budibase/packages/client/src/components/preview/DNDHandler.svelte

241 lines
6.8 KiB
Svelte

<script context="module">
export const Sides = {
Top: "Top",
Right: "Right",
Bottom: "Bottom",
Left: "Left",
}
</script>
<script>
import { onMount, onDestroy } from "svelte"
import { get } from "svelte/store"
import IndicatorSet from "./IndicatorSet.svelte"
import DNDPositionIndicator from "./DNDPositionIndicator.svelte"
import { builderStore } from "stores"
let dragInfo
let dropInfo
const getEdges = (bounds, mousePoint) => {
const { width, height, top, left } = bounds
return {
[Sides.Top]: [mousePoint[0], top],
[Sides.Right]: [left + width, mousePoint[1]],
[Sides.Bottom]: [mousePoint[0], top + height],
[Sides.Left]: [left, mousePoint[1]],
}
}
const calculatePointDelta = (point1, point2) => {
const deltaX = Math.abs(point1[0] - point2[0])
const deltaY = Math.abs(point1[1] - point2[1])
return Math.sqrt(deltaX * deltaX + deltaY * deltaY)
}
const getDOMNodeForComponent = component => {
const parent = component.closest(".component")
const children = Array.from(parent.childNodes)
return children?.find(node => node?.nodeType === 1)
}
// Callback when initially starting a drag on a draggable component
const onDragStart = e => {
const parent = e.target.closest(".component")
if (!parent?.classList.contains("draggable")) {
return
}
// Update state
dragInfo = {
target: parent.dataset.id,
parent: parent.dataset.parent,
}
builderStore.actions.selectComponent(dragInfo.target)
builderStore.actions.setDragging(true)
// Highlight being dragged by setting opacity
const child = getDOMNodeForComponent(e.target)
if (child) {
child.style.opacity = "0.5"
}
}
// Callback when drag stops (whether dropped or not)
const onDragEnd = e => {
// Reset opacity style
if (dragInfo) {
const child = getDOMNodeForComponent(e.target)
if (child) {
child.style.opacity = ""
}
}
// Reset state and styles
dragInfo = null
dropInfo = null
builderStore.actions.setDragging(false)
}
// Callback when on top of a component
const onDragOver = e => {
// Skip if we aren't validly dragging currently
if (!dragInfo || !dropInfo) {
return
}
e.preventDefault()
const { droppableInside, bounds } = dropInfo
const { top, left, height, width } = bounds
const mouseY = e.clientY
const mouseX = e.clientX
const snapFactor = droppableInside ? 0.33 : 0.5
const snapLimitV = Math.min(40, height * snapFactor)
const snapLimitH = Math.min(40, width * snapFactor)
// Determine all sies we are within snap range of
let sides = []
if (mouseY <= top + snapLimitV) {
sides.push(Sides.Top)
} else if (mouseY >= top + height - snapLimitV) {
sides.push(Sides.Bottom)
}
if (mouseX < left + snapLimitH) {
sides.push(Sides.Left)
} else if (mouseX > left + width - snapLimitH) {
sides.push(Sides.Right)
}
// When no edges match, drop inside if possible
if (!sides.length) {
dropInfo.mode = droppableInside ? "inside" : null
dropInfo.side = null
return
}
// When one edge matches, use that edge
if (sides.length === 1) {
dropInfo.side = sides[0]
if ([Sides.Top, Sides.Left].includes(sides[0])) {
dropInfo.mode = "above"
} else {
dropInfo.mode = "below"
}
return
}
// When 2 edges match, work out which is closer
const mousePoint = [mouseX, mouseY]
const edges = getEdges(bounds, mousePoint)
const edge1 = edges[sides[0]]
const delta1 = calculatePointDelta(mousePoint, edge1)
const edge2 = edges[sides[1]]
const delta2 = calculatePointDelta(mousePoint, edge2)
const edge = delta1 < delta2 ? sides[0] : sides[1]
dropInfo.side = edge
if ([Sides.Top, Sides.Left].includes(edge)) {
dropInfo.mode = "above"
} else {
dropInfo.mode = "below"
}
}
// Callback when entering a potential drop target
const onDragEnter = e => {
// Skip if we aren't validly dragging currently
if (!dragInfo) {
return
}
const element = e.target.closest(".component:not(.block)")
if (
element &&
element.classList.contains("droppable") &&
element.dataset.id !== dragInfo.target
) {
// Do nothing if this is the same target
if (element.dataset.id === dropInfo?.target) {
return
}
// Ensure the dragging flag is always set.
// There's a bit of a race condition between the app reinitialisation
// after selecting the DND component and setting this the first time
if (!get(builderStore).isDragging) {
builderStore.actions.setDragging(true)
}
// Store target ID
const target = element.dataset.id
// Precompute and store some info to avoid recalculating everything in
// dragOver
const child = getDOMNodeForComponent(e.target)
const bounds = child.getBoundingClientRect()
dropInfo = {
target,
name: element.dataset.name,
droppableInside: element.classList.contains("empty"),
bounds,
}
} else {
dropInfo = null
}
}
// Callback when leaving a potential drop target.
// Since we don't style our targets, we don't need to unset anything.
const onDragLeave = () => {}
// Callback when dropping a drag on top of some component
const onDrop = e => {
e.preventDefault()
if (dropInfo?.mode) {
builderStore.actions.moveComponent(
dragInfo.target,
dropInfo.target,
dropInfo.mode
)
}
}
onMount(() => {
// Events fired on the draggable target
document.addEventListener("dragstart", onDragStart, false)
document.addEventListener("dragend", onDragEnd, false)
// Events fired on the drop targets
document.addEventListener("dragover", onDragOver, false)
document.addEventListener("dragenter", onDragEnter, false)
document.addEventListener("dragleave", onDragLeave, false)
document.addEventListener("drop", onDrop, false)
})
onDestroy(() => {
// Events fired on the draggable target
document.removeEventListener("dragstart", onDragStart, false)
document.removeEventListener("dragend", onDragEnd, false)
// Events fired on the drop targets
document.removeEventListener("dragover", onDragOver, false)
document.removeEventListener("dragenter", onDragEnter, false)
document.removeEventListener("dragleave", onDragLeave, false)
document.removeEventListener("drop", onDrop, false)
})
</script>
<IndicatorSet
componentId={dropInfo?.mode === "inside" ? dropInfo.target : null}
color="var(--spectrum-global-color-static-green-500)"
zIndex="930"
transition
prefix="Inside"
/>
<DNDPositionIndicator
{dropInfo}
color="var(--spectrum-global-color-static-green-500)"
zIndex="940"
transition
/>