# BT HCI Module | Since | Origin / Contributor | Maintainer | Source | | :----- | :-------------------- | :---------- | :------ | | 2021-10-10 | [pjsg](https://github.com/pjsg) | [pjsg](https://github.com/pjsg) | [ble.c](../../components/modules/ble.c)| The BLE module provides a simple interface to allow implementation of a simple GAP/GATT server. This allows you to build simple gadgets that can be interrogated and controlled over BLE. ## ble.init(configuration) This initializes the BlueTooth stack and starts advertising according to the data in the configuration table. See below for a detailed description of this table. At the present time, you can only call the `init` function once. There is some problem in the underlying implementation of the BLE stack that prevents a `init`, `shutdown`, `init` sequence from working. #### Syntax `ble.init(ble_config)` #### Parameters - `ble_config` A table with the keys as defined below. ##### Returns `nil` #### Example ```lua function read_battery_level() -- This ought to do something better! return 50 end local battery = { uuid="180f", characteristics={ {uuid="2a19", type='B', read=read_battery_level} } } local myservice = {uuid="0123456789abcdef0123456789abcdef", characteristics={{uuid="1234", value=0, type='c'}}} local config = {name="MyGadget=", services={ myservice, battery } ble.init(config) ``` ## ble.shutdown() Shuts down the BlueTooth controller and returns it to the state where another `init` ought to work (but currently doesn't). #### Syntax `ble.shutdown()` #### Returns `nil` #### Example ```lua ble.shutdown() ``` ## Conventions ## UUID The service and characteristic identifiers are UUIDs. These are represented in twin-hex. They must be either 4 characters, 8 characters or 32 characters long. ## Configuration Table The configuration table contains the following keys: - `name` The name to use to advertise the gadget - `services` This is a list of tables that define the individual services. The primary service is the first service. Many examples will only have a single service. - `mfg` This is a string to be advertised in the mfg data field. ### Service table The service table contains the following keys: - `uuid` The UUID of the service. This is a 16 byte string (128 bits) that identifies the particular service. It can also be a two byte string for a well-known service. - `characteristics` This is a list of tables, where each entry describes a characateristic (attribute) ### Characteristic table The characteristic table contains the following keys: - `uuid` The UUID of the characteristics. This can be either a 16 byte string or a 2 byte string that identifies the particular characteristic. Typically, 2 byte strings are used for well-known characteristics. - `type` This is the optional type of the value. It has the same value as a unpack code in the `struct` module. - `value` This is the actual value of the characteristic. This will be a string of bytes unless a `type` value is set. - `read` This is a function that will be invoked to read the value (and so does not need the `value` entry). It should return a string of bytes (unless `type` is set). - `write` This is a function that will be invoked to write the value (and so does not need the `value` entry). It is given a string of bytes (unless `type` is set) If the `value` key is present, then the characteristic is read/write. However, if one or `read` or `write` is set to `true`, then it restricts access to that mode. The characteristics are treated as read/write unless only one of the `read` or `write` keys is present and the `value` key is not specified. The calling conventions for these functions are as follows: - `read` This is invoked with the characteristic table as its only argument. - `write` This is invoked with two arguments, the characteristic table and the data to be written (after conversion by `type`) #### Example ``` function read_attribute(t) return something end function write_attribute(t, val) -- Just store the written value in the table. t.value = val end ``` ### Type conversions If the `type` value converts a single item, then that will be the value that is placed into the `value` element. If it converts multiple elements, then the elements will be placed into an array that that will be plaed into the `value` element.