nodemcu-firmware/app/u8g2lib/u8x8_d_fbrle.c

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// Note: This file is intended to be shared between esp8266 and esp32 platform
#include "u8x8.h"
#include "lauxlib.h"
#include "u8x8_nodemcu_hal.h"
#include <stdlib.h>
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static const u8x8_display_info_t u8x8_fbrle_display_info =
{
/* chip_enable_level = */ 0,
/* chip_disable_level = */ 1,
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/* post_chip_enable_wait_ns = */ 0,
/* pre_chip_disable_wait_ns = */ 0,
/* reset_pulse_width_ms = */ 0,
/* post_reset_wait_ms = */ 0,
/* sda_setup_time_ns = */ 0,
/* sck_pulse_width_ns = */ 0,
/* sck_clock_hz = */ 0,
/* spi_mode = */ 0,
/* i2c_bus_clock_100kHz = */ 4,
/* data_setup_time_ns = */ 0,
/* write_pulse_width_ns = */ 0,
/* tile_width = */ 16,
/* tile_hight = */ 8,
/* default_x_offset = */ 0,
/* flipmode_x_offset = */ 0,
/* pixel_width = */ 128,
/* pixel_height = */ 64
};
static int bit_at( uint8_t *buf, int line, int x )
{
return buf[x] & (1 << line) ? 1 : 0;
}
struct fbrle_item
{
uint8_t start_x;
uint8_t len;
};
struct fbrle_line
{
uint8_t num_valid;
struct fbrle_item items[0];
};
static uint8_t u8x8_d_fbrle(u8x8_t *u8x8, uint8_t msg, uint8_t arg_int, void *arg_ptr)
{
u8g2_nodemcu_t *ext_u8g2 = (u8g2_nodemcu_t *)u8x8;
switch(msg)
{
case U8X8_MSG_DISPLAY_SETUP_MEMORY:
// forward to template display driver
return ext_u8g2->overlay.template_display_cb(u8x8, msg, arg_int, arg_ptr);
case U8X8_MSG_DISPLAY_INIT:
//u8x8_d_helper_display_init(u8x8);
ext_u8g2->overlay.fb_update_ongoing = 0;
break;
case U8X8_MSG_DISPLAY_SET_POWER_SAVE:
case U8X8_MSG_DISPLAY_SET_FLIP_MODE:
break;
#ifdef U8X8_WITH_SET_CONTRAST
case U8X8_MSG_DISPLAY_SET_CONTRAST:
break;
#endif
case U8X8_MSG_DISPLAY_REFRESH:
ext_u8g2->overlay.fb_update_ongoing = 0;
break;
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case U8X8_MSG_DISPLAY_DRAW_TILE:
if (ext_u8g2->overlay.fb_update_ongoing == 0) {
// tell rfb callback that a new framebuffer starts
if (ext_u8g2->overlay.rfb_cb_ref != LUA_NOREF) {
// fire callback with nil argument
lua_State *L = lua_getstate();
lua_rawgeti( L, LUA_REGISTRYINDEX, ext_u8g2->overlay.rfb_cb_ref );
lua_pushnil( L );
luaL_pcallx( L, 1, 0 );
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}
// and note ongoing framebuffer update
ext_u8g2->overlay.fb_update_ongoing = 1;
}
{
// TODO: transport tile_y, needs structural change!
uint8_t tile_x = ((u8x8_tile_t *)arg_ptr)->x_pos;
tile_x *= 8;
tile_x += u8x8->x_offset;
uint8_t tile_w = ((u8x8_tile_t *)arg_ptr)->cnt * 8;
size_t fbrle_line_size = sizeof( struct fbrle_line ) + sizeof( struct fbrle_item ) * (tile_w/2);
int num_lines = 8; /*arg_val / (xwidth/8);*/
uint8_t *buf = ((u8x8_tile_t *)arg_ptr)->tile_ptr;
struct fbrle_line *fbrle_line;
if (!(fbrle_line = (struct fbrle_line *)malloc( fbrle_line_size ))) {
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break;
}
for (int line = 0; line < num_lines; line++) {
int start_run = -1;
fbrle_line->num_valid = 0;
for (int x = tile_x; x < tile_x+tile_w; x++) {
if (bit_at( buf, line, x ) == 0) {
if (start_run >= 0) {
// inside run, end it and enter result
fbrle_line->items[fbrle_line->num_valid].start_x = start_run;
fbrle_line->items[fbrle_line->num_valid++].len = x - start_run;
//NODE_ERR( " line: %d x: %d len: %d\n", line, start_run, x - start_run );
start_run = -1;
}
} else {
if (start_run < 0) {
// outside run, start it
start_run = x;
}
}
if (fbrle_line->num_valid >= tile_w/2) break;
}
// active run?
if (start_run >= 0 && fbrle_line->num_valid < tile_w/2) {
fbrle_line->items[fbrle_line->num_valid].start_x = start_run;
fbrle_line->items[fbrle_line->num_valid++].len = tile_w - start_run;
}
// line done, trigger callback
if (ext_u8g2->overlay.rfb_cb_ref != LUA_NOREF) {
lua_State *L = lua_getstate();
lua_rawgeti( L, LUA_REGISTRYINDEX, ext_u8g2->overlay.rfb_cb_ref );
lua_pushlstring( L, (const char *)fbrle_line, fbrle_line_size );
luaL_pcallx( L, 1, 0 );
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}
}
free( fbrle_line );
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}
break;
default:
return 0;
break;
}
return 1;
}
uint8_t u8x8_d_overlay(u8x8_t *u8x8, uint8_t msg, uint8_t arg_int, void *arg_ptr)
{
uint8_t res = 1;
u8g2_nodemcu_t *ext_u8g2 = (u8g2_nodemcu_t *)u8x8;
switch(msg)
{
case U8X8_MSG_DISPLAY_SETUP_MEMORY:
// only call for hardware display
if (ext_u8g2->overlay.hardware_display_cb)
return ext_u8g2->overlay.hardware_display_cb(u8x8, msg, arg_int, arg_ptr);
break;
default:
// forward all messages first to hardware display and then to fbrle
if (ext_u8g2->overlay.hardware_display_cb)
res = ext_u8g2->overlay.hardware_display_cb(u8x8, msg, arg_int, arg_ptr);
u8x8_d_fbrle(u8x8, msg, arg_int, arg_ptr);
break;
}
return res;
}