ws2812 mix: add all, then divide (#2032)
This achieves rounding between multiple summed frame buffers
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@ -399,17 +399,19 @@ static int ws2812_buffer_mix(lua_State* L) {
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size_t i;
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for (i = 0; i < cells; i++) {
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int val = 0;
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int32_t val = 0;
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for (src = 0; src < n_sources; src++) {
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val += ((int)(source[src].values[i] * source[src].factor) >> 8);
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val += (int32_t)(source[src].values[i] * source[src].factor);
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}
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val >>= 8;
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if (val < 0) {
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val = 0;
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} else if (val > 255) {
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val = 255;
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}
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buffer->values[i] = val;
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buffer->values[i] = (uint8_t)val;
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}
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return 0;
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