Minor change to node module
node.dsleep was using sint32 to hold sleep time when it should be using uint32
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2f655deeca
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cb0a982dc3
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@ -39,7 +39,8 @@ static int node_restart( lua_State* L )
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// Lua: dsleep( us, option )
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// Lua: dsleep( us, option )
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static int node_deepsleep( lua_State* L )
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static int node_deepsleep( lua_State* L )
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{
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{
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s32 us, option;
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uint32 us;
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uint8 option;
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//us = luaL_checkinteger( L, 1 );
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//us = luaL_checkinteger( L, 1 );
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// Set deleep option, skip if nil
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// Set deleep option, skip if nil
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if ( lua_isnumber(L, 2) )
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if ( lua_isnumber(L, 2) )
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@ -53,7 +54,7 @@ static int node_deepsleep( lua_State* L )
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// Set deleep time, skip if nil
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// Set deleep time, skip if nil
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if ( lua_isnumber(L, 1) )
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if ( lua_isnumber(L, 1) )
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{
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{
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us = lua_tointeger(L, 1);
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us = luaL_checknumber(L, 1);
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// if ( us <= 0 )
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// if ( us <= 0 )
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if ( us < 0 )
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if ( us < 0 )
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return luaL_error( L, "wrong arg range" );
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return luaL_error( L, "wrong arg range" );
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