The PR removed the bulk of non-newlib headers from the NodeMCU source base.
app/libc has now been cut down to the bare minimum overrides to shadow the
corresponding functions in the SDK's libc. The old c_xyz.h headerfiles have been
nuked in favour of the standard <xyz.h> headers, with a few exceptions over in
sdk-overrides. Again, shipping a libc.a without headers is a terrible thing to do. We're
still living on a prayer that libc was configured the same was as a default-configured
xtensa gcc toolchain assumes it is. That part I cannot do anything about, unfortunately,
but it's no worse than it has been before.
This enables our source files to compile successfully using the standard header files,
and use the typical malloc()/calloc()/realloc()/free(), the strwhatever()s and
memwhatever()s. These end up, through macro and linker magic, mapped to the
appropriate SDK or ROM functions.
* Rebaseline firmware to non-OS SDK version 3.0
* Note that SDK version 3.0 introduces the concept of a Flash Partition Table(PT). This is located at Flash offset 0x10000 in our firmware build.
* The firmware is now PT aware with both LFS and SPIFFS taking their partition size and location from the PT
* A new tool `tools/nodemcu-partition.py` is now used to initialise these data and can also download LFS and SPIFFS images to these partitions.
- Stop fighting against the SDK in terms of owning/writing the init_data block.
NodeMCU included a default init_data block because originally the SDK did
not, but by now it's not needed.
- Expose a way to reconfigure the ADC mode from Lua land. With most people
using the cloud builder and not able to change the #define for byte 107
this has been a pain point.
- Less confusion about which init_data has been used. Lua code can now simply
state what mode it wants the ADC to be in, and not worry about the rest of
the init_data complexities such as the init_data changing location due to
flashing with wrong flash_size setting, or doing/not doing a chip-erase
before loading new NodeMCU firmware.
There was only one genuine use of this macro, all other places were
using it only as a necessary compensation. While this was fine as long as
it was the first meg of flash which was mapped, it became incorrect and
quite dangerous whenever this assumption did not hold (such as when
running from the second slot in an OTA scenario).
The flash API now uses actual addresses, not translated/mapped
addresses, and the users of this API have been adjusted accordingly.
This makes the flash API work correctly regardless of what flash mapping
is in use.
The old macro is still available under the new name
INTERNAL_FLASH_MAPPED_ADDRESS, and this is used to detect flash writes
where the source is mapped flash (and thus has to be bounced), and to
adjust the _flash_used_end linker symbol when used with
flassh_find_sector() by the filesystem code. The latter usage is not
OTA-proof, but in an OTA scenario the filesystem needs a fixed location
anyway and thus would not use this code path.