421 lines
12 KiB
TypeScript
421 lines
12 KiB
TypeScript
import { BuiltinPermissionID, PermissionLevel } from "./permissions"
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import { prefixRoleID, getRoleParams, DocumentType, SEPARATOR } from "../db"
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import { getAppDB } from "../context"
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import { doWithDB } from "../db"
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import { Screen, Role as RoleDoc } from "@budibase/types"
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const { cloneDeep } = require("lodash/fp")
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export const BUILTIN_ROLE_IDS = {
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ADMIN: "ADMIN",
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POWER: "POWER",
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BASIC: "BASIC",
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PUBLIC: "PUBLIC",
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}
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const BUILTIN_IDS = {
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...BUILTIN_ROLE_IDS,
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BUILDER: "BUILDER",
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}
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// exclude internal roles like builder
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const EXTERNAL_BUILTIN_ROLE_IDS = [
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BUILTIN_IDS.ADMIN,
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BUILTIN_IDS.POWER,
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BUILTIN_IDS.BASIC,
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BUILTIN_IDS.PUBLIC,
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]
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export const RoleIDVersion = {
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// original version, with a UUID based ID
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UUID: undefined,
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// new version - with name based ID
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NAME: "name",
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}
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export class Role implements RoleDoc {
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_id: string
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_rev?: string
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name: string
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permissionId: string
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inherits?: string
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version?: string
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permissions = {}
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constructor(id: string, name: string, permissionId: string) {
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this._id = id
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this.name = name
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this.permissionId = permissionId
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// version for managing the ID - removing the role_ when responding
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this.version = RoleIDVersion.NAME
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}
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addInheritance(inherits: string) {
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this.inherits = inherits
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return this
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}
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}
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const BUILTIN_ROLES = {
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ADMIN: new Role(
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BUILTIN_IDS.ADMIN,
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"Admin",
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BuiltinPermissionID.ADMIN
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).addInheritance(BUILTIN_IDS.POWER),
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POWER: new Role(
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BUILTIN_IDS.POWER,
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"Power",
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BuiltinPermissionID.POWER
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).addInheritance(BUILTIN_IDS.BASIC),
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BASIC: new Role(
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BUILTIN_IDS.BASIC,
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"Basic",
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BuiltinPermissionID.WRITE
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).addInheritance(BUILTIN_IDS.PUBLIC),
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PUBLIC: new Role(BUILTIN_IDS.PUBLIC, "Public", BuiltinPermissionID.PUBLIC),
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BUILDER: new Role(BUILTIN_IDS.BUILDER, "Builder", BuiltinPermissionID.ADMIN),
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}
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export function getBuiltinRoles(): { [key: string]: RoleDoc } {
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return cloneDeep(BUILTIN_ROLES)
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}
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export const BUILTIN_ROLE_ID_ARRAY = Object.values(BUILTIN_ROLES).map(
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role => role._id
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)
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export const BUILTIN_ROLE_NAME_ARRAY = Object.values(BUILTIN_ROLES).map(
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role => role.name
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)
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export function isBuiltin(role?: string) {
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return BUILTIN_ROLE_ID_ARRAY.some(builtin => role?.includes(builtin))
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}
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/**
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* Works through the inheritance ranks to see how far up the builtin stack this ID is.
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*/
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export function builtinRoleToNumber(id?: string) {
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if (!id) {
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return 0
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}
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const builtins = getBuiltinRoles()
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const MAX = Object.values(builtins).length + 1
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if (id === BUILTIN_IDS.ADMIN || id === BUILTIN_IDS.BUILDER) {
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return MAX
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}
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let role = builtins[id],
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count = 0
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do {
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if (!role) {
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break
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}
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role = builtins[role.inherits!]
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count++
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} while (role !== null)
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return count
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}
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/**
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* Converts any role to a number, but has to be async to get the roles from db.
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*/
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export async function roleToNumber(id?: string) {
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if (isBuiltin(id)) {
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return builtinRoleToNumber(id)
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}
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const hierarchy = (await getUserRoleHierarchy(id)) as RoleDoc[]
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for (let role of hierarchy) {
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if (isBuiltin(role?.inherits)) {
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return builtinRoleToNumber(role.inherits) + 1
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}
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}
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return 0
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}
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/**
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* Returns whichever builtin roleID is lower.
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*/
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export function lowerBuiltinRoleID(roleId1?: string, roleId2?: string): string {
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if (!roleId1) {
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return roleId2 as string
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}
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if (!roleId2) {
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return roleId1 as string
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}
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return builtinRoleToNumber(roleId1) > builtinRoleToNumber(roleId2)
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? roleId2
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: roleId1
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}
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/**
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* Gets the role object, this is mainly useful for two purposes, to check if the level exists and
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* to check if the role inherits any others.
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* @param {string|null} roleId The level ID to lookup.
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* @param {object|null} opts options for the function, like whether to halt errors, instead return public.
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* @returns {Promise<Role|object|null>} The role object, which may contain an "inherits" property.
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*/
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export async function getRole(
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roleId?: string,
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opts?: { defaultPublic?: boolean }
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): Promise<RoleDoc | undefined> {
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if (!roleId) {
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return undefined
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}
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let role: any = {}
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// built in roles mostly come from the in-code implementation,
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// but can be extended by a doc stored about them (e.g. permissions)
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if (isBuiltin(roleId)) {
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role = cloneDeep(
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Object.values(BUILTIN_ROLES).find(role => role._id === roleId)
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)
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} else {
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// make sure has the prefix (if it has it then it won't be added)
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roleId = prefixRoleID(roleId)
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}
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try {
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const db = getAppDB()
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const dbRole = await db.get(getDBRoleID(roleId))
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role = Object.assign(role, dbRole)
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// finalise the ID
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role._id = getExternalRoleID(role._id, role.version)
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} catch (err) {
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if (!isBuiltin(roleId) && opts?.defaultPublic) {
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return cloneDeep(BUILTIN_ROLES.PUBLIC)
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}
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// only throw an error if there is no role at all
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if (Object.keys(role).length === 0) {
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throw err
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}
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}
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return role
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}
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/**
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* Simple function to get all the roles based on the top level user role ID.
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*/
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async function getAllUserRoles(userRoleId?: string): Promise<RoleDoc[]> {
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// admins have access to all roles
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if (userRoleId === BUILTIN_IDS.ADMIN) {
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return getAllRoles()
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}
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let currentRole = await getRole(userRoleId)
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let roles = currentRole ? [currentRole] : []
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let roleIds = [userRoleId]
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// get all the inherited roles
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while (
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currentRole &&
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currentRole.inherits &&
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roleIds.indexOf(currentRole.inherits) === -1
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) {
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roleIds.push(currentRole.inherits)
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currentRole = await getRole(currentRole.inherits)
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if (currentRole) {
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roles.push(currentRole)
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}
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}
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return roles
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}
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/**
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* Returns an ordered array of the user's inherited role IDs, this can be used
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* to determine if a user can access something that requires a specific role.
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* @param {string} userRoleId The user's role ID, this can be found in their access token.
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* @param {object} opts Various options, such as whether to only retrieve the IDs (default true).
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* @returns {Promise<string[]|object[]>} returns an ordered array of the roles, with the first being their
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* highest level of access and the last being the lowest level.
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*/
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export async function getUserRoleHierarchy(
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userRoleId?: string,
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opts = { idOnly: true }
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) {
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// special case, if they don't have a role then they are a public user
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const roles = await getAllUserRoles(userRoleId)
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return opts.idOnly ? roles.map(role => role._id) : roles
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}
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// this function checks that the provided permissions are in an array format
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// some templates/older apps will use a simple string instead of array for roles
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// convert the string to an array using the theory that write is higher than read
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export function checkForRoleResourceArray(
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rolePerms: { [key: string]: string[] },
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resourceId: string
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) {
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if (rolePerms && !Array.isArray(rolePerms[resourceId])) {
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const permLevel = rolePerms[resourceId] as any
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rolePerms[resourceId] = [permLevel]
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if (permLevel === PermissionLevel.WRITE) {
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rolePerms[resourceId].push(PermissionLevel.READ)
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}
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}
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return rolePerms
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}
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/**
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* Given an app ID this will retrieve all of the roles that are currently within that app.
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* @return {Promise<object[]>} An array of the role objects that were found.
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*/
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export async function getAllRoles(appId?: string) {
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if (appId) {
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return doWithDB(appId, internal)
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} else {
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let appDB
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try {
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appDB = getAppDB()
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} catch (error) {
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// We don't have any apps, so we'll just use the built-in roles
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}
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return internal(appDB)
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}
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async function internal(db: any) {
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let roles: RoleDoc[] = []
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if (db) {
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const body = await db.allDocs(
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getRoleParams(null, {
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include_docs: true,
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})
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)
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roles = body.rows.map((row: any) => row.doc)
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roles.forEach(
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role => (role._id = getExternalRoleID(role._id!, role.version))
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)
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}
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const builtinRoles = getBuiltinRoles()
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// need to combine builtin with any DB record of them (for sake of permissions)
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for (let builtinRoleId of EXTERNAL_BUILTIN_ROLE_IDS) {
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const builtinRole = builtinRoles[builtinRoleId]
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const dbBuiltin = roles.filter(
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dbRole =>
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getExternalRoleID(dbRole._id!, dbRole.version) === builtinRoleId
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)[0]
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if (dbBuiltin == null) {
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roles.push(builtinRole || builtinRoles.BASIC)
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} else {
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// remove role and all back after combining with the builtin
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roles = roles.filter(role => role._id !== dbBuiltin._id)
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dbBuiltin._id = getExternalRoleID(dbBuiltin._id!, dbBuiltin.version)
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roles.push(Object.assign(builtinRole, dbBuiltin))
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}
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}
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// check permissions
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for (let role of roles) {
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if (!role.permissions) {
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continue
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}
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for (let resourceId of Object.keys(role.permissions)) {
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role.permissions = checkForRoleResourceArray(
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role.permissions,
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resourceId
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)
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}
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}
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return roles
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}
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}
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/**
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* This retrieves the required role for a resource
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* @param permLevel The level of request
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* @param resourceId The resource being requested
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* @param subResourceId The sub resource being requested
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* @return {Promise<{permissions}|Object>} returns the permissions required to access.
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*/
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export async function getRequiredResourceRole(
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permLevel: string,
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{ resourceId, subResourceId }: { resourceId?: string; subResourceId?: string }
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) {
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const roles = await getAllRoles()
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let main = [],
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sub = []
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for (let role of roles) {
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// no permissions, ignore it
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if (!role.permissions) {
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continue
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}
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const mainRes = resourceId ? role.permissions[resourceId] : undefined
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const subRes = subResourceId ? role.permissions[subResourceId] : undefined
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if (mainRes && mainRes.indexOf(permLevel) !== -1) {
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main.push(role._id)
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} else if (subRes && subRes.indexOf(permLevel) !== -1) {
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sub.push(role._id)
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}
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}
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// for now just return the IDs
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return main.concat(sub)
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}
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export class AccessController {
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userHierarchies: { [key: string]: string[] }
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constructor() {
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this.userHierarchies = {}
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}
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async hasAccess(tryingRoleId?: string, userRoleId?: string) {
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// special cases, the screen has no role, the roles are the same or the user
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// is currently in the builder
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if (
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tryingRoleId == null ||
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tryingRoleId === "" ||
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tryingRoleId === userRoleId ||
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tryingRoleId === BUILTIN_IDS.BUILDER ||
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userRoleId === BUILTIN_IDS.BUILDER
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) {
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return true
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}
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let roleIds = userRoleId ? this.userHierarchies[userRoleId] : null
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if (!roleIds && userRoleId) {
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roleIds = (await getUserRoleHierarchy(userRoleId, {
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idOnly: true,
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})) as string[]
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this.userHierarchies[userRoleId] = roleIds
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}
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return roleIds?.indexOf(tryingRoleId) !== -1
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}
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async checkScreensAccess(screens: Screen[], userRoleId: string) {
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let accessibleScreens = []
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// don't want to handle this with Promise.all as this would mean all custom roles would be
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// retrieved at same time, it is likely a custom role will be re-used and therefore want
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// to work in sync for performance save
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for (let screen of screens) {
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const accessible = await this.checkScreenAccess(screen, userRoleId)
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if (accessible) {
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accessibleScreens.push(accessible)
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}
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}
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return accessibleScreens
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}
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async checkScreenAccess(screen: Screen, userRoleId: string) {
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const roleId = screen && screen.routing ? screen.routing.roleId : undefined
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if (await this.hasAccess(roleId, userRoleId)) {
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return screen
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}
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return null
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}
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}
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/**
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* Adds the "role_" for builtin role IDs which are to be written to the DB (for permissions).
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*/
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export function getDBRoleID(roleName: string) {
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if (roleName?.startsWith(DocumentType.ROLE)) {
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return roleName
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}
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return prefixRoleID(roleName)
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}
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/**
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* Remove the "role_" from builtin role IDs that have been written to the DB (for permissions).
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*/
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export function getExternalRoleID(roleId: string, version?: string) {
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// for built-in roles we want to remove the DB role ID element (role_)
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if (
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(roleId.startsWith(DocumentType.ROLE) && isBuiltin(roleId)) ||
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version === RoleIDVersion.NAME
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) {
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return roleId.split(`${DocumentType.ROLE}${SEPARATOR}`)[1]
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}
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return roleId
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}
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