Corrected typo in u8g documentation and added a new u8g example which demonstrate a draw loop that works correctly with WiFi.

This commit is contained in:
UncleRedz 2016-03-29 06:18:26 +02:00
parent 280f3497bd
commit 7e0b58b950
2 changed files with 74 additions and 1 deletions

View File

@ -342,7 +342,7 @@ See [u8glib getWidth()](https://github.com/olikraus/u8glib/wiki/userreference#ge
See [u8glib getStrWidth](https://github.com/olikraus/u8glib/wiki/userreference#getstrwidth). See [u8glib getStrWidth](https://github.com/olikraus/u8glib/wiki/userreference#getstrwidth).
## u8g.disp:nextPage() ## u8g.disp:nextPage()
See [u8glib nextPage()(https://github.com/olikraus/u8glib/wiki/userreference#nextpage). See [u8glib nextPage()](https://github.com/olikraus/u8glib/wiki/userreference#nextpage).
## u8g.disp:setColorIndex() ## u8g.disp:setColorIndex()
See [u8glib setColorIndex()](https://github.com/olikraus/u8glib/wiki/userreference#setcolortndex). See [u8glib setColorIndex()](https://github.com/olikraus/u8glib/wiki/userreference#setcolortndex).

View File

@ -0,0 +1,73 @@
------------------------------------------------------------------------------
-- u8glib example which shows how to implement the draw loop without causing
-- timeout issues with the WiFi stack. This is done by drawing one page at
-- a time, allowing the ESP SDK to do its house keeping between the page
-- draws.
--
-- This example assumes you have an SSD1306 display connected to pins 4 and 5
-- using I2C and that the profont22r is compiled into the firmware.
-- Please edit the init_display function to match your setup.
--
-- Example:
-- dofile("u8g_drawloop.lua")
------------------------------------------------------------------------------
local disp
local font
function init_display()
local sda = 4
local sdl = 5
local sla = 0x3c
i2c.setup(0,sda,sdl, i2c.SLOW)
disp = u8g.ssd1306_128x64_i2c(sla)
font = u8g.font_profont22r
end
local function setLargeFont()
disp:setFont(font)
disp:setFontRefHeightExtendedText()
disp:setDefaultForegroundColor()
disp:setFontPosTop()
end
-- Start the draw loop with the draw implementation in the provided function callback
function updateDisplay(func)
-- Draws one page and schedules the next page, if there is one
local function drawPages()
func()
if (disp:nextPage() == true) then
node.task.post(drawPages)
end
end
-- Restart the draw loop and start drawing pages
disp:firstPage()
node.task.post(drawPages)
end
function drawHello()
setLargeFont()
disp:drawStr(30,22, "Hello")
end
function drawWorld()
setLargeFont()
disp:drawStr(30,22, "World")
end
local drawDemo = { drawHello, drawWorld }
function demoLoop()
-- Start the draw loop with one of the demo functions
local f = table.remove(drawDemo,1)
updateDisplay(f)
table.insert(drawDemo,f)
end
-- Initialise the display
init_display()
-- Draw demo page immediately and then schedule an update every 5 seconds.
-- To test your own drawXYZ function, disable the next two lines and call updateDisplay(drawXYZ) instead.
demoLoop()
tmr.alarm(4, 5000, 1, demoLoop)