New Telnet module

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TerryE 2018-07-01 23:27:16 +01:00
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# Telnet Module
| Since | Origin / Contributor | Maintainer | Source |
| :----- | :-------------------- | :---------- | :------ |
| 2014-12-22 | [Zeroday](https://github.com/funshine) | [Terry Ellison](https://github.com/TerryE) | [simple_telnet.lua](./simple_telnet.lua) |
| 2018-05-24 | [Terry Ellison](https://github.com/TerryE) | [Terry Ellison](https://github.com/TerryE) | [telnet.lua](./telnet.lua) |
The Lua telnet example previously provided in our distro has been moved to this
file `simple_telnet.lua` in this folder. This README discusses the version complex
implementation at the Lua module `telnet.lua`. The main reason for this complex
alternative is that a single Lua command can produce a LOT of output, and the
telnet server has to work within four constraints:
- The SDK rules are that you can only issue one send per task invocation, so any
overflow must be buffered, and the buffer emptied using an on:sent callback (CB).
- Since the interpeter invokes a node.output CB per field, you have a double whammy
that these fields are typically small, so using a simple array FIFO would rapidly
exhaust RAM.
- For network efficiency, the module aggregates any FIFO buffered into sensible
sized packet, say 1024 bytes, but it must also need to handle the case when larger
string span multiple packets. However, you must flush the buffer if necessary.
- The overall buffering strategy needs to be reasonably memory efficient and avoid
hitting the GC too hard, so where practical avoid aggregating small strings to more
than 256 chars (as NodeMCU handles \<256 using stack buffers), and avoid serial a
ggregation such as buf = buf .. str as this hammers the GC.
So this server adopts a simple buffering scheme using a two level FIFO. The
`node.output` CB adds records to the 1st level FIFO until the #recs is \> 32 or the
total size would exceed 256 bytes. Once over this threashold, the contents of the
FIFO are concatenated into a 2nd level FIFO entry of upto 256 bytes, and the 1st
level FIFO cleared down to any residue.
The sender dumps the 2nd level FIFO aggregating records up to 1024 bytes and once this
is empty dumps an aggrate of the 1st level.
Lastly remember that owing to architectural limitations of the firmware, this server
can only service stdin and stdout. Lua errors are still sent to stderr which is
the UART0 device. Hence errors will fail silently. If you want to capture
errors then you will need to wrap any commands in a `pcall()` and print any
error return.
## telnet:open()
Open a telnet server based on the provided parameters.
#### Syntax
`telnet:open(ssid, pwd, port)`
#### Parameters
`ssid` and `password`. Strings. SSID and Password for the Wifi network. If these are
`nil` then the wifi is assumed to be configured or autoconfigured.
`port`. Integer TCP listenting port for the Telnet service. The default is 2323
#### Returns
Nothing returned (this is evaluted as `nil` in a scalar context).
## telnet:close()
Close a telnet server and release all resources.
#### Syntax
`telnet:close()`
#### Parameters
None
#### Returns
Nothing returned (this is evaluted as `nil` in a scalar context).

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-- a simple telnet server
telnet_srv = net.createServer(net.TCP, 180)
telnet_srv:listen(2323, function(socket)
local fifo = {}
local fifo_drained = true
local function sender(c)
if #fifo > 0 then
c:send(table.remove(fifo, 1))
else
fifo_drained = true
end
end
local function s_output(str)
table.insert(fifo, str)
if socket ~= nil and fifo_drained then
fifo_drained = false
sender(socket)
end
end
node.output(s_output, 0) -- re-direct output to function s_ouput.
socket:on("receive", function(c, l)
node.input(l) -- works like pcall(loadstring(l)) but support multiple separate line
end)
socket:on("disconnection", function(c)
node.output(nil) -- un-regist the redirect output function, output goes to serial
end)
socket:on("sent", sender)
print("Welcome to NodeMCU world.")
end)

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--[[ A telnet server T. Ellison, May 2018
This version is more complex than the simple Lua example previously provided in our
distro. The main reason is that a single Lua command can produce a LOT of output,
and the server has to work within four constraints:
- The SDK rules are that you can only issue one send per task invocation, so any
overflow must be buffered, and the buffer emptied using an on:sent cb
- Since the interpeter invokes a node.output cb per field, you have a double
whammy that these fields are typically small, so using a simple array FIFO
would rapidly exhaust RAM.
- For network efficiency, you want to aggregate any FIFO buffered into sensible
sized packet, say 1024 bytes, but you also need to handle the case when larger
string span multiple packets. However, you must flush the buffer if necessary.
- The overall buffering strategy needs to be reasonably memory efficient and avoid
hitting the GC too hard, so where practical avoid aggregating small strings to
more than 256 chars (as NodeMCU handles <256 using stack buffers), and avoid
serial aggregation such as buf = buf .. str as this hammers the GC.
So this server adopts a simple buffering scheme using a two level FIFO. The node.output
cb adds cb records to the 1st level FIFO until the #recs is > 32 or the total size
would exceed 256 bytes. Once over this threashold, the contents of the FIFO are
concatenated into a 2nd level FIFO entry of upto 256 bytes, and the 1st level FIFO
cleared down to any residue.
The sender dumps the 2nd level FIFO aggregating records up to 1024 bytes and once this
is empty dumps an aggrate of the 1st level.
]]
local node, table, tmr, wifi, uwrite, tostring =
node, table, tmr, wifi, uart.write, tostring
local function telnet_listener(socket)
local insert, remove, concat, heap, gc =
table.insert, table.remove, table.concat, node.heap, collectgarbage
local fifo1, fifo1l, fifo2, fifo2l = {}, 0, {}, 0
local s -- s is a copy of the TCP socket if and only if sending is in progress
local wdclr, cnt = tmr.wdclr, 0
local function debug(fmt, ...)
if (...) then fmt = fmt:format(...) end
uwrite(0, "\r\nDBG: ",fmt,"\r\n" )
cnt = cnt + 1
if cnt % 10 then wdclr() end
end
local function flushGarbage()
if heap() < 13440 then gc() end
end
local function sendLine()
-- debug("entering sendLine")
if not s then return end
if fifo2l + fifo1l == 0 then -- both FIFOs empty, so clear down s
s = nil
-- debug("Q cleared")
return
end
flushGarbage()
if #fifo2 < 4 then -- Flush FIFO1 into FIFO2
insert(fifo2,concat(fifo1))
-- debug("flushing %u bytes / %u recs of FIFO1 into FIFO2[%u]", fifo1l, #fifo1, #fifo2)
fifo2l, fifo1, fifo1l = fifo2l + fifo1l, {}, 0
end
-- send out first 4 FIFO2 recs (or all if #fifo2<5)
local rec = remove(fifo2,1) .. (remove(fifo2,1) or '') ..
(remove(fifo2,1) or '') .. (remove(fifo2,1) or '')
fifo2l = fifo2l - #rec
flushGarbage()
s:send(rec)
-- debug( "sending %u bytes (%u buffers remain)\r\n%s ", #rec, #fifo2, rec)
end
local F1_SIZE = 256
local function queueLine(str)
-- Note that this algo does work for strings longer than 256 but it is sub-optimal
-- as it does string splitting, but this isn't really an issue IMO, as in practice
-- fields of this size are very infrequent.
-- debug("entering queueLine(l=%u)", #str)
while #str > 0 do -- this is because str might be longer than the packet size!
local k, l = F1_SIZE - fifo1l, #str
local chunk
-- Is it time to batch up and flush FIFO1 into a new FIFO2 entry? Note that it's
-- not worth splitting a string to squeeze the last ounce out of a buffer size.
-- debug("#fifo1 = %u, k = %u, l = %u", #fifo1, k, l)
if #fifo1 >= 32 or (k < l and k < 16) then
insert(fifo2, concat(fifo1))
-- debug("flushing %u bytes / %u recs of FIFO1 into FIFO2[%u]", fifo1l, #fifo1, #fifo2)
fifo2l, fifo1, fifo1l, k = fifo2l + fifo1l, {}, 0, F1_SIZE
end
if l > k+16 then -- also tolerate a size overrun of 16 bytes to avoid a split
chunk, str = str:sub(1,k), str:sub(k+1)
else
chunk, str = str, ''
end
-- debug("pushing %u bytes into FIFO1[l=%u], %u bytes remaining", #chunk, fifo1l, #str)
insert(fifo1, chunk)
fifo1l = fifo1l + #chunk
end
if not s and socket then
s = socket
sendLine()
else
flushGarbage()
end
end
local function receiveLine(s, line)
-- debug( "received: %s", line)
node.input(line)
end
local function discontect(s)
fifo1, fifo1l, fifo2, fifo2l, s = {}, 0, {}, 0, nil
node.output(nil)
end
socket:on("receive", receiveLine)
socket:on("disconnection", discontect)
socket:on("sent", sendLine)
node.output(queueLine, 0)
end
local listenerSocket
return {
open = function(this, ssid, pwd, port)
if ssid then
wifi.setmode(wifi.STATION, false)
wifi.sta.config { ssid = ssid, pwd = pwd, save = false }
end
tmr.alarm(0, 500, tmr.ALARM_AUTO, function()
if (sta.status() == wifi.STA_GOTIP) then
tmr.unregister(0)
print("Welcome to NodeMCU world", node.heap(), wifi.sta.getip())
net.createServer(net.TCP, 180):listen(port or 2323, telnet_listener)
else
uwrite(0,".")
end
end)
end,
close = function(this)
if listenerSocket then
listenerSocket:close()
package.loaded.telnet = nil
listenerSocket = nil
collectgarbage()
end
end,
}