// Module for binding the u8g2 library // Note: This file is intended to be shared between esp8266 and esp32 platform // Do not use the code from u8g2 submodule and skip the complete source here // if the u8g2 module is not selected. // Reason: The whole u8g2 submodule code tree might not even exist in this case. #include "user_modules.h" #if defined(LUA_USE_MODULES_U8G2) || defined(ESP_PLATFORM) #include "module.h" #include "lauxlib.h" #define U8X8_USE_PINS #define U8X8_WITH_USER_PTR #include "u8g2.h" #include "u8x8_nodemcu_hal.h" #include "u8g2_displays.h" #include "u8g2_fonts.h" #ifdef ESP_PLATFORM // ESP32 #include "spi_common.h" #include "sdkconfig.h" #endif #ifndef CONFIG_LUA_MODULE_U8G2 // ignore unused functions if u8g2 module will be skipped anyhow #pragma GCC diagnostic ignored "-Wunused-function" #endif typedef struct { int font_ref; int host_ref; u8g2_nodemcu_t u8g2; } u8g2_ud_t; #define GET_U8G2() \ u8g2_ud_t *ud = (u8g2_ud_t *)luaL_checkudata( L, 1, "u8g2.display" ); \ u8g2_t *u8g2 = (u8g2_t *)(&(ud->u8g2)); static int lu8g2_clearBuffer( lua_State *L ) { GET_U8G2(); u8g2_ClearBuffer( u8g2 ); return 0; } static int lu8g2_drawBox( lua_State *L ) { GET_U8G2(); int stack = 1; int x = luaL_checkint( L, ++stack ); int y = luaL_checkint( L, ++stack ); int w = luaL_checkint( L, ++stack ); int h = luaL_checkint( L, ++stack ); u8g2_DrawBox( u8g2, x, y, w, h ); return 0; } static int lu8g2_drawCircle( lua_State *L ) { GET_U8G2(); int stack = 1; int x0 = luaL_checkint( L, ++stack ); int y0 = luaL_checkint( L, ++stack ); int rad = luaL_checkint( L, ++stack ); int opt = luaL_optint( L, ++stack, U8G2_DRAW_ALL ); u8g2_DrawCircle( u8g2, x0, y0, rad, opt ); return 0; } static int lu8g2_drawDisc( lua_State *L ) { GET_U8G2(); int stack = 1; int x0 = luaL_checkint( L, ++stack ); int y0 = luaL_checkint( L, ++stack ); int rad = luaL_checkint( L, ++stack ); int opt = luaL_optint( L, ++stack, U8G2_DRAW_ALL ); u8g2_DrawDisc( u8g2, x0, y0, rad, opt ); return 0; } static int lu8g2_drawEllipse( lua_State *L ) { GET_U8G2(); int stack = 1; int x0 = luaL_checkint( L, ++stack ); int y0 = luaL_checkint( L, ++stack ); int rx = luaL_checkint( L, ++stack ); int ry = luaL_checkint( L, ++stack ); int opt = luaL_optint( L, ++stack, U8G2_DRAW_ALL ); u8g2_DrawEllipse( u8g2, x0, y0, rx, ry, opt ); return 0; } static int lu8g2_drawFilledEllipse( lua_State *L ) { GET_U8G2(); int stack = 1; int x0 = luaL_checkint( L, ++stack ); int y0 = luaL_checkint( L, ++stack ); int rx = luaL_checkint( L, ++stack ); int ry = luaL_checkint( L, ++stack ); int opt = luaL_optint( L, ++stack, U8G2_DRAW_ALL ); u8g2_DrawFilledEllipse( u8g2, x0, y0, rx, ry, opt ); return 0; } static int lu8g2_drawFrame( lua_State *L ) { GET_U8G2(); int stack = 1; int x = luaL_checkint( L, ++stack ); int y = luaL_checkint( L, ++stack ); int w = luaL_checkint( L, ++stack ); int h = luaL_checkint( L, ++stack ); u8g2_DrawFrame( u8g2, x, y, w, h ); return 0; } static int lu8g2_drawGlyph( lua_State *L ) { GET_U8G2(); int stack = 1; int x = luaL_checkint( L, ++stack ); int y = luaL_checkint( L, ++stack ); int enc = luaL_checkint( L, ++stack ); u8g2_DrawGlyph( u8g2, x, y, enc ); return 0; } static int lu8g2_drawHLine( lua_State *L ) { GET_U8G2(); int stack = 1; int x = luaL_checkint( L, ++stack ); int y = luaL_checkint( L, ++stack ); int w = luaL_checkint( L, ++stack ); u8g2_DrawHLine( u8g2, x, y, w ); return 0; } static int lu8g2_drawLine( lua_State *L ) { GET_U8G2(); int stack = 1; int x0 = luaL_checkint( L, ++stack ); int y0 = luaL_checkint( L, ++stack ); int x1 = luaL_checkint( L, ++stack ); int y1 = luaL_checkint( L, ++stack ); u8g2_DrawLine( u8g2, x0, y0, x1, y1 ); return 0; } static int lu8g2_drawPixel( lua_State *L ) { GET_U8G2(); int stack = 1; int x = luaL_checkint( L, ++stack ); int y = luaL_checkint( L, ++stack ); u8g2_DrawPixel( u8g2, x, y ); return 0; } static int lu8g2_drawRBox( lua_State *L ) { GET_U8G2(); int stack = 1; int x = luaL_checkint( L, ++stack ); int y = luaL_checkint( L, ++stack ); int w = luaL_checkint( L, ++stack ); int h = luaL_checkint( L, ++stack ); int r = luaL_checkint( L, ++stack ); u8g2_DrawRBox( u8g2, x, y, w, h, r ); return 0; } static int lu8g2_drawRFrame( lua_State *L ) { GET_U8G2(); int stack = 1; int x = luaL_checkint( L, ++stack ); int y = luaL_checkint( L, ++stack ); int w = luaL_checkint( L, ++stack ); int h = luaL_checkint( L, ++stack ); int r = luaL_checkint( L, ++stack ); u8g2_DrawRFrame( u8g2, x, y, w, h, r ); return 0; } static int lu8g2_drawStr( lua_State *L ) { GET_U8G2(); int stack = 1; int x = luaL_checkint( L, ++stack ); int y = luaL_checkint( L, ++stack ); const char *str = luaL_checkstring( L, ++stack ); u8g2_DrawStr( u8g2, x, y, str ); return 0; } static int lu8g2_drawTriangle( lua_State *L ) { GET_U8G2(); int stack = 1; int x0 = luaL_checkint( L, ++stack ); int y0 = luaL_checkint( L, ++stack ); int x1 = luaL_checkint( L, ++stack ); int y1 = luaL_checkint( L, ++stack ); int x2 = luaL_checkint( L, ++stack ); int y2 = luaL_checkint( L, ++stack ); u8g2_DrawTriangle( u8g2, x0, y0, x1, y1, x2, y2 ); return 0; } static int lu8g2_drawUTF8( lua_State *L ) { GET_U8G2(); int stack = 1; int x = luaL_checkint( L, ++stack ); int y = luaL_checkint( L, ++stack ); const char *str = luaL_checkstring( L, ++stack ); u8g2_DrawUTF8( u8g2, x, y, str ); return 0; } static int lu8g2_drawVLine( lua_State *L ) { GET_U8G2(); int stack = 1; int x = luaL_checkint( L, ++stack ); int y = luaL_checkint( L, ++stack ); int h = luaL_checkint( L, ++stack ); u8g2_DrawVLine( u8g2, x, y, h ); return 0; } static int lu8g2_drawXBM( lua_State *L ) { GET_U8G2(); int stack = 1; int x = luaL_checkint( L, ++stack ); int y = luaL_checkint( L, ++stack ); int w = luaL_checkint( L, ++stack ); int h = luaL_checkint( L, ++stack ); size_t len; const char *bitmap = luaL_checklstring( L, ++stack, &len ); u8g2_DrawXBM( u8g2, x, y, w, h, (uint8_t *)bitmap ); return 0; } static int lu8g2_getAscent( lua_State *L ) { GET_U8G2(); lua_pushinteger( L, u8g2_GetAscent( u8g2 ) ); return 1; } static int lu8g2_getDescent( lua_State *L ) { GET_U8G2(); lua_pushinteger( L, u8g2_GetDescent( u8g2 ) ); return 1; } static int lu8g2_getStrWidth( lua_State *L ) { GET_U8G2(); int stack = 1; const char *s = luaL_checkstring( L, ++stack ); lua_pushinteger( L, u8g2_GetStrWidth( u8g2, s ) ); return 1; } static int lu8g2_getUTF8Width( lua_State *L ) { GET_U8G2(); int stack = 1; const char *s = luaL_checkstring( L, ++stack ); lua_pushinteger( L, u8g2_GetUTF8Width( u8g2, s ) ); return 1; } static int lu8g2_sendBuffer( lua_State *L ) { GET_U8G2(); u8g2_SendBuffer( u8g2 ); return 0; } static int lu8g2_setBitmapMode( lua_State *L ) { GET_U8G2(); int stack = 1; int is_transparent = luaL_checkint( L, ++stack ); u8g2_SetBitmapMode( u8g2, is_transparent ); return 0; } static int lu8g2_setContrast( lua_State *L ) { GET_U8G2(); int stack = 1; int value = luaL_checkint( L, ++stack ); u8g2_SetContrast( u8g2, value ); return 0; } static int lu8g2_setDisplayRotation( lua_State *L ) { GET_U8G2(); int stack = 1; const u8g2_cb_t *u8g2_cb = (u8g2_cb_t *)lua_touserdata( L, ++stack ); u8g2_SetDisplayRotation( u8g2, u8g2_cb ); return 0; } static int lu8g2_setDrawColor( lua_State *L ) { GET_U8G2(); int stack = 1; int col = luaL_checkint( L, ++stack ); u8g2_SetDrawColor( u8g2, col ); return 0; } static int lu8g2_setFlipMode( lua_State *L ) { GET_U8G2(); int stack = 1; int is_enable = luaL_checkint( L, ++stack ); u8g2_SetFlipMode( u8g2, is_enable ); return 0; } static int lu8g2_setFont( lua_State *L ) { GET_U8G2(); int stack = 1; const uint8_t *font = NULL; luaL_unref( L, LUA_REGISTRYINDEX, ud->font_ref ); ud->font_ref = LUA_NOREF; if (lua_islightuserdata( L, ++stack )) { font = (const uint8_t *)lua_touserdata( L, stack ); } else if (lua_isstring( L, stack )) { // ref the font string to safe it in case the string variable gets gc'ed lua_pushvalue( L, stack ); ud->font_ref = luaL_ref( L, LUA_REGISTRYINDEX ); size_t len; font = (const uint8_t *)luaL_checklstring( L, stack, &len ); } luaL_argcheck( L, font != NULL, stack, "invalid font" ); u8g2_SetFont( u8g2, font ); return 0; } static int lu8g2_setFontDirection( lua_State *L ) { GET_U8G2(); int stack = 1; int dir = luaL_checkint( L, ++stack ); u8g2_SetFontDirection( u8g2, dir ); return 0; } static int lu8g2_setFontMode( lua_State *L ) { GET_U8G2(); int stack = 1; int is_transparent = luaL_checkint( L, ++stack ); u8g2_SetFontMode( u8g2, is_transparent ); return 0; } static int lu8g2_setFontPosBaseline( lua_State *L ) { GET_U8G2(); u8g2_SetFontPosBaseline( u8g2 ); return 0; } static int lu8g2_setFontPosBottom( lua_State *L ) { GET_U8G2(); u8g2_SetFontPosBottom( u8g2 ); return 0; } static int lu8g2_setFontPosTop( lua_State *L ) { GET_U8G2(); u8g2_SetFontPosTop( u8g2 ); return 0; } static int lu8g2_setFontPosCenter( lua_State *L ) { GET_U8G2(); u8g2_SetFontPosCenter( u8g2 ); return 0; } static int lu8g2_setFontRefHeightAll( lua_State *L ) { GET_U8G2(); u8g2_SetFontRefHeightAll( u8g2 ); return 0; } static int lu8g2_setFontRefHeightExtendedText( lua_State *L ) { GET_U8G2(); u8g2_SetFontRefHeightExtendedText( u8g2 ); return 0; } static int lu8g2_setFontRefHeightText( lua_State *L ) { GET_U8G2(); u8g2_SetFontRefHeightText( u8g2 ); return 0; } static int lu8g2_setPowerSave( lua_State *L ) { GET_U8G2(); int stack = 1; int is_enable = luaL_checkint( L, ++stack ); u8g2_SetPowerSave( u8g2, is_enable ); return 0; } static int lu8g2_updateDisplay( lua_State *L ) { GET_U8G2(); u8g2_UpdateDisplay( u8g2 ); return 0; } static int lu8g2_updateDisplayArea( lua_State *L ) { GET_U8G2(); int stack = 1; int x = luaL_checkint( L, ++stack ); int y = luaL_checkint( L, ++stack ); int w = luaL_checkint( L, ++stack ); int h = luaL_checkint( L, ++stack ); u8g2_UpdateDisplayArea( u8g2, x, y, w, h ); return 0; } LROT_BEGIN(lu8g2_display) LROT_FUNCENTRY( clearBuffer, lu8g2_clearBuffer ) LROT_FUNCENTRY( drawBox, lu8g2_drawBox ) LROT_FUNCENTRY( drawCircle, lu8g2_drawCircle ) LROT_FUNCENTRY( drawDisc, lu8g2_drawDisc ) LROT_FUNCENTRY( drawEllipse, lu8g2_drawEllipse ) LROT_FUNCENTRY( drawFilledEllipse, lu8g2_drawFilledEllipse ) LROT_FUNCENTRY( drawFrame, lu8g2_drawFrame ) LROT_FUNCENTRY( drawGlyph, lu8g2_drawGlyph ) LROT_FUNCENTRY( drawHLine, lu8g2_drawHLine ) LROT_FUNCENTRY( drawLine, lu8g2_drawLine ) LROT_FUNCENTRY( drawPixel, lu8g2_drawPixel ) LROT_FUNCENTRY( drawRBox, lu8g2_drawRBox ) LROT_FUNCENTRY( drawRFrame, lu8g2_drawRFrame ) LROT_FUNCENTRY( drawStr, lu8g2_drawStr ) LROT_FUNCENTRY( drawTriangle, lu8g2_drawTriangle ) LROT_FUNCENTRY( drawUTF8, lu8g2_drawUTF8 ) LROT_FUNCENTRY( drawVLine, lu8g2_drawVLine ) LROT_FUNCENTRY( drawXBM, lu8g2_drawXBM ) LROT_FUNCENTRY( getAscent, lu8g2_getAscent ) LROT_FUNCENTRY( getDescent, lu8g2_getDescent ) LROT_FUNCENTRY( getStrWidth, lu8g2_getStrWidth ) LROT_FUNCENTRY( getUTF8Width, lu8g2_getUTF8Width ) LROT_FUNCENTRY( sendBuffer, lu8g2_sendBuffer ) LROT_FUNCENTRY( setBitmapMode, lu8g2_setBitmapMode ) LROT_FUNCENTRY( setContrast, lu8g2_setContrast ) LROT_FUNCENTRY( setDisplayRotation, lu8g2_setDisplayRotation ) LROT_FUNCENTRY( setDrawColor, lu8g2_setDrawColor ) LROT_FUNCENTRY( setFlipMode, lu8g2_setFlipMode ) LROT_FUNCENTRY( setFont, lu8g2_setFont ) LROT_FUNCENTRY( setFontDirection, lu8g2_setFontDirection ) LROT_FUNCENTRY( setFontMode, lu8g2_setFontMode ) LROT_FUNCENTRY( setFontPosBaseline, lu8g2_setFontPosBaseline ) LROT_FUNCENTRY( setFontPosBottom, lu8g2_setFontPosBottom ) LROT_FUNCENTRY( setFontPosTop, lu8g2_setFontPosTop ) LROT_FUNCENTRY( setFontPosCenter, lu8g2_setFontPosCenter ) LROT_FUNCENTRY( setFontRefHeightAll, lu8g2_setFontRefHeightAll ) LROT_FUNCENTRY( setFontRefHeightExtendedText, lu8g2_setFontRefHeightExtendedText ) LROT_FUNCENTRY( setFontRefHeightText, lu8g2_setFontRefHeightText ) LROT_FUNCENTRY( setPowerSave, lu8g2_setPowerSave ) LROT_FUNCENTRY( updateDispla, lu8g2_updateDisplay ) LROT_FUNCENTRY( updateDisplayArea, lu8g2_updateDisplayArea ) // LROT_FUNCENTRY( __gc, lu8g2_display_free ) LROT_TABENTRY( __index, lu8g2_display ) LROT_END( lu8g2_display, lu8g2_display, LROT_MASK_GC_INDEX ) uint8_t u8x8_d_overlay(u8x8_t *u8x8, uint8_t msg, uint8_t arg_int, void *arg_ptr); typedef void (*display_setup_fn_t)(u8g2_t *u8g2, const u8g2_cb_t *rotation, u8x8_msg_cb byte_cb, u8x8_msg_cb gpio_and_delay_cb); // *************************************************************************** // Device constructors // // I2C based devices will use this function template to implement the Lua binding. // static int ldisplay_i2c( lua_State *L, display_setup_fn_t setup_fn ) { int stack = 0; int id = -1; int i2c_addr = -1; int rfb_cb_ref = LUA_NOREF; if (lua_type( L, ++stack) == LUA_TNUMBER) { /* hardware display connected */ id = luaL_checkint( L, stack ); i2c_addr = luaL_checkint( L, ++stack ); luaL_argcheck( L, i2c_addr >= 0 && i2c_addr <= 0x7f, stack, "invalid i2c address" ); } else stack--; if (lua_isfunction( L, ++stack )) { lua_pushvalue( L, stack ); rfb_cb_ref = luaL_ref( L, LUA_REGISTRYINDEX ); } if (id < 0 && rfb_cb_ref == LUA_NOREF) return luaL_error( L, "wrong args" ); u8g2_ud_t *ud = (u8g2_ud_t *)lua_newuserdata( L, sizeof( u8g2_ud_t ) ); u8g2_nodemcu_t *ext_u8g2 = &(ud->u8g2); ud->font_ref = LUA_NOREF; ud->host_ref = LUA_NOREF; u8g2_t *u8g2 = (u8g2_t *)ext_u8g2; u8x8_t *u8x8 = (u8x8_t *)u8g2; /* the i2c driver id is forwarded in the user pointer */ u8x8->user_ptr = id >= 0 ? (void *)id : NULL; setup_fn( u8g2, U8G2_R0, u8x8_byte_nodemcu_i2c, u8x8_gpio_and_delay_nodemcu ); /* prepare overlay data */ if (rfb_cb_ref != LUA_NOREF) { ext_u8g2->overlay.template_display_cb = u8x8->display_cb; ext_u8g2->overlay.hardware_display_cb = NULL; ext_u8g2->overlay.rfb_cb_ref = LUA_NOREF; u8x8->display_cb = u8x8_d_overlay; } if (id >= 0) { /* hardware device specific initialization */ u8x8_SetI2CAddress( u8x8, i2c_addr ); ext_u8g2->overlay.hardware_display_cb = ext_u8g2->overlay.template_display_cb; } u8g2_InitDisplay( (u8g2_t *)u8g2 ); u8g2_ClearDisplay( (u8g2_t *)u8g2 ); u8g2_SetPowerSave( (u8g2_t *)u8g2, 0 ); if (rfb_cb_ref != LUA_NOREF) { /* finally enable rfb display driver */ ext_u8g2->overlay.rfb_cb_ref = rfb_cb_ref; } /* set its metatable */ luaL_getmetatable(L, "u8g2.display"); lua_setmetatable(L, -2); return 1; } // // SPI based devices will use this function template to implement the Lua binding. // static int ldisplay_spi( lua_State *L, display_setup_fn_t setup_fn ) { int stack = 0; #ifndef ESP_PLATFORM // ESP8266 typedef struct { int host; } lspi_host_t; lspi_host_t host_elem; lspi_host_t *host = &host_elem; #else // ESP32 lspi_host_t *host = NULL; #endif int host_ref = LUA_NOREF; int cs = -1; int dc = -1; int res = -1; int rfb_cb_ref = LUA_NOREF; int get_spi_pins; if (lua_type( L, ++stack ) == LUA_TUSERDATA) { host = (lspi_host_t *)luaL_checkudata( L, stack, "spi.master" ); /* reference host object to avoid automatic gc */ lua_pushvalue( L, stack ); host_ref = luaL_ref( L, LUA_REGISTRYINDEX ); get_spi_pins = 1; } else if (lua_type( L, stack ) == LUA_TNUMBER) { host->host = luaL_checkint( L, stack ); get_spi_pins = 1; } else { get_spi_pins = 0; stack--; } if (get_spi_pins) { cs = luaL_checkint( L, ++stack ); dc = luaL_checkint( L, ++stack ); res = luaL_optint( L, ++stack, -1 ); } if (lua_isfunction( L, ++stack )) { lua_pushvalue( L, stack ); rfb_cb_ref = luaL_ref( L, LUA_REGISTRYINDEX ); } if (!host && rfb_cb_ref == LUA_NOREF) return luaL_error( L, "wrong args" ); u8g2_ud_t *ud = (u8g2_ud_t *)lua_newuserdata( L, sizeof( u8g2_ud_t ) ); u8g2_nodemcu_t *ext_u8g2 = &(ud->u8g2); ud->font_ref = LUA_NOREF; ud->host_ref = host_ref; u8g2_t *u8g2 = (u8g2_t *)ext_u8g2; u8x8_t *u8x8 = (u8x8_t *)u8g2; /* the spi host id is forwarded in the user pointer */ u8x8->user_ptr = host ? (void *)(host->host) : NULL; setup_fn( u8g2, U8G2_R0, u8x8_byte_nodemcu_spi, u8x8_gpio_and_delay_nodemcu ); /* prepare overlay data */ if (rfb_cb_ref != LUA_NOREF) { ext_u8g2->overlay.template_display_cb = u8x8->display_cb; ext_u8g2->overlay.hardware_display_cb = NULL; ext_u8g2->overlay.rfb_cb_ref = LUA_NOREF; u8x8->display_cb = u8x8_d_overlay; } if (host) { /* hardware specific device initialization */ u8x8_SetPin( u8x8, U8X8_PIN_CS, cs ); u8x8_SetPin( u8x8, U8X8_PIN_DC, dc ); if (res >= 0) u8x8_SetPin( u8x8, U8X8_PIN_RESET, res ); ext_u8g2->overlay.hardware_display_cb = ext_u8g2->overlay.template_display_cb; } u8g2_InitDisplay( (u8g2_t *)u8g2 ); u8g2_ClearDisplay( (u8g2_t *)u8g2 ); u8g2_SetPowerSave( (u8g2_t *)u8g2, 0 ); if (rfb_cb_ref != LUA_NOREF) { /* finally enable rfb display driver */ ext_u8g2->overlay.rfb_cb_ref = rfb_cb_ref; } /* set its metatable */ luaL_getmetatable(L, "u8g2.display"); lua_setmetatable(L, -2); return 1; } // // #undef U8G2_DISPLAY_TABLE_ENTRY #define U8G2_DISPLAY_TABLE_ENTRY(function, binding) \ static int l ## binding( lua_State *L ) \ { \ return ldisplay_i2c( L, function ); \ } // // Unroll the display table and insert binding functions for I2C based displays. U8G2_DISPLAY_TABLE_I2C // // #undef U8G2_DISPLAY_TABLE_ENTRY #define U8G2_DISPLAY_TABLE_ENTRY(function, binding) \ static int l ## binding( lua_State *L ) \ { \ return ldisplay_spi( L, function ); \ } // // Unroll the display table and insert binding functions for SPI based displays. U8G2_DISPLAY_TABLE_SPI // #undef U8G2_FONT_TABLE_ENTRY #undef U8G2_DISPLAY_TABLE_ENTRY #define U8G2_DISPLAY_TABLE_ENTRY(function, binding) LROT_FUNCENTRY(#binding,l ## binding) LROT_BEGIN(lu8g2) U8G2_DISPLAY_TABLE_I2C U8G2_DISPLAY_TABLE_SPI // // Register fonts #define U8G2_FONT_TABLE_ENTRY(font) LROT_LUDENTRY(font, u8g2_ ## font) U8G2_FONT_TABLE // LROT_NUMENTRY( DRAW_UPPER_RIGHT, U8G2_DRAW_UPPER_RIGHT ) LROT_NUMENTRY( DRAW_UPPER_LEFT, U8G2_DRAW_UPPER_LEFT ) LROT_NUMENTRY( DRAW_LOWER_RIGHT, U8G2_DRAW_LOWER_RIGHT ) LROT_NUMENTRY( DRAW_LOWER_LEFT, U8G2_DRAW_LOWER_LEFT ) LROT_NUMENTRY( DRAW_ALL, U8G2_DRAW_ALL ) LROT_LUDENTRY( R0, U8G2_R0 ) LROT_LUDENTRY( R1, U8G2_R1 ) LROT_LUDENTRY( R2, U8G2_R2 ) LROT_LUDENTRY( R3, U8G2_R3 ) LROT_LUDENTRY( MIRROR, U8G2_MIRROR ) LROT_END( lu8g2, NULL, 0 ) int luaopen_u8g2( lua_State *L ) { luaL_rometatable(L, "u8g2.display", LROT_TABLEREF(lu8g2_display)); return 0; } NODEMCU_MODULE(U8G2, "u8g2", lu8g2, luaopen_u8g2); #endif /* defined(LUA_USE_MODULES_U8G2) || defined(ESP_PLATFORM) */