nodemcu-firmware/app/include/module.h

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#ifndef __MODULE_H__
#define __MODULE_H__
#include "user_modules.h"
#include "lnodemcu.h"
/* Registering a module within NodeMCU is really easy these days!
*
* Most of the work is done by a combination of pre-processor, compiler
* and linker "magic". Gone are the days of needing to update 4+ separate
* files just to register a module!
*
* You will need:
* - to include this header
* - a name for the module
* - a LUA_REG_TYPE module map
* - optionally, an init function
*
* Then simply put a line like this at the bottom of your module file:
*
* NODEMCU_MODULE(MYNAME, "myname", myname, luaopen_myname);
*
* or perhaps
*
* NODEMCU_MODULE(MYNAME, "myname", myname, NULL);
*
* if you don't need an init function.
*
* When you've done this, the module can be enabled in user_modules.h with:
*
* #define LUA_USE_MODULES_MYNAME
*
* and within NodeMCU you access it with myname.foo(), assuming you have
* a foo function in your module.
*/
#define MODULE_EXPAND_(x) x
#define MODULE_PASTE_(x,y) x##y
#define MODULE_EXPAND_PASTE_(x,y) MODULE_PASTE_(x,y)
/* For the ROM table, we name the variable according to ( | denotes concat):
* cfgname | _module_selected | LUA_USE_MODULES_##cfgname
* where the LUA_USE_MODULES_XYZ macro is first expanded to yield either
* an empty string (or 1) if the module has been enabled, or the literal
* LUA_USE_MOUDLE_XYZ in the case it hasn't. Thus, the name of the variable
* ends up looking either like XYZ_module_enabled, or if not enabled,
* XYZ_module_enabledLUA_USE_MODULES_XYZ. This forms the basis for
* letting the build system detect automatically (via nm) which modules need
* to be linked in.
*/
#define NODEMCU_MODULE(cfgname, luaname, map, initfunc) \
const LOCK_IN_SECTION(libs) \
ROTable_entry MODULE_PASTE_(lua_lib_,cfgname) = { luaname, LRO_FUNCVAL(initfunc) }; \
const LOCK_IN_SECTION(rotable) \
ROTable_entry MODULE_EXPAND_PASTE_(cfgname,MODULE_EXPAND_PASTE_(_module_selected,MODULE_PASTE_(LUA_USE_MODULES_,cfgname))) \
= {luaname, LRO_ROVAL(map)}
#endif