/* swTimer.c SDK timer suspend API * * SDK software timer API info: * * The SDK software timer uses a linked list called `os_timer_t* timer_list` to keep track of * all currently armed timers. * * The SDK software timer API executes in a task. The priority of this task in relation to the * application level tasks is unknown (at time of writing). * * To determine when a timer's callback should be executed, the respective timer's `timer_expire` * variable is compared to the hardware counter(FRC2), then, if the timer's `timer_expire` is * less than the current FRC2 count, the timer's callback is fired. * * The timers in this list are organized in an ascending order starting with the timer * with the lowest timer_expire. * * When a timer expires that has a timer_period greater than 0, timer_expire is changed to current * FRC2 + timer_period, then the timer is inserted back in to the list in the correct position. * * When using millisecond(default) timers, FRC2 resolution is 312.5 ticks per millisecond. * * * TIMER SUSPEND API INFO: * * Timer suspension is achieved by first finding any non-SDK timers by comparing the timer function * callback pointer of each timer in "timer_list" to a list of registered timer callback pointers * stored in the Lua registry. If a timer with a corresponding registered callback pointer is found, * the timer's timer_expire field is is compared to the current FRC2 count and the difference is * saved along with the other timer parameters to temporary variables. The timer is then disarmed * and the parameters are copied back, the timer pointer is then added to a separate linked list of * which the head pointer is stored as a lightuserdata in the lua registry. * * Resuming the timers is achieved by first retrieving the lightuserdata holding the suspended timer * list head pointer. Then, starting with the beginning of the list the current FRC2 count is added * back to the timer's timer_expire, then the timer is manually added back to "timer_list" in an * ascending order. Once there are no more suspended timers, the function returns. * * */ #include "module.h" #include "lauxlib.h" #include "platform.h" #include "task/task.h" #include "user_interface.h" #include "user_modules.h" #include #include #include #include #include //#define SWTMR_DEBUG #if !defined(SWTMR_DBG) && defined(LUA_USE_MODULES_SWTMR_DBG) #define SWTMR_DEBUG #endif // The SWTMR table is either normally stored in the Lua registry, but at _G.SWTMR_registry_key // when in debug. THe CB and suspend lists have different names depending of debugging mode. // Also #ifdef SWTMR_DEBUG #define SWTMR_DBG(fmt, ...) dbg_printf("\n SWTMR_DBG(%s): "fmt"\n", __FUNCTION__, ##__VA_ARGS__) #define CB_LIST_STR "timer_cb_ptrs" #define SUSP_LIST_STR "suspended_tmr_LL_head" #define get_swtmr_registry(L) lua_getglobal(L, "SWTMR_registry_key") #define set_swtmr_registry(L) lua_setglobal(L, "SWTMR_registry_key") #else #define SWTMR_DBG(...) #define CB_LIST_STR "cb" #define SUSP_LIST_STR "st" #define get_swtmr_registry(L) lua_pushlightuserdata(L, ®ister_queue); \ lua_rawget(L, LUA_REGISTRYINDEX) #define set_swtmr_registry(L) lua_pushlightuserdata(L, ®ister_queue); \ lua_insert(L, -2); \ lua_rawset(L, LUA_REGISTRYINDEX) #endif typedef struct tmr_cb_queue{ os_timer_func_t *tmr_cb_ptr; uint8 suspend_policy; struct tmr_cb_queue * next; }tmr_cb_queue_t; typedef struct cb_registry_item{ os_timer_func_t *tmr_cb_ptr; uint8 suspend_policy; }cb_registry_item_t; /* Internal variables */ static tmr_cb_queue_t* register_queue = NULL; static task_handle_t cb_register_task_id = 0; //variable to hold task id for task handler(process_cb_register_queue) /* Function declarations */ //void swtmr_cb_register(void* timer_cb_ptr, uint8 resume_policy); static void add_to_reg_queue(void* timer_cb_ptr, uint8 suspend_policy); static void process_cb_register_queue(task_param_t param, uint8 priority); #include void swtmr_suspend_timers(){ lua_State* L = lua_getstate(); //get swtimer table get_swtmr_registry(L); if(!lua_istable(L, -1)) {lua_pop(L, 1); return;} //get cb_list table lua_pushstring(L, CB_LIST_STR); lua_rawget(L, -2); //check for existence of the cb_list table, return if not found if(!lua_istable(L, -1)) {lua_pop(L, 2); return;} os_timer_t* suspended_timer_list_head = NULL; os_timer_t* suspended_timer_list_tail = NULL; //get suspended_timer_list table lua_pushstring(L, SUSP_LIST_STR); lua_rawget(L, -3); //if suspended_timer_list exists, find tail of list if(lua_isuserdata(L, -1)){ suspended_timer_list_head = suspended_timer_list_tail = lua_touserdata(L, -1); while(suspended_timer_list_tail->timer_next != NULL){ suspended_timer_list_tail = suspended_timer_list_tail->timer_next; } } lua_pop(L, 1); //get length of lua table containing the callback pointers size_t registered_cb_qty = lua_objlen(L, -1); //allocate a temporary array to hold the list of callback pointers cb_registry_item_t** cb_reg_array = calloc(1,sizeof(cb_registry_item_t*)*registered_cb_qty); if(!cb_reg_array){ luaL_error(L, "%s: unable to suspend timers, out of memory!", __func__); return; } uint8 index = 0; //convert lua table cb_list to c array lua_pushnil(L); while(lua_next(L, -2) != 0){ if(lua_isuserdata(L, -1)){ cb_reg_array[index] = lua_touserdata(L, -1); } lua_pop(L, 1); index++; } //the cb_list table is no longer needed, pop it from the stack lua_pop(L, 1); volatile uint32 frc2_count = RTC_REG_READ(FRC2_COUNT_ADDRESS); os_timer_t* timer_ptr = timer_list; uint32 expire_temp = 0; uint32 period_temp = 0; void* arg_temp = NULL; /* In this section, the SDK's timer_list is traversed to find any timers that have a registered * callback pointer. If a registered callback is found, the timer is suspended by saving the * difference between frc2_count and timer_expire then the timer is disarmed and placed into * suspended_timer_list so it can later be resumed. */ while(timer_ptr != NULL){ os_timer_t* next_timer = (os_timer_t*)0xffffffff; for(size_t i = 0; i < registered_cb_qty; i++){ if(timer_ptr->timer_func == cb_reg_array[i]->tmr_cb_ptr){ //current timer will be suspended, next timer's pointer will be needed to continue processing timer_list next_timer = timer_ptr->timer_next; //store timer parameters temporarily so the timer can be disarmed if(timer_ptr->timer_expire < frc2_count) expire_temp = 2; // 16 us in ticks (1 tick = ~3.2 us) (arbitrarily chosen value) else expire_temp = timer_ptr->timer_expire - frc2_count; period_temp = timer_ptr->timer_period; arg_temp = timer_ptr->timer_arg; if(timer_ptr->timer_period == 0 && cb_reg_array[i]->suspend_policy == SWTIMER_RESTART){ SWTMR_DBG("Warning: suspend_policy(RESTART) is not compatible with single-shot timer(%p), " "changing suspend_policy to (RESUME)", timer_ptr); cb_reg_array[i]->suspend_policy = SWTIMER_RESUME; } //remove the timer from timer_list so we don't have to. os_timer_disarm(timer_ptr); timer_ptr->timer_next = NULL; //this section determines timer behavior on resume if(cb_reg_array[i]->suspend_policy == SWTIMER_DROP){ SWTMR_DBG("timer(%p) was disarmed and will not be resumed", timer_ptr); } else if(cb_reg_array[i]->suspend_policy == SWTIMER_IMMEDIATE){ timer_ptr->timer_expire = 1; SWTMR_DBG("timer(%p) will fire immediately on resume", timer_ptr); } else if(cb_reg_array[i]->suspend_policy == SWTIMER_RESTART){ timer_ptr->timer_expire = period_temp; SWTMR_DBG("timer(%p) will be restarted on resume", timer_ptr); } else{ timer_ptr->timer_expire = expire_temp; SWTMR_DBG("timer(%p) will be resumed with remaining time", timer_ptr); } if(cb_reg_array[i]->suspend_policy != SWTIMER_DROP){ timer_ptr->timer_period = period_temp; timer_ptr->timer_func = cb_reg_array[i]->tmr_cb_ptr; timer_ptr->timer_arg = arg_temp; //add timer to suspended_timer_list if(suspended_timer_list_head == NULL){ suspended_timer_list_head = timer_ptr; suspended_timer_list_tail = timer_ptr; } else{ suspended_timer_list_tail->timer_next = timer_ptr; suspended_timer_list_tail = timer_ptr; } } } } //if timer was suspended, timer_ptr->timer_next is invalid, use next_timer instead. if(next_timer != (os_timer_t*)0xffffffff){ timer_ptr = next_timer; } else{ timer_ptr = timer_ptr->timer_next; } } //tmr_cb_ptr_array is no longer needed. free(cb_reg_array); //add suspended_timer_list pointer to swtimer table. lua_pushstring(L, SUSP_LIST_STR); lua_pushlightuserdata(L, suspended_timer_list_head); lua_rawset(L, -3); //pop swtimer table from stack lua_pop(L, 1); return; } void swtmr_resume_timers(){ lua_State* L = lua_getstate(); //get swtimer table get_swtmr_registry(L); if(!lua_istable(L, -1)) {lua_pop(L, 1); return;} //get suspended_timer_list lightuserdata lua_pushstring(L, SUSP_LIST_STR); lua_rawget(L, -2); //check for existence of the suspended_timer_list pointer userdata, return if not found if(!lua_isuserdata(L, -1)) {lua_pop(L, 2); return;} os_timer_t* suspended_timer_list_ptr = lua_touserdata(L, -1); lua_pop(L, 1); //pop suspended timer list userdata from stack //since timers will be resumed, the suspended_timer_list lightuserdata can be cleared from swtimer table lua_pushstring(L, SUSP_LIST_STR); lua_pushnil(L); lua_rawset(L, -3); lua_pop(L, 1); //pop swtimer table from stack volatile uint32 frc2_count = RTC_REG_READ(FRC2_COUNT_ADDRESS); //this section does the actual resuming of the suspended timer(s) while(suspended_timer_list_ptr != NULL){ os_timer_t* timer_list_ptr = timer_list; //the pointer to next suspended timer must be saved, the current suspended timer will be removed from the list os_timer_t* next_suspended_timer_ptr = suspended_timer_list_ptr->timer_next; suspended_timer_list_ptr->timer_expire += frc2_count; //traverse timer_list to determine where to insert suspended timer while(timer_list_ptr != NULL){ if(suspended_timer_list_ptr->timer_expire > timer_list_ptr->timer_expire){ if(timer_list_ptr->timer_next != NULL){ //current timer is not at tail of timer_list if(suspended_timer_list_ptr->timer_expire < timer_list_ptr->timer_next->timer_expire){ //insert suspended timer between current timer and next timer suspended_timer_list_ptr->timer_next = timer_list_ptr->timer_next; timer_list_ptr->timer_next = suspended_timer_list_ptr; break; //timer resumed exit while loop } else{ //suspended timer expire is larger than next timer } } else{ //current timer is at tail of timer_list and suspended timer expire is greater then current timer //append timer to end of timer_list timer_list_ptr->timer_next = suspended_timer_list_ptr; suspended_timer_list_ptr->timer_next = NULL; break; //timer resumed exit while loop } } else if(timer_list_ptr == timer_list){ //insert timer at head of list suspended_timer_list_ptr->timer_next = timer_list_ptr; timer_list = timer_list_ptr = suspended_timer_list_ptr; break; //timer resumed exit while loop } //suspended timer expire is larger than next timer //timer not resumed, next timer in timer_list timer_list_ptr = timer_list_ptr->timer_next; } //timer was resumed, next suspended timer suspended_timer_list_ptr = next_suspended_timer_ptr; } return; } //this function registers a timer callback pointer in a lua table void swtmr_cb_register(void* timer_cb_ptr, uint8 suspend_policy){ lua_State* L = lua_getstate(); if(!L){ // If Lua has not started yet, then add timer cb to queue for later processing after Lua has started add_to_reg_queue(timer_cb_ptr, suspend_policy); return; } if(timer_cb_ptr){ size_t cb_list_last_idx = 0; get_swtmr_registry(L); if(!lua_istable(L, -1)){ //swtmr does not exist, create and add to registry and leave table as ToS lua_pop(L, 1); lua_newtable(L); lua_pushvalue(L, -1); set_swtmr_registry(L); } lua_pushstring(L, CB_LIST_STR); lua_rawget(L, -2); if(lua_istable(L, -1)){ //cb_list exists, get length of list cb_list_last_idx = lua_objlen(L, -1); } else{ //cb_list does not exist in swtmr, create and add to swtmr lua_pop(L, 1);// pop nil value from stack lua_newtable(L);//create new table for swtmr.timer_cb_list lua_pushstring(L, CB_LIST_STR); //push name for the new table onto the stack lua_pushvalue(L, -2); //push table to top of stack lua_rawset(L, -4); //pop table and name from stack and register in swtmr } //append new timer cb ptr to table lua_pushnumber(L, cb_list_last_idx+1); cb_registry_item_t* reg_item = lua_newuserdata(L, sizeof(cb_registry_item_t)); reg_item->tmr_cb_ptr = timer_cb_ptr; reg_item->suspend_policy = suspend_policy; lua_rawset(L, -3); //clear items pushed onto stack by this function lua_pop(L, 2); } return; } //this function adds the timer cb ptr to a queue for later registration after lua has started static void add_to_reg_queue(void* timer_cb_ptr, uint8 suspend_policy){ if(!timer_cb_ptr) return; tmr_cb_queue_t* queue_temp = calloc(1,sizeof(tmr_cb_queue_t)); if(!queue_temp){ //it's boot time currently and we're already out of memory, something is very wrong... dbg_printf("\n\t%s:out of memory, rebooting.", __FUNCTION__); system_restart(); } queue_temp->tmr_cb_ptr = timer_cb_ptr; queue_temp->suspend_policy = suspend_policy; queue_temp->next = NULL; if(register_queue == NULL){ register_queue = queue_temp; } else{ tmr_cb_queue_t* queue_ptr = register_queue; while(queue_ptr->next != NULL){ queue_ptr = queue_ptr->next; } queue_ptr->next = queue_temp; } if(!cb_register_task_id){ cb_register_task_id = task_get_id(process_cb_register_queue);//get task id from task interface task_post_low(cb_register_task_id, false); //post task to process next item in queue } return; } static void process_cb_register_queue(task_param_t param, uint8 priority) { if(!lua_getstate()){ SWTMR_DBG("L== NULL, Lua not yet started! posting task"); task_post_low(cb_register_task_id, false); //post task to process next item in queue return; } while(register_queue != NULL){ tmr_cb_queue_t* register_queue_ptr = register_queue; void* cb_ptr_tmp = register_queue_ptr->tmr_cb_ptr; swtmr_cb_register(cb_ptr_tmp, register_queue_ptr->suspend_policy); register_queue = register_queue->next; free(register_queue_ptr); } return; } #ifdef SWTMR_DEBUG int print_timer_list(lua_State* L){ get_swtmr_registry(L); if(!lua_istable(L, -1)) {lua_pop(L, 1); return 0;} lua_pushstring(L, CB_LIST_STR); lua_rawget(L, -2); if(!lua_istable(L, -1)) {lua_pop(L, 2); return 0;} os_timer_t* suspended_timer_list_head = NULL; os_timer_t* suspended_timer_list_tail = NULL; lua_pushstring(L, SUSP_LIST_STR); lua_rawget(L, -3); if(lua_isuserdata(L, -1)){ suspended_timer_list_head = suspended_timer_list_tail = lua_touserdata(L, -1); while(suspended_timer_list_tail->timer_next != NULL){ suspended_timer_list_tail = suspended_timer_list_tail->timer_next; } } lua_pop(L, 1); size_t registered_cb_qty = lua_objlen(L, -1); cb_registry_item_t** cb_reg_array = calloc(1,sizeof(cb_registry_item_t*)*registered_cb_qty); if(!cb_reg_array){ luaL_error(L, "%s: unable to suspend timers, out of memory!", __func__); return 0; } uint8 index = 0; lua_pushnil(L); while(lua_next(L, -2) != 0){ if(lua_isuserdata(L, -1)){ cb_reg_array[index] = lua_touserdata(L, -1); } lua_pop(L, 1); index++; } lua_pop(L, 1); os_timer_t* timer_list_ptr = timer_list; dbg_printf("\n\tCurrent FRC2: %u\n", RTC_REG_READ(FRC2_COUNT_ADDRESS)); dbg_printf("\ttimer_list:\n"); while(timer_list_ptr != NULL){ bool registered_flag = FALSE; for(int i=0; i < registered_cb_qty; i++){ if(timer_list_ptr->timer_func == cb_reg_array[i]->tmr_cb_ptr){ registered_flag = TRUE; break; } } dbg_printf("\tptr:%p\tcb:%p\texpire:%8u\tperiod:%8u\tnext:%p\t%s\n", timer_list_ptr, timer_list_ptr->timer_func, timer_list_ptr->timer_expire, timer_list_ptr->timer_period, timer_list_ptr->timer_next, registered_flag ? "Registered" : ""); timer_list_ptr = timer_list_ptr->timer_next; } free(cb_reg_array); lua_pop(L, 1); return 0; } int print_susp_timer_list(lua_State* L){ get_swtmr_registry(L); if(!lua_istable(L, -1)){ return luaL_error(L, "swtmr table not found!"); } lua_pushstring(L, SUSP_LIST_STR); lua_rawget(L, -2); if(!lua_isuserdata(L, -1)){ return luaL_error(L, "swtmr.suspended_list userdata not found!"); } os_timer_t* susp_timer_list_ptr = lua_touserdata(L, -1); dbg_printf("\n\tsuspended_timer_list:\n"); while(susp_timer_list_ptr != NULL){ dbg_printf("\tptr:%p\tcb:%p\texpire:%8u\tperiod:%8u\tnext:%p\n",susp_timer_list_ptr, susp_timer_list_ptr->timer_func, susp_timer_list_ptr->timer_expire, susp_timer_list_ptr->timer_period, susp_timer_list_ptr->timer_next); susp_timer_list_ptr = susp_timer_list_ptr->timer_next; } return 0; } int suspend_timers_lua(lua_State* L){ swtmr_suspend_timers(); return 0; } int resume_timers_lua(lua_State* L){ swtmr_resume_timers(); return 0; } LROT_BEGIN(test_swtimer_debug, NULL, 0) LROT_FUNCENTRY( timer_list, print_timer_list ) LROT_FUNCENTRY( susp_timer_list, print_susp_timer_list ) LROT_FUNCENTRY( suspend, suspend_timers_lua ) LROT_FUNCENTRY( resume, resume_timers_lua ) LROT_END(test_swtimer_debug, NULL, 0) NODEMCU_MODULE(SWTMR_DBG, "SWTMR_DBG", test_swtimer_debug, NULL); #endif /* SWTMR_DEBUG */