => level._id
)
exports.BUILTIN_ROLE_NAME_ARRAY = Object.values(exports.BUILTIN_ROLES).map(
level => level.name
)
function isBuiltin(role) {
return exports.BUILTIN_ROLE_ID_ARRAY.indexOf(role) !== -1
}
/**
* Gets the role object, this is mainly useful for two purposes, to check if the level exists and
* to check if the role inherits any others.
* @param {string} appId The app in which to look for the role.
* @param {string|null} roleId The level ID to lookup.
* @returns {Promise<Role|object|null>} The role object, which may contain an "inherits" property.
*/
exports.getRole = async (appId, roleId) => {
if (!roleId) {
return null
}
let role
if (isBuiltin(roleId)) {
role = cloneDeep(
Object.values(exports.BUILTIN_ROLES).find(role => role._id === roleId)
)
} else {
const db = new CouchDB(appId)
role = await db.get(roleId)
}
return role
}
/**
* Simple function to get all the roles based on the top level user role ID.
*/
async function getAllUserRoles(appId, userRoleId) {
if (!userRoleId) {
return [BUILTIN_IDS.PUBLIC]
}
let currentRole = await exports.getRole(appId, userRoleId)
let roles = currentRole ? [currentRole] : []
let roleIds = [userRoleId]
// get all the inherited roles
while (
currentRole &&
currentRole.inherits &&
roleIds.indexOf(currentRole.inherits) === -1
) {
roleIds.push(currentRole.inherits)
currentRole = await exports.getRole(appId, currentRole.inherits)
roles.push(currentRole)
}
return roles
}
/**
* Returns an ordered array of the user's inherited role IDs, this can be used
* to determine if a user can access something that requires a specific role.
* @param {string} appId The ID of the application from which roles should be obtained.
* @param {string} userRoleId The user's role ID, this can be found in their access token.
* @returns {Promise<string[]>} returns an ordered array of the roles, with the first being their
* highest level of access and the last being the lowest level.
*/
exports.getUserRoleHierarchy = async (appId, userRoleId) => {
// special case, if they don't have a role then they are a public user
return (await getAllUserRoles(appId, userRoleId)).map(role => role._id)
}
/**
* Get all of the user permissions which could be found across the role hierarchy
* @param appId The ID of the application from which roles should be obtained.
* @param userRoleId The user's role ID, this can be found in their access token.
* @returns {Promise<string[]>} A list of permission IDs these should all be unique.
*/
exports.getUserPermissionIds = async (appId, userRoleId) => {
return [
...new Set(
(await getAllUserRoles(appId, userRoleId)).map(role => role.permissionId)
),
]
}
class AccessController {
constructor(appId) {
this.appId = appId
this.userHierarchies = {}
}
async hasAccess(tryingRoleId, userRoleId) {
// special cases, the screen has no role, the roles are the same or the user
// is currently in the builder
if (
tryingRoleId == null ||
tryingRoleId === "" ||
tryingRoleId === userRoleId ||
tryingRoleId === BUILTIN_IDS.BUILDER
) {
return true
}
let roleIds = this.userHierarchies[userRoleId]
if (!roleIds) {
roleIds = await exports.getUserRoleHierarchy(this.appId, userRoleId)
this.userHierarchies[userRoleId] = roleIds
}
return roleIds.indexOf(tryingRoleId) !== -1
}
async checkScreensAccess(screens, userRoleId) {
let accessibleScreens = []
// don't want to handle this with Promise.all as this would mean all custom roles would be
// retrieved at same time, it is likely a custom role will be re-used and therefore want
// to work in sync for performance save
for (let screen of screens) {
const accessible = await this.checkScreenAccess(screen, userRoleId)
if (accessible) {
accessibleScreens.push(accessible)
}
}
return accessibleScreens
}
async checkScreenAccess(screen, userRoleId) {
const roleId = screen && screen.routing ? screen.routing.roleId : null
if (await this.hasAccess(roleId, userRoleId)) {
return screen
}
return null
}
}
exports.AccessController = AccessController
exports.BUILTIN_ROLE_IDS = BUILTIN_IDS
exports.isBuiltin = isBuiltin
exports.Role = Role