Merge pull request #722 from TerryE/luac-cross.2

Moving luac cross from master to dev
This commit is contained in:
Johny Mattsson 2015-11-06 09:49:38 +11:00
commit 5d28de8595
44 changed files with 1611 additions and 145 deletions

View File

@ -8,8 +8,10 @@
// #define LUA_USE_BUILTIN_IO // for io.xxx(), partially work
// #define LUA_USE_BUILTIN_OS // for os.xxx(), not work
// #define LUA_USE_BUILTIN_DEBUG // for debug.xxx(), not work
// #define LUA_USE_BUILTIN_DEBUG
#define LUA_USE_BUILTIN_DEBUG_MINIMAL // for debug.getregistry() and debug.traceback()
#ifndef LUA_CROSS_COMPILER
#define LUA_USE_MODULES
#ifdef LUA_USE_MODULES
@ -46,5 +48,6 @@
//#define LUA_USE_MODULES_HX711
#endif /* LUA_USE_MODULES */
#endif
#endif /* __USER_MODULES_H__ */

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@ -1,9 +1,20 @@
//#include "user_interface.h"
#include "user_config.h"
#ifdef LUA_CROSS_COMPILER
#include <stdlib.h>
#include <ctype.h>
#include <string.h>
#define ICACHE_RODATA_ATTR
#define TRUE 1
#define FALSE 0
#else
#include "c_stdlib.h"
#include "c_stdio.h"
#include "c_types.h"
#include "c_string.h"
#include "user_interface.h"
#include "user_config.h"
// const char *lua_init_value = "print(\"Hello world\")";
const char *lua_init_value = "@init.lua";
@ -21,7 +32,6 @@ const char *c_getenv(const char *__string)
}
return NULL;
}
// make sure there is enough memory before real malloc, otherwise malloc will panic and reset
// void *c_malloc(size_t __size){
// if(__size>system_get_free_heap_size()){
@ -43,7 +53,8 @@ const char *c_getenv(const char *__string)
// // NODE_ERR("free1: %d\n", system_get_free_heap_size());
// os_free(p);
// // NODE_ERR("-free1: %d\n", system_get_free_heap_size());
// }
// }c_stdlib.s
// int c_rand(void){
@ -55,9 +66,8 @@ const char *c_getenv(const char *__string)
// }
#include <_ansi.h>
//#include <reent.h>
#include <string.h>
//#include "mprec.h"
#endif
double powersOf10[] ICACHE_STORE_ATTR ICACHE_RODATA_ATTR = /* Table giving binary powers of 10. Entry */
{
10., /* is 10^2^i. Used to convert decimal */

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@ -4,17 +4,15 @@
** See Copyright Notice in lua.h
*/
//#include "c_assert.h"
#include "c_math.h"
#include "c_stdarg.h"
#include "c_string.h"
#define lapi_c
#define LUA_CORE
#define LUAC_CROSS_FILE
#include "lua.h"
//#include C_HEADER_ASSERT
#include C_HEADER_MATH
#include C_HEADER_STRING
#include "lapi.h"
#include "ldebug.h"
#include "ldo.h"

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@ -4,14 +4,18 @@
** See Copyright Notice in lua.h
*/
#define LUAC_CROSS_FILE
#include "c_ctype.h"
// #include "c_errno.h"
#include "c_stdarg.h"
#include "c_stdio.h"
#include "c_stdlib.h"
#include "c_string.h"
#include "lua.h"
#include C_HEADER_CTYPE
#include C_HEADER_ERRNO
#include C_HEADER_STDIO
#include C_HEADER_STDLIB
#include C_HEADER_STRING
#ifndef LUA_CROSS_COMPILER
#include "flash_fs.h"
#else
#endif
/* This file uses only the official API of Lua.
** Any function declared here could be written as an application function.
@ -20,8 +24,6 @@
#define lauxlib_c
#define LUA_LIB
#include "lua.h"
#include "lrotable.h"
#include "lauxlib.h"
@ -573,7 +575,7 @@ LUALIB_API void luaL_unref (lua_State *L, int t, int ref) {
** =======================================================
*/
#if 0
#ifdef LUA_CROSS_COMPILER
typedef struct LoadF {
int extraline;
@ -647,7 +649,7 @@ LUALIB_API int luaL_loadfile (lua_State *L, const char *filename) {
#else
#include "c_fcntl.h"
#include C_HEADER_FCNTL
typedef struct LoadFSF {
int extraline;

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@ -9,11 +9,14 @@
#define lauxlib_h
//#include "c_stddef.h"
#include "c_stdio.h"
#include "lua.h"
#ifdef LUA_CROSS_COMPILER
#include <stdio.h>
#else
#include "c_stdio.h"
#endif
#if defined(LUA_COMPAT_GETN)
LUALIB_API int (luaL_getn) (lua_State *L, int t);
@ -79,7 +82,7 @@ LUALIB_API int (luaL_checkoption) (lua_State *L, int narg, const char *def,
LUALIB_API int (luaL_ref) (lua_State *L, int t);
LUALIB_API void (luaL_unref) (lua_State *L, int t, int ref);
#if 0
#ifdef LUA_CROSS_COMPILER
LUALIB_API int (luaL_loadfile) (lua_State *L, const char *filename);
#else
LUALIB_API int (luaL_loadfsfile) (lua_State *L, const char *filename);

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@ -6,16 +6,14 @@
#include "c_ctype.h"
#include "c_stdio.h"
#include "c_stdlib.h"
#include "c_string.h"
#define lbaselib_c
#define LUA_LIB
#define LUAC_CROSS_FILE
#include "lua.h"
#include C_HEADER_STDIO
#include C_HEADER_STRING
#include C_HEADER_STDLIB
#include "lauxlib.h"
#include "lualib.h"
#include "lrotable.h"
@ -295,7 +293,7 @@ static int luaB_loadstring (lua_State *L) {
static int luaB_loadfile (lua_State *L) {
const char *fname = luaL_optstring(L, 1, NULL);
#if 0
#ifdef LUA_CROSS_COMPILER
return load_aux(L, luaL_loadfile(L, fname));
#else
return load_aux(L, luaL_loadfsfile(L, fname));
@ -342,7 +340,7 @@ static int luaB_load (lua_State *L) {
static int luaB_dofile (lua_State *L) {
const char *fname = luaL_optstring(L, 1, NULL);
int n = lua_gettop(L);
#if 0
#ifdef LUA_CROSS_COMPILER
if (luaL_loadfile(L, fname) != 0) lua_error(L);
#else
if (luaL_loadfsfile(L, fname) != 0) lua_error(L);

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@ -5,12 +5,12 @@
*/
#include "c_stdlib.h"
#define lcode_c
#define LUA_CORE
#define LUAC_CROSS_FILE
#include "lua.h"
#include C_HEADER_STDLIB
#include "lcode.h"
#include "ldebug.h"

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@ -5,18 +5,19 @@
*/
#include "c_stdio.h"
#include "c_stdlib.h"
#include "c_string.h"
#define ldblib_c
#define LUA_LIB
#define LUAC_CROSS_FILE
#include "lua.h"
#include C_HEADER_STDIO
#include C_HEADER_STDLIB
#include C_HEADER_STRING
#include "lauxlib.h"
#include "lualib.h"
#include "lrotable.h"
#include "user_modules.h"
@ -25,6 +26,7 @@ static int db_getregistry (lua_State *L) {
return 1;
}
#ifndef LUA_USE_BUILTIN_DEBUG_MINIMAL
static int db_getmetatable (lua_State *L) {
luaL_checkany(L, 1);
@ -73,7 +75,7 @@ static void settabsi (lua_State *L, const char *i, int v) {
lua_setfield(L, -2, i);
}
#endif
static lua_State *getthread (lua_State *L, int *arg) {
if (lua_isthread(L, 1)) {
*arg = 1;
@ -84,7 +86,7 @@ static lua_State *getthread (lua_State *L, int *arg) {
return L;
}
}
#ifndef LUA_USE_BUILTIN_DEBUG_MINIMAL
static void treatstackoption (lua_State *L, lua_State *L1, const char *fname) {
if (L == L1) {
@ -324,7 +326,7 @@ static int db_debug (lua_State *L) {
lua_settop(L, 0); /* remove eventual returns */
}
}
#endif
#define LEVELS1 12 /* size of the first part of the stack */
#define LEVELS2 10 /* size of the second part of the stack */
@ -384,12 +386,15 @@ static int db_errorfb (lua_State *L) {
#define MIN_OPT_LEVEL 1
#include "lrodefs.h"
const LUA_REG_TYPE dblib[] = {
#ifndef LUA_USE_BUILTIN_DEBUG_MINIMAL
{LSTRKEY("debug"), LFUNCVAL(db_debug)},
{LSTRKEY("getfenv"), LFUNCVAL(db_getfenv)},
{LSTRKEY("gethook"), LFUNCVAL(db_gethook)},
{LSTRKEY("getinfo"), LFUNCVAL(db_getinfo)},
{LSTRKEY("getlocal"), LFUNCVAL(db_getlocal)},
#endif
{LSTRKEY("getregistry"), LFUNCVAL(db_getregistry)},
#ifndef LUA_USE_BUILTIN_DEBUG_MINIMAL
{LSTRKEY("getmetatable"), LFUNCVAL(db_getmetatable)},
{LSTRKEY("getupvalue"), LFUNCVAL(db_getupvalue)},
{LSTRKEY("setfenv"), LFUNCVAL(db_setfenv)},
@ -397,6 +402,7 @@ const LUA_REG_TYPE dblib[] = {
{LSTRKEY("setlocal"), LFUNCVAL(db_setlocal)},
{LSTRKEY("setmetatable"), LFUNCVAL(db_setmetatable)},
{LSTRKEY("setupvalue"), LFUNCVAL(db_setupvalue)},
#endif
{LSTRKEY("traceback"), LFUNCVAL(db_errorfb)},
{LNILKEY, LNILVAL}
};

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@ -5,15 +5,12 @@
*/
#include "c_stdarg.h"
#include "c_stddef.h"
#include "c_string.h"
#define ldebug_c
#define LUA_CORE
#define LUAC_CROSS_FILE
#include "lua.h"
#include C_HEADER_STRING
#include "lapi.h"
#include "lcode.h"

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@ -4,15 +4,14 @@
** See Copyright Notice in lua.h
*/
#include <setjmp.h>
#include "c_stdlib.h"
#include "c_string.h"
#define ldo_c
#define LUA_CORE
#define LUAC_CROSS_FILE
#include "lua.h"
#include C_HEADER_STRING
#include "ldebug.h"
#include "ldo.h"

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@ -4,13 +4,12 @@
** See Copyright Notice in lua.h
*/
#include "c_stddef.h"
#include "c_string.h"
#define ldump_c
#define LUA_CORE
#define LUAC_CROSS_FILE
#include "lua.h"
#include C_HEADER_STRING
#include "lobject.h"
#include "lstate.h"

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@ -4,11 +4,9 @@
** See Copyright Notice in lua.h
*/
#include "c_stddef.h"
#define lfunc_c
#define LUA_CORE
#define LUAC_CROSS_FILE
#include "lua.h"

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@ -4,12 +4,12 @@
** See Copyright Notice in lua.h
*/
#include "c_string.h"
#define lgc_c
#define LUA_CORE
#define LUAC_CROSS_FILE
#include "lua.h"
#include C_HEADER_STRING
#include "ldebug.h"
#include "ldo.h"

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@ -5,14 +5,14 @@
*/
#include "c_ctype.h"
#include "c_locale.h"
#include "c_string.h"
#define llex_c
#define LUA_CORE
#define LUAC_CROSS_FILE
#include "lua.h"
#include C_HEADER_CTYPE
#include C_HEADER_LOCALE
#include C_HEADER_STRING
#include "ldo.h"
#include "llex.h"

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@ -9,12 +9,9 @@
//#include "c_limits.h"
//#include "c_stddef.h"
#include "lua.h"
typedef LUAI_UINT32 lu_int32;
typedef LUAI_UMEM lu_mem;

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@ -5,13 +5,13 @@
*/
#include "c_stdlib.h"
#include "c_math.h"
#define lmathlib_c
#define LUA_LIB
#define LUAC_CROSS_FILE
#include "lua.h"
#include C_HEADER_STDLIB
#include C_HEADER_MATH
#include "lauxlib.h"
#include "lualib.h"
@ -35,7 +35,7 @@ static int math_abs (lua_State *L) {
}
#ifndef LUA_NUMBER_INTEGRAL
#if 0
static int math_sin (lua_State *L) {
lua_pushnumber(L, sin(luaL_checknumber(L, 1)));
return 1;
@ -85,6 +85,7 @@ static int math_atan2 (lua_State *L) {
lua_pushnumber(L, atan2(luaL_checknumber(L, 1), luaL_checknumber(L, 2)));
return 1;
}
#endif
static int math_ceil (lua_State *L) {
lua_pushnumber(L, ceil(luaL_checknumber(L, 1)));
@ -95,7 +96,7 @@ static int math_floor (lua_State *L) {
lua_pushnumber(L, floor(luaL_checknumber(L, 1)));
return 1;
}
#if 0
static int math_fmod (lua_State *L) {
lua_pushnumber(L, fmod(luaL_checknumber(L, 1), luaL_checknumber(L, 2)));
return 1;
@ -108,6 +109,7 @@ static int math_modf (lua_State *L) {
lua_pushnumber(L, fp);
return 2;
}
#endif
#else // #ifndef LUA_NUMBER_INTEGRAL
@ -173,7 +175,7 @@ static int math_pow (lua_State *L) {
#ifndef LUA_NUMBER_INTEGRAL
#if 0
static int math_log (lua_State *L) {
lua_pushnumber(L, log(luaL_checknumber(L, 1)));
return 1;
@ -210,6 +212,7 @@ static int math_ldexp (lua_State *L) {
lua_pushnumber(L, ldexp(luaL_checknumber(L, 1), luaL_checkint(L, 2)));
return 1;
}
#endif
#endif // #ifdef LUA_NUMBER_INTEGRAL
@ -306,6 +309,8 @@ static int math_randomseed (lua_State *L) {
return 0;
}
#define MIN_OPT_LEVEL 1
#include "lrodefs.h"
const LUA_REG_TYPE math_map[] = {

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@ -5,10 +5,9 @@
*/
#include "c_stddef.h"
#define lmem_c
#define LUA_CORE
#define LUAC_CROSS_FILE
#include "lua.h"

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@ -8,7 +8,11 @@
#define lmem_h
//#ifdef LUA_CROSS_COMPILER
//#include <stddef.h>
//#else
//#include "c_stddef.h"
//#endif
#include "llimits.h"
#include "lua.h"

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@ -9,15 +9,18 @@
*/
#include "c_stdlib.h"
#include "c_string.h"
#include "c_fcntl.h"
#include "flash_fs.h"
#define loadlib_c
#define LUA_LIB
#define LUAC_CROSS_FILE
#include "lua.h"
#include C_HEADER_STDLIB
#include C_HEADER_STRING
#include C_HEADER_FCNTL
#ifndef LUA_CROSS_COMPILER
#include "flash_fs.h"
#endif
#include "lauxlib.h"
#include "lualib.h"
@ -328,7 +331,7 @@ static int ll_loadlib (lua_State *L) {
** 'require' function
** =======================================================
*/
#if 0
#ifdef LUA_CROSS_COMPILER
static int readable (const char *filename) {
FILE *f = c_fopen(filename, "r"); /* try to open file */
if (f == NULL) return 0; /* open failed */
@ -389,7 +392,7 @@ static int loader_Lua (lua_State *L) {
const char *name = luaL_checkstring(L, 1);
filename = findfile(L, name, "path");
if (filename == NULL) return 1; /* library not found in this path */
#if 0
#ifdef LUA_CROSS_COMPILER
if (luaL_loadfile(L, filename) != 0)
#else
if (luaL_loadfsfile(L, filename) != 0)

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@ -4,16 +4,15 @@
** See Copyright Notice in lua.h
*/
#include "c_ctype.h"
#include "c_stdarg.h"
#include "c_stdio.h"
#include "c_stdlib.h"
#include "c_string.h"
#define lobject_c
#define LUA_CORE
#define LUAC_CROSS_FILE
#include "lua.h"
#include C_HEADER_STDIO
#include C_HEADER_STRING
#include C_HEADER_STDLIB
#include "ldo.h"
#include "lmem.h"
@ -21,9 +20,11 @@
#include "lstate.h"
#include "lstring.h"
#include "lvm.h"
#ifndef LUA_CROSS_COMPILER
#include "flash_api.h"
#else
#include <limits.h>
#endif
const TValue luaO_nilobject_ = {LUA_TVALUE_NIL};
@ -64,9 +65,11 @@ int luaO_log2 (unsigned int x) {
};
int l = -1;
while (x >= 256) { l += 8; x >>= 8; }
// return l + log_2[x];
#ifdef LUA_CROSS_COMPILER
return l + log_2[x];
#else
return l + byte_of_aligned_array(log_2,x);
#endif
}
@ -95,7 +98,21 @@ int luaO_str2d (const char *s, lua_Number *result) {
*result = lua_str2number(s, &endptr);
if (endptr == s) return 0; /* conversion failed */
if (*endptr == 'x' || *endptr == 'X') /* maybe an hexadecimal constant? */
#if defined(LUA_CROSS_COMPILER)
{
long lres = strtoul(s, &endptr, 16);
#if LONG_MAX != 2147483647L
if (lres & ~0xffffffffL)
*result = cast_num(-1);
else if (lres & 0x80000000L)
*result = cast_num(lres | ~0x7fffffffL);
else
#endif
*result = cast_num(lres);
}
#else
*result = cast_num(c_strtoul(s, &endptr, 16));
#endif
if (*endptr == '\0') return 1; /* most common case */
while (isspace(cast(unsigned char, *endptr))) endptr++;
if (*endptr != '\0') return 0; /* invalid trailing characters? */

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@ -8,9 +8,11 @@
#ifndef lobject_h
#define lobject_h
#ifdef LUA_CROSS_COMPILER
#include <stdarg.h>
#else
#include "c_stdarg.h"
#endif
#include "llimits.h"
#include "lua.h"

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@ -6,11 +6,11 @@
#define lopcodes_c
#define LUA_CORE
#define LUAC_CROSS_FILE
#include "luac_cross.h"
#include "lopcodes.h"
/* ORDER OP */
const char *const luaP_opnames[NUM_OPCODES+1] = {

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@ -5,12 +5,12 @@
*/
#include "c_string.h"
#define lparser_c
#define LUA_CORE
#define LUAC_CROSS_FILE
#include "lua.h"
#include C_HEADER_STRING
#include "lcode.h"
#include "ldebug.h"

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@ -1,8 +1,9 @@
/* Read-only tables for Lua */
#define LUAC_CROSS_FILE
#include "c_string.h"
#include "lrotable.h"
#include "lua.h"
#include C_HEADER_STRING
#include "lrotable.h"
#include "lauxlib.h"
#include "lstring.h"
#include "lobject.h"

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@ -5,10 +5,9 @@
*/
#include "c_stddef.h"
#define lstate_c
#define LUA_CORE
#define LUAC_CROSS_FILE
#include "lua.h"

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@ -5,12 +5,13 @@
*/
#include "c_string.h"
#define lstring_c
#define LUA_CORE
#define LUAC_CROSS_FILE
#include "lua.h"
#include C_HEADER_STRING
#include "lmem.h"
#include "lobject.h"

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@ -5,16 +5,13 @@
*/
#include "c_ctype.h"
#include "c_stddef.h"
#include "c_stdio.h"
#include "c_stdlib.h"
#include "c_string.h"
#define lstrlib_c
#define LUA_LIB
#define LUAC_CROSS_FILE
#include "lua.h"
#include C_HEADER_STDIO
#include C_HEADER_STRING
#include "lauxlib.h"
#include "lualib.h"

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@ -18,13 +18,13 @@
** Hence even when the load factor reaches 100%, performance remains good.
*/
#include "c_math.h"
#include "c_string.h"
#define ltable_c
#define LUA_CORE
#define LUAC_CROSS_FILE
#include "lua.h"
#include C_HEADER_MATH
#include C_HEADER_STRING
#include "ldebug.h"
#include "ldo.h"

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@ -5,10 +5,9 @@
*/
#include "c_stddef.h"
#define ltablib_c
#define LUA_LIB
#define LUAC_CROSS_FILE
#include "lua.h"

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@ -5,12 +5,12 @@
*/
#include "c_string.h"
#define ltm_c
#define LUA_CORE
#define LUAC_CROSS_FILE
#include "lua.h"
#include C_HEADER_STRING
#include "lobject.h"
#include "lstate.h"

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@ -8,10 +8,18 @@
#ifndef lua_h
#define lua_h
#ifdef LUAC_CROSS_FILE
#include "luac_cross.h"
#endif
#ifdef LUA_CROSS_COMPILER
#include <stdarg.h>
#include <stddef.h>
#include <ctype.h>
#else
#include "c_stdarg.h"
#include "c_stddef.h"
#include "c_types.h"
#endif
#include "luaconf.h"
@ -382,7 +390,9 @@ typedef struct __lua_load{
int lua_main( int argc, char **argv );
#ifndef LUA_CROSS_COMPILER
void lua_handle_input (bool force);
#endif
/******************************************************************************
* Copyright (C) 1994-2008 Lua.org, PUC-Rio. All rights reserved.

76
app/lua/luac_cross.h Normal file
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@ -0,0 +1,76 @@
/*
** Header to allow luac.cross compile within NodeMCU
** See Copyright Notice in lua.h
*/
#ifndef luac_cross_h
#define luac_cross_h
#ifdef LUA_CROSS_COMPILER
#define C_HEADER_ASSERT <assert.h>
#define C_HEADER_CTYPE <ctype.h>
#define C_HEADER_ERRNO <errno.h>
#define C_HEADER_FCNTL <fcntl.h>
#define C_HEADER_LOCALE <locale.h>
#define C_HEADER_MATH <math.h>
#define C_HEADER_STDIO <stdio.h>
#define C_HEADER_STDLIB <stdlib.h>
#define C_HEADER_STRING <string.h>
#define C_HEADER_TIME <time.h>
#define ICACHE_RODATA_ATTR
#define c_abs abs
#define c_exit exit
#define c_fclose fclose
#define c_feof feof
#define c_ferror ferror
#define c_fopen fopen
#define c_fread fread
#define c_free free
#define c_freopen freopen
#define c_getc getc
#define c_getenv getenv
#define c_memcmp memcmp
#define c_memcpy memcpy
#define c_printf printf
#define c_puts puts
#define c_reader reader
#define c_realloc realloc
#define c_sprintf sprintf
#define c_stderr stderr
#define c_stdin stdin
#define c_stdout stdout
#define c_strcat strcat
#define c_strchr strchr
#define c_strcmp strcmp
#define c_strcoll strcoll
#define c_strcpy strcpy
#define c_strcspn strcspn
#define c_strerror strerror
#define c_strlen strlen
#define c_strncat strncat
#define c_strncmp strncmp
#define c_strncpy strncpy
#define c_strpbrk strpbrk
#define c_strrchr strrchr
#define c_strstr strstr
double c_strtod(const char *__n, char **__end_PTR);
#define c_strtoul strtoul
#define c_ungetc ungetc
#else
#define C_HEADER_ASSERT "c_assert.h"
#define C_HEADER_CTYPE "c_ctype.h"
#define C_HEADER_ERRNO "c_errno.h"
#define C_HEADER_FCNTL "c_fcntl.h"
#define C_HEADER_LOCALE "c_locale.h"
#define C_HEADER_MATH "c_math.h"
#define C_HEADER_STDIO "c_stdio.h"
#define C_HEADER_STDLIB "c_stdlib.h"
#define C_HEADER_STRING "c_string.h"
#define C_HEADER_TIME "c_time.h"
#endif /* LUA_CROSS_COMPILER */
#endif /* luac_cross_h */

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@ -4,12 +4,14 @@
** See Copyright Notice in lua.h
*/
#define LUAC_CROSS_FILE
#include <errno.h>
#include <locale.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include "luac_cross.h"
#include C_HEADER_ERRNO
#include C_HEADER_LOCALE
#include C_HEADER_STDLIB
#include C_HEADER_STRING
#include C_HEADER_TIME
#define loslib_c
#define LUA_LIB

View File

@ -4,10 +4,13 @@
** See Copyright Notice in lua.h
*/
#include "c_errno.h"
#include "c_stdio.h"
#include "c_stdlib.h"
#include "c_string.h"
#define LUAC_CROSS_FILE
#include "luac_cross.h"
#include C_HEADER_ERRNO
#include C_HEADER_STDIO
#include C_HEADER_STDLIB
#include C_HEADER_STRING
#define luac_c
#define LUA_CORE

View File

@ -4,8 +4,11 @@
** See Copyright Notice in lua.h
*/
#include "c_ctype.h"
#include "c_stdio.h"
#define LUAC_CROSS_FILE
#include "luac_cross.h"
#include C_HEADER_CTYPE
#include C_HEADER_STDIO
#define luac_c
#define LUA_CORE

View File

@ -8,8 +8,13 @@
#ifndef lconfig_h
#define lconfig_h
#ifdef LUA_CROSS_COMPILER
#include <limits.h>
#include <stddef.h>
#else
#include "c_limits.h"
#include "c_stddef.h"
#endif
#include "user_config.h"
/*
@ -252,7 +257,12 @@
#define lua_stdin_is_tty() isatty(0)
#elif defined(LUA_WIN)
#include <io.h>
#ifdef LUA_CROSS_COMPILER
#include <stdio.h>
else
#include "c_stdio.h"
#endif
#define lua_stdin_is_tty() _isatty(_fileno(stdin))
#else
#define lua_stdin_is_tty() 1 /* assume stdin is a tty */
@ -294,8 +304,8 @@
** GNU readline and history facilities).
*/
#if defined(LUA_USE_STDIO)
#if defined(LUA_USE_READLINE)
#include "c_stdio.h"
#if defined(LUA_CROSS_COMPILER) && defined(LUA_USE_READLINE)
#include <stdio.h>
#include <readline/readline.h>
#include <readline/history.h>
#define lua_readline(L,b,p) ((void)L, ((b)=readline(p)) != NULL)
@ -303,7 +313,7 @@
if (lua_strlen(L,idx) > 0) /* non-empty line? */ \
add_history(lua_tostring(L, idx)); /* add it to history */
#define lua_freeline(L,b) ((void)L, c_free(b))
#else // #if defined(LUA_USE_READLINE)
#else // #if defined(LUA_CROSS_COMPILER) && defined(LUA_USE_READLINE)
#define lua_readline(L,b,p) \
((void)L, c_fputs(p, c_stdout), c_fflush(c_stdout), /* show prompt */ \
c_fgets(b, LUA_MAXINPUT, c_stdin) != NULL) /* get line */
@ -623,7 +633,11 @@ extern int readline4lua(const char *prompt, char *buffer, int length);
@@ The luai_num* macros define the primitive operations over numbers.
*/
#if defined(LUA_CORE)
#ifdef LUA_CROSS_COMPILER
#include <math.h>
#else
#include "c_math.h"
#endif
#define luai_numadd(a,b) ((a)+(b))
#define luai_numsub(a,b) ((a)-(b))
#define luai_nummul(a,b) ((a)*(b))
@ -866,7 +880,10 @@ union luai_Cast { double l_d; long l_l; };
#define LUA_INTFRMLEN "l"
#define LUA_INTFRM_T long
#ifndef LUA_CROSS_COMPILER
typedef short int16_t;
typedef long int32_t;
#endif
#endif

View File

@ -4,13 +4,12 @@
** See Copyright Notice in lua.h
*/
#include "c_string.h"
#include "c_types.h"
#define lundump_c
#define LUA_CORE
#define LUAC_CROSS_FILE
#include "lua.h"
#include C_HEADER_STRING
#include "ldebug.h"
#include "ldo.h"

View File

@ -7,7 +7,11 @@
#ifndef lundump_h
#define lundump_h
#ifdef LUA_CROSS_COMPILER
#include <stdint.h>
#else
#include "c_stdint.h"
#endif
#include "lobject.h"
#include "lzio.h"

View File

@ -5,15 +5,14 @@
*/
#include "c_stdio.h"
#include "c_stdlib.h"
#include "c_string.h"
#include "c_math.h"
#define lvm_c
#define LUA_CORE
#define LUAC_CROSS_FILE
#include "lua.h"
#include C_HEADER_STDIO
#include C_HEADER_STRING
#include C_HEADER_MATH
#include "ldebug.h"
#include "ldo.h"

View File

@ -5,12 +5,12 @@
*/
#include "c_string.h"
#define lzio_c
#define LUA_CORE
#define LUAC_CROSS_FILE
#include "lua.h"
#include C_HEADER_STRING
#include "llimits.h"
#include "lmem.h"

View File

@ -7,6 +7,7 @@
#define linit_c
#define LUA_LIB
#define LUAC_CROSS_FILE
#include "lua.h"
@ -47,7 +48,7 @@ static const luaL_Reg lualibs[] = {
{LUA_TABLIBNAME, luaopen_table},
#endif
#if defined(LUA_USE_BUILTIN_DEBUG)
#if defined(LUA_USE_BUILTIN_DEBUG) || defined(LUA_USE_BUILTIN_DEBUG_MINIMAL)
{LUA_DBLIBNAME, luaopen_debug},
#endif
#endif
@ -71,7 +72,7 @@ extern const luaR_entry syslib[];
extern const luaR_entry tab_funcs[];
#endif
#if defined(LUA_USE_BUILTIN_DEBUG)
#if defined(LUA_USE_BUILTIN_DEBUG) || defined(LUA_USE_BUILTIN_DEBUG_MINIMAL)
extern const luaR_entry dblib[];
#endif
@ -99,7 +100,7 @@ const luaR_table lua_rotable[] =
{LUA_TABLIBNAME, tab_funcs},
#endif
#if defined(LUA_USE_BUILTIN_DEBUG)
#if defined(LUA_USE_BUILTIN_DEBUG) || defined(LUA_USE_BUILTIN_DEBUG_MINIMAL)
{LUA_DBLIBNAME, dblib},
#endif

848
tools/build.lua Normal file
View File

@ -0,0 +1,848 @@
-- eLua build system
module( ..., package.seeall )
local lfs = require "lfs"
local sf = string.format
utils = require "tools.utils"
-------------------------------------------------------------------------------
-- Various helpers
-- Return the time of the last modification of the file
local function get_ftime( path )
local t = lfs.attributes( path, 'modification' )
return t or -1
end
-- Check if a given target name is phony
local function is_phony( target )
return target:find( "#phony" ) == 1
end
-- Return a string with $(key) replaced with 'value'
local function expand_key( s, key, value )
if not value then return s end
local fmt = sf( "%%$%%(%s%%)", key )
return ( s:gsub( fmt, value ) )
end
-- Return a target name considering phony targets
local function get_target_name( s )
if not is_phony( s ) then return s end
end
-- 'Liniarize' a file name by replacing its path separators indicators with '_'
local function linearize_fname( s )
return ( s:gsub( "[\\/]", "__" ) )
end
-- Helper: transform a table into a string if needed
local function table_to_string( t )
if not t then return nil end
if type( t ) == "table" then t = table.concat( t, " " ) end
return t
end
-- Helper: return the extended type of an object (takes into account __type)
local function exttype( o )
local t = type( o )
if t == "table" and o.__type then t = o:__type() end
return t
end
---------------------------------------
-- Table utils
-- (from http://lua-users.org/wiki/TableUtils)
function table.val_to_str( v )
if "string" == type( v ) then
v = string.gsub( v, "\n", "\\n" )
if string.match( string.gsub(v,"[^'\"]",""), '^"+$' ) then
return "'" .. v .. "'"
end
return '"' .. string.gsub(v,'"', '\\"' ) .. '"'
else
return "table" == type( v ) and table.tostring( v ) or tostring( v )
end
end
function table.key_to_str ( k )
if "string" == type( k ) and string.match( k, "^[_%a][_%a%d]*$" ) then
return k
else
return "[" .. table.val_to_str( k ) .. "]"
end
end
function table.tostring( tbl )
local result, done = {}, {}
for k, v in ipairs( tbl ) do
table.insert( result, table.val_to_str( v ) )
done[ k ] = true
end
for k, v in pairs( tbl ) do
if not done[ k ] then
table.insert( result,
table.key_to_str( k ) .. "=" .. table.val_to_str( v ) )
end
end
return "{" .. table.concat( result, "," ) .. "}"
end
-------------------------------------------------------------------------------
-- Dummy 'builder': simply checks the date of a file
local _fbuilder = {}
_fbuilder.new = function( target, dep )
local self = {}
setmetatable( self, { __index = _fbuilder } )
self.target = target
self.dep = dep
return self
end
_fbuilder.build = function( self )
-- Doesn't build anything but returns 'true' if the dependency is newer than
-- the target
if is_phony( self.target ) then
return true
else
return get_ftime( self.dep ) > get_ftime( self.target )
end
end
_fbuilder.target_name = function( self )
return get_target_name( self.dep )
end
-- Object type
_fbuilder.__type = function()
return "_fbuilder"
end
-------------------------------------------------------------------------------
-- Target object
local _target = {}
_target.new = function( target, dep, command, builder, ttype )
local self = {}
setmetatable( self, { __index = _target } )
self.target = target
self.command = command
self.builder = builder
builder:register_target( target, self )
self:set_dependencies( dep )
self.dep = self:_build_dependencies( self.origdep )
self.dont_clean = false
self.can_substitute_cmdline = false
self._force_rebuild = #self.dep == 0
builder.runlist[ target ] = false
self:set_type( ttype )
return self
end
-- Set dependencies as a string; actual dependencies are computed by _build_dependencies
-- (below) when 'build' is called
_target.set_dependencies = function( self, dep )
self.origdep = dep
end
-- Set the target type
-- This is only for displaying actions
_target.set_type = function( self, ttype )
local atable = { comp = { "[COMPILE]", 'blue' } , dep = { "[DEPENDS]", 'magenta' }, link = { "[LINK]", 'yellow' }, asm = { "[ASM]", 'white' } }
local tdata = atable[ ttype ]
if not tdata then
self.dispstr = is_phony( self.target ) and "[PHONY]" or "[TARGET]"
self.dispcol = 'green'
else
self.dispstr = tdata[ 1 ]
self.dispcol = tdata[ 2 ]
end
end
-- Set dependencies
-- This uses a proxy table and returns string deps dynamically according
-- to the targets currently registered in the builder
_target._build_dependencies = function( self, dep )
-- Step 1: start with an array
if type( dep ) == "string" then dep = utils.string_to_table( dep ) end
-- Step 2: linearize "dep" array keeping targets
local filter = function( e )
local t = exttype( e )
return t ~= "_ftarget" and t ~= "_target"
end
dep = utils.linearize_array( dep, filter )
-- Step 3: strings are turned into _fbuilder objects if not found as targets;
-- otherwise the corresponding target object is used
for i = 1, #dep do
if type( dep[ i ] ) == 'string' then
local t = self.builder:get_registered_target( dep[ i ] )
dep[ i ] = t or _fbuilder.new( self.target, dep[ i ] )
end
end
return dep
end
-- Set pre-build function
_target.set_pre_build_function = function( self, f )
self._pre_build_function = f
end
-- Set post-build function
_target.set_post_build_function = function( self, f )
self._post_build_function = f
end
-- Force rebuild
_target.force_rebuild = function( self, flag )
self._force_rebuild = flag
end
-- Set additional arguments to send to the builder function if it is a callable
_target.set_target_args = function( self, args )
self._target_args = args
end
-- Function to execute in clean mode
_target._cleaner = function( target, deps, tobj, disp_mode )
-- Clean the main target if it is not a phony target
local dprint = function( ... )
if disp_mode ~= "minimal" then print( ... ) end
end
if not is_phony( target ) then
if tobj.dont_clean then
dprint( sf( "[builder] Target '%s' will not be deleted", target ) )
return 0
end
if disp_mode ~= "minimal" then io.write( sf( "[builder] Removing %s ... ", target ) ) end
if os.remove( target ) then dprint "done." else dprint "failed!" end
end
return 0
end
-- Build the given target
_target.build = function( self )
if self.builder.runlist[ self.target ] then return end
local docmd = self:target_name() and lfs.attributes( self:target_name(), "mode" ) ~= "file"
docmd = docmd or self.builder.global_force_rebuild
local initdocmd = docmd
self.dep = self:_build_dependencies( self.origdep )
local depends, dep, previnit = '', self.dep, self.origdep
-- Iterate through all dependencies, execute each one in turn
local deprunner = function()
for i = 1, #dep do
local res = dep[ i ]:build()
docmd = docmd or res
local t = dep[ i ]:target_name()
if exttype( dep[ i ] ) == "_target" and t and not is_phony( self.target ) then
docmd = docmd or get_ftime( t ) > get_ftime( self.target )
end
if t then depends = depends .. t .. " " end
end
end
deprunner()
-- Execute the preb-build function if needed
if self._pre_build_function then self._pre_build_function( self, docmd ) end
-- If the dependencies changed as a result of running the pre-build function
-- run through them again
if previnit ~= self.origdep then
self.dep = self:_build_dependencies( self.origdep )
depends, dep, docmd = '', self.dep, initdocmd
deprunner()
end
-- If at least one dependency is new rebuild the target
docmd = docmd or self._force_rebuild or self.builder.clean_mode
local keep_flag = true
if docmd and self.command then
if self.builder.disp_mode ~= 'all' and self.builder.disp_mode ~= "minimal" and not self.builder.clean_mode then
io.write( utils.col_funcs[ self.dispcol ]( self.dispstr ) .. " " )
end
local cmd, code = self.command
if self.builder.clean_mode then cmd = _target._cleaner end
if type( cmd ) == 'string' then
cmd = expand_key( cmd, "TARGET", self.target )
cmd = expand_key( cmd, "DEPENDS", depends )
cmd = expand_key( cmd, "FIRST", dep[ 1 ]:target_name() )
if self.builder.disp_mode == 'all' then
print( cmd )
elseif self.builder.disp_mode ~= "minimal" then
print( self.target )
end
code = self:execute( cmd )
else
if not self.builder.clean_mode and self.builder.disp_mode ~= "all" and self.builder.disp_mode ~= "minimal" then
print( self.target )
end
code = cmd( self.target, self.dep, self.builder.clean_mode and self or self._target_args, self.builder.disp_mode )
if code == 1 then -- this means "mark target as 'not executed'"
keep_flag = false
code = 0
end
end
if code ~= 0 then
print( utils.col_red( "[builder] Error building target" ) )
if self.builder.disp_mode ~= 'all' and type( cmd ) == "string" then
print( utils.col_red( "[builder] Last executed command was: " ) )
print( cmd )
end
os.exit( 1 )
end
end
-- Execute the post-build function if needed
if self._post_build_function then self._post_build_function( self, docmd ) end
-- Marked target as "already ran" so it won't run again
self.builder.runlist[ self.target ] = true
return docmd and keep_flag
end
-- Return the actual target name (taking into account phony targets)
_target.target_name = function( self )
return get_target_name( self.target )
end
-- Restrict cleaning this target
_target.prevent_clean = function( self, flag )
self.dont_clean = flag
end
-- Object type
_target.__type = function()
return "_target"
end
_target.execute = function( self, cmd )
local code
if utils.is_windows() and #cmd > 8190 and self.can_substitute_cmdline then
-- Avoid cmd's maximum command line length limitation
local t = cmd:find( " " )
f = io.open( "tmpcmdline", "w" )
local rest = cmd:sub( t + 1 )
f:write( ( rest:gsub( "\\", "/" ) ) )
f:close()
cmd = cmd:sub( 1, t - 1 ) .. " @tmpcmdline"
end
local code = os.execute( cmd )
os.remove( "tmpcmdline" )
return code
end
_target.set_substitute_cmdline = function( self, flag )
self.can_substitute_cmdline = flag
end
-------------------------------------------------------------------------------
-- Builder public interface
builder = { KEEP_DIR = 0, BUILD_DIR_LINEARIZED = 1 }
---------------------------------------
-- Initialization and option handling
-- Create a new builder object with the output in 'build_dir' and with the
-- specified compile, dependencies and link command
builder.new = function( build_dir )
self = {}
setmetatable( self, { __index = builder } )
self.build_dir = build_dir or ".build"
self.exe_extension = utils.is_windows() and "exe" or ""
self.clean_mode = false
self.opts = utils.options_handler()
self.args = {}
self.user_args = {}
self.build_mode = self.KEEP_DIR
self.targets = {}
self.targetargs = {}
self._tlist = {}
self.runlist = {}
self.disp_mode = 'all'
self.cmdline_macros = {}
self.c_targets = {}
self.preprocess_mode = false
self.asm_mode = false
return self
end
-- Helper: create the build output directory
builder._create_build_dir = function( self )
if self.build_dir_created then return end
if self.build_mode ~= self.KEEP_DIR then
-- Create builds directory if needed
local mode = lfs.attributes( self.build_dir, "mode" )
if not mode or mode ~= "directory" then
if not utils.full_mkdir( self.build_dir ) then
print( "[builder] Unable to create directory " .. self.build_dir )
os.exit( 1 )
end
end
end
self.build_dir_created = true
end
-- Add an options to the builder
builder.add_option = function( self, name, help, default, data )
self.opts:add_option( name, help, default, data )
end
-- Initialize builder from the given command line
builder.init = function( self, args )
-- Add the default options
local opts = self.opts
opts:add_option( "build_mode", 'choose location of the object files', self.KEEP_DIR,
{ keep_dir = self.KEEP_DIR, build_dir_linearized = self.BUILD_DIR_LINEARIZED } )
opts:add_option( "build_dir", 'choose build directory', self.build_dir )
opts:add_option( "disp_mode", 'set builder display mode', 'summary', { 'all', 'summary', 'minimal' } )
-- Apply default values to all options
for i = 1, opts:get_num_opts() do
local o = opts:get_option( i )
self.args[ o.name:upper() ] = o.default
end
-- Read and interpret command line
for i = 1, #args do
local a = args[ i ]
if a:upper() == "-C" then -- clean option (-c)
self.clean_mode = true
elseif a:upper() == '-H' then -- help option (-h)
self:_show_help()
os.exit( 1 )
elseif a:upper() == "-E" then -- preprocess
self.preprocess_mode = true
elseif a:upper() == "-S" then -- generate assembler
self.asm_mode = true
elseif a:find( '-D' ) == 1 and #a > 2 then -- this is a macro definition that will be auomatically added to the compiler flags
table.insert( self.cmdline_macros, a:sub( 3 ) )
elseif a:find( '=' ) then -- builder argument (key=value)
local k, v = opts:handle_arg( a )
if not k then
self:_show_help()
os.exit( 1 )
end
self.args[ k:upper() ] = v
self.user_args[ k:upper() ] = true
else -- this must be the target name / target arguments
if self.targetname == nil then
self.targetname = a
else
table.insert( self.targetargs, a )
end
end
end
-- Read back the default options
self.build_mode = self.args.BUILD_MODE
self.build_dir = self.args.BUILD_DIR
self.disp_mode = self.args.DISP_MODE
end
-- Return the value of the option with the given name
builder.get_option = function( self, optname )
return self.args[ optname:upper() ]
end
-- Returns true if the given option was specified by the user on the command line, false otherwise
builder.is_user_option = function( self, optname )
return self.user_args[ optname:upper() ]
end
-- Show builder help
builder._show_help = function( self )
print( "[builder] Valid options:" )
print( " -h: help (this text)" )
print( " -c: clean target" )
print( " -E: generate preprocessed output for single file targets" )
print( " -S: generate assembler output for single file targets" )
self.opts:show_help()
end
---------------------------------------
-- Builder configuration
-- Set the compile command
builder.set_compile_cmd = function( self, cmd )
self.comp_cmd = cmd
end
-- Set the link command
builder.set_link_cmd = function( self, cmd )
self.link_cmd = cmd
end
-- Set the assembler command
builder.set_asm_cmd = function( self, cmd )
self._asm_cmd = cmd
end
-- Set (actually force) the object file extension
builder.set_object_extension = function( self, ext )
self.obj_extension = ext
end
-- Set (actually force) the executable file extension
builder.set_exe_extension = function( self, ext )
self.exe_extension = ext
end
-- Set the clean mode
builder.set_clean_mode = function( self, isclean )
self.clean_mode = isclean
end
-- Sets the build mode
builder.set_build_mode = function( self, mode )
self.build_mode = mode
end
-- Set the build directory
builder.set_build_dir = function( self, dir )
if self.build_dir_created then
print "[builder] Error: build directory already created"
os.exit( 1 )
end
self.build_dir = dir
self:_create_build_dir()
end
-- Return the current build directory
builder.get_build_dir = function( self )
return self.build_dir
end
-- Return the target arguments
builder.get_target_args = function( self )
return self.targetargs
end
-- Set a specific dependency generation command for the assembler
-- Pass 'false' to skip dependency generation for assembler files
builder.set_asm_dep_cmd = function( self, asm_dep_cmd )
self.asm_dep_cmd = asm_dep_cmd
end
-- Set a specific dependency generation command for the compiler
-- Pass 'false' to skip dependency generation for C files
builder.set_c_dep_cmd = function( self, c_dep_cmd )
self.c_dep_cmd = c_dep_cmd
end
-- Save the builder configuration for a given component to a string
builder._config_to_string = function( self, what )
local ctable = {}
local state_fields
if what == 'comp' then
state_fields = { 'comp_cmd', '_asm_cmd', 'c_dep_cmd', 'asm_dep_cmd', 'obj_extension' }
elseif what == 'link' then
state_fields = { 'link_cmd' }
else
print( sf( "Invalid argument '%s' to _config_to_string", what ) )
os.exit( 1 )
end
utils.foreach( state_fields, function( k, v ) ctable[ v ] = self[ v ] end )
return table.tostring( ctable )
end
-- Check the configuration of the given component against the previous one
-- Return true if the configuration has changed
builder._compare_config = function( self, what )
local res = false
local crtstate = self:_config_to_string( what )
if not self.clean_mode then
local fconf = io.open( self.build_dir .. utils.dir_sep .. ".builddata." .. what, "rb" )
if fconf then
local oldstate = fconf:read( "*a" )
fconf:close()
if oldstate:lower() ~= crtstate:lower() then res = true end
end
end
-- Write state to build dir
fconf = io.open( self.build_dir .. utils.dir_sep .. ".builddata." .. what, "wb" )
if fconf then
fconf:write( self:_config_to_string( what ) )
fconf:close()
end
return res
end
-- Sets the way commands are displayed
builder.set_disp_mode = function( self, mode )
mode = mode:lower()
if mode ~= 'all' and mode ~= 'summary' and mode ~= "minimal" then
print( sf( "[builder] Invalid display mode '%s'", mode ) )
os.exit( 1 )
end
self.disp_mode = mode
end
---------------------------------------
-- Command line builders
-- Internal helper
builder._generic_cmd = function( self, args )
local compcmd = args.compiler or "gcc"
compcmd = compcmd .. " "
local flags = type( args.flags ) == 'table' and table_to_string( utils.linearize_array( args.flags ) ) or args.flags
local defines = type( args.defines ) == 'table' and table_to_string( utils.linearize_array( args.defines ) ) or args.defines
local includes = type( args.includes ) == 'table' and table_to_string( utils.linearize_array( args.includes ) ) or args.includes
local comptype = table_to_string( args.comptype ) or "-c"
compcmd = compcmd .. utils.prepend_string( defines, "-D" )
compcmd = compcmd .. utils.prepend_string( includes, "-I" )
return compcmd .. flags .. " " .. comptype .. " -o $(TARGET) $(FIRST)"
end
-- Return a compile command based on the specified args
builder.compile_cmd = function( self, args )
args.defines = { args.defines, self.cmdline_macros }
if self.preprocess_mode then
args.comptype = "-E"
elseif self.asm_mode then
args.comptype = "-S"
else
args.comptype = "-c"
end
return self:_generic_cmd( args )
end
-- Return an assembler command based on the specified args
builder.asm_cmd = function( self, args )
args.defines = { args.defines, self.cmdline_macros }
args.compiler = args.assembler
args.comptype = self.preprocess_mode and "-E" or "-c"
return self:_generic_cmd( args )
end
-- Return a link command based on the specified args
builder.link_cmd = function( self, args )
local flags = type( args.flags ) == 'table' and table_to_string( utils.linearize_array( args.flags ) ) or args.flags
local libraries = type( args.libraries ) == 'table' and table_to_string( utils.linearize_array( args.libraries ) ) or args.libraries
local linkcmd = args.linker or "gcc"
linkcmd = linkcmd .. " " .. flags .. " -o $(TARGET) $(DEPENDS)"
linkcmd = linkcmd .. " " .. utils.prepend_string( libraries, "-l" )
return linkcmd
end
---------------------------------------
-- Target handling
-- Create a return a new C to object target
builder.c_target = function( self, target, deps, comp_cmd )
return _target.new( target, deps, comp_cmd or self.comp_cmd, self, 'comp' )
end
-- Create a return a new ASM to object target
builder.asm_target = function( self, target, deps, asm_cmd )
return _target.new( target, deps, asm_cmd or self._asm_cmd, self, 'asm' )
end
-- Return the name of a dependency file name corresponding to a C source
builder.get_dep_filename = function( self, srcname )
return utils.replace_extension( self.build_dir .. utils.dir_sep .. linearize_fname( srcname ), "d" )
end
-- Create a return a new C dependency target
builder.dep_target = function( self, dep, depdeps, dep_cmd )
local depname = self:get_dep_filename( dep )
return _target.new( depname, depdeps, dep_cmd, self, 'dep' )
end
-- Create and return a new link target
builder.link_target = function( self, out, dep, link_cmd )
local path, ext = utils.split_ext( out )
if not ext and self.exe_extension and #self.exe_extension > 0 then
out = out .. self.exe_extension
end
local t = _target.new( out, dep, link_cmd or self.link_cmd, self, 'link' )
if self:_compare_config( 'link' ) then t:force_rebuild( true ) end
t:set_substitute_cmdline( true )
return t
end
-- Create and return a new generic target
builder.target = function( self, dest_target, deps, cmd )
return _target.new( dest_target, deps, cmd, self )
end
-- Register a target (called from _target.new)
builder.register_target = function( self, name, obj )
self._tlist[ name:gsub( "\\", "/" ) ] = obj
end
-- Returns a registered target (nil if not found)
builder.get_registered_target = function( self, name )
return self._tlist[ name:gsub( "\\", "/" ) ]
end
---------------------------------------
-- Actual building functions
-- Return the object name corresponding to a source file name
builder.obj_name = function( self, name, ext )
local r = ext or self.obj_extension
if not r then
r = utils.is_windows() and "obj" or "o"
end
local objname = utils.replace_extension( name, r )
-- KEEP_DIR: object file in the same directory as source file
-- BUILD_DIR_LINEARIZED: object file in the build directory, linearized filename
if self.build_mode == self.KEEP_DIR then
return objname
elseif self.build_mode == self.BUILD_DIR_LINEARIZED then
return self.build_dir .. utils.dir_sep .. linearize_fname( objname )
end
end
-- Read and interpret dependencies for each file specified in "ftable"
-- "ftable" is either a space-separated string with all the source files or an array
builder.read_depends = function( self, ftable )
if type( ftable ) == 'string' then ftable = utils.string_to_table( ftable ) end
-- Read dependency data
local dtable = {}
for i = 1, #ftable do
local f = io.open( self:get_dep_filename( ftable[ i ] ), "rb" )
local lines = ftable[ i ]
if f then
lines = f:read( "*a" )
f:close()
lines = lines:gsub( "\n", " " ):gsub( "\\%s+", " " ):gsub( "%s+", " " ):gsub( "^.-: (.*)", "%1" )
end
dtable[ ftable[ i ] ] = lines
end
return dtable
end
-- Create and return compile targets for the given sources
builder.create_compile_targets = function( self, ftable, res )
if type( ftable ) == 'string' then ftable = utils.string_to_table( ftable ) end
res = res or {}
ccmd, oname = "-c", "o"
if self.preprocess_mode then
ccmd, oname = '-E', "pre"
elseif self.asm_mode then
ccmd, oname = '-S', 's'
end
-- Build dependencies for all targets
for i = 1, #ftable do
local isasm = ftable[ i ]:find( "%.c$" ) == nil
-- Skip assembler targets if 'asm_dep_cmd' is set to 'false'
-- Skip C targets if 'c_dep_cmd' is set to 'false'
local skip = isasm and self.asm_dep_cmd == false
skip = skip or ( not isasm and self.c_dep_cmd == false )
local deps = self:get_dep_filename( ftable[ i ] )
local target
if not isasm then
local depcmd = skip and self.comp_cmd or ( self.c_dep_cmd or self.comp_cmd:gsub( ccmd .. " ", sf( ccmd .. " -MD -MF %s ", deps ) ) )
target = self:c_target( self:obj_name( ftable[ i ], oname ), { self:get_registered_target( deps ) or ftable[ i ] }, depcmd )
else
local depcmd = skip and self._asm_cmd or ( self.asm_dep_cmd or self._asm_cmd:gsub( ccmd .. " ", sf( ccmd .. " -MD -MF %s ", deps ) ) )
target = self:asm_target( self:obj_name( ftable[ i ], oname ), { self:get_registered_target( deps ) or ftable[ i ] }, depcmd )
end
-- Pre build step: replace dependencies with the ones from the compiler generated dependency file
local dprint = function( ... ) if self.disp_mode ~= "minimal" then print( ... ) end end
if not skip then
target:set_pre_build_function( function( t, _ )
if not self.clean_mode then
local fres = self:read_depends( ftable[ i ] )
local fdeps = fres[ ftable[ i ] ]
if #fdeps:gsub( "%s+", "" ) == 0 then fdeps = ftable[ i ] end
t:set_dependencies( fdeps )
else
if self.disp_mode ~= "minimal" then io.write( sf( "[builder] Removing %s ... ", deps ) ) end
if os.remove( deps ) then dprint "done." else dprint "failed!" end
end
end )
end
target.srcname = ftable[ i ]
-- TODO: check clean mode?
if not isasm then self.c_targets[ #self.c_targets + 1 ] = target end
table.insert( res, target )
end
return res
end
-- Add a target to the list of builder targets
builder.add_target = function( self, target, help, alias )
self.targets[ target.target ] = { target = target, help = help }
alias = alias or {}
for _, v in ipairs( alias ) do
self.targets[ v ] = { target = target, help = help }
end
return target
end
-- Make a target the default one
builder.default = function( self, target )
self.deftarget = target.target
self.targets.default = { target = target, help = "default target" }
end
-- Build everything
builder.build = function( self, target )
local t = self.targetname or self.deftarget
if not t then
print( utils.col_red( "[builder] Error: build target not specified" ) )
os.exit( 1 )
end
local trg
-- Look for single targets (C source files)
for _, ct in pairs( self.c_targets ) do
if ct.srcname == t then
trg = ct
break
end
end
if not trg then
if not self.targets[ t ] then
print( sf( "[builder] Error: target '%s' not found", t ) )
print( "Available targets: " )
print( " all source files" )
for k, v in pairs( self.targets ) do
if not is_phony( k ) then
print( sf( " %s - %s", k, v.help or "(no help available)" ) )
end
end
if self.deftarget and not is_phony( self.deftarget ) then
print( sf( "Default target is '%s'", self.deftarget ) )
end
os.exit( 1 )
else
if self.preprocess_mode or self.asm_mode then
print( "[builder] Error: preprocess (-E) or asm (-S) works only with single file targets." )
os.exit( 1 )
end
trg = self.targets[ t ].target
end
end
self:_create_build_dir()
-- At this point check if we have a change in the state that would require a rebuild
if self:_compare_config( 'comp' ) then
print( utils.col_yellow( "[builder] Forcing rebuild due to configuration change." ) )
self.global_force_rebuild = true
else
self.global_force_rebuild = false
end
-- Do the actual build
local res = trg:build()
if not res then print( utils.col_yellow( sf( '[builder] %s: up to date', t ) ) ) end
if self.clean_mode then
os.remove( self.build_dir .. utils.dir_sep .. ".builddata.comp" )
os.remove( self.build_dir .. utils.dir_sep .. ".builddata.link" )
end
print( utils.col_yellow( "[builder] Done building target." ) )
return res
end
-- Create dependencies, create object files, link final object
builder.make_exe_target = function( self, target, file_list )
local odeps = self:create_compile_targets( file_list )
local exetarget = self:link_target( target, odeps )
self:default( self:add_target( exetarget ) )
return exetarget
end
-------------------------------------------------------------------------------
-- Other exported functions
function new_builder( build_dir )
return builder.new( build_dir )
end

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local args = { ... }
local b = require "tools.build"
local builder = b.new_builder( ".build/cross-lua" )
local utils = b.utils
local sf = string.format
if not (_VERSION == "Lua 5.1" and pcall(require,"lfs")) then
print [[
cross_lua.lua must be run within Lua 5.1 and it requires the Lua Filesystem to be installed.
On most *nix distrubitions youwill find a packages lua-5.1 and lua-filesystem, or
alternalively you can install lua-rocks and use the Rocks package manager to install lfs.
]]
os.exit(1)
end
builder:init( args )
builder:set_build_mode( builder.BUILD_DIR_LINEARIZED )
local output = 'luac.cross'
local cdefs = '-DLUA_CROSS_COMPILER'
-- Lua source files and include path
local lua_files = [[
lapi.c lauxlib.c lbaselib.c lcode.c ldblib.c ldebug.c ldo.c ldump.c
lfunc.c lgc.c llex.c lmathlib.c lmem.c loadlib.c lobject.c lopcodes.c
lparser.c lrotable.c lstate.c lstring.c lstrlib.c ltable.c ltablib.c
ltm.c lundump.c lvm.c lzio.c
luac_cross/luac.c luac_cross/loslib.c luac_cross/print.c
../modules/linit.c
../libc/c_stdlib.c
]]
lua_files = lua_files:gsub( "\n" , "" )
local lua_full_files = utils.prepend_path( lua_files, "app/lua" )
local local_include = "-Iapp/include -Iinclude -Iapp/lua"
-- Compiler/linker options
builder:set_compile_cmd( sf( "gcc -O2 %s -Wall %s -c $(FIRST) -o $(TARGET)", local_include, cdefs ) )
builder:set_link_cmd( "gcc -o $(TARGET) $(DEPENDS) -lm" )
-- Build everything
builder:make_exe_target( output, lua_full_files )
builder:build()

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-- Generic utility functions
module( ..., package.seeall )
local lfs = require "lfs"
local sf = string.format
-- Taken from Lake
dir_sep = package.config:sub( 1, 1 )
is_os_windows = dir_sep == '\\'
-- Converts a string with items separated by 'sep' into a table
string_to_table = function( s, sep )
if type( s ) ~= "string" then return end
sep = sep or ' '
if s:sub( -1, -1 ) ~= sep then s = s .. sep end
s = s:gsub( sf( "^%s*", sep ), "" )
local t = {}
local fmt = sf( "(.-)%s+", sep )
for w in s:gmatch( fmt ) do table.insert( t, w ) end
return t
end
-- Split a file name into 'path part' and 'extension part'
split_ext = function( s )
local pos
for i = #s, 1, -1 do
if s:sub( i, i ) == "." then
pos = i
break
end
end
if not pos or s:find( dir_sep, pos + 1 ) then return s end
return s:sub( 1, pos - 1 ), s:sub( pos )
end
-- Replace the extension of a given file name
replace_extension = function( s, newext )
local p, e = split_ext( s )
if e then
if newext and #newext > 0 then
s = p .. "." .. newext
else
s = p
end
end
return s
end
-- Return 'true' if building from Windows, false otherwise
is_windows = function()
return is_os_windows
end
-- Prepend each component of a 'pat'-separated string with 'prefix'
prepend_string = function( s, prefix, pat )
if not s or #s == 0 then return "" end
pat = pat or ' '
local res = ''
local st = string_to_table( s, pat )
foreach( st, function( k, v ) res = res .. prefix .. v .. " " end )
return res
end
-- Like above, but consider 'prefix' a path
prepend_path = function( s, prefix, pat )
return prepend_string( s, prefix .. dir_sep, pat )
end
-- full mkdir: create all the paths needed for a multipath
full_mkdir = function( path )
local ptables = string_to_table( path, dir_sep )
local p, res = ''
for i = 1, #ptables do
p = ( i ~= 1 and p .. dir_sep or p ) .. ptables[ i ]
res = lfs.mkdir( p )
end
return res
end
-- Concatenate the given paths to form a complete path
concat_path = function( paths )
return table.concat( paths, dir_sep )
end
-- Return true if the given array contains the given element, false otherwise
array_element_index = function( arr, element )
for i = 1, #arr do
if arr[ i ] == element then return i end
end
end
-- Linearize an array with (possibly) embedded arrays into a simple array
_linearize_array = function( arr, res, filter )
if type( arr ) ~= "table" then return end
for i = 1, #arr do
local e = arr[ i ]
if type( e ) == 'table' and filter( e ) then
_linearize_array( e, res, filter )
else
table.insert( res, e )
end
end
end
linearize_array = function( arr, filter )
local res = {}
filter = filter or function( v ) return true end
_linearize_array( arr, res, filter )
return res
end
-- Return an array with the keys of a table
table_keys = function( t )
local keys = {}
foreach( t, function( k, v ) table.insert( keys, k ) end )
return keys
end
-- Return an array with the values of a table
table_values = function( t )
local vals = {}
foreach( t, function( k, v ) table.insert( vals, v ) end )
return vals
end
-- Returns true if 'path' is a regular file, false otherwise
is_file = function( path )
return lfs.attributes( path, "mode" ) == "file"
end
-- Returns true if 'path' is a directory, false otherwise
is_dir = function( path )
return lfs.attributes( path, "mode" ) == "directory"
end
-- Return a list of files in the given directory matching a given mask
get_files = function( path, mask, norec, level )
local t = ''
level = level or 0
for f in lfs.dir( path ) do
local fname = path .. dir_sep .. f
if lfs.attributes( fname, "mode" ) == "file" then
local include
if type( mask ) == "string" then
include = fname:find( mask )
else
include = mask( fname )
end
if include then t = t .. ' ' .. fname end
elseif lfs.attributes( fname, "mode" ) == "directory" and not fname:find( "%.+$" ) and not norec then
t = t .. " " .. get_files( fname, mask, norec, level + 1 )
end
end
return level > 0 and t or t:gsub( "^%s+", "" )
end
-- Check if the given command can be executed properly
check_command = function( cmd )
local res = os.execute( cmd .. " > .build.temp 2>&1" )
os.remove( ".build.temp" )
return res
end
-- Execute a command and capture output
-- From: http://stackoverflow.com/a/326715/105950
exec_capture = function( cmd, raw )
local f = assert(io.popen(cmd, 'r'))
local s = assert(f:read('*a'))
f:close()
if raw then return s end
s = string.gsub(s, '^%s+', '')
s = string.gsub(s, '%s+$', '')
s = string.gsub(s, '[\n\r]+', ' ')
return s
end
-- Execute the given command for each value in a table
foreach = function ( t, cmd )
if type( t ) ~= "table" then return end
for k, v in pairs( t ) do cmd( k, v ) end
end
-- Generate header with the given #defines, return result as string
gen_header_string = function( name, defines )
local s = "// eLua " .. name:lower() .. " definition\n\n"
s = s .. "#ifndef __" .. name:upper() .. "_H__\n"
s = s .. "#define __" .. name:upper() .. "_H__\n\n"
for key,value in pairs(defines) do
s = s .. string.format("#define %-25s%-19s\n",key:upper(),value)
end
s = s .. "\n#endif\n"
return s
end
-- Generate header with the given #defines, save result to file
gen_header_file = function( name, defines )
local hname = concat_path{ "inc", name:lower() .. ".h" }
local h = assert( io.open( hname, "w" ) )
h:write( gen_header_string( name, defines ) )
h:close()
end
-- Remove the given elements from an array
remove_array_elements = function( arr, del )
del = istable( del ) and del or { del }
foreach( del, function( k, v )
local pos = array_element_index( arr, v )
if pos then table.remove( arr, pos ) end
end )
end
-- Remove a directory recusively
-- USE WITH CARE!! Doesn't do much checks :)
rmdir_rec = function ( dirname )
if lfs.attributes( dirname, "mode" ) ~= "directory" then return end
for f in lfs.dir( dirname ) do
local ename = string.format( "%s/%s", dirname, f )
local attrs = lfs.attributes( ename )
if attrs.mode == 'directory' and f ~= '.' and f ~= '..' then
rmdir_rec( ename )
elseif attrs.mode == 'file' or attrs.mode == 'named pipe' or attrs.mode == 'link' then
os.remove( ename )
end
end
lfs.rmdir( dirname )
end
-- Concatenates the second table into the first one
concat_tables = function( dst, src )
foreach( src, function( k, v ) dst[ k ] = v end )
end
-------------------------------------------------------------------------------
-- Color-related funtions
-- Currently disabled when running in Windows
-- (they can be enabled by setting WIN_ANSI_TERM)
local dcoltable = { 'black', 'red', 'green', 'yellow', 'blue', 'magenta', 'cyan', 'white' }
local coltable = {}
foreach( dcoltable, function( k, v ) coltable[ v ] = k - 1 end )
local _col_builder = function( col )
local _col_maker = function( s )
if is_os_windows and not os.getenv( "WIN_ANSI_TERM" ) then
return s
else
return( sf( "\027[%d;1m%s\027[m", coltable[ col ] + 30, s ) )
end
end
return _col_maker
end
col_funcs = {}
foreach( coltable, function( k, v )
local fname = "col_" .. k
_G[ fname ] = _col_builder( k )
col_funcs[ k ] = _G[ fname ]
end )
-------------------------------------------------------------------------------
-- Option handling
local options = {}
options.new = function()
local self = {}
self.options = {}
setmetatable( self, { __index = options } )
return self
end
-- Argument validator: boolean value
options._bool_validator = function( v )
if v == '0' or v:upper() == 'FALSE' then
return false
elseif v == '1' or v:upper() == 'TRUE' then
return true
end
end
-- Argument validator: choice value
options._choice_validator = function( v, allowed )
for i = 1, #allowed do
if v:upper() == allowed[ i ]:upper() then return allowed[ i ] end
end
end
-- Argument validator: choice map (argument value maps to something)
options._choice_map_validator = function( v, allowed )
for k, value in pairs( allowed ) do
if v:upper() == k:upper() then return value end
end
end
-- Argument validator: string value (no validation)
options._string_validator = function( v )
return v
end
-- Argument printer: boolean value
options._bool_printer = function( o )
return "true|false", o.default and "true" or "false"
end
-- Argument printer: choice value
options._choice_printer = function( o )
local clist, opts = '', o.data
for i = 1, #opts do
clist = clist .. ( i ~= 1 and "|" or "" ) .. opts[ i ]
end
return clist, o.default
end
-- Argument printer: choice map printer
options._choice_map_printer = function( o )
local clist, opts, def = '', o.data
local i = 1
for k, v in pairs( opts ) do
clist = clist .. ( i ~= 1 and "|" or "" ) .. k
if o.default == v then def = k end
i = i + 1
end
return clist, def
end
-- Argument printer: string printer
options._string_printer = function( o )
return nil, o.default
end
-- Add an option of the specified type
options._add_option = function( self, optname, opttype, help, default, data )
local validators =
{
string = options._string_validator, choice = options._choice_validator,
boolean = options._bool_validator, choice_map = options._choice_map_validator
}
local printers =
{
string = options._string_printer, choice = options._choice_printer,
boolean = options._bool_printer, choice_map = options._choice_map_printer
}
if not validators[ opttype ] then
print( sf( "[builder] Invalid option type '%s'", opttype ) )
os.exit( 1 )
end
table.insert( self.options, { name = optname, help = help, validator = validators[ opttype ], printer = printers[ opttype ], data = data, default = default } )
end
-- Find an option with the given name
options._find_option = function( self, optname )
for i = 1, #self.options do
local o = self.options[ i ]
if o.name:upper() == optname:upper() then return self.options[ i ] end
end
end
-- 'add option' helper (automatically detects option type)
options.add_option = function( self, name, help, default, data )
local otype
if type( default ) == 'boolean' then
otype = 'boolean'
elseif data and type( data ) == 'table' and #data == 0 then
otype = 'choice_map'
elseif data and type( data ) == 'table' then
otype = 'choice'
data = linearize_array( data )
elseif type( default ) == 'string' then
otype = 'string'
else
print( sf( "Error: cannot detect option type for '%s'", name ) )
os.exit( 1 )
end
self:_add_option( name, otype, help, default, data )
end
options.get_num_opts = function( self )
return #self.options
end
options.get_option = function( self, i )
return self.options[ i ]
end
-- Handle an option of type 'key=value'
-- Returns both the key and the value or nil for error
options.handle_arg = function( self, a )
local si, ei, k, v = a:find( "([^=]+)=(.*)$" )
if not k or not v then
print( sf( "Error: invalid syntax in '%s'", a ) )
return
end
local opt = self:_find_option( k )
if not opt then
print( sf( "Error: invalid option '%s'", k ) )
return
end
local optv = opt.validator( v, opt.data )
if optv == nil then
print( sf( "Error: invalid value '%s' for option '%s'", v, k ) )
return
end
return k, optv
end
-- Show help for all the registered options
options.show_help = function( self )
for i = 1, #self.options do
local o = self.options[ i ]
print( sf( "\n %s: %s", o.name, o.help ) )
local values, default = o.printer( o )
if values then
print( sf( " Possible values: %s", values ) )
end
print( sf( " Default value: %s", default or "none (changes at runtime)" ) )
end
end
-- Create a new option handler
function options_handler()
return options.new()
end