// Module for interfacing with file system #include "lua.h" #include "lualib.h" #include "lauxlib.h" #include "platform.h" #include "auxmods.h" #include "lrotable.h" #include "c_types.h" #include "flash_fs.h" #include "c_string.h" static int file_fd = FS_OPEN_OK - 1; // Lua: open(filename, mode) static int ICACHE_FLASH_ATTR file_open( lua_State* L ) { size_t len; if((FS_OPEN_OK - 1)!=file_fd){ fs_close(file_fd); file_fd = FS_OPEN_OK - 1; } const char *fname = luaL_checklstring( L, 1, &len ); if( len > FS_NAME_MAX_LENGTH ) return luaL_error(L, "filename too long"); const char *mode = luaL_optstring(L, 2, "r"); file_fd = fs_open(fname, fs_mode2flag(mode)); if(file_fd < FS_OPEN_OK){ file_fd = FS_OPEN_OK - 1; lua_pushnil(L); } else { lua_pushboolean(L, 1); } return 1; } // Lua: close() static int ICACHE_FLASH_ATTR file_close( lua_State* L ) { if((FS_OPEN_OK - 1)!=file_fd){ fs_close(file_fd); file_fd = FS_OPEN_OK - 1; } return 0; } #if defined(BUILD_WOFS) // Lua: list() static int ICACHE_FLASH_ATTR file_list( lua_State* L ) { uint32_t start = 0; size_t act_len = 0; char fsname[ FS_NAME_MAX_LENGTH + 1 ]; lua_newtable( L ); while( FS_FILE_OK == wofs_next(&start, fsname, FS_NAME_MAX_LENGTH, &act_len) ){ lua_pushinteger(L, act_len); lua_setfield( L, -2, fsname ); } return 1; } // Lua: format() static int ICACHE_FLASH_ATTR file_format( lua_State* L ) { size_t len; file_close(L); if( !fs_format() ) { NODE_ERR( "\ni*** ERROR ***: unable to format. FS might be compromised.\n" ); NODE_ERR( "It is advised to re-flash the nodeMcu image.\n" ); } else{ NODE_ERR( "format done.\n" ); } return 0; } #elif defined(BUILD_SPIFFS) extern spiffs fs; // Lua: list() static int ICACHE_FLASH_ATTR file_list( lua_State* L ) { spiffs_DIR d; struct spiffs_dirent e; struct spiffs_dirent *pe = &e; lua_newtable( L ); SPIFFS_opendir(&fs, "/", &d); while ((pe = SPIFFS_readdir(&d, pe))) { // NODE_ERR(" %s size:%i\n", pe->name, pe->size); lua_pushinteger(L, pe->size); lua_setfield( L, -2, pe->name ); } SPIFFS_closedir(&d); return 1; } static int ICACHE_FLASH_ATTR file_seek (lua_State *L) { static const int mode[] = {FS_SEEK_SET, FS_SEEK_CUR, FS_SEEK_END}; static const char *const modenames[] = {"set", "cur", "end", NULL}; if((FS_OPEN_OK - 1)==file_fd) return luaL_error(L, "open a file first"); int op = luaL_checkoption(L, 1, "cur", modenames); long offset = luaL_optlong(L, 2, 0); op = fs_seek(file_fd, offset, mode[op]); if (op) lua_pushboolean(L, 1); /* error */ else lua_pushinteger(L, fs_tell(file_fd)); return 1; } // Lua: remove(filename) static int ICACHE_FLASH_ATTR file_remove( lua_State* L ) { size_t len; const char *fname = luaL_checklstring( L, 1, &len ); if( len > FS_NAME_MAX_LENGTH ) return luaL_error(L, "filename too long"); file_close(L); SPIFFS_remove(&fs, fname); return 0; } // Lua: flush() static int ICACHE_FLASH_ATTR file_flush( lua_State* L ) { if((FS_OPEN_OK - 1)==file_fd) return luaL_error(L, "open a file first"); if(fs_flush(file_fd) == 0) lua_pushboolean(L, 1); else lua_pushnil(L); return 1; } #if 0 // Lua: check() static int ICACHE_FLASH_ATTR file_check( lua_State* L ) { file_close(L); lua_pushinteger(L, fs_check()); return 1; } #endif #endif // Lua: readline() static int ICACHE_FLASH_ATTR file_readline( lua_State* L ) { luaL_Buffer b; if((FS_OPEN_OK - 1)==file_fd) return luaL_error(L, "open a file first"); luaL_buffinit(L, &b); char *p = luaL_prepbuffer(&b); signed char c = EOF; int i = 0; do{ c = (signed char)fs_getc(file_fd); if(c==EOF){ break; } p[i++] = c; }while((c!=EOF) && (c!='\n') && (i0 && p[i-1] == '\n') i--; /* do not include `eol' */ #endif if(i==0){ luaL_pushresult(&b); /* close buffer */ return (lua_objlen(L, -1) > 0); /* check whether read something */ } luaL_addsize(&b, i); luaL_pushresult(&b); /* close buffer */ return 1; /* read at least an `eol' */ } // Lua: write("string") static int ICACHE_FLASH_ATTR file_write( lua_State* L ) { if((FS_OPEN_OK - 1)==file_fd) return luaL_error(L, "open a file first"); size_t l, rl; const char *s = luaL_checklstring(L, 1, &l); rl = fs_write(file_fd, s, l); if(rl==l) lua_pushboolean(L, 1); else lua_pushnil(L); return 1; } // Lua: writeline("string") static int ICACHE_FLASH_ATTR file_writeline( lua_State* L ) { if((FS_OPEN_OK - 1)==file_fd) return luaL_error(L, "open a file first"); size_t l, rl; const char *s = luaL_checklstring(L, 1, &l); rl = fs_write(file_fd, s, l); if(rl==l){ rl = fs_write(file_fd, "\n", 1); if(rl==1) lua_pushboolean(L, 1); else lua_pushnil(L); } else{ lua_pushnil(L); } return 1; } // Module function map #define MIN_OPT_LEVEL 2 #include "lrodefs.h" const LUA_REG_TYPE file_map[] = { { LSTRKEY( "list" ), LFUNCVAL( file_list ) }, { LSTRKEY( "open" ), LFUNCVAL( file_open ) }, { LSTRKEY( "close" ), LFUNCVAL( file_close ) }, { LSTRKEY( "write" ), LFUNCVAL( file_write ) }, { LSTRKEY( "writeline" ), LFUNCVAL( file_writeline ) }, { LSTRKEY( "readline" ), LFUNCVAL( file_readline ) }, #if defined(BUILD_WOFS) { LSTRKEY( "format" ), LFUNCVAL( file_format ) }, #elif defined(BUILD_SPIFFS) { LSTRKEY( "remove" ), LFUNCVAL( file_remove ) }, { LSTRKEY( "seek" ), LFUNCVAL( file_seek ) }, { LSTRKEY( "flush" ), LFUNCVAL( file_flush ) }, // { LSTRKEY( "check" ), LFUNCVAL( file_check ) }, #endif #if LUA_OPTIMIZE_MEMORY > 0 #endif { LNILKEY, LNILVAL } }; LUALIB_API int ICACHE_FLASH_ATTR luaopen_file( lua_State *L ) { #if LUA_OPTIMIZE_MEMORY > 0 return 0; #else // #if LUA_OPTIMIZE_MEMORY > 0 luaL_register( L, AUXLIB_NODE, file_map ); // Add constants return 1; #endif // #if LUA_OPTIMIZE_MEMORY > 0 }