// Module for interfacing with adc //#include "lua.h" #include "lualib.h" #include "lauxlib.h" #include "platform.h" #include "auxmods.h" #include "lrotable.h" #include "c_types.h" #include "user_interface.h" // Lua: read(id) , return system adc static int adc_sample( lua_State* L ) { unsigned id = luaL_checkinteger( L, 1 ); MOD_CHECK_ID( adc, id ); unsigned val = 0xFFFF & system_adc_read(); lua_pushinteger( L, val ); return 1; } // Lua: readvdd33() static int adc_readvdd33( lua_State* L ) { lua_pushinteger(L, system_get_vdd33 ()); return 1; } // Module function map #define MIN_OPT_LEVEL 2 #include "lrodefs.h" const LUA_REG_TYPE adc_map[] = { { LSTRKEY( "read" ), LFUNCVAL( adc_sample ) }, { LSTRKEY( "readvdd33" ), LFUNCVAL( adc_readvdd33) }, #if LUA_OPTIMIZE_MEMORY > 0 #endif { LNILKEY, LNILVAL } }; LUALIB_API int luaopen_adc( lua_State *L ) { #if LUA_OPTIMIZE_MEMORY > 0 return 0; #else // #if LUA_OPTIMIZE_MEMORY > 0 luaL_register( L, AUXLIB_ADC, adc_map ); // Add constants return 1; #endif // #if LUA_OPTIMIZE_MEMORY > 0 }