184 lines
5.4 KiB
Lua
184 lines
5.4 KiB
Lua
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local bit = bit
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-- metatable
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local LiquidCrystal = {}
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LiquidCrystal.__index = LiquidCrystal
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-- commands
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local LCD_CLEARDISPLAY = 0x01
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local LCD_RETURNHOME = 0x02
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local LCD_ENTRYMODESET = 0x04
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local LCD_DISPLAYCONTROL = 0x08
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local LCD_CURSORSHIFT = 0x10
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local LCD_FUNCTIONSET = 0x20
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local LCD_SETCGRAMADDR = 0x40
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local LCD_SETDDRAMADDR = 0x80
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-- flags for display entry mode
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-- local LCD_ENTRYRIGHT = 0x00
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local LCD_ENTRYLEFT = 0x02
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local LCD_ENTRYSHIFTINCREMENT = 0x01
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-- local LCD_ENTRYSHIFTDECREMENT = 0x00
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-- flags for display on/off control
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local LCD_DISPLAYON = 0x04
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-- local LCD_DISPLAYOFF = 0x00
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local LCD_CURSORON = 0x02
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-- local LCD_CURSOROFF = 0x00
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local LCD_BLINKON = 0x01
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-- local LCD_BLINKOFF = 0x00
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-- flags for display/cursor shift
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local LCD_DISPLAYMOVE = 0x08
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local LCD_CURSORMOVE = 0x00
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local LCD_MOVERIGHT = 0x04
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local LCD_MOVELEFT = 0x00
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-- flags for function set
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local LCD_8BITMODE = 0x10
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local LCD_4BITMODE = 0x00
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local LCD_2LINE = 0x08
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local LCD_1LINE = 0x00
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local LCD_5x10DOTS = 0x04
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local LCD_5x8DOTS = 0x00
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function LiquidCrystal:autoscroll(on)
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if on then
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self._displaymode = bit.bor(self._displaymode, LCD_ENTRYSHIFTINCREMENT)
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else
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self._displaymode = bit.band(self._displaymode, bit.bnot(LCD_ENTRYSHIFTINCREMENT))
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end
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return self:_command(bit.bor(LCD_ENTRYMODESET, self._displaymode))
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end
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function LiquidCrystal:blink(on)
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if on then
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self._displaycontrol = bit.bor(self._displaycontrol, LCD_BLINKON)
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else
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self._displaycontrol = bit.band(self._displaycontrol, bit.bnot(LCD_BLINKON))
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end
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return self:_command(bit.bor(LCD_DISPLAYCONTROL, self._displaycontrol))
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end
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function LiquidCrystal:clear() return self:_command(LCD_CLEARDISPLAY) end
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function LiquidCrystal:cursorLeft()
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return self:_command(bit.bor(LCD_CURSORSHIFT, LCD_CURSORMOVE, LCD_MOVELEFT))
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end
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function LiquidCrystal:cursorMove(col, row)
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return self:_command(bit.bor(LCD_SETDDRAMADDR, col + (row and (self._offsets[row] - 1) or 0)))
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end
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function LiquidCrystal:cursor(on)
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if on then
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self._displaycontrol = bit.bor(self._displaycontrol, LCD_CURSORON)
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else
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self._displaycontrol = bit.band(self._displaycontrol, bit.bnot(LCD_CURSORON))
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end
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return self:_command(bit.bor(LCD_DISPLAYCONTROL, self._displaycontrol))
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end
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function LiquidCrystal:cursorRight()
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return self:_command(bit.bor(LCD_CURSORSHIFT, LCD_CURSORMOVE, LCD_MOVERIGHT))
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end
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function LiquidCrystal:customChar(index, bytes)
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local pos = self:position()
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self:_command(bit.bor(LCD_SETCGRAMADDR,
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bit.lshift(bit.band(self._eightdots and index or bit.clear(index, 0),
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0x7), 3)))
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for i=1,(self._eightdots and 8 or 11) do self:_write(bytes[i] or 0) end
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self:cursorMove(pos)
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end
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function LiquidCrystal:display(on)
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if on then
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self._displaycontrol = bit.bor(self._displaycontrol, LCD_DISPLAYON)
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else
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self._displaycontrol = bit.band(self._displaycontrol, bit.bnot(LCD_DISPLAYON))
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end
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return self:_command(bit.bor(LCD_DISPLAYCONTROL, self._displaycontrol))
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end
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function LiquidCrystal:home() return self:_command(LCD_RETURNHOME) end
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function LiquidCrystal:leftToRight()
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self._displaymode = bit.bor(self._displaymode, LCD_ENTRYLEFT)
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return self:_command(bit.bor(LCD_ENTRYMODESET, self._displaymode))
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end
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function LiquidCrystal:readCustom(index)
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local pos = self:position()
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local data = {}
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self:_command(bit.bor(LCD_SETCGRAMADDR,
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bit.lshift(bit.band(self._eightdots and index or bit.clear(index, 0),
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0x7), 3)))
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for i=1,(self._eightdots and 8 or 11) do data[i] = self:read() end
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self:cursorMove(pos)
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return data
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end
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function LiquidCrystal:rightToLeft()
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self._displaymode = bit.band(self._displaymode, bit.bnot(LCD_ENTRYLEFT))
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self:_command(bit.bor(LCD_ENTRYMODESET, self._displaymode))
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end
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function LiquidCrystal:scrollLeft()
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return self:_command(bit.bor(LCD_CURSORSHIFT, LCD_DISPLAYMOVE, LCD_MOVELEFT))
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end
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function LiquidCrystal:scrollRight()
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return self:_command(bit.bor(LCD_CURSORSHIFT, LCD_DISPLAYMOVE, LCD_MOVERIGHT))
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end
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function LiquidCrystal:write(...)
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for _, x in ipairs({...}) do
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if type(x) == "number" then
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self:_write(x)
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end
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if type(x) == "string" then
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for i=1,#x do
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self:_write(string.byte(x, i))
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end
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end
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end
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end
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return function (backend, onelinemode, eightdotsmode, column_width)
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local self = {}
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setmetatable(self, LiquidCrystal)
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-- copy out backend functions, to avoid a long-lived table
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self._command = backend.command
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self.busy = backend.busy
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self.position = backend.position
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self._write = backend.write
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self.read = backend.read
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self.backlight = backend.backlight
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-- defaults
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self._displaycontrol = 0
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self._displaymode = 0
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self._eightdots = eightdotsmode
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self._offsets = {0, 0x40}
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if column_width ~= nil then
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self._offsets[3] = 0 + column_width
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self._offsets[4] = 0x40 + column_width
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end
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self:_command(bit.bor(LCD_FUNCTIONSET,
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bit.bor(
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backend.fourbits and LCD_4BITMODE or LCD_8BITMODE,
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onelinemode and LCD_1LINE or LCD_2LINE,
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eightdotsmode and LCD_5x8DOTS or LCD_5x10DOTS)))
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self:_command(bit.bor(LCD_ENTRYMODESET, self._displaymode))
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self:display(true)
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self:clear()
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return self
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end
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