Changed filename length error handling per TerryE's suggestion
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@ -20,8 +20,8 @@ static int file_open( lua_State* L )
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}
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const char *fname = luaL_checklstring( L, 1, &len );
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if( len > FS_NAME_MAX_LENGTH )
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return luaL_error(L, "filename too long");
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luaL_argcheck(L, len <= FS_NAME_MAX_LENGTH, 1, "filename too long");
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const char *mode = luaL_optstring(L, 2, "r");
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file_fd = fs_open(fname, fs_mode2flag(mode));
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@ -119,8 +119,7 @@ static int file_exists( lua_State* L )
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{
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size_t len;
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const char *fname = luaL_checklstring( L, 1, &len );
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if( len > FS_NAME_MAX_LENGTH )
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return luaL_error(L, "filename too long");
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luaL_argcheck(L, len <= FS_NAME_MAX_LENGTH, 1, "filename too long");
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spiffs_stat stat;
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int rc = SPIFFS_stat(&fs, (char *)fname, &stat);
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@ -135,8 +134,7 @@ static int file_remove( lua_State* L )
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{
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size_t len;
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const char *fname = luaL_checklstring( L, 1, &len );
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if( len > FS_NAME_MAX_LENGTH )
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return luaL_error(L, "filename too long");
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luaL_argcheck(L, len <= FS_NAME_MAX_LENGTH, 1, "filename too long");
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file_close(L);
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SPIFFS_remove(&fs, (char *)fname);
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return 0;
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@ -173,12 +171,10 @@ static int file_rename( lua_State* L )
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}
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const char *oldname = luaL_checklstring( L, 1, &len );
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if( len > FS_NAME_MAX_LENGTH )
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return luaL_error(L, "filename too long");
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luaL_argcheck(L, len <= FS_NAME_MAX_LENGTH, 1, "filename too long");
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const char *newname = luaL_checklstring( L, 2, &len );
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if( len > FS_NAME_MAX_LENGTH )
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return luaL_error(L, "filename too long");
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luaL_argcheck(L, len <= FS_NAME_MAX_LENGTH, 2, "filename too long");
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if(SPIFFS_OK==myspiffs_rename( oldname, newname )){
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lua_pushboolean(L, 1);
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@ -325,7 +321,6 @@ static const LUA_REG_TYPE file_map[] = {
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{ LSTRKEY( "remove" ), LFUNCVAL( file_remove ) },
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{ LSTRKEY( "seek" ), LFUNCVAL( file_seek ) },
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{ LSTRKEY( "flush" ), LFUNCVAL( file_flush ) },
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//{ LSTRKEY( "check" ), LFUNCVAL( file_check ) },
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{ LSTRKEY( "rename" ), LFUNCVAL( file_rename ) },
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{ LSTRKEY( "fsinfo" ), LFUNCVAL( file_fsinfo ) },
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{ LSTRKEY( "exists" ), LFUNCVAL( file_exists ) },
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