nodemcu-firmware/app/modules/mqtt.c

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// Module for mqtt
//#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
#include "platform.h"
#include "auxmods.h"
#include "lrotable.h"
#include "c_string.h"
#include "c_stdlib.h"
#include "c_types.h"
#include "mem.h"
#include "espconn.h"
#include "mqtt_msg.h"
static lua_State *gL = NULL;
#define MQTT_BUF_SIZE 1024
#define MQTT_DEFAULT_KEEPALIVE 60
#define MQTT_MAX_CLIENT_LEN 64
#define MQTT_MAX_USER_LEN 64
#define MQTT_MAX_PASS_LEN 64
#define MQTT_SEND_TIMEOUT 5
typedef enum {
MQTT_INIT,
MQTT_CONNECT_SEND,
MQTT_CONNECT_SENDING,
MQTT_DATA
} tConnState;
typedef struct mqtt_event_data_t
{
uint8_t type;
const char* topic;
const char* data;
uint16_t topic_length;
uint16_t data_length;
uint16_t data_offset;
} mqtt_event_data_t;
typedef struct mqtt_state_t
{
uint16_t port;
int auto_reconnect;
mqtt_connect_info_t* connect_info;
uint8_t* in_buffer;
uint8_t* out_buffer;
int in_buffer_length;
int out_buffer_length;
uint16_t message_length;
uint16_t message_length_read;
mqtt_message_t* outbound_message;
mqtt_connection_t mqtt_connection;
uint16_t pending_msg_id;
int pending_msg_type;
int pending_publish_qos;
} mqtt_state_t;
typedef struct lmqtt_userdata
{
struct espconn *pesp_conn;
int self_ref;
int cb_connect_ref;
int cb_disconnect_ref;
int cb_message_ref;
int cb_suback_ref;
int cb_puback_ref;
mqtt_state_t mqtt_state;
mqtt_connect_info_t connect_info;
uint32_t keep_alive_tick;
uint32_t send_timeout;
uint8_t secure;
uint8_t connected;
ETSTimer mqttTimer;
tConnState connState;
}lmqtt_userdata;
static void mqtt_socket_disconnected(void *arg) // tcp only
{
NODE_DBG("mqtt_socket_disconnected is called.\n");
struct espconn *pesp_conn = arg;
if(pesp_conn == NULL)
return;
lmqtt_userdata *mud = (lmqtt_userdata *)pesp_conn->reverse;
if(mud == NULL)
return;
if(mud->cb_disconnect_ref != LUA_NOREF && mud->self_ref != LUA_NOREF)
{
lua_rawgeti(gL, LUA_REGISTRYINDEX, mud->cb_disconnect_ref);
lua_rawgeti(gL, LUA_REGISTRYINDEX, mud->self_ref); // pass the userdata(client) to callback func in lua
lua_call(gL, 1, 0);
}
mud->connected = 0;
os_timer_disarm(&mud->mqttTimer);
if(pesp_conn->proto.tcp)
c_free(pesp_conn->proto.tcp);
pesp_conn->proto.tcp = NULL;
if(mud->pesp_conn)
c_free(mud->pesp_conn);
mud->pesp_conn = NULL; // espconn is already disconnected
lua_gc(gL, LUA_GCSTOP, 0);
if(mud->self_ref != LUA_NOREF){
luaL_unref(gL, LUA_REGISTRYINDEX, mud->self_ref);
mud->self_ref = LUA_NOREF; // unref this, and the mqtt.socket userdata will delete it self
}
lua_gc(gL, LUA_GCRESTART, 0);
}
static void mqtt_socket_reconnected(void *arg, sint8_t err)
{
NODE_DBG("mqtt_socket_reconnected is called.\n");
mqtt_socket_disconnected(arg);
}
static void deliver_publish(lmqtt_userdata * mud, uint8_t* message, int length)
{
const char comma[] = ",";
mqtt_event_data_t event_data;
event_data.topic_length = length;
event_data.topic = mqtt_get_publish_topic(message, &event_data.topic_length);
event_data.data_length = length;
event_data.data = mqtt_get_publish_data(message, &event_data.data_length);
if(mud->cb_message_ref == LUA_NOREF)
return;
if(mud->self_ref == LUA_NOREF)
return;
lua_rawgeti(gL, LUA_REGISTRYINDEX, mud->cb_message_ref);
lua_rawgeti(gL, LUA_REGISTRYINDEX, mud->self_ref); // pass the userdata to callback func in lua
// expose_array(gL, pdata, len);
// *(pdata+len) = 0;
// NODE_DBG(pdata);
// NODE_DBG("\n");
lua_pushlstring(gL, event_data.topic, event_data.topic_length);
if(event_data.data_length > 0){
lua_pushlstring(gL, event_data.data, event_data.data_length);
lua_call(gL, 3, 0);
} else {
lua_call(gL, 2, 0);
}
}
static void mqtt_socket_received(void *arg, char *pdata, unsigned short len)
{
NODE_DBG("mqtt_socket_received is called.\n");
uint8_t msg_type;
uint8_t msg_qos;
uint16_t msg_id;
struct espconn *pesp_conn = arg;
if(pesp_conn == NULL)
return;
lmqtt_userdata *mud = (lmqtt_userdata *)pesp_conn->reverse;
if(mud == NULL)
return;
READPACKET:
if(len > MQTT_BUF_SIZE && len <= 0)
return;
c_memcpy(mud->mqtt_state.in_buffer, pdata, len);
mud->mqtt_state.outbound_message = NULL;
switch(mud->connState){
case MQTT_CONNECT_SENDING:
if(mqtt_get_type(mud->mqtt_state.in_buffer) != MQTT_MSG_TYPE_CONNACK){
NODE_DBG("MQTT: Invalid packet\r\n");
mud->connState = MQTT_INIT;
if(mud->secure){
espconn_secure_disconnect(pesp_conn);
}
else {
espconn_disconnect(pesp_conn);
}
} else {
mud->connState = MQTT_DATA;
NODE_DBG("MQTT: Connected\r\n");
if(mud->cb_connect_ref == LUA_NOREF)
return;
if(mud->self_ref == LUA_NOREF)
return;
lua_rawgeti(gL, LUA_REGISTRYINDEX, mud->cb_connect_ref);
lua_rawgeti(gL, LUA_REGISTRYINDEX, mud->self_ref); // pass the userdata(client) to callback func in lua
lua_call(gL, 1, 0);
return;
}
break;
case MQTT_DATA:
mud->mqtt_state.message_length_read = len;
mud->mqtt_state.message_length = mqtt_get_total_length(mud->mqtt_state.in_buffer, mud->mqtt_state.message_length_read);
msg_type = mqtt_get_type(mud->mqtt_state.in_buffer);
msg_qos = mqtt_get_qos(mud->mqtt_state.in_buffer);
msg_id = mqtt_get_id(mud->mqtt_state.in_buffer, mud->mqtt_state.in_buffer_length);
NODE_DBG("MQTT_DATA: type: %d, qos: %d, msg_id: %d, pending_id: %d\r\n",
msg_type,
msg_qos,
msg_id,
mud->mqtt_state.pending_msg_id);
switch(msg_type)
{
case MQTT_MSG_TYPE_SUBACK:
if(mud->mqtt_state.pending_msg_type == MQTT_MSG_TYPE_SUBSCRIBE && mud->mqtt_state.pending_msg_id == msg_id)
NODE_DBG("MQTT: Subscribe successful\r\n");
if (mud->cb_suback_ref == LUA_NOREF)
break;
if (mud->self_ref == LUA_NOREF)
break;
lua_rawgeti(gL, LUA_REGISTRYINDEX, mud->cb_suback_ref);
lua_rawgeti(gL, LUA_REGISTRYINDEX, mud->self_ref);
lua_call(gL, 1, 0);
break;
case MQTT_MSG_TYPE_UNSUBACK:
if(mud->mqtt_state.pending_msg_type == MQTT_MSG_TYPE_UNSUBSCRIBE && mud->mqtt_state.pending_msg_id == msg_id)
NODE_DBG("MQTT: UnSubscribe successful\r\n");
break;
case MQTT_MSG_TYPE_PUBLISH:
if(msg_qos == 1)
mud->mqtt_state.outbound_message = mqtt_msg_puback(&mud->mqtt_state.mqtt_connection, msg_id);
else if(msg_qos == 2)
mud->mqtt_state.outbound_message = mqtt_msg_pubrec(&mud->mqtt_state.mqtt_connection, msg_id);
deliver_publish(mud, mud->mqtt_state.in_buffer, mud->mqtt_state.message_length_read);
break;
case MQTT_MSG_TYPE_PUBACK:
if(mud->mqtt_state.pending_msg_type == MQTT_MSG_TYPE_PUBLISH && mud->mqtt_state.pending_msg_id == msg_id){
NODE_DBG("MQTT: Publish with QoS = 1 successful\r\n");
if(mud->cb_puback_ref == LUA_NOREF)
break;
if(mud->self_ref == LUA_NOREF)
break;
lua_rawgeti(gL, LUA_REGISTRYINDEX, mud->cb_puback_ref);
lua_rawgeti(gL, LUA_REGISTRYINDEX, mud->self_ref); // pass the userdata to callback func in lua
lua_call(gL, 1, 0);
}
break;
case MQTT_MSG_TYPE_PUBREC:
mud->mqtt_state.outbound_message = mqtt_msg_pubrel(&mud->mqtt_state.mqtt_connection, msg_id);
NODE_DBG("MQTT: Response PUBREL\r\n");
break;
case MQTT_MSG_TYPE_PUBREL:
mud->mqtt_state.outbound_message = mqtt_msg_pubcomp(&mud->mqtt_state.mqtt_connection, msg_id);
NODE_DBG("MQTT: Response PUBCOMP\r\n");
break;
case MQTT_MSG_TYPE_PUBCOMP:
if(mud->mqtt_state.pending_msg_type == MQTT_MSG_TYPE_PUBLISH && mud->mqtt_state.pending_msg_id == msg_id){
NODE_DBG("MQTT: Publish with QoS = 2 successful\r\n");
if(mud->cb_puback_ref == LUA_NOREF)
break;
if(mud->self_ref == LUA_NOREF)
break;
lua_rawgeti(gL, LUA_REGISTRYINDEX, mud->cb_puback_ref);
lua_rawgeti(gL, LUA_REGISTRYINDEX, mud->self_ref); // pass the userdata to callback func in lua
lua_call(gL, 1, 0);
}
break;
case MQTT_MSG_TYPE_PINGREQ:
mud->mqtt_state.outbound_message = mqtt_msg_pingresp(&mud->mqtt_state.mqtt_connection);
break;
case MQTT_MSG_TYPE_PINGRESP:
// Ignore
break;
}
// NOTE: this is done down here and not in the switch case above
// because the PSOCK_READBUF_LEN() won't work inside a switch
// statement due to the way protothreads resume.
if(msg_type == MQTT_MSG_TYPE_PUBLISH)
{
len = mud->mqtt_state.message_length_read;
if(mud->mqtt_state.message_length < mud->mqtt_state.message_length_read)
{
len -= mud->mqtt_state.message_length;
pdata += mud->mqtt_state.message_length;
NODE_DBG("Get another published message\r\n");
goto READPACKET;
}
}
break;
}
if(mud->mqtt_state.outbound_message != NULL){
if(mud->secure)
espconn_secure_sent(pesp_conn, mud->mqtt_state.outbound_message->data, mud->mqtt_state.outbound_message->length);
else
espconn_sent(pesp_conn, mud->mqtt_state.outbound_message->data, mud->mqtt_state.outbound_message->length);
mud->mqtt_state.outbound_message = NULL;
}
return;
}
static void mqtt_socket_sent(void *arg)
{
// NODE_DBG("mqtt_socket_sent is called.\n");
struct espconn *pesp_conn = arg;
if(pesp_conn == NULL)
return;
lmqtt_userdata *mud = (lmqtt_userdata *)pesp_conn->reverse;
if(mud == NULL)
return;
if(!mud->connected)
return;
// call mqtt_sent()
mud->send_timeout = 0;
if(mud->mqtt_state.pending_msg_type == MQTT_MSG_TYPE_PUBLISH && mud->mqtt_state.pending_publish_qos == 0) {
if(mud->cb_puback_ref == LUA_NOREF)
return;
if(mud->self_ref == LUA_NOREF)
return;
lua_rawgeti(gL, LUA_REGISTRYINDEX, mud->cb_puback_ref);
lua_rawgeti(gL, LUA_REGISTRYINDEX, mud->self_ref); // pass the userdata to callback func in lua
lua_call(gL, 1, 0);
}
}
static int mqtt_socket_client( lua_State* L );
static void mqtt_socket_connected(void *arg)
{
NODE_DBG("mqtt_socket_connected is called.\n");
struct espconn *pesp_conn = arg;
if(pesp_conn == NULL)
return;
lmqtt_userdata *mud = (lmqtt_userdata *)pesp_conn->reverse;
if(mud == NULL)
return;
mud->connected = true;
espconn_regist_recvcb(pesp_conn, mqtt_socket_received);
espconn_regist_sentcb(pesp_conn, mqtt_socket_sent);
espconn_regist_disconcb(pesp_conn, mqtt_socket_disconnected);
// call mqtt_connect() to start a mqtt connect stage.
mqtt_msg_init(&mud->mqtt_state.mqtt_connection, mud->mqtt_state.out_buffer, mud->mqtt_state.out_buffer_length);
mud->mqtt_state.outbound_message = mqtt_msg_connect(&mud->mqtt_state.mqtt_connection, mud->mqtt_state.connect_info);
NODE_DBG("Send MQTT connection infomation, data len: %d, d[0]=%d \r\n", mud->mqtt_state.outbound_message->length, mud->mqtt_state.outbound_message->data[0]);
if(mud->secure){
espconn_secure_sent(pesp_conn, mud->mqtt_state.outbound_message->data, mud->mqtt_state.outbound_message->length);
}
else
{
espconn_sent(pesp_conn, mud->mqtt_state.outbound_message->data, mud->mqtt_state.outbound_message->length);
}
mud->mqtt_state.outbound_message = NULL;
mud->connState = MQTT_CONNECT_SENDING;
return;
}
void mqtt_socket_timer(void *arg)
{
lmqtt_userdata *mud = (lmqtt_userdata*) arg;
if(mud->connState == MQTT_DATA){
mud->keep_alive_tick ++;
if(mud->keep_alive_tick > mud->mqtt_state.connect_info->keepalive){
mud->mqtt_state.pending_msg_type = MQTT_MSG_TYPE_PINGREQ;
mud->send_timeout = MQTT_SEND_TIMEOUT;
NODE_DBG("\r\nMQTT: Send keepalive packet\r\n");
mud->mqtt_state.outbound_message = mqtt_msg_pingreq(&mud->mqtt_state.mqtt_connection);
if(mud->secure)
espconn_secure_sent(mud->pesp_conn, mud->mqtt_state.outbound_message->data, mud->mqtt_state.outbound_message->length);
else
espconn_sent(mud->pesp_conn, mud->mqtt_state.outbound_message->data, mud->mqtt_state.outbound_message->length);
mud->keep_alive_tick = 0;
}
}
if(mud->send_timeout > 0)
mud->send_timeout --;
}
// Lua: mqtt.Client(clientid, keepalive, user, pass)
static int mqtt_socket_client( lua_State* L )
{
NODE_DBG("mqtt_socket_client is called.\n");
lmqtt_userdata *mud;
char tempid[20] = {0};
c_sprintf(tempid, "%s%x", "NodeMCU_", system_get_chip_id() );
NODE_DBG(tempid);
NODE_DBG("\n");
size_t il = c_strlen(tempid);
const char *clientId = tempid, *username = NULL, *password = NULL;
int stack = 1;
unsigned secure = 0;
int top = lua_gettop(L);
// create a object
mud = (lmqtt_userdata *)lua_newuserdata(L, sizeof(lmqtt_userdata));
// pre-initialize it, in case of errors
mud->self_ref = LUA_NOREF;
mud->cb_connect_ref = LUA_NOREF;
mud->cb_disconnect_ref = LUA_NOREF;
mud->cb_message_ref = LUA_NOREF;
mud->cb_suback_ref = LUA_NOREF;
mud->cb_puback_ref = LUA_NOREF;
mud->pesp_conn = NULL;
mud->secure = 0;
mud->keep_alive_tick = 0;
mud->send_timeout = 0;
mud->connState = MQTT_INIT;
c_memset(&mud->mqttTimer, 0, sizeof(ETSTimer));
c_memset(&mud->mqtt_state, 0, sizeof(mqtt_state_t));
c_memset(&mud->connect_info, 0, sizeof(mqtt_connect_info_t));
// set its metatable
luaL_getmetatable(L, "mqtt.socket");
lua_setmetatable(L, -2);
if( lua_isstring(L,stack) ) // deal with the clientid string
{
clientId = luaL_checklstring( L, stack, &il );
stack++;
}
// TODO: check the zalloc result.
mud->connect_info.client_id = (uint8_t *)c_zalloc(il+1);
if(!mud->connect_info.client_id){
return luaL_error(L, "not enough memory");
}
c_memcpy(mud->connect_info.client_id, clientId, il);
mud->connect_info.client_id[il] = 0;
mud->mqtt_state.in_buffer = (uint8_t *)c_zalloc(MQTT_BUF_SIZE);
if(!mud->mqtt_state.in_buffer){
return luaL_error(L, "not enough memory");
}
mud->mqtt_state.out_buffer = (uint8_t *)c_zalloc(MQTT_BUF_SIZE);
if(!mud->mqtt_state.out_buffer){
return luaL_error(L, "not enough memory");
}
mud->mqtt_state.in_buffer_length = MQTT_BUF_SIZE;
mud->mqtt_state.out_buffer_length = MQTT_BUF_SIZE;
mud->connState = MQTT_INIT;
mud->connect_info.clean_session = 1;
mud->connect_info.will_qos = 0;
mud->connect_info.will_retain = 0;
mud->keep_alive_tick = 0;
mud->connect_info.keepalive = 0;
mud->mqtt_state.connect_info = &mud->connect_info;
gL = L; // global L for mqtt module.
if(lua_isnumber( L, stack ))
{
mud->connect_info.keepalive = luaL_checkinteger( L, stack);
stack++;
}
if(mud->connect_info.keepalive == 0){
mud->connect_info.keepalive = MQTT_DEFAULT_KEEPALIVE;
return 1;
}
if(lua_isstring( L, stack )){
username = luaL_checklstring( L, stack, &il );
stack++;
}
if(username == NULL)
il = 0;
NODE_DBG("lengh username: %d\r\n", il);
mud->connect_info.username = (uint8_t *)c_zalloc(il + 1);
if(!mud->connect_info.username){
return luaL_error(L, "not enough memory");
}
c_memcpy(mud->connect_info.username, username, il);
mud->connect_info.username[il] = 0;
if(lua_isstring( L, stack )){
password = luaL_checklstring( L, stack, &il );
stack++;
}
if(password == NULL)
il = 0;
NODE_DBG("lengh password: %d\r\n", il);
mud->connect_info.password = (uint8_t *)c_zalloc(il + 1);
if(!mud->connect_info.password){
return luaL_error(L, "not enough memory");
}
c_memcpy(mud->connect_info.password, password, il);
mud->connect_info.password[il] = 0;
NODE_DBG("MQTT: Init info: %s, %s, %s\r\n", mud->connect_info.client_id, mud->connect_info.username, mud->connect_info.password);
return 1;
}
// Lua: mqtt.delete( socket )
// call close() first
// socket: unref everything
static int mqtt_delete( lua_State* L )
{
NODE_DBG("mqtt_delete is called.\n");
lmqtt_userdata *mud = (lmqtt_userdata *)luaL_checkudata(L, 1, "mqtt.socket");
luaL_argcheck(L, mud, 1, "mqtt.socket expected");
if(mud==NULL){
NODE_DBG("userdata is nil.\n");
return 0;
}
os_timer_disarm(&mud->mqttTimer);
mud->connected = 0;
if(mud->pesp_conn){ // for client connected to tcp server, this should set NULL in disconnect cb
mud->pesp_conn->reverse = NULL;
if(mud->pesp_conn->proto.tcp)
c_free(mud->pesp_conn->proto.tcp);
mud->pesp_conn->proto.tcp = NULL;
c_free(mud->pesp_conn);
mud->pesp_conn = NULL; // for socket, it will free this when disconnected
}
if(mud->connect_info.will_topic){
c_free(mud->connect_info.will_topic);
mud->connect_info.will_topic = NULL;
}
if(mud->connect_info.will_message){
c_free(mud->connect_info.will_message);
mud->connect_info.will_message = NULL;
}
if(mud->connect_info.client_id){
c_free(mud->connect_info.client_id);
mud->connect_info.client_id = NULL;
}
if(mud->connect_info.username){
c_free(mud->connect_info.username);
mud->connect_info.username = NULL;
}
if(mud->connect_info.password){
c_free(mud->connect_info.password);
mud->connect_info.password = NULL;
}
if(mud->mqtt_state.in_buffer){
c_free(mud->mqtt_state.in_buffer);
mud->mqtt_state.in_buffer = NULL;
}
if(mud->mqtt_state.out_buffer){
c_free(mud->mqtt_state.out_buffer);
mud->mqtt_state.out_buffer = NULL;
}
// free (unref) callback ref
if(LUA_NOREF!=mud->cb_connect_ref){
luaL_unref(L, LUA_REGISTRYINDEX, mud->cb_connect_ref);
mud->cb_connect_ref = LUA_NOREF;
}
if(LUA_NOREF!=mud->cb_disconnect_ref){
luaL_unref(L, LUA_REGISTRYINDEX, mud->cb_disconnect_ref);
mud->cb_disconnect_ref = LUA_NOREF;
}
if(LUA_NOREF!=mud->cb_message_ref){
luaL_unref(L, LUA_REGISTRYINDEX, mud->cb_message_ref);
mud->cb_message_ref = LUA_NOREF;
}
if(LUA_NOREF!=mud->cb_suback_ref){
luaL_unref(L, LUA_REGISTRYINDEX, mud->cb_suback_ref);
mud->cb_suback_ref = LUA_NOREF;
}
if(LUA_NOREF!=mud->cb_puback_ref){
luaL_unref(L, LUA_REGISTRYINDEX, mud->cb_puback_ref);
mud->cb_puback_ref = LUA_NOREF;
}
lua_gc(gL, LUA_GCSTOP, 0);
if(LUA_NOREF!=mud->self_ref){
luaL_unref(L, LUA_REGISTRYINDEX, mud->self_ref);
mud->self_ref = LUA_NOREF;
}
lua_gc(gL, LUA_GCRESTART, 0);
return 0;
}
static void socket_connect(struct espconn *pesp_conn)
{
if(pesp_conn == NULL)
return;
lmqtt_userdata *mud = (lmqtt_userdata *)pesp_conn->reverse;
if(mud == NULL)
return;
if(mud->secure){
espconn_secure_connect(pesp_conn);
}
else
{
espconn_connect(pesp_conn);
}
NODE_DBG("socket_connect is called.\n");
}
static void socket_dns_found(const char *name, ip_addr_t *ipaddr, void *arg);
static dns_reconn_count = 0;
static ip_addr_t host_ip; // for dns
static void socket_dns_found(const char *name, ip_addr_t *ipaddr, void *arg)
{
NODE_DBG("socket_dns_found is called.\n");
struct espconn *pesp_conn = arg;
if(pesp_conn == NULL){
NODE_DBG("pesp_conn null.\n");
return;
}
if(ipaddr == NULL)
{
dns_reconn_count++;
if( dns_reconn_count >= 5 ){
NODE_ERR( "DNS Fail!\n" );
// Note: should delete the pesp_conn or unref self_ref here.
mqtt_socket_disconnected(arg); // although not connected, but fire disconnect callback to release every thing.
return;
}
NODE_ERR( "DNS retry %d!\n", dns_reconn_count );
host_ip.addr = 0;
espconn_gethostbyname(pesp_conn, name, &host_ip, socket_dns_found);
return;
}
// ipaddr->addr is a uint32_t ip
if(ipaddr->addr != 0)
{
dns_reconn_count = 0;
c_memcpy(pesp_conn->proto.tcp->remote_ip, &(ipaddr->addr), 4);
NODE_DBG("TCP ip is set: ");
NODE_DBG(IPSTR, IP2STR(&(ipaddr->addr)));
NODE_DBG("\n");
socket_connect(pesp_conn);
}
}
// Lua: mqtt:connect( host, port, secure, function(client) )
static int mqtt_socket_lwt( lua_State* L )
{
uint8_t stack = 1;
size_t topicSize, il;
NODE_DBG("mqtt_socket_lwt.\n");
lmqtt_userdata *mud = NULL;
const char *lwtTopic, *lwtMsg;
uint8_t lwtQoS, lwtRetain;
mud = (lmqtt_userdata *)luaL_checkudata( L, stack, "mqtt.socket" );
luaL_argcheck( L, mud, stack, "mqtt.socket expected" );
if(mud == NULL)
return 0;
stack++;
lwtTopic = luaL_checklstring( L, stack, &topicSize );
if (lwtTopic == NULL)
{
return luaL_error( L, "need lwt topic");
}
stack++;
lwtMsg = luaL_checklstring( L, stack, &il );
if (lwtMsg == NULL)
{
return luaL_error( L, "need lwt message");
}
mud->connect_info.will_topic = (uint8_t*) c_zalloc( topicSize + 1 );
if(!mud->connect_info.will_topic){
return luaL_error( L, "not enough memory");
}
c_memcpy(mud->connect_info.will_topic, lwtTopic, topicSize);
mud->connect_info.will_topic[topicSize] = 0;
mud->connect_info.will_message = (uint8_t*) c_zalloc( il + 1 );
if(!mud->connect_info.will_message){
return luaL_error( L, "not enough memory");
}
c_memcpy(mud->connect_info.will_message, lwtMsg, il);
mud->connect_info.will_message[il] = 0;
stack++;
mud->connect_info.will_qos = luaL_checkinteger( L, stack );
stack++;
mud->connect_info.will_retain = luaL_checkinteger( L, stack );
NODE_DBG("mqtt_socket_lwt: topic: %s, message: %s, qos: %d, retain: %d\n",
mud->connect_info.will_topic,
mud->connect_info.will_message,
mud->connect_info.will_qos,
mud->connect_info.will_retain);
return 0;
}
// Lua: mqtt:connect( host, port, secure, function(client) )
static int mqtt_socket_connect( lua_State* L )
{
NODE_DBG("mqtt_socket_connect is called.\n");
lmqtt_userdata *mud = NULL;
unsigned port = 1883;
size_t il;
ip_addr_t ipaddr;
const char *domain;
int stack = 1;
unsigned secure = 0;
int top = lua_gettop(L);
mud = (lmqtt_userdata *)luaL_checkudata(L, stack, "mqtt.socket");
luaL_argcheck(L, mud, stack, "mqtt.socket expected");
stack++;
if(mud == NULL)
return 0;
if(mud->pesp_conn)
c_free(mud->pesp_conn);
struct espconn *pesp_conn = NULL;
pesp_conn = mud->pesp_conn = (struct espconn *)c_zalloc(sizeof(struct espconn));
if(!pesp_conn)
return luaL_error(L, "not enough memory");
pesp_conn->proto.udp = NULL;
pesp_conn->proto.tcp = (esp_tcp *)c_zalloc(sizeof(esp_tcp));
if(!pesp_conn->proto.tcp){
c_free(pesp_conn);
pesp_conn = mud->pesp_conn = NULL;
return luaL_error(L, "not enough memory");
}
// reverse is for the callback function
pesp_conn->reverse = mud;
pesp_conn->type = ESPCONN_TCP;
pesp_conn->state = ESPCONN_NONE;
mud->connected = 0;
if( (stack<=top) && lua_isstring(L,stack) ) // deal with the domain string
{
domain = luaL_checklstring( L, stack, &il );
stack++;
if (domain == NULL)
{
domain = "127.0.0.1";
}
ipaddr.addr = ipaddr_addr(domain);
c_memcpy(pesp_conn->proto.tcp->remote_ip, &ipaddr.addr, 4);
NODE_DBG("TCP ip is set: ");
NODE_DBG(IPSTR, IP2STR(&ipaddr.addr));
NODE_DBG("\n");
}
if ( (stack<=top) && lua_isnumber(L, stack) )
{
port = lua_tointeger(L, stack);
stack++;
NODE_DBG("TCP port is set: %d.\n", port);
}
pesp_conn->proto.tcp->remote_port = port;
pesp_conn->proto.tcp->local_port = espconn_port();
if ( (stack<=top) && lua_isnumber(L, stack) )
{
secure = lua_tointeger(L, stack);
stack++;
if ( secure != 0 && secure != 1 ){
secure = 0; // default to 0
}
} else {
secure = 0; // default to 0
}
mud->secure = secure; // save
// call back function when a connection is obtained, tcp only
if ((stack<=top) && (lua_type(L, stack) == LUA_TFUNCTION || lua_type(L, stack) == LUA_TLIGHTFUNCTION)){
lua_pushvalue(L, stack); // copy argument (func) to the top of stack
if(mud->cb_connect_ref != LUA_NOREF)
luaL_unref(L, LUA_REGISTRYINDEX, mud->cb_connect_ref);
mud->cb_connect_ref = luaL_ref(L, LUA_REGISTRYINDEX);
stack++;
}
lua_pushvalue(L, 1); // copy userdata to the top of stack
if(mud->self_ref != LUA_NOREF)
luaL_unref(L, LUA_REGISTRYINDEX, mud->self_ref);
mud->self_ref = luaL_ref(L, LUA_REGISTRYINDEX);
espconn_regist_connectcb(pesp_conn, mqtt_socket_connected);
espconn_regist_reconcb(pesp_conn, mqtt_socket_reconnected);
if((ipaddr.addr == IPADDR_NONE) && (c_memcmp(domain,"255.255.255.255",16) != 0))
{
host_ip.addr = 0;
dns_reconn_count = 0;
if(ESPCONN_OK == espconn_gethostbyname(pesp_conn, domain, &host_ip, socket_dns_found)){
socket_dns_found(domain, &host_ip, pesp_conn); // ip is returned in host_ip.
}
}
else
{
socket_connect(pesp_conn);
}
os_timer_disarm(&mud->mqttTimer);
os_timer_setfn(&mud->mqttTimer, (os_timer_func_t *)mqtt_socket_timer, mud);
os_timer_arm(&mud->mqttTimer, 1000, 1);
return 0;
}
// Lua: mqtt:close()
// client disconnect and unref itself
static int mqtt_socket_close( lua_State* L )
{
NODE_DBG("mqtt_socket_close is called.\n");
int i = 0;
lmqtt_userdata *mud = NULL;
mud = (lmqtt_userdata *)luaL_checkudata(L, 1, "mqtt.socket");
luaL_argcheck(L, mud, 1, "mqtt.socket expected");
if(mud == NULL)
return 0;
if(mud->pesp_conn == NULL)
return 0;
// call mqtt_disconnect()
if(mud->secure){
if(mud->pesp_conn->proto.tcp->remote_port || mud->pesp_conn->proto.tcp->local_port)
espconn_secure_disconnect(mud->pesp_conn);
}
else
{
if(mud->pesp_conn->proto.tcp->remote_port || mud->pesp_conn->proto.tcp->local_port)
espconn_disconnect(mud->pesp_conn);
}
return 0;
}
// Lua: mqtt:on( "method", function() )
static int mqtt_socket_on( lua_State* L )
{
NODE_DBG("mqtt_on is called.\n");
lmqtt_userdata *mud;
size_t sl;
mud = (lmqtt_userdata *)luaL_checkudata(L, 1, "mqtt.socket");
luaL_argcheck(L, mud, 1, "mqtt.socket expected");
if(mud==NULL){
NODE_DBG("userdata is nil.\n");
return 0;
}
const char *method = luaL_checklstring( L, 2, &sl );
if (method == NULL)
return luaL_error( L, "wrong arg type" );
luaL_checkanyfunction(L, 3);
lua_pushvalue(L, 3); // copy argument (func) to the top of stack
if( sl == 7 && c_strcmp(method, "connect") == 0){
if(mud->cb_connect_ref != LUA_NOREF)
luaL_unref(L, LUA_REGISTRYINDEX, mud->cb_connect_ref);
mud->cb_connect_ref = luaL_ref(L, LUA_REGISTRYINDEX);
}else if( sl == 7 && c_strcmp(method, "offline") == 0){
if(mud->cb_disconnect_ref != LUA_NOREF)
luaL_unref(L, LUA_REGISTRYINDEX, mud->cb_disconnect_ref);
mud->cb_disconnect_ref = luaL_ref(L, LUA_REGISTRYINDEX);
}else if( sl == 7 && c_strcmp(method, "message") == 0){
if(mud->cb_message_ref != LUA_NOREF)
luaL_unref(L, LUA_REGISTRYINDEX, mud->cb_message_ref);
mud->cb_message_ref = luaL_ref(L, LUA_REGISTRYINDEX);
}else{
lua_pop(L, 1);
return luaL_error( L, "method not supported" );
}
return 0;
}
// Lua: mqtt:subscribe(topic, qos, function())
static int mqtt_socket_subscribe( lua_State* L ) {
NODE_DBG("mqtt_socket_subscribe is called.\n");
typedef struct SUB_STORAGE {
uint32_t length;
uint8_t *data;
struct SUB_STORAGE *next;
} SUB_STORAGE;
uint8_t stack = 1, qos = 0;
const char *topic;
size_t il;
lmqtt_userdata *mud;
mud = (lmqtt_userdata *) luaL_checkudata( L, stack, "mqtt.socket" );
luaL_argcheck( L, mud, stack, "mqtt.socket expected" );
stack++;
if( mud->send_timeout != 0 )
return luaL_error( L, "sending in process" );
if( !mud->connected )
return luaL_error( L, "not connected" );
if( lua_istable( L, stack ) ) {
NODE_DBG("subscribe table\n");
lua_pushnil( L ); /* first key */
SUB_STORAGE *first, *last, *curr;
first = (SUB_STORAGE*) c_zalloc(sizeof(SUB_STORAGE));
if( first == NULL )
return luaL_error( L, "not enough memory" );
first->length = 0;
last = first;
first->next = NULL;
while( lua_next( L, stack ) != 0 ) {
curr = (SUB_STORAGE*) c_zalloc(sizeof(SUB_STORAGE));
if( curr == NULL )
return luaL_error( L, "not enough memory" );
topic = luaL_checkstring( L, -2 );
qos = luaL_checkinteger( L, -1 );
mud->mqtt_state.outbound_message = mqtt_msg_subscribe( &mud->mqtt_state.mqtt_connection, topic, qos, &mud->mqtt_state.pending_msg_id );
NODE_DBG("topic: %s - qos: %d, length: %d\n", topic, qos, mud->mqtt_state.outbound_message->length);
curr->data = (uint8_t*) c_zalloc(mud->mqtt_state.outbound_message->length);
if( curr->data == NULL )
return luaL_error( L, "not enough memory" );
c_memcpy( curr->data, mud->mqtt_state.outbound_message->data, mud->mqtt_state.outbound_message->length );
curr->length = mud->mqtt_state.outbound_message->length;
curr->next = NULL;
last->next = curr;
last = curr;
lua_pop( L, 1 );
}
curr = first;
uint32_t ptr = 0;
while( curr != NULL ) {
if( curr->length == 0 ) {
curr = curr->next;
continue;
}
if( ptr + curr->length < mud->mqtt_state.out_buffer_length ) {
c_memcpy( mud->mqtt_state.out_buffer + ptr, curr->data, curr->length );
ptr += curr->length;
}
c_free(curr->data);
c_free(curr);
curr = curr->next;
}
c_free(first);
if( ptr == 0 ) {
return luaL_error( L, "invalid data" );
}
mud->mqtt_state.outbound_message->data = mud->mqtt_state.out_buffer;
mud->mqtt_state.outbound_message->length = ptr;
stack++;
} else {
NODE_DBG("subscribe string\n");
topic = luaL_checklstring( L, stack, &il );
stack++;
if( topic == NULL )
return luaL_error( L, "need topic name" );
qos = luaL_checkinteger( L, stack );
mud->mqtt_state.outbound_message = mqtt_msg_subscribe( &mud->mqtt_state.mqtt_connection, topic, qos, &mud->mqtt_state.pending_msg_id );
stack++;
}
mud->send_timeout = MQTT_SEND_TIMEOUT;
mud->mqtt_state.pending_msg_type = MQTT_MSG_TYPE_SUBSCRIBE;
mud->mqtt_state.pending_publish_qos = mqtt_get_qos( mud->mqtt_state.outbound_message->data );
if( lua_type( L, stack ) == LUA_TFUNCTION || lua_type( L, stack ) == LUA_TLIGHTFUNCTION ) {
lua_pushvalue( L, stack ); // copy argument (func) to the top of stack
if( mud->cb_suback_ref != LUA_NOREF )
luaL_unref( L, LUA_REGISTRYINDEX, mud->cb_suback_ref );
mud->cb_suback_ref = luaL_ref( L, LUA_REGISTRYINDEX );
}
NODE_DBG("Sent: %d\n", mud->mqtt_state.outbound_message->length);
if( mud->secure )
espconn_secure_sent( mud->pesp_conn, mud->mqtt_state.outbound_message->data, mud->mqtt_state.outbound_message->length );
else
espconn_sent( mud->pesp_conn, mud->mqtt_state.outbound_message->data, mud->mqtt_state.outbound_message->length );
return 0;
}
// Lua: mqtt:publish( topic, payload, qos, retain, function() )
static int mqtt_socket_publish( lua_State* L )
{
// NODE_DBG("mqtt_publish is called.\n");
struct espconn *pesp_conn = NULL;
lmqtt_userdata *mud;
size_t l;
uint8_t stack = 1;
mud = (lmqtt_userdata *)luaL_checkudata(L, stack, "mqtt.socket");
luaL_argcheck(L, mud, stack, "mqtt.socket expected");
stack++;
if(mud==NULL){
NODE_DBG("userdata is nil.\n");
return 0;
}
if(mud->pesp_conn == NULL){
NODE_DBG("mud->pesp_conn is NULL.\n");
return 0;
}
if(mud->send_timeout != 0)
return luaL_error( L, "sending in process" );
pesp_conn = mud->pesp_conn;
#if 0
char temp[20] = {0};
c_sprintf(temp, IPSTR, IP2STR( &(pesp_conn->proto.tcp->remote_ip) ) );
NODE_DBG("remote ");
NODE_DBG(temp);
NODE_DBG(":");
NODE_DBG("%d",pesp_conn->proto.tcp->remote_port);
NODE_DBG(" sending data.\n");
#endif
const char *topic = luaL_checklstring( L, stack, &l );
stack ++;
if (topic == NULL)
return luaL_error( L, "need topic" );
const char *payload = luaL_checklstring( L, stack, &l );
stack ++;
uint8_t qos = luaL_checkinteger( L, stack);
stack ++;
uint8_t retain = luaL_checkinteger( L, stack);
stack ++;
mud->mqtt_state.outbound_message = mqtt_msg_publish(&mud->mqtt_state.mqtt_connection,
topic, payload, l,
qos, retain,
&mud->mqtt_state.pending_msg_id);
mud->mqtt_state.pending_msg_type = MQTT_MSG_TYPE_PUBLISH;
mud->mqtt_state.pending_publish_qos = qos;
mud->send_timeout = MQTT_SEND_TIMEOUT;
if (lua_type(L, stack) == LUA_TFUNCTION || lua_type(L, stack) == LUA_TLIGHTFUNCTION){
lua_pushvalue(L, stack); // copy argument (func) to the top of stack
if(mud->cb_puback_ref != LUA_NOREF)
luaL_unref(L, LUA_REGISTRYINDEX, mud->cb_puback_ref);
mud->cb_puback_ref = luaL_ref(L, LUA_REGISTRYINDEX);
}
if(mud->secure)
espconn_secure_sent(pesp_conn, mud->mqtt_state.outbound_message->data, mud->mqtt_state.outbound_message->length);
else
espconn_sent(pesp_conn, mud->mqtt_state.outbound_message->data, mud->mqtt_state.outbound_message->length);
mud->mqtt_state.outbound_message = NULL;
return 0;
}
// Module function map
#define MIN_OPT_LEVEL 2
#include "lrodefs.h"
static const LUA_REG_TYPE mqtt_socket_map[] =
{
{ LSTRKEY( "lwt" ), LFUNCVAL ( mqtt_socket_lwt ) },
{ LSTRKEY( "connect" ), LFUNCVAL ( mqtt_socket_connect ) },
{ LSTRKEY( "close" ), LFUNCVAL ( mqtt_socket_close ) },
{ LSTRKEY( "publish" ), LFUNCVAL ( mqtt_socket_publish ) },
{ LSTRKEY( "subscribe" ), LFUNCVAL ( mqtt_socket_subscribe ) },
{ LSTRKEY( "on" ), LFUNCVAL ( mqtt_socket_on ) },
{ LSTRKEY( "__gc" ), LFUNCVAL ( mqtt_delete ) },
#if LUA_OPTIMIZE_MEMORY > 0
{ LSTRKEY( "__index" ), LROVAL ( mqtt_socket_map ) },
#endif
{ LNILKEY, LNILVAL }
};
const LUA_REG_TYPE mqtt_map[] =
{
{ LSTRKEY( "Client" ), LFUNCVAL ( mqtt_socket_client ) },
#if LUA_OPTIMIZE_MEMORY > 0
{ LSTRKEY( "__metatable" ), LROVAL( mqtt_map ) },
#endif
{ LNILKEY, LNILVAL }
};
LUALIB_API int ICACHE_FLASH_ATTR luaopen_mqtt( lua_State *L )
{
#if LUA_OPTIMIZE_MEMORY > 0
luaL_rometatable(L, "mqtt.socket", (void *)mqtt_socket_map); // create metatable for mqtt.socket
return 0;
#else // #if LUA_OPTIMIZE_MEMORY > 0
int n;
luaL_register( L, AUXLIB_MQTT, mqtt_map );
// Set it as its own metatable
lua_pushvalue( L, -1 );
lua_setmetatable( L, -2 );
// Module constants
// MOD_REG_NUMBER( L, "TCP", TCP );
// create metatable
luaL_newmetatable(L, "mqtt.socket");
// metatable.__index = metatable
lua_pushliteral(L, "__index");
lua_pushvalue(L,-2);
lua_rawset(L,-3);
// Setup the methods inside metatable
luaL_register( L, NULL, mqtt_socket_map );
return 1;
#endif // #if LUA_OPTIMIZE_MEMORY > 0
}