JTAG debugging quick guide for Linux (#3088)
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# Configuring JTAG debugging in Linux
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See Espressif's [JTAG debugging guide](https://docs.espressif.com/projects/esp-idf/en/latest/esp32/api-guides/jtag-debugging/index.html#introduction).
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## Required hardware
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You will need a JTAG adapter to connect to the ESP32 debugging interface.
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I was successful setting up JTAG debugging using this adapter, cjmcu-232h, which can be found cheaply in many online stores
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![cjmcu-232h](img/cjmcu-232h.png "cjmcu-232h")
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It is based in the FT232H chip. Other adapters with this chip should also work.
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### FT232H pin mapping
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JTAG in the ESP32 uses GPIO pins 12, 13, 14 and 15 so make sure you are not using them in your application.
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Connect your ESP32 to the JTAG adapter this way:
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* GPIO12 — AD1 (TDI)
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* GPIO13 — AD0 (TCK)
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* GPIO14 — AD3 (TMS)
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* GPIO15 — AD2 (TDO)
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* GND — GND
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### Enabling the adapter in your system
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Download `https://github.com/espressif/openocd-esp32/blob/master/contrib/60-openocd.rules`, place it in your `/etc/udev/rules.d` directory and reboot.
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## Installing ESP-IDF SDK instance
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Follow the [ESP32 Getting Started Guide](https://docs.espressif.com/projects/esp-idf/en/latest/esp32/get-started/index.html) to install an SDK instance in your system. We will use this SDK instance only for the debugging tools, not for building NodeMCU.
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This will install the openocd version for NodeMCU (`openocd`) and the debugger (`xtensa-esp32-elf-gdb`)
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## Debugging
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OpenOCD needs to handle communication with the JTAG adapter and offer an interface that can be used by GDB. Thus, OpenOCD needs to always be running in the background, whether you use GDB directly, gdbui, Visual Studio Code, Eclipse or any other tool.
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### Launching OpenOCD
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Open a terminal, change to the SDK installation directory and execute:
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`. export.sh`
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Then, run `openocd`:
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`openocd -f board/esp32-wrover-kit-3.3v.cfg`
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If the JTAG connection with your device is successful, it will sit there listening for a connection from GDB.
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### Debugging with gdbui
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#### Preparation
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In the NodeMCU repository root, create a `gdbinit` file with this content:
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```
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target remote :3333
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set remote hardware-watchpoint-limit 2
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mon reset halt
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flushregs
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thb app_main
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c
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```
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#### Starting a debug session with gdbui
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Open another terminal, change to the SDK installation directory and execute:
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`. export.sh`
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Then, change to de NodeMCU repository root and run:
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`gdbgui --gdb xtensa-esp32-elf-gdb --gdb-args="-x gdbinit"`
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A browser window will open, showing the debugger
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### Configuring Visual Studio Code
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Use the below as a template, replacing the `miDebuggerPath` key to the path to the downloaded SDK gdb debugger `xtensa-esp32-elf-gdb`, usually something like `$HOME/.espressif/tools/xtensa-esp32-elf/esp-2020r1-8.2.0/xtensa-esp32-elf/bin/xtensa-esp32-elf-gdb`
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```json
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{
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// Use IntelliSense to learn about possible attributes.
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// Hover to view descriptions of existing attributes.
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// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
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"version": "0.2.0",
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"configurations": [
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{
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"name": "OpenOCD Debug",
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"type": "cppdbg",
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"request": "launch",
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"miDebuggerPath": "PATH TO xtensa-esp32-elf-gdb IN SDK",
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"program": "${workspaceFolder}/build/NodeMCU.elf",
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"setupCommands": [
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{
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"description": "enable pretty printing for gdb",
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"text": "-enable-pretty-printing",
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"ignoreFailures": true
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},
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{
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"text": "file '${workspaceFolder}/build/NodeMCU.elf'"
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},
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{
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"text": "target remote :3333"
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},
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{
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"text": "set remote hardware-watchpoint-limit 2",
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},
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{
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"text": "flushregs"
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},
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{
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"text": "monitor reset halt"
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},
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{
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"text": "thb app_main"
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}
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],
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"cwd": "${workspaceFolder}",
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"externalConsole": false
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}
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]
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}
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```
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You can then launch this configuration and debug as normal.
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Sometimes, the session does not connect. Usually works if you try again.
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## Other useful links:
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https://medium.com/@manuel.bl/low-cost-esp32-in-circuit-debugging-dbbee39e508b
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https://dzone.com/articles/jtag-debugging-the-esp32-with-ft2232-and-openocd
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@ -25,6 +25,7 @@ pages:
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- Building the firmware: 'build.md'
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- Flashing the firmware: 'flash.md'
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- Uploading code: 'upload.md'
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- JTAG debugging: 'debug.md'
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- Support: 'support.md'
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- FAQs:
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- Lua Developer FAQ: 'lua-developer-faq.md'
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