760 lines
22 KiB
C
760 lines
22 KiB
C
|
/*
|
||
|
** $Id: ltable.c,v 2.32.1.2 2007/12/28 15:32:23 roberto Exp $
|
||
|
** Lua tables (hash)
|
||
|
** See Copyright Notice in lua.h
|
||
|
*/
|
||
|
|
||
|
|
||
|
/*
|
||
|
** Implementation of tables (aka arrays, objects, or hash tables).
|
||
|
** Tables keep its elements in two parts: an array part and a hash part.
|
||
|
** Non-negative integer keys are all candidates to be kept in the array
|
||
|
** part. The actual size of the array is the largest `n' such that at
|
||
|
** least half the slots between 0 and n are in use.
|
||
|
** Hash uses a mix of chained scatter table with Brent's variation.
|
||
|
** A main invariant of these tables is that, if an element is not
|
||
|
** in its main position (i.e. the `original' position that its hash gives
|
||
|
** to it), then the colliding element is in its own main position.
|
||
|
** Hence even when the load factor reaches 100%, performance remains good.
|
||
|
*/
|
||
|
|
||
|
#include "c_math.h"
|
||
|
#include "c_string.h"
|
||
|
|
||
|
#define ltable_c
|
||
|
#define LUA_CORE
|
||
|
|
||
|
#include "lua.h"
|
||
|
|
||
|
#include "ldebug.h"
|
||
|
#include "ldo.h"
|
||
|
#include "lgc.h"
|
||
|
#include "lmem.h"
|
||
|
#include "lobject.h"
|
||
|
#include "lstate.h"
|
||
|
#include "ltable.h"
|
||
|
#include "lrotable.h"
|
||
|
|
||
|
/*
|
||
|
** max size of array part is 2^MAXBITS
|
||
|
*/
|
||
|
#if LUAI_BITSINT > 26
|
||
|
#define MAXBITS 26
|
||
|
#else
|
||
|
#define MAXBITS (LUAI_BITSINT-2)
|
||
|
#endif
|
||
|
|
||
|
#define MAXASIZE (1 << MAXBITS)
|
||
|
|
||
|
|
||
|
#define hashpow2(t,n) (gnode(t, lmod((n), sizenode(t))))
|
||
|
|
||
|
#define hashstr(t,str) hashpow2(t, (str)->tsv.hash)
|
||
|
#define hashboolean(t,p) hashpow2(t, p)
|
||
|
|
||
|
|
||
|
/*
|
||
|
** for some types, it is better to avoid modulus by power of 2, as
|
||
|
** they tend to have many 2 factors.
|
||
|
*/
|
||
|
#define hashmod(t,n) (gnode(t, ((n) % ((sizenode(t)-1)|1))))
|
||
|
|
||
|
|
||
|
#define hashpointer(t,p) hashmod(t, IntPoint(p))
|
||
|
|
||
|
|
||
|
/*
|
||
|
** number of ints inside a lua_Number
|
||
|
*/
|
||
|
#define numints cast_int(sizeof(lua_Number)/sizeof(int))
|
||
|
|
||
|
|
||
|
|
||
|
#define dummynode (&dummynode_)
|
||
|
|
||
|
static const Node dummynode_ = {
|
||
|
{LUA_TVALUE_NIL}, /* value */
|
||
|
{LUA_TKEY_NIL} /* key */
|
||
|
};
|
||
|
|
||
|
|
||
|
/*
|
||
|
** hash for lua_Numbers
|
||
|
*/
|
||
|
static Node *ICACHE_FLASH_ATTR hashnum (const Table *t, lua_Number n) {
|
||
|
unsigned int a[numints];
|
||
|
int i;
|
||
|
if (luai_numeq(n, 0)) /* avoid problems with -0 */
|
||
|
return gnode(t, 0);
|
||
|
c_memcpy(a, &n, sizeof(a));
|
||
|
for (i = 1; i < numints; i++) a[0] += a[i];
|
||
|
return hashmod(t, a[0]);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
/*
|
||
|
** returns the `main' position of an element in a table (that is, the index
|
||
|
** of its hash value)
|
||
|
*/
|
||
|
static Node *ICACHE_FLASH_ATTR mainposition (const Table *t, const TValue *key) {
|
||
|
switch (ttype(key)) {
|
||
|
case LUA_TNUMBER:
|
||
|
return hashnum(t, nvalue(key));
|
||
|
case LUA_TSTRING:
|
||
|
return hashstr(t, rawtsvalue(key));
|
||
|
case LUA_TBOOLEAN:
|
||
|
return hashboolean(t, bvalue(key));
|
||
|
case LUA_TLIGHTUSERDATA:
|
||
|
case LUA_TROTABLE:
|
||
|
case LUA_TLIGHTFUNCTION:
|
||
|
return hashpointer(t, pvalue(key));
|
||
|
default:
|
||
|
return hashpointer(t, gcvalue(key));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
** returns the index for `key' if `key' is an appropriate key to live in
|
||
|
** the array part of the table, -1 otherwise.
|
||
|
*/
|
||
|
static int ICACHE_FLASH_ATTR arrayindex (const TValue *key) {
|
||
|
if (ttisnumber(key)) {
|
||
|
lua_Number n = nvalue(key);
|
||
|
int k;
|
||
|
lua_number2int(k, n);
|
||
|
if (luai_numeq(cast_num(k), n))
|
||
|
return k;
|
||
|
}
|
||
|
return -1; /* `key' did not match some condition */
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
** returns the index of a `key' for table traversals. First goes all
|
||
|
** elements in the array part, then elements in the hash part. The
|
||
|
** beginning of a traversal is signalled by -1.
|
||
|
*/
|
||
|
static int ICACHE_FLASH_ATTR findindex (lua_State *L, Table *t, StkId key) {
|
||
|
int i;
|
||
|
if (ttisnil(key)) return -1; /* first iteration */
|
||
|
i = arrayindex(key);
|
||
|
if (0 < i && i <= t->sizearray) /* is `key' inside array part? */
|
||
|
return i-1; /* yes; that's the index (corrected to C) */
|
||
|
else {
|
||
|
Node *n = mainposition(t, key);
|
||
|
do { /* check whether `key' is somewhere in the chain */
|
||
|
/* key may be dead already, but it is ok to use it in `next' */
|
||
|
if (luaO_rawequalObj(key2tval(n), key) ||
|
||
|
(ttype(gkey(n)) == LUA_TDEADKEY && iscollectable(key) &&
|
||
|
gcvalue(gkey(n)) == gcvalue(key))) {
|
||
|
i = cast_int(n - gnode(t, 0)); /* key index in hash table */
|
||
|
/* hash elements are numbered after array ones */
|
||
|
return i + t->sizearray;
|
||
|
}
|
||
|
else n = gnext(n);
|
||
|
} while (n);
|
||
|
luaG_runerror(L, "invalid key to " LUA_QL("next")); /* key not found */
|
||
|
return 0; /* to avoid warnings */
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
int ICACHE_FLASH_ATTR luaH_next (lua_State *L, Table *t, StkId key) {
|
||
|
int i = findindex(L, t, key); /* find original element */
|
||
|
for (i++; i < t->sizearray; i++) { /* try first array part */
|
||
|
if (!ttisnil(&t->array[i])) { /* a non-nil value? */
|
||
|
setnvalue(key, cast_num(i+1));
|
||
|
setobj2s(L, key+1, &t->array[i]);
|
||
|
return 1;
|
||
|
}
|
||
|
}
|
||
|
for (i -= t->sizearray; i < sizenode(t); i++) { /* then hash part */
|
||
|
if (!ttisnil(gval(gnode(t, i)))) { /* a non-nil value? */
|
||
|
setobj2s(L, key, key2tval(gnode(t, i)));
|
||
|
setobj2s(L, key+1, gval(gnode(t, i)));
|
||
|
return 1;
|
||
|
}
|
||
|
}
|
||
|
return 0; /* no more elements */
|
||
|
}
|
||
|
|
||
|
|
||
|
int ICACHE_FLASH_ATTR luaH_next_ro (lua_State *L, void *t, StkId key) {
|
||
|
luaR_next(L, t, key, key+1);
|
||
|
return ttisnil(key) ? 0 : 1;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
** {=============================================================
|
||
|
** Rehash
|
||
|
** ==============================================================
|
||
|
*/
|
||
|
|
||
|
|
||
|
static int ICACHE_FLASH_ATTR computesizes (int nums[], int *narray) {
|
||
|
int i;
|
||
|
int twotoi; /* 2^i */
|
||
|
int a = 0; /* number of elements smaller than 2^i */
|
||
|
int na = 0; /* number of elements to go to array part */
|
||
|
int n = 0; /* optimal size for array part */
|
||
|
for (i = 0, twotoi = 1; twotoi/2 < *narray; i++, twotoi *= 2) {
|
||
|
if (nums[i] > 0) {
|
||
|
a += nums[i];
|
||
|
if (a > twotoi/2) { /* more than half elements present? */
|
||
|
n = twotoi; /* optimal size (till now) */
|
||
|
na = a; /* all elements smaller than n will go to array part */
|
||
|
}
|
||
|
}
|
||
|
if (a == *narray) break; /* all elements already counted */
|
||
|
}
|
||
|
*narray = n;
|
||
|
lua_assert(*narray/2 <= na && na <= *narray);
|
||
|
return na;
|
||
|
}
|
||
|
|
||
|
|
||
|
static int ICACHE_FLASH_ATTR countint (const TValue *key, int *nums) {
|
||
|
int k = arrayindex(key);
|
||
|
if (0 < k && k <= MAXASIZE) { /* is `key' an appropriate array index? */
|
||
|
nums[ceillog2(k)]++; /* count as such */
|
||
|
return 1;
|
||
|
}
|
||
|
else
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
static int ICACHE_FLASH_ATTR numusearray (const Table *t, int *nums) {
|
||
|
int lg;
|
||
|
int ttlg; /* 2^lg */
|
||
|
int ause = 0; /* summation of `nums' */
|
||
|
int i = 1; /* count to traverse all array keys */
|
||
|
for (lg=0, ttlg=1; lg<=MAXBITS; lg++, ttlg*=2) { /* for each slice */
|
||
|
int lc = 0; /* counter */
|
||
|
int lim = ttlg;
|
||
|
if (lim > t->sizearray) {
|
||
|
lim = t->sizearray; /* adjust upper limit */
|
||
|
if (i > lim)
|
||
|
break; /* no more elements to count */
|
||
|
}
|
||
|
/* count elements in range (2^(lg-1), 2^lg] */
|
||
|
for (; i <= lim; i++) {
|
||
|
if (!ttisnil(&t->array[i-1]))
|
||
|
lc++;
|
||
|
}
|
||
|
nums[lg] += lc;
|
||
|
ause += lc;
|
||
|
}
|
||
|
return ause;
|
||
|
}
|
||
|
|
||
|
|
||
|
static int ICACHE_FLASH_ATTR numusehash (const Table *t, int *nums, int *pnasize) {
|
||
|
int totaluse = 0; /* total number of elements */
|
||
|
int ause = 0; /* summation of `nums' */
|
||
|
int i = sizenode(t);
|
||
|
while (i--) {
|
||
|
Node *n = &t->node[i];
|
||
|
if (!ttisnil(gval(n))) {
|
||
|
ause += countint(key2tval(n), nums);
|
||
|
totaluse++;
|
||
|
}
|
||
|
}
|
||
|
*pnasize += ause;
|
||
|
return totaluse;
|
||
|
}
|
||
|
|
||
|
|
||
|
static void ICACHE_FLASH_ATTR setarrayvector (lua_State *L, Table *t, int size) {
|
||
|
int i;
|
||
|
luaM_reallocvector(L, t->array, t->sizearray, size, TValue);
|
||
|
for (i=t->sizearray; i<size; i++)
|
||
|
setnilvalue(&t->array[i]);
|
||
|
t->sizearray = size;
|
||
|
}
|
||
|
|
||
|
|
||
|
static Node *ICACHE_FLASH_ATTR getfreepos (Table *t) {
|
||
|
while (t->lastfree-- > t->node) {
|
||
|
if (ttisnil(gkey(t->lastfree)))
|
||
|
return t->lastfree;
|
||
|
}
|
||
|
return NULL; /* could not find a free place */
|
||
|
}
|
||
|
|
||
|
|
||
|
static void ICACHE_FLASH_ATTR resizenodevector (lua_State *L, Table *t, int oldsize, int newsize) {
|
||
|
int lsize;
|
||
|
if (newsize == 0) { /* no elements to hash part? */
|
||
|
t->node = cast(Node *, dummynode); /* use common `dummynode' */
|
||
|
lsize = 0;
|
||
|
}
|
||
|
else {
|
||
|
Node *node = t->node;
|
||
|
int i;
|
||
|
lsize = ceillog2(newsize);
|
||
|
if (lsize > MAXBITS)
|
||
|
luaG_runerror(L, "table overflow");
|
||
|
newsize = twoto(lsize);
|
||
|
if (node == dummynode) {
|
||
|
oldsize = 0;
|
||
|
node = NULL; /* don't try to realloc `dummynode' pointer. */
|
||
|
}
|
||
|
luaM_reallocvector(L, node, oldsize, newsize, Node);
|
||
|
t->node = node;
|
||
|
for (i=oldsize; i<newsize; i++) {
|
||
|
Node *n = gnode(t, i);
|
||
|
gnext(n) = NULL;
|
||
|
setnilvalue(gkey(n));
|
||
|
setnilvalue(gval(n));
|
||
|
}
|
||
|
}
|
||
|
t->lsizenode = cast_byte(lsize);
|
||
|
t->lastfree = gnode(t, newsize); /* reset lastfree to end of table. */
|
||
|
}
|
||
|
|
||
|
|
||
|
static Node *ICACHE_FLASH_ATTR find_prev_node(Node *mp, Node *next) {
|
||
|
Node *prev = mp;
|
||
|
while (prev != NULL && gnext(prev) != next) prev = gnext(prev);
|
||
|
return prev;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
** move a node from it's old position to it's new position during a rehash;
|
||
|
** first, check whether the moving node's main position is free. If not, check whether
|
||
|
** colliding node is in its main position or not: if it is not, move colliding
|
||
|
** node to an empty place and put moving node in its main position; otherwise
|
||
|
** (colliding node is in its main position), moving node goes to an empty position.
|
||
|
*/
|
||
|
static int ICACHE_FLASH_ATTR move_node (lua_State *L, Table *t, Node *node) {
|
||
|
Node *mp = mainposition(t, key2tval(node));
|
||
|
/* if node is in it's main position, don't need to move node. */
|
||
|
if (mp == node) return 1;
|
||
|
/* if node is in it's main position's chain, don't need to move node. */
|
||
|
if (find_prev_node(mp, node) != NULL) return 1;
|
||
|
/* is main position is free? */
|
||
|
if (!ttisnil(gval(mp)) || mp == dummynode) {
|
||
|
/* no; move main position node if it is out of its main position */
|
||
|
Node *othermp;
|
||
|
othermp = mainposition(t, key2tval(mp));
|
||
|
if (othermp != mp) { /* is colliding node out of its main position? */
|
||
|
/* yes; swap colliding node with the node that is being moved. */
|
||
|
Node *prev;
|
||
|
Node tmp;
|
||
|
tmp = *node;
|
||
|
prev = find_prev_node(othermp, mp); /* find previous */
|
||
|
if (prev != NULL) gnext(prev) = node; /* redo the chain with `n' in place of `mp' */
|
||
|
*node = *mp; /* copy colliding node into free pos. (mp->next also goes) */
|
||
|
*mp = tmp;
|
||
|
return (prev != NULL) ? 1 : 0; /* is colliding node part of its main position chain? */
|
||
|
}
|
||
|
else { /* colliding node is in its own main position */
|
||
|
/* add node to main position's chain. */
|
||
|
gnext(node) = gnext(mp); /* chain new position */
|
||
|
gnext(mp) = node;
|
||
|
}
|
||
|
}
|
||
|
else { /* main position is free, move node */
|
||
|
*mp = *node;
|
||
|
gnext(node) = NULL;
|
||
|
setnilvalue(gkey(node));
|
||
|
setnilvalue(gval(node));
|
||
|
}
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
|
||
|
static int ICACHE_FLASH_ATTR move_number (lua_State *L, Table *t, Node *node) {
|
||
|
int key;
|
||
|
lua_Number n = nvalue(key2tval(node));
|
||
|
lua_number2int(key, n);
|
||
|
if (luai_numeq(cast_num(key), nvalue(key2tval(node)))) {/* index is int? */
|
||
|
/* (1 <= key && key <= t->sizearray) */
|
||
|
if (cast(unsigned int, key-1) < cast(unsigned int, t->sizearray)) {
|
||
|
setobjt2t(L, &t->array[key-1], gval(node));
|
||
|
setnilvalue(gkey(node));
|
||
|
setnilvalue(gval(node));
|
||
|
return 1;
|
||
|
}
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
static void ICACHE_FLASH_ATTR resize_hashpart (lua_State *L, Table *t, int nhsize) {
|
||
|
int i;
|
||
|
int lsize=0;
|
||
|
int oldhsize = (t->node != dummynode) ? twoto(t->lsizenode) : 0;
|
||
|
if (nhsize > 0) { /* round new hashpart size up to next power of two. */
|
||
|
lsize=ceillog2(nhsize);
|
||
|
if (lsize > MAXBITS)
|
||
|
luaG_runerror(L, "table overflow");
|
||
|
}
|
||
|
nhsize = twoto(lsize);
|
||
|
/* grow hash part to new size. */
|
||
|
if (oldhsize < nhsize)
|
||
|
resizenodevector(L, t, oldhsize, nhsize);
|
||
|
else { /* hash part might be shrinking */
|
||
|
if (nhsize > 0) {
|
||
|
t->lsizenode = cast_byte(lsize);
|
||
|
t->lastfree = gnode(t, nhsize); /* reset lastfree back to end of table. */
|
||
|
}
|
||
|
else { /* new hashpart size is zero. */
|
||
|
resizenodevector(L, t, oldhsize, nhsize);
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
/* break old chains, try moving int keys to array part and compact keys into new hashpart */
|
||
|
for (i = 0; i < oldhsize; i++) {
|
||
|
Node *old = gnode(t, i);
|
||
|
gnext(old) = NULL;
|
||
|
if (ttisnil(gval(old))) { /* clear nodes with nil values. */
|
||
|
setnilvalue(gkey(old));
|
||
|
continue;
|
||
|
}
|
||
|
if (ttisnumber(key2tval(old))) { /* try moving the int keys into array part. */
|
||
|
if(move_number(L, t, old))
|
||
|
continue;
|
||
|
}
|
||
|
if (i >= nhsize) { /* move all valid keys to indices < nhsize. */
|
||
|
Node *n = getfreepos(t); /* get a free place */
|
||
|
lua_assert(n != dummynode && n != NULL);
|
||
|
*n = *old;
|
||
|
}
|
||
|
}
|
||
|
/* shrink hash part */
|
||
|
if (oldhsize > nhsize)
|
||
|
resizenodevector(L, t, oldhsize, nhsize);
|
||
|
/* move nodes to their new mainposition and re-create node chains */
|
||
|
for (i = 0; i < nhsize; i++) {
|
||
|
Node *curr = gnode(t, i);
|
||
|
if (!ttisnil(gval(curr)))
|
||
|
while (move_node(L, t, curr) == 0);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
static void ICACHE_FLASH_ATTR resize (lua_State *L, Table *t, int nasize, int nhsize) {
|
||
|
int i;
|
||
|
int oldasize = t->sizearray;
|
||
|
if (nasize > oldasize) /* array part must grow? */
|
||
|
setarrayvector(L, t, nasize);
|
||
|
resize_hashpart(L, t, nhsize);
|
||
|
if (nasize < oldasize) { /* array part must shrink? */
|
||
|
t->sizearray = nasize;
|
||
|
/* re-insert elements from vanishing slice */
|
||
|
for (i=nasize; i<oldasize; i++) {
|
||
|
if (!ttisnil(&t->array[i]))
|
||
|
setobjt2t(L, luaH_setnum(L, t, i+1), &t->array[i]);
|
||
|
}
|
||
|
/* shrink array */
|
||
|
luaM_reallocvector(L, t->array, oldasize, nasize, TValue);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
void ICACHE_FLASH_ATTR luaH_resizearray (lua_State *L, Table *t, int nasize) {
|
||
|
int nsize = (t->node == dummynode) ? 0 : sizenode(t);
|
||
|
resize(L, t, nasize, nsize);
|
||
|
}
|
||
|
|
||
|
|
||
|
static void ICACHE_FLASH_ATTR rehash (lua_State *L, Table *t, const TValue *ek) {
|
||
|
int nasize, na;
|
||
|
int nums[MAXBITS+1]; /* nums[i] = number of keys between 2^(i-1) and 2^i */
|
||
|
int i;
|
||
|
int totaluse;
|
||
|
for (i=0; i<=MAXBITS; i++) nums[i] = 0; /* reset counts */
|
||
|
nasize = numusearray(t, nums); /* count keys in array part */
|
||
|
totaluse = nasize; /* all those keys are integer keys */
|
||
|
totaluse += numusehash(t, nums, &nasize); /* count keys in hash part */
|
||
|
/* count extra key */
|
||
|
nasize += countint(ek, nums);
|
||
|
totaluse++;
|
||
|
/* compute new size for array part */
|
||
|
na = computesizes(nums, &nasize);
|
||
|
/* resize the table to new computed sizes */
|
||
|
resize(L, t, nasize, totaluse - na);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
/*
|
||
|
** }=============================================================
|
||
|
*/
|
||
|
|
||
|
|
||
|
Table *ICACHE_FLASH_ATTR luaH_new (lua_State *L, int narray, int nhash) {
|
||
|
Table *t = luaM_new(L, Table);
|
||
|
luaC_link(L, obj2gco(t), LUA_TTABLE);
|
||
|
sethvalue2s(L, L->top, t); /* put table on stack */
|
||
|
incr_top(L);
|
||
|
t->metatable = NULL;
|
||
|
t->flags = cast_byte(~0);
|
||
|
/* temporary values (kept only if some malloc fails) */
|
||
|
t->array = NULL;
|
||
|
t->sizearray = 0;
|
||
|
t->lsizenode = 0;
|
||
|
t->node = cast(Node *, dummynode);
|
||
|
setarrayvector(L, t, narray);
|
||
|
resizenodevector(L, t, 0, nhash);
|
||
|
L->top--; /* remove table from stack */
|
||
|
return t;
|
||
|
}
|
||
|
|
||
|
|
||
|
void ICACHE_FLASH_ATTR luaH_free (lua_State *L, Table *t) {
|
||
|
if (t->node != dummynode)
|
||
|
luaM_freearray(L, t->node, sizenode(t), Node);
|
||
|
luaM_freearray(L, t->array, t->sizearray, TValue);
|
||
|
luaM_free(L, t);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
/*
|
||
|
** inserts a new key into a hash table; first, check whether key's main
|
||
|
** position is free. If not, check whether colliding node is in its main
|
||
|
** position or not: if it is not, move colliding node to an empty place and
|
||
|
** put new key in its main position; otherwise (colliding node is in its main
|
||
|
** position), new key goes to an empty position.
|
||
|
*/
|
||
|
static TValue *ICACHE_FLASH_ATTR newkey (lua_State *L, Table *t, const TValue *key) {
|
||
|
Node *mp = mainposition(t, key);
|
||
|
if (!ttisnil(gval(mp)) || mp == dummynode) {
|
||
|
Node *othern;
|
||
|
Node *n = getfreepos(t); /* get a free place */
|
||
|
if (n == NULL) { /* cannot find a free place? */
|
||
|
rehash(L, t, key); /* grow table */
|
||
|
return luaH_set(L, t, key); /* re-insert key into grown table */
|
||
|
}
|
||
|
lua_assert(n != dummynode);
|
||
|
othern = mainposition(t, key2tval(mp));
|
||
|
if (othern != mp) { /* is colliding node out of its main position? */
|
||
|
/* yes; move colliding node into free position */
|
||
|
while (gnext(othern) != mp) othern = gnext(othern); /* find previous */
|
||
|
gnext(othern) = n; /* redo the chain with `n' in place of `mp' */
|
||
|
*n = *mp; /* copy colliding node into free pos. (mp->next also goes) */
|
||
|
gnext(mp) = NULL; /* now `mp' is free */
|
||
|
setnilvalue(gval(mp));
|
||
|
}
|
||
|
else { /* colliding node is in its own main position */
|
||
|
/* new node will go into free position */
|
||
|
gnext(n) = gnext(mp); /* chain new position */
|
||
|
gnext(mp) = n;
|
||
|
mp = n;
|
||
|
}
|
||
|
}
|
||
|
setobj2t(L, gkey(mp), key);
|
||
|
luaC_barriert(L, t, key);
|
||
|
lua_assert(ttisnil(gval(mp)));
|
||
|
return gval(mp);
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
** search function for integers
|
||
|
*/
|
||
|
const TValue *ICACHE_FLASH_ATTR luaH_getnum (Table *t, int key) {
|
||
|
/* (1 <= key && key <= t->sizearray) */
|
||
|
if (cast(unsigned int, key-1) < cast(unsigned int, t->sizearray))
|
||
|
return &t->array[key-1];
|
||
|
else {
|
||
|
lua_Number nk = cast_num(key);
|
||
|
Node *n = hashnum(t, nk);
|
||
|
do { /* check whether `key' is somewhere in the chain */
|
||
|
if (ttisnumber(gkey(n)) && luai_numeq(nvalue(gkey(n)), nk))
|
||
|
return gval(n); /* that's it */
|
||
|
else n = gnext(n);
|
||
|
} while (n);
|
||
|
return luaO_nilobject;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* same thing for rotables */
|
||
|
const TValue *ICACHE_FLASH_ATTR luaH_getnum_ro (void *t, int key) {
|
||
|
const TValue *res = luaR_findentry(t, NULL, key, NULL);
|
||
|
return res ? res : luaO_nilobject;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
** search function for strings
|
||
|
*/
|
||
|
const TValue *ICACHE_FLASH_ATTR luaH_getstr (Table *t, TString *key) {
|
||
|
Node *n = hashstr(t, key);
|
||
|
do { /* check whether `key' is somewhere in the chain */
|
||
|
if (ttisstring(gkey(n)) && rawtsvalue(gkey(n)) == key)
|
||
|
return gval(n); /* that's it */
|
||
|
else n = gnext(n);
|
||
|
} while (n);
|
||
|
return luaO_nilobject;
|
||
|
}
|
||
|
|
||
|
/* same thing for rotables */
|
||
|
const TValue *ICACHE_FLASH_ATTR luaH_getstr_ro (void *t, TString *key) {
|
||
|
char keyname[LUA_MAX_ROTABLE_NAME + 1];
|
||
|
const TValue *res;
|
||
|
if (!t)
|
||
|
return luaO_nilobject;
|
||
|
luaR_getcstr(keyname, key, LUA_MAX_ROTABLE_NAME);
|
||
|
res = luaR_findentry(t, keyname, 0, NULL);
|
||
|
return res ? res : luaO_nilobject;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
** main search function
|
||
|
*/
|
||
|
const TValue *ICACHE_FLASH_ATTR luaH_get (Table *t, const TValue *key) {
|
||
|
switch (ttype(key)) {
|
||
|
case LUA_TNIL: return luaO_nilobject;
|
||
|
case LUA_TSTRING: return luaH_getstr(t, rawtsvalue(key));
|
||
|
case LUA_TNUMBER: {
|
||
|
int k;
|
||
|
lua_Number n = nvalue(key);
|
||
|
lua_number2int(k, n);
|
||
|
if (luai_numeq(cast_num(k), nvalue(key))) /* index is int? */
|
||
|
return luaH_getnum(t, k); /* use specialized version */
|
||
|
/* else go through */
|
||
|
}
|
||
|
default: {
|
||
|
Node *n = mainposition(t, key);
|
||
|
do { /* check whether `key' is somewhere in the chain */
|
||
|
if (luaO_rawequalObj(key2tval(n), key))
|
||
|
return gval(n); /* that's it */
|
||
|
else n = gnext(n);
|
||
|
} while (n);
|
||
|
return luaO_nilobject;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* same thing for rotables */
|
||
|
const TValue *ICACHE_FLASH_ATTR luaH_get_ro (void *t, const TValue *key) {
|
||
|
switch (ttype(key)) {
|
||
|
case LUA_TNIL: return luaO_nilobject;
|
||
|
case LUA_TSTRING: return luaH_getstr_ro(t, rawtsvalue(key));
|
||
|
case LUA_TNUMBER: {
|
||
|
int k;
|
||
|
lua_Number n = nvalue(key);
|
||
|
lua_number2int(k, n);
|
||
|
if (luai_numeq(cast_num(k), nvalue(key))) /* index is int? */
|
||
|
return luaH_getnum_ro(t, k); /* use specialized version */
|
||
|
/* else go through */
|
||
|
}
|
||
|
default: {
|
||
|
return luaO_nilobject;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
TValue *ICACHE_FLASH_ATTR luaH_set (lua_State *L, Table *t, const TValue *key) {
|
||
|
const TValue *p = luaH_get(t, key);
|
||
|
t->flags = 0;
|
||
|
if (p != luaO_nilobject)
|
||
|
return cast(TValue *, p);
|
||
|
else {
|
||
|
if (ttisnil(key)) luaG_runerror(L, "table index is nil");
|
||
|
else if (ttisnumber(key) && luai_numisnan(nvalue(key)))
|
||
|
luaG_runerror(L, "table index is NaN");
|
||
|
return newkey(L, t, key);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
TValue *ICACHE_FLASH_ATTR luaH_setnum (lua_State *L, Table *t, int key) {
|
||
|
const TValue *p = luaH_getnum(t, key);
|
||
|
if (p != luaO_nilobject)
|
||
|
return cast(TValue *, p);
|
||
|
else {
|
||
|
TValue k;
|
||
|
setnvalue(&k, cast_num(key));
|
||
|
return newkey(L, t, &k);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
TValue *ICACHE_FLASH_ATTR luaH_setstr (lua_State *L, Table *t, TString *key) {
|
||
|
const TValue *p = luaH_getstr(t, key);
|
||
|
if (p != luaO_nilobject)
|
||
|
return cast(TValue *, p);
|
||
|
else {
|
||
|
TValue k;
|
||
|
setsvalue(L, &k, key);
|
||
|
return newkey(L, t, &k);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
static int ICACHE_FLASH_ATTR unbound_search (Table *t, unsigned int j) {
|
||
|
unsigned int i = j; /* i is zero or a present index */
|
||
|
j++;
|
||
|
/* find `i' and `j' such that i is present and j is not */
|
||
|
while (!ttisnil(luaH_getnum(t, j))) {
|
||
|
i = j;
|
||
|
j *= 2;
|
||
|
if (j > cast(unsigned int, MAX_INT)) { /* overflow? */
|
||
|
/* table was built with bad purposes: resort to linear search */
|
||
|
i = 1;
|
||
|
while (!ttisnil(luaH_getnum(t, i))) i++;
|
||
|
return i - 1;
|
||
|
}
|
||
|
}
|
||
|
/* now do a binary search between them */
|
||
|
while (j - i > 1) {
|
||
|
unsigned int m = (i+j)/2;
|
||
|
if (ttisnil(luaH_getnum(t, m))) j = m;
|
||
|
else i = m;
|
||
|
}
|
||
|
return i;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
** Try to find a boundary in table `t'. A `boundary' is an integer index
|
||
|
** such that t[i] is non-nil and t[i+1] is nil (and 0 if t[1] is nil).
|
||
|
*/
|
||
|
int ICACHE_FLASH_ATTR luaH_getn (Table *t) {
|
||
|
unsigned int j = t->sizearray;
|
||
|
if (j > 0 && ttisnil(&t->array[j - 1])) {
|
||
|
/* there is a boundary in the array part: (binary) search for it */
|
||
|
unsigned int i = 0;
|
||
|
while (j - i > 1) {
|
||
|
unsigned int m = (i+j)/2;
|
||
|
if (ttisnil(&t->array[m - 1])) j = m;
|
||
|
else i = m;
|
||
|
}
|
||
|
return i;
|
||
|
}
|
||
|
/* else must find a boundary in hash part */
|
||
|
else if (t->node == dummynode) /* hash part is empty? */
|
||
|
return j; /* that is easy... */
|
||
|
else return unbound_search(t, j);
|
||
|
}
|
||
|
|
||
|
/* same thing for rotables */
|
||
|
int ICACHE_FLASH_ATTR luaH_getn_ro (void *t) {
|
||
|
int i = 1, len=0;
|
||
|
|
||
|
while(luaR_findentry(t, NULL, i ++, NULL))
|
||
|
len ++;
|
||
|
return len;
|
||
|
}
|
||
|
|
||
|
#if defined(LUA_DEBUG)
|
||
|
|
||
|
Node *ICACHE_FLASH_ATTR luaH_mainposition (const Table *t, const TValue *key) {
|
||
|
return mainposition(t, key);
|
||
|
}
|
||
|
|
||
|
int ICACHE_FLASH_ATTR luaH_isdummy (Node *n) { return n == dummynode; }
|
||
|
|
||
|
#endif
|