* mqtt: remove concept of connection timeout
Just rely on the network stack to tell us when things have gone south.
* mqtt: remove write-only mqtt_state.port field
* mqtt: drop useless conditional
* mqtt: decouple message sent flag from timer
* mqtt: reconnect callback does not need to hang up
The network stack has certainly done that for us at this point.
Similarly, since we're about to call mqtt_socket_disconnected, don't
bother unregistering the timer here, either.
* mqtt: don't tick once per second
Set the timer for the duration of the wait and cancel it on the other side.
* mqtt: defer message queue destruction to _disconnect
We're going to want to publish a disconnect message for real, so doing
this in _close does no one any favors
* mqtt: miscellaneous cleanups
No functional change intended
* mqtt: close() should send disconnect message for real
This means waiting for _sent() to fire again before telling the network
stack to disconnect.
* mqtt: tidy connect and dns
- Push the self-ref to after all allocations and error returns
- Don't try to extract IPv4 from the domain string ourselves, let the
resolver, since it can
- Don't try to connect to localhost. That can't possibly work.
* mqtt: common up some callback invocations
* mqtt: don't retransmit messages on timeout
There's no point in retransmitting messages on timeout; the network
stack will be trying to do it for us anyway.
* mqtt: remove unnecessary NULL udata checks
* mqtt: hold strings in Lua, not C
Eliminates a host of C-side allocations.
While here, move the rest of the mqtt_connect_info structure out to its
own thing, and pack some flags using a bitfield.
* mqtt: mqtt_socket_on use lua_checkoption
* mqtt: slightly augment debug messages
These changes have made some debugging ever so slightly easier.
These have been handy within the test harness for streaming files and
LFS images across to the DUTs.
Add nrec method to pipe
Co-authored-by: Gregor Hartmann <HHHartmann@users.noreply.github.com>
unread contained two subtle bugs:
- it created a buffer chunk at pipe[1], when that position is reserved
for the pipe reader function. Because it shifted pipe[i] to
pipe[i+1], including pipe[1], this was likely to manifest as the pipe
later attempting to dequeue a function rather than a buffer chunk
user datum. Solve this by adjusting the loop bounds and creation
index.
- when it created a new buffer chunk, it left that chunk's ->start and
->end fields at 0, but would then exit the loop to do the tail fill,
which was in turn assuming the exit condition of the loop when an
existing chunk had room, namely that data had been moved to the right
and so ->start > l. Solve this by making new chunks empty but with
->start = ->end = LUAL_BUFFERSIZE. It may be slightly better to
instead try to leave room at both ends if the buffer was empty prior
to this unread.
FIXES: https://github.com/nodemcu/nodemcu-firmware/issues/3155
* It appears that the rf_pre_init is not called any more. Also cleaned up the code in
wifi_common.
* Log a message (at the right baud rate) if the hostname is invalid
* Updated the comment in the user_config.h file
* Don't adjust the clock until after we deal with rtctime...
* Switched to using START_OPTION_CPU_FREQ_MAX instead.
* Use setfield and add caching of the startup option
* Put the startupcounts warning into a warning box
* SoftUART fixes:
- Simplify code by using lua_L* functions and using userdata properly
- Fix some edge-cases
- Add more examples to documentation
* Don't de-register interrupt hook if there is more RX instances
* More bug fixes and registering simplification with luaL_reref and unref2
* Correct documentation of SoftUART module
* Change struct to use integers. This is slightly more complex as we have to deal with Unsigned 32-bit integers (that aren't lua integers)
* Use int64 in struct rather than double.
* Fix sjson to do the right things in LUA5.3 with integers and floats