budibase/packages/client/src/components/preview/DNDHandler.svelte

258 lines
7.4 KiB
Svelte

<script context="module">
export const Sides = {
Top: "Top",
Right: "Right",
Bottom: "Bottom",
Left: "Left",
}
</script>
<script>
import { onMount, onDestroy } from "svelte"
import IndicatorSet from "./IndicatorSet.svelte"
import { builderStore } from "stores"
import PlaceholderOverlay from "./PlaceholderOverlay.svelte"
let dragInfo
let dropInfo
let placeholderInfo
const getDOMNode = id => {
const component = document.getElementsByClassName(id)[0]
return [...component.children][0]
}
// Callback when initially starting a drag on a draggable component
const onDragStart = e => {
const component = e.target.closest(".component")
if (!component?.classList.contains("draggable")) {
return
}
// Update state
dragInfo = {
target: component.dataset.id,
}
builderStore.actions.selectComponent(dragInfo.target)
builderStore.actions.setDragging(true)
// Highlight being dragged by setting opacity
const child = getDOMNode(component.dataset.id)
if (child) {
child.style.opacity = "0.5"
}
}
// Callback when drag stops (whether dropped or not)
const onDragEnd = () => {
// Reset opacity style
if (dragInfo) {
const child = getDOMNode(dragInfo.target)
if (child) {
child.style.opacity = ""
}
}
// Reset state and styles
dragInfo = null
dropInfo = null
builderStore.actions.setDragging(false)
}
const variance = arr => {
const mean = arr.reduce((a, b) => a + b, 0) / arr.length
let squareSum = 0
arr.forEach(value => {
const delta = value - mean
squareSum += delta * delta
})
return squareSum / arr.length
}
const handleEvent = e => {
if (!dropInfo) {
return null
}
e.preventDefault()
let { id, parent, node, acceptsChildren, empty } = dropInfo
const mouseY = e.clientY
const mouseX = e.clientX
// If we're over something that does not accept children then we go up a
// level and consider the mouse position relative to the parent
if (!acceptsChildren) {
id = parent
empty = false
node = getDOMNode(parent)
}
// We're now hovering over something which does accept children.
// If it is empty, just go inside it
if (empty) {
placeholderInfo = {
parent: id,
index: 0,
}
return
}
// We're now hovering over something which accepts children and is not
// empty, so we need to work out where to inside the placeholder
// Calculate the coordinates of various locations on each child.
// We include the placeholder component in this as it guarantees we have
// at least 2 child components, and therefore guarantee there is no
// ambiguity in the layout.
const childCoords = [...(node.children || [])].map(node => {
const bounds = node.children[0].getBoundingClientRect()
return {
placeholder: node.classList.contains("placeholder"),
centerX: bounds.left + bounds.width / 2,
centerY: bounds.top + bounds.height / 2,
left: bounds.left,
right: bounds.right,
top: bounds.top,
bottom: bounds.bottom,
}
})
// Calculate the variance between each set of positions on the children
const variances = Object.keys(childCoords[0])
.filter(x => x !== "placeholder")
.map(key => {
const coords = childCoords.map(x => x[key])
return {
variance: variance(coords),
side: key,
}
})
// Sort by variance. The lowest variance position indicates whether we are
// in a row or column layout
variances.sort((a, b) => {
return a.variance < b.variance ? -1 : 1
})
console.log(variances[0].side)
const column = ["centerX", "left", "right"].includes(variances[0].side)
console.log(column ? "COL" : "ROW")
// Find the correct index to drop in based on the midpoints of each child
// in their primary axis.
// Here we filter out the placeholder component as we do not want it to
// affect the determination of the new index.
const childPositions = column
? childCoords.filter(x => !x.placeholder).map(x => x.centerY)
: childCoords.filter(x => !x.placeholder).map(x => x.centerX)
const mousePosition = column ? mouseY : mouseX
let idx = 0
while (idx < childPositions.length && childPositions[idx] < mousePosition) {
idx++
}
placeholderInfo = {
parent: id,
index: idx,
}
}
// Callback when on top of a component
const onDragOver = e => {
// Skip if we aren't validly dragging currently
if (!dragInfo || !dropInfo) {
return
}
handleEvent(e)
}
// Callback when entering a potential drop target
const onDragEnter = e => {
// Skip if we aren't validly dragging currently
if (!dragInfo || !e.target.closest) {
return
}
const component = e.target.closest(".component:not(.block)")
if (
component &&
component.classList.contains("droppable") &&
component.dataset.id !== dragInfo.target
) {
// Do nothing if this is the same target
if (component.dataset.id === dropInfo?.target) {
return
}
// Precompute and store some info to avoid recalculating everything in
// dragOver
dropInfo = {
id: component.dataset.id,
parent: component.dataset.parent,
node: getDOMNode(component.dataset.id),
empty: component.classList.contains("empty"),
acceptsChildren: component.classList.contains("parent"),
}
handleEvent(e)
}
}
// Callback when leaving a potential drop target.
// Since we don't style our targets, we don't need to unset anything.
const onDragLeave = () => {}
// Callback when dropping a drag on top of some component
const onDrop = e => {
e.preventDefault()
dropInfo = null
placeholderInfo = null
dragInfo = null
builderStore.actions.setDragging(false)
if (dropInfo?.mode) {
// builderStore.actions.moveComponent(
// dragInfo.target,
// dropInfo.target,
// dropInfo.mode
// )
}
}
$: parent = placeholderInfo?.parent
$: index = placeholderInfo?.index
$: builderStore.actions.updateDNDPlaceholder(parent, index)
onMount(() => {
// Events fired on the draggable target
document.addEventListener("dragstart", onDragStart, false)
document.addEventListener("dragend", onDragEnd, false)
// Events fired on the drop targets
document.addEventListener("dragover", onDragOver, false)
document.addEventListener("dragenter", onDragEnter, false)
document.addEventListener("dragleave", onDragLeave, false)
document.addEventListener("drop", onDrop, false)
})
onDestroy(() => {
// Events fired on the draggable target
document.removeEventListener("dragstart", onDragStart, false)
document.removeEventListener("dragend", onDragEnd, false)
// Events fired on the drop targets
document.removeEventListener("dragover", onDragOver, false)
document.removeEventListener("dragenter", onDragEnter, false)
document.removeEventListener("dragleave", onDragLeave, false)
document.removeEventListener("drop", onDrop, false)
})
</script>
<IndicatorSet
componentId={$builderStore.dndParent}
color="var(--spectrum-global-color-static-green-500)"
zIndex="930"
transition
prefix="Inside"
/>
{#if $builderStore.isDragging}
<PlaceholderOverlay />
{/if}