nodemcu-firmware/app/modules/node.c

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// Module for interfacing with system
//#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
#include "platform.h"
#include "auxmods.h"
#include "lrotable.h"
#include "c_types.h"
#include "romfs.h"
#include "c_string.h"
#include "driver/uart.h"
// Lua: restart()
static int ICACHE_FLASH_ATTR node_restart( lua_State* L )
{
system_restart();
return 0;
}
// Lua: dsleep( us )
static int ICACHE_FLASH_ATTR node_deepsleep( lua_State* L )
{
s32 us;
us = luaL_checkinteger( L, 1 );
if ( us <= 0 )
return luaL_error( L, "wrong arg range" );
system_deep_sleep( us );
return 0;
}
// Lua: chipid()
static int ICACHE_FLASH_ATTR node_chipid( lua_State* L )
{
uint32_t id = system_get_chip_id();
lua_pushinteger(L, id);
return 1;
}
// Lua: heap()
static int ICACHE_FLASH_ATTR node_heap( lua_State* L )
{
uint32_t sz = system_get_free_heap_size();
lua_pushinteger(L, sz);
return 1;
}
extern int led_high_count; // this is defined in lua.c
extern int led_low_count;
// Lua: led(low, high)
static int ICACHE_FLASH_ATTR node_led( lua_State* L )
{
int low, high;
if ( lua_isnumber(L, 1) )
{
low = lua_tointeger(L, 1);
if ( low < 0 ){
return luaL_error( L, "wrong arg type" );
}
} else {
low = LED_LOW_COUNT_DEFAULT; // default to LED_LOW_COUNT_DEFAULT
}
if ( lua_isnumber(L, 2) )
{
high = lua_tointeger(L, 2);
if ( high < 0 ){
return luaL_error( L, "wrong arg type" );
}
} else {
high = LED_HIGH_COUNT_DEFAULT; // default to LED_HIGH_COUNT_DEFAULT
}
led_high_count = (uint32_t)high / READLINE_INTERVAL;
led_low_count = (uint32_t)low / READLINE_INTERVAL;
return 0;
}
static int long_key_ref = LUA_NOREF;
static int short_key_ref = LUA_NOREF;
static lua_State *gL = NULL;
void ICACHE_FLASH_ATTR default_long_press(void *arg){
if(led_high_count == 12 && led_low_count == 12){
led_low_count = led_high_count = 6;
} else {
led_low_count = led_high_count = 12;
}
// led_high_count = 1000 / READLINE_INTERVAL;
// led_low_count = 1000 / READLINE_INTERVAL;
// NODE_DBG("default_long_press is called. hc: %d, lc: %d\n", led_high_count, led_low_count);
}
void ICACHE_FLASH_ATTR default_short_press(void *arg){
system_restart();
}
void ICACHE_FLASH_ATTR key_long_press(void *arg){
NODE_DBG("key_long_press is called.\n");
if(long_key_ref == LUA_NOREF){
default_long_press(arg);
return;
}
if(!gL)
return;
lua_rawgeti(gL, LUA_REGISTRYINDEX, long_key_ref);
lua_call(gL, 0, 0);
}
void ICACHE_FLASH_ATTR key_short_press(void *arg){
NODE_DBG("key_short_press is called.\n");
if(short_key_ref == LUA_NOREF){
default_short_press(arg);
return;
}
if(!gL)
return;
lua_rawgeti(gL, LUA_REGISTRYINDEX, short_key_ref);
lua_call(gL, 0, 0);
}
// Lua: key(type, function)
static int ICACHE_FLASH_ATTR node_key( lua_State* L )
{
int *ref = NULL;
size_t sl;
const char *str = luaL_checklstring( L, 1, &sl );
if (str == NULL)
return luaL_error( L, "wrong arg type" );
if(sl == 5 && c_strcmp(str, "short") == 0){
ref = &short_key_ref;
}else if(sl == 4 && c_strcmp(str, "long") == 0){
ref = &long_key_ref;
}else{
ref = &short_key_ref;
}
gL = L;
// luaL_checkanyfunction(L, 2);
if (lua_type(L, 2) == LUA_TFUNCTION || lua_type(L, 2) == LUA_TLIGHTFUNCTION){
lua_pushvalue(L, 2); // copy argument (func) to the top of stack
if(*ref != LUA_NOREF)
luaL_unref(L, LUA_REGISTRYINDEX, *ref);
*ref = luaL_ref(L, LUA_REGISTRYINDEX);
} else { // unref the key press function
if(*ref != LUA_NOREF)
luaL_unref(L, LUA_REGISTRYINDEX, *ref);
*ref = LUA_NOREF;
}
return 0;
}
extern lua_Load gLoad;
extern os_timer_t lua_timer;
extern void dojob(lua_Load *load);
// Lua: input("string")
static int ICACHE_FLASH_ATTR node_input( lua_State* L )
{
size_t l=0;
const char *s = luaL_checklstring(L, 1, &l);
if (s != NULL && l > 0 && l < LUA_MAXINPUT - 1)
{
lua_Load *load = &gLoad;
if(load->line_position == 0){
c_memcpy(load->line, s, l);
load->line[l+1] = '\0';
load->line_position = c_strlen(load->line)+1;
load->done = 1;
NODE_DBG("Get command:\n");
NODE_DBG(load->line); // buggy here
NODE_DBG("\nResult(if any):\n");
os_timer_disarm(&lua_timer);
os_timer_setfn(&lua_timer, (os_timer_func_t *)dojob, load);
os_timer_arm(&lua_timer, READLINE_INTERVAL, 0); // no repeat
}
}
return 0;
}
static int output_redir_ref = LUA_NOREF;
static int serial_debug = 1;
void ICACHE_FLASH_ATTR output_redirect(const char *str){
// if(c_strlen(str)>=TX_BUFF_SIZE){
// NODE_ERR("output too long.\n");
// return;
// }
if(output_redir_ref == LUA_NOREF || !gL){
uart0_sendStr(str);
return;
}
if(serial_debug!=0){
uart0_sendStr(str);
}
lua_rawgeti(gL, LUA_REGISTRYINDEX, output_redir_ref);
lua_pushstring(gL, str);
lua_call(gL, 1, 0); // this call back function should never user output.
}
// Lua: output(function(c), debug)
static int ICACHE_FLASH_ATTR node_output( lua_State* L )
{
gL = L;
// luaL_checkanyfunction(L, 1);
if (lua_type(L, 1) == LUA_TFUNCTION || lua_type(L, 1) == LUA_TLIGHTFUNCTION){
lua_pushvalue(L, 1); // copy argument (func) to the top of stack
if(output_redir_ref != LUA_NOREF)
luaL_unref(L, LUA_REGISTRYINDEX, output_redir_ref);
output_redir_ref = luaL_ref(L, LUA_REGISTRYINDEX);
} else { // unref the key press function
if(output_redir_ref != LUA_NOREF)
luaL_unref(L, LUA_REGISTRYINDEX, output_redir_ref);
output_redir_ref = LUA_NOREF;
serial_debug = 1;
return 0;
}
if ( lua_isnumber(L, 2) )
{
serial_debug = lua_tointeger(L, 2);
if(serial_debug!=0)
serial_debug = 1;
} else {
serial_debug = 1; // default to 1
}
return 0;
}
// Module function map
#define MIN_OPT_LEVEL 2
#include "lrodefs.h"
const LUA_REG_TYPE node_map[] =
{
{ LSTRKEY( "restart" ), LFUNCVAL( node_restart ) },
{ LSTRKEY( "dsleep" ), LFUNCVAL( node_deepsleep ) },
{ LSTRKEY( "chipid" ), LFUNCVAL( node_chipid ) },
{ LSTRKEY( "heap" ), LFUNCVAL( node_heap ) },
{ LSTRKEY( "key" ), LFUNCVAL( node_key ) },
{ LSTRKEY( "led" ), LFUNCVAL( node_led ) },
{ LSTRKEY( "input" ), LFUNCVAL( node_input ) },
{ LSTRKEY( "output" ), LFUNCVAL( node_output ) },
#if LUA_OPTIMIZE_MEMORY > 0
#endif
{ LNILKEY, LNILVAL }
};
LUALIB_API int ICACHE_FLASH_ATTR luaopen_node( lua_State *L )
{
#if LUA_OPTIMIZE_MEMORY > 0
return 0;
#else // #if LUA_OPTIMIZE_MEMORY > 0
luaL_register( L, AUXLIB_NODE, node_map );
// Add constants
return 1;
#endif // #if LUA_OPTIMIZE_MEMORY > 0
}