Add telnet example
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| 2018-05-24 | [Terry Ellison](https://github.com/TerryE) | [Terry Ellison](https://github.com/TerryE) | [telnet.lua](./telnet.lua) |
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The Lua telnet example previously provided in our distro has been moved to this
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file `simple_telnet.lua` in this folder. This README discusses the version complex
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implementation at the Lua module `telnet.lua`. The main reason for this complex
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alternative is that a single Lua command can produce a LOT of output, and the
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telnet server has to work within four constraints:
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This README discusses the packet marshalling versions of telnet. The first (fifosock)
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version was written for SDK 2 implementations, with all of the marshalling imlemented
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in Lua; the second (pipe) version uses the latest features added to the SDK 3 version
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that have been added to prepare for the `lua53` implementation. These exploit the
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stdin / stdout pipe functionality and task integration that is now build into the
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NodeNMCU Lua core.
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- The SDK rules are that you can only issue one send per task invocation, so any
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overflow must be buffered, and the buffer emptied using an on:sent callback (CB).
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There are two nice advantages of this core implementation:
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- Since the interpeter invokes a node.output CB per field, you have a double whammy
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that these fields are typically small, so using a simple array FIFO would rapidly
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exhaust RAM.
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- Errors are now written to stdout in a spearate task execution.
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- The pipes pretty much eliminate uart and telnet overrun.
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- For network efficiency, the module aggregates any FIFO buffered into sensible
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sized packet, say 1024 bytes, but it must also need to handle the case when larger
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string span multiple packets. However, you must flush the buffer if necessary.
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- The overall buffering strategy needs to be reasonably memory efficient and avoid
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hitting the GC too hard, so where practical avoid aggregating small strings to more
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than 256 chars (as NodeMCU handles \<256 using stack buffers), and avoid serial
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aggregation such as buf = buf .. str as this hammers the GC.
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So this server adopts a simple buffering scheme using a two level FIFO. The
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`node.output` CB adds records to the 1st level FIFO until the #recs is \> 32 or the
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total size would exceed 256 bytes. Once over this threashold, the contents of the
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FIFO are concatenated into a 2nd level FIFO entry of upto 256 bytes, and the 1st
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level FIFO cleared down to any residue.
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The sender dumps the 2nd level FIFO aggregating records up to 1024 bytes and once this
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is empty dumps an aggrate of the 1st level.
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Lastly remember that owing to architectural limitations of the firmware, this server
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can only service stdin and stdout. Lua errors are still sent to stderr which is
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the UART0 device. Hence errors will fail silently. If you want to capture
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errors then you will need to wrap any commands in a `pcall()` and print any
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error return.
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Both have the same interface if required into the variable `telnet`
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## telnet:open()
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@ -64,7 +41,7 @@ Nothing returned (this is evaluted as `nil` in a scalar context).
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## telnet:close()
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Close a telnet server and release all resources.
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Close a telnet server and release all resources. Also set the variable `telnet` to nil to fully reference and GC the resources.
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#### Syntax
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@ -1,35 +0,0 @@
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-- a simple telnet server
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telnet_srv = net.createServer(net.TCP, 180)
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telnet_srv:listen(2323, function(socket)
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local fifo = {}
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local fifo_drained = true
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local function sender(c)
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if #fifo > 0 then
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c:send(table.remove(fifo, 1))
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else
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fifo_drained = true
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end
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end
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local function s_output(str)
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table.insert(fifo, str)
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if socket ~= nil and fifo_drained then
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fifo_drained = false
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sender(socket)
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end
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end
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node.output(s_output, 0) -- re-direct output to function s_ouput.
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socket:on("receive", function(c, l)
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node.input(l) -- works like pcall(loadstring(l)) but support multiple separate line
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end)
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socket:on("disconnection", function(c)
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node.output(nil) -- un-regist the redirect output function, output goes to serial
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end)
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socket:on("sent", sender)
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print("Welcome to NodeMCU world.")
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end)
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@ -0,0 +1,68 @@
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--[[ A telnet server T. Ellison, June 2019
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This version of the telnet server demonstrates the use of the new stdin and stout
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pipes, which is a C implementation of the Lua fifosock concept moved into the
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Lua core. These two pipes are referenced in the Lua registry.
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]]
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local M = {}
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local modname = ...
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local function telnet_session(socket)
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local node = node
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local stdout, sending
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local function output_CB(opipe) -- upval: socket
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stdout = opipe
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local rec = opipe:read(1400)
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if rec and #rec > 0 then socket:send(rec) end
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return false -- don't repost as the on:sent will do this
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end
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local function onsent_CB(skt) -- upval: stdout
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local rec = stdout:read(1400)
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if rec and #rec > 0 then skt:send(rec) end
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end
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local function disconnect_CB(skt) -- upval: socket, stdout
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node.output()
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socket, stdout = nil, nil -- set upvals to nl to allow GC
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end
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node.output(output_CB, 0)
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socket:on("receive", function(_,rec) node.input(rec) end)
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socket:on("sent", onsent_CB)
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socket:on("disconnection", disconnect_CB)
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print(("Welcome to NodeMCU world (%d mem free, %s)"):format(
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node.heap(), wifi.sta.getip()))
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end
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function M.open(this, ssid, pwd, port)
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local tmr, wifi, uwrite = tmr, wifi, uart.write
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if ssid then
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wifi.setmode(wifi.STATION, false)
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wifi.sta.config { ssid = ssid, pwd = pwd, save = false }
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end
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local t = tmr.create()
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t:alarm(500, tmr.ALARM_AUTO, function()
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if (wifi.sta.status() == wifi.STA_GOTIP) then
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t:unregister()
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t=nil
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print(("Telnet server started (%d mem free, %s)"):format(
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node.heap(), wifi.sta.getip()))
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M.svr = net.createServer(net.TCP, 180)
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M.svr:listen(port or 23, telnet_session)
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else
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uwrite(0,".")
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end
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end)
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end
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function M.close(this)
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if this.svr then this.svr:close() end
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package.loaded[modname] = nil
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end
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return M
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