nodemcu-firmware/components/base_nodemcu/lnodeaux.c

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/*
* Copyright (c) 2019 the NodeMCU authors. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* - Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* - Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the
* distribution.
* - Neither the name of the copyright holders nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
* THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*
* @author Javier Peletier <jm@epiclabs.io>
*/
#include "lnodeaux.h"
#include <string.h>
#include "lauxlib.h"
#include "lmem.h"
// reference to the weak references metatable
static lua_ref_t weak_mt_ref = LUA_NOREF;
// luaX_weak_ref pops an item from the stack and returns a weak reference to it
// inspired by https://stackoverflow.com/a/19340846
lua_ref_t luaX_weak_ref(lua_State* L) {
lua_newtable(L); // push a table on the stack that will serve as proxy of our item
// Initialize weak metatable if this is the first call
if (weak_mt_ref == LUA_NOREF) {
lua_newtable(L); // push a new table on the stack to serve as metatable
lua_pushliteral(L, "__mode");
lua_pushliteral(L, "v");
lua_rawset(L, -3); // metatable._mode='v' (values are weak) http://lua-users.org/wiki/WeakTablesTutorial
lua_pushvalue(L, -1); // duplicate metatable on the stack
weak_mt_ref = luaL_ref(L, LUA_REGISTRYINDEX); // store ref to weak metatable in the registry (pops 1 item)
} else {
lua_rawgeti(L, LUA_REGISTRYINDEX, weak_mt_ref); // retrieve metatable from registry
}
lua_setmetatable(L, -2); // setmetatable(proxy,metatable)
lua_pushvalue(L, -2); // push the previous top of stack
lua_rawseti(L, -2, 1); // proxy[1]=original value on top of the stack
lua_ref_t ref = luaL_ref(L, LUA_REGISTRYINDEX); // this pops the proxy
lua_pop(L, 1); // pop the ref
return ref;
}
//luaL_push_weak takes a weak reference and pushes the original item on the stack
void luaX_push_weak_ref(lua_State* L, lua_ref_t ref) {
if (ref <= 0) {
luaL_error(L, "invalid weak ref");
}
lua_rawgeti(L, LUA_REGISTRYINDEX, ref); // push the proxy object on the stack
lua_rawgeti(L, -1, 1); // push proxy[1] (our proxied item) on the stack
lua_remove(L, -2); // remove proxy from underneath the stack.
// Retrieved item remains on top, as output of this function.
}
// luaX_alloc_string creates a dynamically-allocated null-terminated string copying it
// from a lua stack position
char* luaX_alloc_string(lua_State* L, int idx, int max_length) {
const char* lua_st = luaL_checkstring(L, idx); //retrieve string from lua
// measure the string and limit it to max_length
int len = strlen(lua_st);
if (len > max_length)
len = max_length;
// allocate memory for our copy, saving 1 byte to null-terminate it.
char* st = luaM_malloc(L, len + 1);
// actually make a copy
strncpy(st, lua_st, len);
// terminate it with a null char.
st[len] = '\0';
return st;
}
// luaX_free_string deallocates memory of a string allocated with luaX_alloc_string
void luaX_free_string(lua_State* L, char* st) {
if (st)
luaM_freearray(L, st, strlen(st) + 1, char);
}
// luaX_unset_ref unpins a reference to a lua object in the registry
void luaX_unset_ref(lua_State* L, lua_ref_t* ref) {
luaL_unref(L, LUA_REGISTRYINDEX, *ref);
*ref = LUA_NOREF;
}
// luaX_set_ref pins a reference to a lua object, provided a registry
// or stack position
void luaX_set_ref(lua_State* L, int idx, lua_ref_t* ref) {
luaX_unset_ref(L, ref); // make sure we free previous reference
lua_pushvalue(L, idx); // push on the stack the referenced index
*ref = luaL_ref(L, LUA_REGISTRYINDEX); // set the reference (pops 1 value)
}