Fixed output redirection regression (and improved it).
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860aa47dc1
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af9df2ae98
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@ -27,10 +27,19 @@
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#include "user_version.h"
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#include "user_version.h"
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#include "rom.h"
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#include "rom.h"
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#include "task/task.h"
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#include "task/task.h"
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#include <freertos/FreeRTOS.h>
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#include <freertos/queue.h>
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#define CPU80MHZ 80
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#define CPU80MHZ 80
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#define CPU160MHZ 160
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#define CPU160MHZ 160
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#define REDIRECT_BUFFER_SZ 128
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static xQueueHandle redirQ;
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static task_handle_t redir_task;
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static int output_redir_ref = LUA_NOREF;
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static int serial_output = 1;
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// Lua: restart()
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// Lua: restart()
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static int node_restart( lua_State* L )
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static int node_restart( lua_State* L )
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{
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{
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@ -324,54 +333,100 @@ static int node_input( lua_State* L )
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return 0;
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return 0;
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}
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}
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static int output_redir_ref = LUA_NOREF;
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void output_redirect(task_param_t arg, task_prio_t prio)
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static int serial_debug = 1;
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{
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void output_redirect(const char *str) {
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(void)arg;
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(void)prio;
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lua_State *L = lua_getstate();
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lua_State *L = lua_getstate();
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// if(strlen(str)>=TX_BUFF_SIZE){
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// NODE_ERR("output too long.\n");
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// return;
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// }
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if (output_redir_ref == LUA_NOREF || !L) {
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luaL_Buffer buf;
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uart0_sendStr(str);
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return;
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}
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if (serial_debug != 0) {
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uart0_sendStr(str);
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}
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char *p;
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size_t total = 0;
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unsigned qd = uxQueueMessagesWaitingFromISR (redirQ);
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while (qd)
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{
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if (!total) /* load function onto stack and prepare a new buffer */
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{
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lua_rawgeti(L, LUA_REGISTRYINDEX, output_redir_ref);
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lua_rawgeti(L, LUA_REGISTRYINDEX, output_redir_ref);
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lua_pushstring(L, str);
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luaL_buffinit (L, &buf);
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lua_call(L, 1, 0); // this call back function should never user output.
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p = luaL_prepbuffer (&buf);
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}
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}
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xQueueReceive (redirQ, p++, portMAX_DELAY);
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++total;
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if (--qd == 0) /* Has anything been appended since we started? */
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qd = uxQueueMessagesWaitingFromISR (redirQ);
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/* Invoke callback either when we're out of characters, or when we've
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* filled up the available buffer space. */
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if (!qd || total == LUAL_BUFFERSIZE)
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{
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luaL_addsize (&buf, total);
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luaL_pushresult (&buf);
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lua_call(L, 1, 0);
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total = 0;
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}
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}
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}
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/* This function may be invoked from any context, so we use xxxFromISR
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* functions for all queue handling. */
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static void redir_putc (char c)
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{
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if (serial_output)
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uart0_putc (c);
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if (redirQ)
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{
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bool wasEmpty = xQueueIsQueueEmptyFromISR (redirQ);
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/* If we get pre-empted and re-entered here we'll end up posting two copies
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* to our task, which is mostly harmless (just some wasted cycles) */
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xQueueSendToBackFromISR(redirQ, &c, NULL);
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if (wasEmpty)
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task_post_high (redir_task, 0); /* Limited buffer, service often! */
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}
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}
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// Lua: output(function(c), debug)
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// Lua: output(function(c), debug)
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static int node_output( lua_State* L )
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static int node_output( lua_State* L )
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{
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{
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// luaL_checkanyfunction(L, 1);
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if (lua_type(L, 1) == LUA_TFUNCTION || lua_type(L, 1) == LUA_TLIGHTFUNCTION) {
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lua_pushvalue(L, 1); // copy argument (func) to the top of stack
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if (output_redir_ref != LUA_NOREF)
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luaL_unref(L, LUA_REGISTRYINDEX, output_redir_ref);
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output_redir_ref = luaL_ref(L, LUA_REGISTRYINDEX);
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} else { // unref the key press function
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if (output_redir_ref != LUA_NOREF)
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luaL_unref(L, LUA_REGISTRYINDEX, output_redir_ref);
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luaL_unref(L, LUA_REGISTRYINDEX, output_redir_ref);
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output_redir_ref = LUA_NOREF;
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output_redir_ref = LUA_NOREF;
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serial_debug = 1;
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return 0;
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unsigned len = REDIRECT_BUFFER_SZ;
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if (lua_isnumber (L, 3))
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len = lua_tonumber (L, 3);
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if (lua_type(L, 1) == LUA_TFUNCTION || lua_type(L, 1) == LUA_TLIGHTFUNCTION)
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{
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lua_pushvalue(L, 1);
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output_redir_ref = luaL_ref(L, LUA_REGISTRYINDEX);
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if (!redirQ)
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redirQ = xQueueCreate (len, sizeof(char));
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if (!redir_task)
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redir_task = task_get_id (output_redirect);
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os_install_putc1 (redir_putc); /* It doesn't give us back the original :( */
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}
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else
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{
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if (redirQ)
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{
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xQueueHandle tmp = redirQ;
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/* Dumb "locking" before free, relying on 32bit load/store atomicity */
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redirQ = NULL;
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vQueueDelete (tmp);
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}
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serial_output = 1; /* support node.output(nil, 0) to suppress all output */
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}
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}
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if ( lua_isnumber(L, 2) )
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if ( lua_isnumber(L, 2) )
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{
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serial_output = lua_tointeger(L, 2) ? 1 : 0;
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serial_debug = lua_tointeger(L, 2);
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else
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if (serial_debug != 0)
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serial_output = 1; // default to 1
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serial_debug = 1;
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} else {
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serial_debug = 1; // default to 1
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}
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return 0;
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return 0;
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}
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}
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@ -257,11 +257,11 @@ Redirects the Lua interpreter output to a callback function. Optionally also pri
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Do **not** attempt to `print()` or otherwise induce the Lua interpreter to produce output from within the callback function. Doing so results in infinite recursion, and leads to a watchdog-triggered restart.
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Do **not** attempt to `print()` or otherwise induce the Lua interpreter to produce output from within the callback function. Doing so results in infinite recursion, and leads to a watchdog-triggered restart.
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#### Syntax
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#### Syntax
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`node.output(function(str), serial_debug)`
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`node.output(function(str), serial_output)`
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#### Parameters
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#### Parameters
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- `output_fn(str)` a function accept every output as str, and can send the output to a socket (or maybe a file).
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- `output_fn(str)` a function accept every output as str, and can send the output to a socket (or maybe a file). `nil` to unregister the previous function.
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- `serial_debug` 1 output also show in serial. 0: no serial output.
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- `serial_output` 1 output also sent out the serial port. 0: no serial output. Defaults to 1 if not specified.
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#### Returns
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#### Returns
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`nil`
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`nil`
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@ -294,6 +294,11 @@ s:listen(2323,function(c)
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end)
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end)
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end)
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end)
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```
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```
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```lua
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-- disable all output completely
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node.output(nil, 0)
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```
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#### See also
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#### See also
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[`node.input()`](#nodeinput)
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[`node.input()`](#nodeinput)
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