As with the last commit this rolls up the follwowing, but include the various
review comments on the PR.
- **Documentation changes**. I've added the taks FAQ as a stub new Extension
developer FAQ, and split the old FAQ into a Lua Developer FAQ and a Hardware
FAQ.
- **Tasking I/F**. New `app/task/Makefile`, `app/task/task.c`,
`app/include/task/task.h` and `app/Makefile` as per previous commit. Cascade
changes to `app/driver/uart.c`, `app/include/driver/uart.h`,
`app/user/user_main.c` and `app/modules/node.c`
- **GPIO Rework** to `app/modules/gpio.c` and `pin_map.[hc]`, `platform.[hc]`
in `app/platform`
- **Other Optimisations** Move the `platform_*_exists()` from
`app/platform/common.c` to static inline declarations in `platform.h` as
this generates faster, smaller code. Move lgc.a routines out of iram0.
Module creation & registration now made a lot simpler. In essence,
each module file is now self-contained and only needs a
NODEMCU_MODULE(MYNAME, "myname", myname_map, luaopen_myname);
line to both be automatically recognised by the Lua initialization
as well as honor the LUA_USE_MODULES_MYNAME #define.
As per #810 & #796, only LUA_OPTIMIZE_MEMORY=2 & MIN_OPT_LEVEL=2 are
supported when building. This commit effects that limitation.
With this change modules/auxmods.h no longer needs to be updated for
every new module, nor do module writers need to cater for a hypothetical
LUA_OPTIMIZE_MEMORY < 2 scenario.