fix number2integer conversion in ESP8266 for floating-point builds (#2609)
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@ -717,8 +717,18 @@ union luai_Cast { double l_d; long l_l; };
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/* this option always works, but may be slow */
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/* this option always works, but may be slow */
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#else
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#else
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#define lua_number2int(i,d) ((i)=(int)(d))
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#define lua_number2integer(i,d) ((i)=(lua_Integer)(d))
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#ifdef LUA_NUMBER_INTEGRAL
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#define lua_number2int(i, d) ((i) = (int)(d))
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#define lua_number2integer(i, d) ((i) = (lua_Integer)(d))
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#else // for floating-point builds, cast to a larger integer first to avoid undefined behavior on overflows.
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#define lua_number2int(i, d) ((i) = (int)(long long)(d))
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#define lua_number2integer(i, d) ((i) = (lua_Integer)(long long)(d))
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#endif // LUA_NUMBER_INTEGRAL
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#endif
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#endif
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@ -900,4 +910,4 @@ union luai_Cast { double l_d; long l_l; };
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#error "Pipes not supported in aggresive optimization mode (LUA_OPTIMIZE_MEMORY=2)"
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#error "Pipes not supported in aggresive optimization mode (LUA_OPTIMIZE_MEMORY=2)"
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#endif
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#endif
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#endif
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#endif
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