/* * Module for interfacing with cheap rotary switches that * are much used in the automtive industry as the cntrols for * CD players and the like. * * Philip Gladstone, N1DQ */ #include "module.h" #include "lauxlib.h" #include "platform.h" #include "task/task.h" #include "esp_timer.h" #include #include #include #include "rotary_driver.h" #define MASK(x) (1 << ROTARY_ ## x ## _INDEX) #define ROTARY_PRESS_INDEX 0 #define ROTARY_LONGPRESS_INDEX 1 #define ROTARY_RELEASE_INDEX 2 #define ROTARY_TURN_INDEX 3 #define ROTARY_CLICK_INDEX 4 #define ROTARY_DBLCLICK_INDEX 5 #define ROTARY_ALL 0x3f #define LONGPRESS_DELAY_US 500000 #define CLICK_DELAY_US 500000 #define CALLBACK_COUNT 6 typedef struct { int lastpos; int last_recent_event_was_press : 1; int last_recent_event_was_release : 1; int timer_running : 1; int possible_dbl_click : 1; struct rotary_driver_handle *handle; int click_delay_us; int longpress_delay_us; uint32_t last_event_time; int callback[CALLBACK_COUNT]; esp_timer_handle_t timer_handle; int self_ref; } DATA; static task_handle_t tasknumber; static void lrotary_timer_done(void *param); static void lrotary_check_timer(DATA *d, uint32_t time_us, bool dotimer); static void callback_free_one(lua_State *L, int *cb_ptr) { if (*cb_ptr != LUA_NOREF) { luaL_unref(L, LUA_REGISTRYINDEX, *cb_ptr); *cb_ptr = LUA_NOREF; } } static void callback_free(lua_State* L, DATA *d, int mask) { if (d) { int i; for (i = 0; i < CALLBACK_COUNT; i++) { if (mask & (1 << i)) { callback_free_one(L, &d->callback[i]); } } } } static int callback_setOne(lua_State* L, int *cb_ptr, int arg_number) { if (lua_isfunction(L, arg_number)) { lua_pushvalue(L, arg_number); // copy argument (func) to the top of stack callback_free_one(L, cb_ptr); *cb_ptr = luaL_ref(L, LUA_REGISTRYINDEX); return 0; } return -1; } static int callback_set(lua_State* L, DATA *d, int mask, int arg_number) { int result = 0; int i; for (i = 0; i < CALLBACK_COUNT; i++) { if (mask & (1 << i)) { result |= callback_setOne(L, &d->callback[i], arg_number); } } return result; } static void callback_callOne(lua_State* L, int cb, int mask, int arg, uint32_t time) { if (cb != LUA_NOREF) { lua_rawgeti(L, LUA_REGISTRYINDEX, cb); lua_pushinteger(L, mask); lua_pushinteger(L, arg); lua_pushinteger(L, time); luaL_pcallx(L, 3, 0); } } static void callback_call(lua_State* L, DATA *d, int cbnum, int arg, uint32_t time) { if (d) { callback_callOne(L, d->callback[cbnum], 1 << cbnum, arg, time); } } // Lua: setup(phase_a, phase_b [, press]) static int lrotary_setup( lua_State* L ) { int nargs = lua_gettop(L); DATA *d = (DATA *)lua_newuserdata(L, sizeof(DATA)); if (!d) return luaL_error(L, "not enough memory"); memset(d, 0, sizeof(*d)); luaL_getmetatable(L, "rotary.switch"); lua_setmetatable(L, -2); esp_timer_create_args_t timer_args = { .callback = lrotary_timer_done, .dispatch_method = ESP_TIMER_TASK, .name = "rotary_timer", .arg = d }; esp_timer_create(&timer_args, &d->timer_handle); int i; for (i = 0; i < CALLBACK_COUNT; i++) { d->callback[i] = LUA_NOREF; } d->self_ref = LUA_NOREF; d->click_delay_us = CLICK_DELAY_US; d->longpress_delay_us = LONGPRESS_DELAY_US; int phase_a = luaL_checkinteger(L, 1); luaL_argcheck(L, platform_gpio_exists(phase_a), 1, "Invalid pin"); int phase_b = luaL_checkinteger(L, 2); luaL_argcheck(L, platform_gpio_exists(phase_b), 2, "Invalid pin"); int press; if (nargs >= 3) { press = luaL_checkinteger(L, 3); luaL_argcheck(L, platform_gpio_exists(press), 3, "Invalid pin"); } else { press = -1; } if (nargs >= 4) { d->longpress_delay_us = 1000 * luaL_checkinteger(L, 4); luaL_argcheck(L, d->longpress_delay_us > 0, 4, "Invalid timeout"); } if (nargs >= 5) { d->click_delay_us = 1000 * luaL_checkinteger(L, 5); luaL_argcheck(L, d->click_delay_us > 0, 5, "Invalid timeout"); } d->handle = rotary_setup(phase_a, phase_b, press, tasknumber, d); if (!d->handle) { return luaL_error(L, "Unable to setup rotary switch."); } return 1; } static void update_self_ref(lua_State *L, DATA *d, int argnum) { bool have_callback = false; for (int i = 0; i < CALLBACK_COUNT; i++) { if (d->callback[i] != LUA_NOREF) { have_callback = true; break; } } if (have_callback) { if (d->self_ref == LUA_NOREF && argnum > 0) { lua_pushvalue(L, argnum); d->self_ref = luaL_ref(L, LUA_REGISTRYINDEX); } } else { if (d->self_ref != LUA_NOREF && !rotary_has_queued_event(d->handle)) { luaL_unref(L, LUA_REGISTRYINDEX, d->self_ref); d->self_ref = LUA_NOREF; } } } // Lua: close( ) static int lrotary_close( lua_State* L ) { DATA *d = (DATA *)luaL_checkudata(L, 1, "rotary.switch"); if (d->handle) { callback_free(L, d, ROTARY_ALL); if (!rotary_has_queued_event(d->handle)) { update_self_ref(L, d, 1); } if (rotary_close( d->handle )) { return luaL_error( L, "Unable to close switch." ); } d->handle = NULL; } if (d->timer_handle) { esp_timer_stop(d->timer_handle); esp_timer_delete(d->timer_handle); d->timer_handle = NULL; } return 0; } // Lua: on( mask[, cb] ) static int lrotary_on( lua_State* L ) { DATA *d = (DATA *)luaL_checkudata(L, 1, "rotary.switch"); int mask = luaL_checkinteger(L, 2); if (lua_gettop(L) >= 3) { if (callback_set(L, d, mask, 3)) { return luaL_error( L, "Unable to set callback." ); } } else { callback_free(L, d, mask); } update_self_ref(L, d, 1); return 0; } // Lua: getpos( ) -> pos, PRESS/RELEASE static int lrotary_getpos( lua_State* L ) { DATA *d = (DATA *)luaL_checkudata(L, 1, "rotary.switch"); int pos = rotary_getpos(d->handle); if (pos == -1) { return 0; } lua_pushinteger(L, (pos << 1) >> 1); lua_pushboolean(L, (pos & 0x80000000)); return 2; } // Returns TRUE if there maybe/is more stuff to do static bool lrotary_dequeue_single(lua_State* L, DATA *d) { bool something_pending = false; if (d) { rotary_event_t result; if (rotary_getevent(d->handle, &result)) { int pos = result.pos; lrotary_check_timer(d, result.time_us, 0); if (pos != d->lastpos) { // We have something to enqueue if ((pos ^ d->lastpos) & 0x7fffffff) { // Some turning has happened callback_call(L, d, ROTARY_TURN_INDEX, (pos << 1) >> 1, result.time_us); } if ((pos ^ d->lastpos) & 0x80000000) { // pressing or releasing has happened callback_call(L, d, (pos & 0x80000000) ? ROTARY_PRESS_INDEX : ROTARY_RELEASE_INDEX, (pos << 1) >> 1, result.time_us); if (pos & 0x80000000) { // Press if (d->last_recent_event_was_release && result.time_us - d->last_event_time < d->click_delay_us) { d->possible_dbl_click = 1; } d->last_recent_event_was_press = 1; d->last_recent_event_was_release = 0; } else { // Release d->last_recent_event_was_press = 0; if (d->possible_dbl_click) { callback_call(L, d, ROTARY_DBLCLICK_INDEX, (pos << 1) >> 1, result.time_us); d->possible_dbl_click = 0; // Do this to suppress the CLICK event d->last_recent_event_was_release = 0; } else { d->last_recent_event_was_release = 1; } } d->last_event_time = result.time_us; } d->lastpos = pos; } rotary_event_handled(d->handle); something_pending = rotary_has_queued_event(d->handle); } lrotary_check_timer(d, esp_timer_get_time(), 1); } return something_pending; } static void lrotary_timer_done(void *param) { DATA *d = (DATA *) param; d->timer_running = 0; lrotary_check_timer(d, esp_timer_get_time(), 1); } static void lrotary_check_timer(DATA *d, uint32_t time_us, bool dotimer) { uint32_t delay = time_us - d->last_event_time; if (d->timer_running) { esp_timer_stop(d->timer_handle); d->timer_running = 0; } int timeout = -1; if (d->last_recent_event_was_press) { if (delay > d->longpress_delay_us) { callback_call(lua_getstate(), d, ROTARY_LONGPRESS_INDEX, (d->lastpos << 1) >> 1, d->last_event_time + d->longpress_delay_us); d->last_recent_event_was_press = 0; } else { timeout = (d->longpress_delay_us - delay) / 1000; } } if (d->last_recent_event_was_release) { if (delay > d->click_delay_us) { callback_call(lua_getstate(), d, ROTARY_CLICK_INDEX, (d->lastpos << 1) >> 1, d->last_event_time + d->click_delay_us); d->last_recent_event_was_release = 0; } else { timeout = (d->click_delay_us - delay) / 1000; } } if (dotimer && timeout >= 0) { d->timer_running = 1; esp_timer_start_once(d->timer_handle, timeout + 1); } } static void lrotary_task(task_param_t param, task_prio_t prio) { (void) prio; bool need_to_post = false; lua_State *L = lua_getstate(); DATA *d = (DATA *) param; if (d) { if (lrotary_dequeue_single(L, d)) { need_to_post = true; } } if (need_to_post) { // If there is pending stuff, queue another task task_post_medium(tasknumber, param); } else if (d) { update_self_ref(L, d, -1); } } // Module function map LROT_BEGIN(rotary, NULL, 0) LROT_FUNCENTRY( setup, lrotary_setup ) LROT_NUMENTRY( TURN, MASK(TURN) ) LROT_NUMENTRY( PRESS, MASK(PRESS) ) LROT_NUMENTRY( RELEASE, MASK(RELEASE) ) LROT_NUMENTRY( LONGPRESS, MASK(LONGPRESS) ) LROT_NUMENTRY( CLICK, MASK(CLICK) ) LROT_NUMENTRY( DBLCLICK, MASK(DBLCLICK) ) LROT_NUMENTRY( ALL, ROTARY_ALL ) LROT_END(rotary, NULL, 0) // Module function map LROT_BEGIN(rotary_switch, NULL, LROT_MASK_GC_INDEX) LROT_FUNCENTRY(__gc, lrotary_close) LROT_TABENTRY(__index, rotary_switch) LROT_FUNCENTRY(on, lrotary_on) LROT_FUNCENTRY(close, lrotary_close) LROT_FUNCENTRY(getpos, lrotary_getpos) LROT_END(rotary_switch, NULL, LROT_MASK_GC_INDEX) static int rotary_open(lua_State *L) { luaL_rometatable(L, "rotary.switch", LROT_TABLEREF(rotary_switch)); // create metatable tasknumber = task_get_id(lrotary_task); return 0; } NODEMCU_MODULE(ROTARY, "rotary", rotary, rotary_open);