* Proof-of-concept multi-type console support via stdio
* Address crashes on linput's use of printf.
On an empty line input, a C3 with UART console would panic while attempting
to output the new Lua prompt. The backtrace shows a xQueueSemaphoreTake
with uxItemSize==0 as the panic cause, deep inside the uart driver, invoked
via vfs_uart and vfs_console layers, from printf.
Similarly, the printf for outputting a backspace/erase sequence would also
trigger a panic.
This workaround (of not mixing fflush() with printf) is likely merely hiding
a deeper issue, but it appears to be consistent. Plus, printf with no args
and a user-supplied format string is a no-no and should be fixed anyway.
* Work around IDF inconsistency with stdout buffering.
* Increase console task stack size.
Seems on Xtensa it ended up not being enough.
* Switch to single-byte console reads.
* Stop cheating and feed Lua from the right context.
* Work around IDF buffering stdout even when told not to, on ACM consoles.
* Initial build support for esp32c6.
Plus fixup of module selection for a variety of targets.
* Update github actions to node 20 versions.
* Update github build to deal with Lua 5.3 being default.
* Address fatal compiler warning.
Newer IDF toolchain is stricter, and we'd apparently failed to build test
the Lua-5.1 path for some time.
* Initial build support for esp32h2.
* Upgrade IDF to v5.1.3
* Fix left-over incorrect type in uzlib.
* Avoid null pointer crashes when debugging startup.
* Workaround for using wifi module on S2 with USB-CDC console.
---------
Co-authored-by: Jade Mattsson <github@frozenlogic.org>
They don't need the target in there as the byte code is agnostic, but
it's marginally cleaner than letting the different builds overwrite the
artifacts.
Changes have been kept to a minimum, but a serious chunk of work was
needed to move from 8266isms to IDFisms.
Some things got refactored into components/lua/common, in particular
the LFS location awareness.
As part of this work I also evicted our partition table manipulation
code, as with the current IDF it kept breaking checksums and rendering
things unbootable, which is the opposite of helpful (which was the
original intent behind it).
The uart module got relocated from base_nodemcu to the modules component
properly, after I worked out how to force its inclusion using Kconfig alone.
The uzlib and parts of Lua had to be switched over to use the
C standard int types, as their custom typedefs conflicted with
RISC-V toolchain provided typedefs.
UART console driver updated to do less direct register meddling
and use the IDF uart driver interface for setup. Still using our
own ISR rather than the default driver ISR. Down the line we
might want to investigate whether the IDF ISR would be a better
fit.
Lua C modules have been split into common and ESP32/ESP32-S
specific ones. In the future there might also be ESP32-C3
specific modules, which would go into components/modules-esp32c3
at that point.
Our old automatic fixup of flash size has been discarded as it
interferes with the checksumming done by the ROM loader and
results in unbootable systems. The IDF has already taken on
this work via the ESPTOOL_FLASHSIZE_DETECT option, which handles
this situation properly.