2018-03-08 01:20:59 +01:00
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/*
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** $Id: lflash.c
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** See Copyright Notice in lua.h
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*/
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#define lflash_c
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#define LUA_CORE
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#define LUAC_CROSS_FILE
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#include "lua.h"
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#ifdef LUA_FLASH_STORE
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#include "lobject.h"
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#include "lauxlib.h"
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#include "lstate.h"
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#include "lfunc.h"
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#include "lflash.h"
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#include "platform.h"
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#include "vfs.h"
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2018-09-29 15:57:51 +02:00
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#include "uzlib.h"
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2018-03-08 01:20:59 +01:00
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#include "c_fcntl.h"
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#include "c_stdio.h"
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#include "c_stdlib.h"
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#include "c_string.h"
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/*
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* Flash memory is a fixed memory addressable block that is serially allocated by the
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* luac build process and the out image can be downloaded into SPIFSS and loaded into
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* flash with a node.flash.load() command. See luac_cross/lflashimg.c for the build
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* process.
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*/
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static char *flashAddr;
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static uint32_t flashAddrPhys;
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static uint32_t flashSector;
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static uint32_t curOffset;
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2018-09-29 15:57:51 +02:00
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#define ALIGN(s) (((s)+sizeof(size_t)-1) & ((size_t) (- (signed) sizeof(size_t))))
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2018-03-08 01:20:59 +01:00
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#define ALIGN_BITS(s) (((uint32_t)s) & (sizeof(size_t)-1))
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2018-09-29 15:57:51 +02:00
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#define ALL_SET (~0)
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#define FLASH_SIZE LUA_FLASH_STORE
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2018-03-08 01:20:59 +01:00
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#define FLASH_PAGE_SIZE INTERNAL_FLASH_SECTOR_SIZE
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2018-09-29 15:57:51 +02:00
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#define FLASH_PAGES (FLASH_SIZE/FLASH_PAGE_SIZE)
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#define READ_BLOCKSIZE 1024
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#define WRITE_BLOCKSIZE 2048
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#define DICTIONARY_WINDOW 16384
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#define WORDSIZE (sizeof(int))
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#define BITS_PER_WORD 32
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#define WRITE_BLOCKS ((DICTIONARY_WINDOW/WRITE_BLOCKSIZE)+1)
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#define WRITE_BLOCK_WORDS (WRITE_BLOCKSIZE/WORDSIZE)
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2018-03-08 01:20:59 +01:00
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2018-06-22 23:29:16 +02:00
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char flash_region_base[FLASH_SIZE] ICACHE_FLASH_RESERVED_ATTR;
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2018-03-08 01:20:59 +01:00
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2018-09-29 15:57:51 +02:00
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struct INPUT {
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int fd;
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int len;
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uint8_t block[READ_BLOCKSIZE];
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uint8_t *inPtr;
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int bytesRead;
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int left;
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void *inflate_state;
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} *in;
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typedef struct {
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uint8_t byte[WRITE_BLOCKSIZE];
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} outBlock;
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struct OUTPUT {
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lua_State *L;
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lu_int32 flash_sig;
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int len;
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outBlock *block[WRITE_BLOCKS];
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outBlock buffer;
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int ndx;
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uint32_t crc;
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int (*fullBlkCB) (void);
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int flashLen;
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int flagsLen;
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int flagsNdx;
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uint32_t *flags;
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const char *error;
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} *out;
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2018-03-08 01:20:59 +01:00
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#ifdef NODE_DEBUG
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extern void dbg_printf(const char *fmt, ...) __attribute__ ((format (printf, 1, 2)));
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void dumpStrt(stringtable *tb, const char *type) {
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int i,j;
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GCObject *o;
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NODE_DBG("\nDumping %s String table\n\n========================\n", type);
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NODE_DBG("No of elements: %d\nSize of table: %d\n", tb->nuse, tb->size);
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for (i=0; i<tb->size; i++)
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for(o = tb->hash[i], j=0; o; (o=o->gch.next), j++ ) {
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TString *ts =cast(TString *, o);
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2018-09-29 15:57:51 +02:00
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NODE_DBG("%5d %5d %08x %08x %5d %1s %s\n",
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2018-03-08 01:20:59 +01:00
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i, j, (size_t) ts, ts->tsv.hash, ts->tsv.len,
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ts_isreadonly(ts) ? "R" : " ", getstr(ts));
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}
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2018-09-29 15:57:51 +02:00
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}
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2018-03-08 01:20:59 +01:00
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LUA_API void dumpStrings(lua_State *L) {
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dumpStrt(&G(L)->strt, "RAM");
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if (G(L)->ROstrt.hash)
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dumpStrt(&G(L)->ROstrt, "ROM");
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}
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#endif
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/* =====================================================================================
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* The next 4 functions: flashPosition, flashSetPosition, flashBlock and flashErase
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* wrap writing to flash. The last two are platform dependent. Also note that any
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2018-09-29 15:57:51 +02:00
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* writes are suppressed if the global writeToFlash is false. This is used in
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2018-03-08 01:20:59 +01:00
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* phase I where the pass is used to size the structures in flash.
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*/
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static char *flashPosition(void){
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return flashAddr + curOffset;
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}
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static char *flashSetPosition(uint32_t offset){
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NODE_DBG("flashSetPosition(%04x)\n", offset);
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curOffset = offset;
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return flashPosition();
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}
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static char *flashBlock(const void* b, size_t size) {
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void *cur = flashPosition();
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NODE_DBG("flashBlock((%04x),%08x,%04x)\n", curOffset,b,size);
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lua_assert(ALIGN_BITS(b) == 0 && ALIGN_BITS(size) == 0);
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platform_flash_write(b, flashAddrPhys+curOffset, size);
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curOffset += size;
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return cur;
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}
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2018-06-22 23:29:16 +02:00
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2018-03-08 01:20:59 +01:00
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static void flashErase(uint32_t start, uint32_t end){
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int i;
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if (start == -1) start = FLASH_PAGES - 1;
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if (end == -1) end = FLASH_PAGES - 1;
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NODE_DBG("flashErase(%04x,%04x)\n", flashSector+start, flashSector+end);
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for (i = start; i<=end; i++)
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platform_flash_erase_sector( flashSector + i );
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}
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2018-09-29 15:57:51 +02:00
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/* =====================================================================================
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* luaN_init(), luaN_reload_reboot() and luaN_index() are exported via lflash.h.
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* The first is the startup hook used in lstate.c and the last two are
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* implementations of the node.flash API calls.
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*/
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2018-03-08 01:20:59 +01:00
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/*
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* Hook in lstate.c:f_luaopen() to set up ROstrt and ROpvmain if needed
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2018-09-29 15:57:51 +02:00
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*/
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2018-03-08 01:20:59 +01:00
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LUAI_FUNC void luaN_init (lua_State *L) {
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2018-09-29 15:57:51 +02:00
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curOffset = 0;
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flashAddr = flash_region_base;
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flashAddrPhys = platform_flash_mapped2phys((uint32_t)flashAddr);
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flashSector = platform_flash_get_sector_of_address(flashAddrPhys);
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2018-03-08 01:20:59 +01:00
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FlashHeader *fh = cast(FlashHeader *, flashAddr);
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2018-06-22 23:29:16 +02:00
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2018-04-19 17:27:47 +02:00
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/*
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2018-09-29 15:57:51 +02:00
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* For the LFS to be valid, its signature has to be correct for this build
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* variant, the ROhash and main proto fields must be defined and the main proto
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* address be within the LFS address bounds. (This last check is primarily to
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* detect the direct imaging of an absolute LFS with the wrong base address.
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2018-04-19 17:27:47 +02:00
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*/
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2018-06-22 23:29:16 +02:00
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2018-09-29 15:57:51 +02:00
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if (fh->flash_sig == 0 || fh->flash_sig == ~0 ) {
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NODE_ERR("No LFS image loaded\n");
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return;
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}
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2018-06-22 23:29:16 +02:00
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if ((fh->flash_sig & (~FLASH_SIG_ABSOLUTE)) != FLASH_SIG ) {
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NODE_ERR("Flash sig not correct: %p vs %p\n",
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2018-09-29 15:57:51 +02:00
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fh->flash_sig & (~FLASH_SIG_ABSOLUTE), FLASH_SIG);
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2018-06-22 23:29:16 +02:00
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return;
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}
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if (fh->pROhash == ALL_SET ||
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((fh->mainProto - cast(FlashAddr, fh)) >= fh->flash_size)) {
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NODE_ERR("Flash size check failed: %p vs 0xFFFFFFFF; %p >= %p\n",
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fh->mainProto - cast(FlashAddr, fh), fh->flash_size);
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return;
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2018-03-08 01:20:59 +01:00
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}
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2018-09-29 15:57:51 +02:00
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2018-06-22 23:29:16 +02:00
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G(L)->ROstrt.hash = cast(GCObject **, fh->pROhash);
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G(L)->ROstrt.nuse = fh->nROuse ;
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G(L)->ROstrt.size = fh->nROsize;
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G(L)->ROpvmain = cast(Proto *,fh->mainProto);
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2018-03-08 01:20:59 +01:00
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}
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2018-09-29 15:57:51 +02:00
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//extern void software_reset(void);
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static int loadLFS (lua_State *L);
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static int loadLFSgc (lua_State *L);
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static int procFirstPass (void);
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2018-03-08 01:20:59 +01:00
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/*
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2018-09-29 15:57:51 +02:00
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* Library function called by node.flashreload(filename).
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2018-03-08 01:20:59 +01:00
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*/
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LUALIB_API int luaN_reload_reboot (lua_State *L) {
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2018-09-29 15:57:51 +02:00
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// luaL_dbgbreak();
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const char *fn = lua_tostring(L, 1), *msg = "";
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int status;
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/*
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* Do a protected call of loadLFS.
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*
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* - This will normally rewrite the LFS and reboot, with no return.
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* - If an error occurs then it is sent to the UART.
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* - If this occured in the 1st pass, the previous LFS is unchanged so it is
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* safe to return to the calling Lua.
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* - If in the 1st pass, then the ESP is rebooted.
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*/
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status = lua_cpcall(L, &loadLFS, cast(void *,fn));
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if (!out || out->fullBlkCB == procFirstPass) {
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/*
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* Never entered the 2nd pass, so it is safe to return the error. Note
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* that I've gone to some trouble to ensure that all dynamically allocated
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* working areas have been freed, so that we have no memory leaks.
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*/
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if (status == LUA_ERRMEM)
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msg = "Memory allocation error";
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else if (out && out->error)
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msg = out->error;
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else
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msg = "Unknown Error";
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/* We can clean up and return error */
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lua_cpcall(L, &loadLFSgc, NULL);
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lua_settop(L, 0);
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lua_pushstring(L, msg);
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return 1;
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}
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2018-03-08 01:20:59 +01:00
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2018-09-29 15:57:51 +02:00
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if (status == 0) {
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/* Successful LFS rewrite */
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msg = "LFS region updated. Restarting.";
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} else {
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/* We have errored during the second pass so clear the LFS and reboot */
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if (status == LUA_ERRMEM)
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msg = "Memory allocation error";
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else if (out->error)
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msg = out->error;
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else
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msg = "Unknown Error";
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flashErase(0,-1);
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}
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NODE_ERR(msg);
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while (1) {} // Force WDT as the ROM software_reset() doesn't seem to work
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2018-03-08 01:20:59 +01:00
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return 0;
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}
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/*
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2018-09-29 15:57:51 +02:00
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* If the arg is a valid LFS module name then return the LClosure
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* pointing to it. Otherwise return:
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2018-04-19 17:27:47 +02:00
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* - The Unix time that the LFS was built
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* - The base address and length of the LFS
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2018-09-29 15:57:51 +02:00
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* - An array of the module names in the LFS
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2018-03-08 01:20:59 +01:00
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*/
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LUAI_FUNC int luaN_index (lua_State *L) {
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int i;
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2018-04-19 17:27:47 +02:00
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int n = lua_gettop(L);
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2018-09-29 15:57:51 +02:00
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/* Return nil + the LFS base address if the LFS isn't loaded */
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2018-04-19 17:27:47 +02:00
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if(!(G(L)->ROpvmain)) {
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lua_settop(L, 0);
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lua_pushnil(L);
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lua_pushinteger(L, (lua_Integer) flashAddr);
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lua_pushinteger(L, flashAddrPhys);
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return 3;
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2018-03-08 01:20:59 +01:00
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}
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2018-04-19 17:27:47 +02:00
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/* Push the LClosure of the LFS index function */
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Closure *cl = luaF_newLclosure(L, 0, hvalue(gt(L)));
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cl->l.p = G(L)->ROpvmain;
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lua_settop(L, n+1);
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setclvalue(L, L->top-1, cl);
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/* Move it infront of the arguments and call the index function */
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lua_insert(L, 1);
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lua_call(L, n, LUA_MULTRET);
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/* Return it if the response if a single value (the function) */
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if (lua_gettop(L) == 1)
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return 1;
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lua_assert(lua_gettop(L) == 2);
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/* Otherwise add the base address of the LFS, and its size bewteen the */
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/* Unix time and the module list, then return all 4 params. */
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lua_pushinteger(L, (lua_Integer) flashAddr);
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lua_insert(L, 2);
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lua_pushinteger(L, flashAddrPhys);
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lua_insert(L, 3);
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lua_pushinteger(L, cast(FlashHeader *, flashAddr)->flash_size);
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lua_insert(L, 4);
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return 5;
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2018-03-08 01:20:59 +01:00
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}
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2018-09-29 15:57:51 +02:00
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/* =====================================================================================
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* The following routines use my uzlib which was based on pfalcon's inflate and
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* deflate routines. The standard NodeMCU make also makes two host tools uz_zip
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* and uz_unzip which also use these and luac.cross uses the deflate. As discussed
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* below, The main action routine loadLFS() calls uzlib_inflate() to do the actual
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* stream inflation but uses three supplied CBs to abstract input and output
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* stream handling.
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*
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* ESP8266 RAM limitations and heap fragmentation are a key implementation
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* constraint and hence these routines use a number of ~2K buffers (11) as
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* working storage.
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*
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* The inflate is done twice, in order to limit storage use and avoid forward /
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* backward reference issues. However this has a major advantage that the LFS
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* is scanned with the headers, CRC, etc. validated BEFORE the write to flash
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|
|
* is started, so the only real chance of failure during the second pass
|
|
|
|
* write is if a power fail occurs during the pass.
|
|
|
|
*/
|
|
|
|
|
|
|
|
static void flash_error(const char *err) {
|
|
|
|
if (out)
|
|
|
|
out->error = err;
|
|
|
|
if (in && in->inflate_state)
|
|
|
|
uz_free(in->inflate_state);
|
|
|
|
lua_pushnil(out->L); /* can't use it on a cpcall anyway */
|
|
|
|
lua_error(out->L);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* uzlib_inflate does a stream inflate on an RFC 1951 encoded data stream.
|
|
|
|
* It uses three application-specific CBs passed in the call to do the work:
|
|
|
|
*
|
|
|
|
* - get_byte() CB to return next byte in input stream
|
|
|
|
* - put_byte() CB to output byte to output buffer
|
|
|
|
* - recall_byte() CB to output byte to retrieve a historic byte from
|
|
|
|
* the output buffer.
|
|
|
|
*
|
|
|
|
* Note that put_byte() also triggers secondary CBs to do further processing.
|
|
|
|
*/
|
|
|
|
static uint8_t get_byte (void) {
|
|
|
|
if (--in->left < 0) {
|
|
|
|
/* Read next input block */
|
|
|
|
int remaining = in->len - in->bytesRead;
|
|
|
|
int wanted = remaining >= READ_BLOCKSIZE ? READ_BLOCKSIZE : remaining;
|
|
|
|
|
|
|
|
if (vfs_read(in->fd, in->block, wanted) != wanted)
|
|
|
|
flash_error("read error on LFS image file");
|
|
|
|
|
|
|
|
system_soft_wdt_feed();
|
2018-03-08 01:20:59 +01:00
|
|
|
|
2018-09-29 15:57:51 +02:00
|
|
|
in->bytesRead += wanted;
|
|
|
|
in->inPtr = in->block;
|
|
|
|
in->left = wanted-1;
|
|
|
|
}
|
|
|
|
return *in->inPtr++;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static void put_byte (uint8_t value) {
|
|
|
|
int offset = out->ndx % WRITE_BLOCKSIZE; /* counts from 0 */
|
|
|
|
|
|
|
|
out->block[0]->byte[offset++] = value;
|
|
|
|
out->ndx++;
|
|
|
|
|
|
|
|
if (offset == WRITE_BLOCKSIZE || out->ndx == out->len) {
|
|
|
|
if (out->fullBlkCB)
|
|
|
|
out->fullBlkCB();
|
|
|
|
/* circular shift the block pointers (redundant on last block, but so what) */
|
|
|
|
outBlock *nextBlock = out->block[WRITE_BLOCKS - 1];
|
|
|
|
memmove(out->block+1, out->block, (WRITE_BLOCKS-1)*sizeof(void*));
|
|
|
|
out->block[0] = nextBlock ;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static uint8_t recall_byte (uint offset) {
|
|
|
|
if(offset > DICTIONARY_WINDOW || offset >= out->ndx)
|
|
|
|
flash_error("invalid dictionary offset on inflate");
|
|
|
|
/* ndx starts at 1. Need relative to 0 */
|
|
|
|
uint n = out->ndx - offset;
|
|
|
|
uint pos = n % WRITE_BLOCKSIZE;
|
|
|
|
uint blockNo = out->ndx / WRITE_BLOCKSIZE - n / WRITE_BLOCKSIZE;
|
|
|
|
return out->block[blockNo]->byte[pos];
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* On the first pass the break index is set to call this process at the end
|
|
|
|
* of each completed output buffer.
|
|
|
|
* - On the first call, the Flash Header is checked.
|
|
|
|
* - On each call the CRC is rolled up for that buffer.
|
|
|
|
* - Once the flags array is in-buffer this is also captured.
|
|
|
|
* This logic is slightly complicated by the last buffer is typically short.
|
|
|
|
*/
|
|
|
|
int procFirstPass (void) {
|
|
|
|
int len = (out->ndx % WRITE_BLOCKSIZE) ?
|
|
|
|
out->ndx % WRITE_BLOCKSIZE : WRITE_BLOCKSIZE;
|
|
|
|
if (out->ndx <= WRITE_BLOCKSIZE) {
|
|
|
|
uint32_t fl;
|
|
|
|
/* Process the flash header and cache the FlashHeader fields we need */
|
|
|
|
FlashHeader *fh = cast(FlashHeader *, out->block[0]);
|
|
|
|
out->flashLen = fh->flash_size; /* in bytes */
|
|
|
|
out->flagsLen = (out->len-fh->flash_size)/WORDSIZE; /* in words */
|
|
|
|
out->flash_sig = fh->flash_sig;
|
|
|
|
|
|
|
|
if ((fh->flash_sig & FLASH_FORMAT_MASK) != FLASH_FORMAT_VERSION)
|
|
|
|
flash_error("Incorrect LFS header version");
|
|
|
|
if ((fh->flash_sig & FLASH_SIG_B2_MASK) != FLASH_SIG_B2)
|
|
|
|
flash_error("Incorrect LFS build type");
|
|
|
|
if ((fh->flash_sig & ~FLASH_SIG_ABSOLUTE) != FLASH_SIG)
|
|
|
|
flash_error("incorrect LFS header signature");
|
|
|
|
if (fh->flash_size > FLASH_SIZE)
|
|
|
|
flash_error("LFS Image too big for configured LFS region");
|
|
|
|
if ((fh->flash_size & 0x3) ||
|
|
|
|
fh->flash_size > FLASH_SIZE ||
|
|
|
|
out->flagsLen != 1 + (out->flashLen/WORDSIZE - 1) / BITS_PER_WORD)
|
|
|
|
flash_error("LFS length mismatch");
|
|
|
|
out->flags = luaM_newvector(out->L, out->flagsLen, uint);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* update running CRC */
|
|
|
|
out->crc = uzlib_crc32(out->block[0], len, out->crc);
|
|
|
|
|
|
|
|
/* copy out any flag vector */
|
|
|
|
if (out->ndx > out->flashLen) {
|
|
|
|
int start = out->flashLen - (out->ndx - len);
|
|
|
|
if (start < 0) start = 0;
|
|
|
|
memcpy(out->flags + out->flagsNdx, out->block[0]->byte + start, len - start);
|
|
|
|
out->flagsNdx += (len -start) / WORDSIZE; /* flashLen and len are word aligned */
|
|
|
|
}
|
|
|
|
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
int procSecondPass (void) {
|
|
|
|
/*
|
|
|
|
* The length rules are different for the second pass since this only processes
|
|
|
|
* upto the flashLen and not the full image. This also works in word units.
|
|
|
|
* (We've already validated these are word multiples.)
|
|
|
|
*/
|
|
|
|
int i, len = (out->ndx > out->flashLen) ?
|
|
|
|
(out->flashLen % WRITE_BLOCKSIZE) / WORDSIZE :
|
|
|
|
WRITE_BLOCKSIZE / WORDSIZE;
|
|
|
|
uint32_t *buf = (uint32_t *) out->buffer.byte, flags;
|
|
|
|
/*
|
|
|
|
* Relocate all the addresses tagged in out->flags. This can't be done in
|
|
|
|
* place because the out->blocks are still in use as dictionary content so
|
|
|
|
* first copy the block to a working buffer and do the relocation in this.
|
|
|
|
*/
|
|
|
|
memcpy(out->buffer.byte, out->block[0]->byte, WRITE_BLOCKSIZE);
|
|
|
|
for (i=0; i<len; i++,flags>>=1 ) {
|
|
|
|
if ((i&31)==0)
|
|
|
|
flags = out->flags[out->flagsNdx++];
|
|
|
|
if (flags&1)
|
|
|
|
buf[i] = WORDSIZE*buf[i] + cast(uint32_t, flashAddr);
|
|
|
|
}
|
|
|
|
/*
|
|
|
|
* On first block, set the flash_sig has the in progress bit set and this
|
|
|
|
* is not cleared until end.
|
|
|
|
*/
|
|
|
|
if (out->ndx <= WRITE_BLOCKSIZE)
|
|
|
|
buf[0] = out->flash_sig | FLASH_SIG_IN_PROGRESS;
|
|
|
|
|
|
|
|
flashBlock(buf, len*WORDSIZE);
|
|
|
|
|
|
|
|
if (out->ndx >= out->flashLen) {
|
|
|
|
/* we're done so disable CB and rewrite flash sig to complete flash */
|
|
|
|
flashSetPosition(0);
|
|
|
|
flashBlock(&out->flash_sig, WORDSIZE);
|
|
|
|
out->fullBlkCB = NULL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* loadLFS)() is protected called from luaN_reload_reboot so that it can recover
|
|
|
|
* from out of memory and other thrown errors. loadLFSgc() GCs any resources.
|
|
|
|
*/
|
|
|
|
static int loadLFS (lua_State *L) {
|
|
|
|
const char *fn = cast(const char *, lua_touserdata(L, 1));
|
|
|
|
int i, n, res;
|
|
|
|
uint32_t crc;
|
|
|
|
|
|
|
|
/* Allocate and zero in and out structures */
|
|
|
|
|
|
|
|
in = NULL; out = NULL;
|
|
|
|
in = luaM_new(L, struct INPUT);
|
|
|
|
memset(in, 0, sizeof(*in));
|
|
|
|
out = luaM_new(L, struct OUTPUT);
|
|
|
|
memset(out, 0, sizeof(*out));
|
|
|
|
out->L = L;
|
|
|
|
out->fullBlkCB = procFirstPass;
|
|
|
|
out->crc = ~0;
|
|
|
|
|
|
|
|
/* Open LFS image/ file, read unpacked length from last 4 byte and rewind */
|
|
|
|
if (!(in->fd = vfs_open(fn, "r")))
|
|
|
|
flash_error("LFS image file not found");
|
|
|
|
in->len = vfs_size(in->fd);
|
|
|
|
if (in->len <= 200 || /* size of an empty luac output */
|
|
|
|
vfs_lseek(in->fd, in->len-4, VFS_SEEK_SET) != in->len-4 ||
|
|
|
|
vfs_read(in->fd, &out->len, sizeof(uint)) != sizeof(uint))
|
|
|
|
flash_error("read error on LFS image file");
|
|
|
|
vfs_lseek(in->fd, 0, VFS_SEEK_SET);
|
|
|
|
|
|
|
|
/* Allocate the out buffers */
|
|
|
|
for(i = 0; i <= WRITE_BLOCKS; i++)
|
|
|
|
out->block[i] = luaM_new(L, outBlock);
|
|
|
|
|
|
|
|
/* first inflate pass */
|
|
|
|
if (uzlib_inflate (get_byte, put_byte, recall_byte,
|
|
|
|
in->len, &crc, &in->inflate_state) < 0)
|
|
|
|
flash_error("read error on LFS image file");
|
|
|
|
|
|
|
|
if (crc != ~out->crc)
|
|
|
|
flash_error("checksum error on LFS image file");
|
|
|
|
|
|
|
|
out->fullBlkCB = procSecondPass;
|
|
|
|
out->flagsNdx = 0;
|
|
|
|
out->ndx = 0;
|
|
|
|
in->bytesRead = in->left = 0;
|
|
|
|
/*
|
|
|
|
* Once we have completed the 1st pass then the LFS image has passed the
|
|
|
|
* basic signature, crc and length checks, so now we can reset the counts
|
|
|
|
* to do the actual write to flash on the second pass.
|
|
|
|
*/
|
|
|
|
vfs_lseek(in->fd, 0, VFS_SEEK_SET);
|
|
|
|
flashErase(0,(out->flashLen - 1)/FLASH_PAGE_SIZE);
|
|
|
|
flashSetPosition(0);
|
|
|
|
|
|
|
|
if (uzlib_inflate(get_byte, put_byte, recall_byte,
|
|
|
|
in->len, &crc, &in->inflate_state) != UZLIB_OK)
|
|
|
|
if (res < 0) {
|
|
|
|
const char *err[] = {"Data_error during decompression",
|
|
|
|
"Chksum_error during decompression",
|
|
|
|
"Dictionary error during decompression"
|
|
|
|
"Memory_error during decompression"};
|
|
|
|
flash_error(err[UZLIB_DATA_ERROR - res]);
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static int loadLFSgc (lua_State *L) {
|
|
|
|
int i;
|
|
|
|
if (out) {
|
|
|
|
for (i = 0; i < WRITE_BLOCKS; i++)
|
|
|
|
if (out->block[i])
|
|
|
|
luaM_free(L, out->block[i]);
|
|
|
|
if (out->flags)
|
|
|
|
luaM_freearray(L, out->flags, out->flagsLen, uint32_t);
|
|
|
|
luaM_free(L, out);
|
|
|
|
}
|
|
|
|
if (in) {
|
|
|
|
if (in->fd)
|
|
|
|
vfs_close(in->fd);
|
|
|
|
luaM_free(L, in);
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
2018-03-08 01:20:59 +01:00
|
|
|
#endif
|