/* ** $Id: lundump.h,v 1.45.1.1 2017/04/19 17:20:42 roberto Exp $ ** load precompiled Lua chunks ** See Copyright Notice in lua.h */ #ifndef lundump_h #define lundump_h #include "llimits.h" #include "lobject.h" #include "lzio.h" /* These allow a multi=byte flag:1,type:3,data:4 packing in the tt byte */ #define LUAU_TNIL (0<<4) #define LUAU_TBOOLEAN (1<<4) #define LUAU_TNUMFLT (2<<4) #define LUAU_TNUMPINT (3<<4) #define LUAU_TNUMNINT (4<<4) #define LUAU_TSSTRING (5<<4) #define LUAU_TLSTRING (6<<4) #define LUAU_TMASK (7<<4) #define LUAU_DMASK 0x0f /* data to catch conversion errors */ #define LUAC_DATA "\x19\x93\r\n\x1a\n" #define LUAC_INT 0x5678 #define LUAC_NUM cast_num(370.5) #define LUAC_FUNC_MARKER 0xFE #define LUA_TNUMNINT (LUA_TNUMBER | (2 << 4)) /* negative integer numbers */ #define MYINT(s) (s[0]-'0') #define LUAC_VERSION (MYINT(LUA_VERSION_MAJOR)*16+MYINT(LUA_VERSION_MINOR)) #define LUAC_FORMAT 10 /* this is the NodeMCU format */ #define LUAC_LFS_IMAGE_FORMAT 11 #define LUA_STRING_SIG "\x19ss" #define LUA_PROTO_SIG "\x19pr" #define LUA_HDR_BYTE '\x19' /* load one chunk; from lundump.c */ LUAI_FUNC LClosure* luaU_undump (lua_State* L, ZIO* Z, const char* name); /* dump one chunk; from ldump.c */ LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip); LUAI_FUNC int luaU_DumpAllProtos(lua_State *L, const Proto *m, lua_Writer w, void *data, int strip); LUAI_FUNC int luaU_undumpLFS(lua_State *L, ZIO *Z, int isabs); typedef struct FlashHeader LFSHeader; /* ** The LFSHeader uses offsets rather than pointers to avoid 32 vs 64 bit issues ** during host compilation. The offsets are in units of lu_int32's and NOT ** size_t, though clearly any internal pointers are of the size_t for the ** executing architectures: 4 or 8 byte. Likewise recources are size_t aligned ** so LFS regions built for 64-bit execution will have 4-byte alignment packing ** between resources. */ struct FlashHeader{ lu_int32 flash_sig; /* a standard fingerprint identifying an LFS image */ lu_int32 flash_size; /* Size of LFS image in bytes */ lu_int32 seed; /* random number seed used in LFS */ lu_int32 timestamp; /* timestamp of LFS build */ lu_int32 nROuse; /* number of elements in ROstrt */ lu_int32 nROsize; /* size of ROstrt */ lu_int32 oROhash; /* offset of TString ** ROstrt hash */ lu_int32 protoROTable; /* offset of master ROTable for proto lookup */ lu_int32 protoHead; /* offset of linked list of Protos in LFS */ lu_int32 shortTShead; /* offset of linked list of short TStrings in LFS */ lu_int32 longTShead; /* offset of linked list of long TStrings in LFS */ lu_int32 reserved; }; #ifdef LUA_USE_HOST extern void *LFSregion; LUAI_FUNC void luaN_setabsolute(lu_int32 addr); #endif #define FLASH_FORMAT_VERSION ( 2 << 8) #define FLASH_SIG_B1 0x06 #define FLASH_SIG_B2 0x02 #define FLASH_SIG_PASS2 0x0F #define FLASH_FORMAT_MASK 0xF00 #define FLASH_SIG_B2_MASK 0x04 #define FLASH_SIG_ABSOLUTE 0x01 #define FLASH_SIG_IN_PROGRESS 0x08 #define FLASH_SIG (0xfafaa050 | FLASH_FORMAT_VERSION) #define FLASH_FORMAT_MASK 0xF00 #endif