Fix bugs with mqtt connection error handling

This commit is contained in:
philip 2016-05-09 22:04:23 -04:00
parent 0577c8af0f
commit 501ef9d566
1 changed files with 6 additions and 3 deletions

View File

@ -149,6 +149,8 @@ static void mqtt_socket_reconnected(void *arg, sint8_t err)
os_timer_disarm(&mud->mqttTimer);
mud->event_timeout = 0; // no need to count anymore
if(mud->mqtt_state.auto_reconnect){
pesp_conn->proto.tcp->remote_port = mud->mqtt_state.port;
pesp_conn->proto.tcp->local_port = espconn_port();
@ -608,7 +610,7 @@ void mqtt_socket_timer(void *arg)
mud->keep_alive_tick = 0; // not need count anymore
} else if(mud->connState == MQTT_CONNECT_SENT) { // wait for CONACK time out.
NODE_DBG("MQTT_CONNECT timeout.\n");
mud->connState == MQTT_INIT;
mud->connState = MQTT_INIT;
#ifdef CLIENT_SSL_ENABLE
if(mud->secure)
@ -1055,10 +1057,11 @@ static int mqtt_socket_connect( lua_State* L )
lua_pushvalue(L, stack); // copy argument (func) to the top of stack
luaL_unref(L, LUA_REGISTRYINDEX, mud->cb_connect_ref);
mud->cb_connect_ref = luaL_ref(L, LUA_REGISTRYINDEX);
stack++;
}
stack++;
// call back function when a connection fails
// call back function when a connection fails
if ((stack<=top) && (lua_type(L, stack) == LUA_TFUNCTION || lua_type(L, stack) == LUA_TLIGHTFUNCTION)){
lua_pushvalue(L, stack); // copy argument (func) to the top of stack
luaL_unref(L, LUA_REGISTRYINDEX, mud->cb_connect_fail_ref);