// Module for interfacing with system #include "module.h" #include "lauxlib.h" #include "lmem.h" #include "platform.h" #include #include #include "user_interface.h" #include "flash_api.h" #include "vfs.h" #include "user_version.h" #include "rom.h" #include "task/task.h" #define CPU80MHZ 80 #define CPU160MHZ 160 #define DELAY2SEC 2000 #ifndef LUA_MAXINTEGER #define LUA_MAXINTEGER INT_MAX #endif static void restart_callback(void *arg) { UNUSED(arg); system_restart(); } static int default_onerror(lua_State *L) { static os_timer_t restart_timer = {0}; /* Use Lua print to print the ToS */ lua_settop(L, 1); lua_getglobal(L, "print"); lua_insert(L, 1); lua_pcall(L, 1, 0, 0); /* One first time through set automatic restart after 2s delay */ if (!restart_timer.timer_func) { os_timer_setfn(&restart_timer, restart_callback, NULL); os_timer_arm(&restart_timer, DELAY2SEC, 0); } return 0; } // Lua: setonerror([function]) static int node_setonerror( lua_State* L ) { lua_settop(L, 1); if (!lua_isfunction(L, 1)) { lua_pop(L, 1); lua_pushcfunction(L, default_onerror); } lua_setfield(L, LUA_REGISTRYINDEX, "onerror"); return 0; } // Lua: startupcommand(string) static int node_startupcommand( lua_State* L ) { size_t l, lrcr; const char *cmd = luaL_checklstring(L, 1, &l); lrcr = platform_rcr_write(PLATFORM_RCR_INITSTR, cmd, l+1); lua_pushboolean(L, lrcr == ~0 ? 0 : 1); return 1; } // Lua: restart() static int node_restart( lua_State* L ) { system_restart(); return 0; } static int dsleepMax( lua_State *L ) { uint64_t dsm = (((uint64_t)system_rtc_clock_cali_proc())*(0x80000000-1))/0x1000; lua_pushnumber(L, (lua_Float) dsm); return 1; } // Lua: dsleep( us, option ) static int node_deepsleep( lua_State* L ) { uint64 us; uint8 option; // Set deleep option, skip if nil if ( lua_isnumber(L, 2) ) { option = lua_tounsigned(L, 2); luaL_argcheck(L, 2, option <= 4, "wrong option value" ); system_deep_sleep_set_option( option ); } bool instant = (lua_isnumber(L, 3) && luaL_checkinteger(L, 3)) ? true: false; if ( lua_isnumber(L, 1) ) { #if LUA_VERSION_NUM == 501 us = luaL_checknumber(L, 1); #else /* 503 */ us = lua_isinteger(L, 1) ? lua_tounsigned(L, 1) : (uint64) lua_tonumber(L, 1); #endif luaL_argcheck(L, 1, us < 36000000000ull, "invalid time value" ); if (instant) system_deep_sleep_instant(us); else system_deep_sleep(us); } return 0; } #ifdef PMSLEEP_ENABLE #include "pm/pmSleep.h" int node_sleep_resume_cb_ref= LUA_NOREF; void node_sleep_resume_cb(void) { PMSLEEP_DBG("START"); pmSleep_execute_lua_cb(&node_sleep_resume_cb_ref); PMSLEEP_DBG("END"); } // Lua: node.sleep(table) static int node_sleep( lua_State* L ) { #ifdef TIMER_SUSPEND_ENABLE pmSleep_INIT_CFG(cfg); cfg.sleep_mode=LIGHT_SLEEP_T; if(lua_istable(L, 1)){ pmSleep_parse_table_lua(L, 1, &cfg, NULL, &node_sleep_resume_cb_ref); } else{ return luaL_argerror(L, 1, "must be table"); } cfg.resume_cb_ptr = &node_sleep_resume_cb; pmSleep_suspend(&cfg); #else dbg_printf("\n The option \"TIMER_SUSPEND_ENABLE\" in \"app/include/user_config.h\" was disabled during FW build!\n"); return luaL_error(L, "node.sleep() is unavailable"); #endif return 0; } #else static int node_sleep( lua_State* L ) { dbg_printf("\n The options \"TIMER_SUSPEND_ENABLE\" and \"PMSLEEP_ENABLE\" in \"app/include/user_config.h\" were disabled during FW build!\n"); return luaL_error(L, "node.sleep() is unavailable"); } #endif //PMSLEEP_ENABLE static void add_int_field( lua_State* L, lua_Integer i, const char *name){ lua_pushinteger(L, i); lua_setfield(L, -2, name); } static void add_string_field( lua_State* L, const char *s, const char *name) { lua_pushstring(L, s); lua_setfield(L, -2, name); } static void get_lfs_config ( lua_State* L ){ int config[5]; lua_getlfsconfig(L, config); lua_createtable(L, 0, 4); add_int_field(L, config[0], "lfs_mapped"); add_int_field(L, config[1], "lfs_base"); add_int_field(L, config[2], "lfs_size"); add_int_field(L, config[3], "lfs_used"); } static int node_info( lua_State* L ){ const char* options[] = {"lfs", "hw", "sw_version", "build_config", "legacy", NULL}; int option = luaL_checkoption (L, 1, options[4], options); switch (option) { case 0: { // lfs get_lfs_config(L); return 1; } case 1: { // hw lua_createtable(L, 0, 5); add_int_field(L, system_get_chip_id(), "chip_id"); add_int_field(L, spi_flash_get_id(), "flash_id"); add_int_field(L, flash_rom_get_size_byte() / 1024, "flash_size"); add_int_field(L, flash_rom_get_mode(), "flash_mode"); add_int_field(L, flash_rom_get_speed(), "flash_speed"); return 1; } case 2: { // sw_version lua_createtable(L, 0, 7); add_int_field(L, NODE_VERSION_MAJOR, "node_version_major"); add_int_field(L, NODE_VERSION_MINOR, "node_version_minor"); add_int_field(L, NODE_VERSION_REVISION, "node_version_revision"); add_string_field(L, BUILDINFO_BRANCH, "git_branch"); add_string_field(L, BUILDINFO_COMMIT_ID, "git_commit_id"); add_string_field(L, BUILDINFO_RELEASE, "git_release"); add_string_field(L, BUILDINFO_RELEASE_DTS, "git_commit_dts"); return 1; } case 3: { // build_config lua_createtable(L, 0, 4); lua_pushboolean(L, BUILDINFO_SSL); lua_setfield(L, -2, "ssl"); lua_pushinteger(L, BUILDINFO_LFS_SIZE); lua_setfield(L, -2, "lfs_size"); add_string_field(L, BUILDINFO_MODULES, "modules"); add_string_field(L, BUILDINFO_BUILD_TYPE, "number_type"); return 1; } default: { // legacy platform_print_deprecation_note("node.info() without parameter", "in the next version"); lua_pushinteger(L, NODE_VERSION_MAJOR); lua_pushinteger(L, NODE_VERSION_MINOR); lua_pushinteger(L, NODE_VERSION_REVISION); lua_pushinteger(L, system_get_chip_id()); // chip id lua_pushinteger(L, spi_flash_get_id()); // flash id lua_pushinteger(L, flash_rom_get_size_byte() / 1024); // flash size in KB lua_pushinteger(L, flash_rom_get_mode()); lua_pushinteger(L, flash_rom_get_speed()); return 8; } } } // Lua: chipid() static int node_chipid( lua_State* L ) { uint32_t id = system_get_chip_id(); lua_pushinteger(L, id); return 1; } // deprecated, moved to adc module // Lua: readvdd33() // static int node_readvdd33( lua_State* L ) // { // uint32_t vdd33 = readvdd33(); // lua_pushinteger(L, vdd33); // return 1; // } // Lua: flashid() static int node_flashid( lua_State* L ) { uint32_t id = spi_flash_get_id(); lua_pushinteger( L, id ); return 1; } // Lua: flashsize() static int node_flashsize( lua_State* L ) { uint32_t sz = flash_rom_get_size_byte(); lua_pushinteger( L, sz ); return 1; } // Lua: heap() static int node_heap( lua_State* L ) { uint32_t sz = system_get_free_heap_size(); lua_pushinteger(L, sz); return 1; } // Lua: input("string") static int node_input( lua_State* L ) { luaL_checkstring(L, 1); lua_getfield(L, LUA_REGISTRYINDEX, "stdin"); lua_rawgeti(L, -1, 1); /* get the pipe_write func from stdin[1] */ lua_insert(L, -2); /* and move above the pipe ref */ lua_pushvalue(L, 1); lua_call(L, 2, 0); /* stdin:write(line); errors are thrown to caller */ return 0; } static int serial_debug = 1; /* ** Output redirector. Note that panics in the output callback cannot be processed ** using luaL_pcallx() as this would create an infinite error loop, so they are ** reported direct to the UART. */ void output_redirect(const char *str, size_t l) { lua_State *L = lua_getstate(); int n = lua_gettop(L); lua_pushliteral(L, "stdout"); lua_rawget(L, LUA_REGISTRYINDEX); /* fetch reg.stdout */ if (lua_istable(L, -1)) { /* reg.stdout is pipe */ if (serial_debug) { uart0_sendStrn(str, l); } lua_rawgeti(L, -1, 1); /* get the pipe_write func from stdout[1] */ lua_insert(L, -2); /* and move above the pipe ref */ lua_pushlstring(L, str, l); if (lua_pcall(L, 2, 0, 0) != LUA_OK) { /* Reg.stdout:write(str) */ lua_writestringerror("error calling stdout:write(%s)\n", lua_tostring(L, -1)); system_restart(); } } else { /* reg.stdout == nil */ uart0_sendStrn(str, l); } lua_settop(L, n); /* Make sure all code paths leave stack unchanged */ } extern int pipe_create(lua_State *L); // Lua: output(function(c), debug) static int node_output( lua_State* L ) { serial_debug = (lua_isnumber(L, 2) && lua_tointeger(L, 2) == 0) ? 0 : 1; lua_settop(L, 1); if (lua_isfunction(L, 1)) { lua_pushcfunction(L, pipe_create); lua_insert(L, 1); lua_pushinteger(L, LUA_TASK_MEDIUM); lua_call(L, 2, 1); /* Any pipe.create() errors thrown back to caller */ } else { // remove the stdout pipe lua_pop(L,1); lua_pushnil(L); /* T[1] = nil */ serial_debug = 1; } lua_pushliteral(L, "stdout"); lua_insert(L, 1); lua_rawset(L, LUA_REGISTRYINDEX); /* Reg.stdout = nil or pipe */ return 0; } static int writer(lua_State* L, const void* p, size_t size, void* u) { UNUSED(L); int file_fd = *( (int *)u ); if (!file_fd) return 1; NODE_DBG("get fd:%d,size:%d\n", file_fd, size); if (size != 0 && (size != vfs_write(file_fd, (const char *)p, size)) ) return 1; NODE_DBG("write fd:%d,size:%d\n", file_fd, size); return 0; } #if LUA_VERSION_NUM == 501 #define getproto(o) (clvalue(o)->l.p) #endif // Lua: compile(filename) -- compile lua file into lua bytecode, and save to .lc static int node_compile( lua_State* L ) { Proto* f; int file_fd = 0; size_t len; const char *fname = luaL_checklstring( L, 1, &len ); const char *basename = vfs_basename( fname ); luaL_argcheck(L, strlen(basename) <= FS_OBJ_NAME_LEN && strlen(fname) == len, 1, "filename invalid"); char *output = luaM_malloc( L, len+1 ); strcpy(output, fname); // check here that filename end with ".lua". if (len < 4 || (strcmp( output + len - 4, ".lua") != 0) ) { luaM_free( L, output ); return luaL_error(L, "not a .lua file"); } output[strlen(output) - 2] = 'c'; output[strlen(output) - 1] = '\0'; NODE_DBG(output); NODE_DBG("\n"); if (luaL_loadfile(L, fname) != 0) { luaM_free( L, output ); return luaL_error(L, lua_tostring(L, -1)); } int stripping = 1; /* strip debug information? */ file_fd = vfs_open(output, "w+"); if (!file_fd) { luaM_free( L, output ); return luaL_error(L, "cannot open/write to file"); } int result = lua_dump(L, writer, &file_fd, stripping); if (vfs_flush(file_fd) != VFS_RES_OK) { // overwrite Lua error, like writer() does in case of a file io error result = 1; } vfs_close(file_fd); file_fd = 0; luaM_free( L, output ); if (result == LUA_ERR_CC_INTOVERFLOW) { return luaL_error(L, "value too big or small for target integer type"); } if (result == LUA_ERR_CC_NOTINTEGER) { return luaL_error(L, "target lua_Number is integral but fractional value found"); } if (result == 1) { // result status generated by writer() or fs_flush() fail return luaL_error(L, "writing to file failed"); } return 0; } // Lua: node.task.post([priority],task_cb) -- schedule a task for execution next static int node_task_post( lua_State* L ) { int n=1; unsigned priority = TASK_PRIORITY_MEDIUM; if (lua_type(L, 1) == LUA_TNUMBER) { priority = (unsigned) luaL_checkint(L, 1); luaL_argcheck(L, priority <= TASK_PRIORITY_HIGH, 1, "invalid priority"); n++; } luaL_checktype(L, n, LUA_TFUNCTION); lua_settop(L, n); (void) luaL_posttask(L, priority); return 0; } // Lua: setcpufreq(mhz) // mhz is either CPU80MHZ od CPU160MHZ static int node_setcpufreq(lua_State* L) { // http://www.esp8266.com/viewtopic.php?f=21&t=1369 uint32_t new_freq = luaL_checkinteger(L, 1); if (new_freq == CPU160MHZ){ REG_SET_BIT(0x3ff00014, BIT(0)); ets_update_cpu_frequency(CPU160MHZ); } else { REG_CLR_BIT(0x3ff00014, BIT(0)); ets_update_cpu_frequency(CPU80MHZ); } new_freq = ets_get_cpu_frequency(); lua_pushinteger(L, new_freq); return 1; } // Lua: freq = node.getcpufreq() static int node_getcpufreq(lua_State* L) { lua_pushinteger(L, system_get_cpu_freq()); return 1; } // Lua: code, reason [, exccause, epc1, epc2, epc3, excvaddr, depc ] = bootreason() static int node_bootreason (lua_State *L) { const struct rst_info *ri = system_get_rst_info (); uint32_t arr[8] = { rtc_get_reset_reason(), ri->reason, ri->exccause, ri->epc1, ri->epc2, ri->epc3, ri->excvaddr, ri->depc }; int i, n = ((ri->reason != REASON_EXCEPTION_RST) ? 2 : 8); for (i = 0; i < n; ++i) lua_pushinteger (L, arr[i]); return n; } // Lua: restore() static int node_restore (lua_State *L) { system_restore(); return 0; } /* node.stripdebug([level[, function]]).  * level: 1 don't discard debug * 2 discard Local and Upvalue debug info * 3 discard Local, Upvalue and lineno debug info. * function: Function to be stripped as per setfenv except 0 not permitted. * If no arguments then the current default setting is returned. * If function is omitted, this is the default setting for future compiles * The function returns an estimated integer count of the bytes stripped. */ static int node_stripdebug (lua_State *L) { int n = lua_gettop(L); int strip = 0; lua_settop(L, 2); if (!lua_isnil(L, 1)) { strip = lua_tointeger(L, 1); luaL_argcheck(L, strip > 0 && strip < 4, 1, "Invalid strip level"); } if (lua_isnumber(L, 2)) { /* Use debug interface to replace stack level by corresponding function */ int scope = luaL_checkinteger(L, 2); if (scope > 0) { lua_Debug ar; lua_pop(L, 1); if (lua_getstack(L, scope, &ar)) { lua_getinfo(L, "f", &ar); /* put function at [2] (ToS) */ } } } int isfunc = lua_isfunction(L, 2); luaL_argcheck(L, n < 2 || isfunc, 2, "not a valid function"); /* return result of lua_stripdebug, adding 1 if this is get/set level) */ lua_pushinteger(L, lua_stripdebug(L, strip - 1) + (isfunc ? 0 : 1)); return 1; } #if LUA_VERSION_NUM == 501 // Lua: node.egc.setmode( mode, [param]) // where the mode is one of the node.egc constants NOT_ACTIVE , ON_ALLOC_FAILURE, // ON_MEM_LIMIT, ALWAYS. In the case of ON_MEM_LIMIT an integer parameter is reqired // See legc.h and lecg.c. static int node_egc_setmode(lua_State* L) { unsigned mode = luaL_checkinteger(L, 1); int limit = luaL_optinteger (L, 2, 0); luaL_argcheck(L, mode <= (EGC_ON_ALLOC_FAILURE | EGC_ON_MEM_LIMIT | EGC_ALWAYS), 1, "invalid mode"); luaL_argcheck(L, !(mode & EGC_ON_MEM_LIMIT) || limit!=0, 1, "limit must be non-zero"); lua_setegcmode( L, mode, limit ); return 0; } // totalallocated, estimatedused = node.egc.meminfo() static int node_egc_meminfo(lua_State *L) { int totals[2]; lua_getegcinfo(L, totals); lua_pushinteger(L, totals[0]); lua_pushinteger(L, totals[1]); return 2; } #endif // // Lua: osprint(true/false) // Allows you to turn on the native Espressif SDK printing static int node_osprint( lua_State* L ) { if (lua_toboolean(L, 1)) { system_set_os_print(1); } else { system_set_os_print(0); } return 0; } static lua_Unsigned random_value() { // Hopefully the compiler is smart enought to spot the constant IF check if (sizeof(lua_Unsigned) == 4) { return os_random(); } else { return (((uint64_t) os_random()) << 32) + (uint32_t) os_random(); } } lua_Integer node_random_range(lua_Integer l, lua_Integer u) { // The range is the number of different values to return lua_Unsigned range = u + 1 - l; // If this is very large then use simpler code if (range >= LUA_MAXINTEGER) { uint64_t v; // This cannot loop more than half the time while ((v = random_value()) >= range) { } // Now v is in the range [0, range) return v + l; } // Easy case, with only one value, we know the result if (range == 1) { return l; } // Another easy case -- uniform 32/64-bit if (range == 0) { return random_value(); } // Now we have to figure out what a large multiple of range is // that just fits into 32/64 bits. // The limit will be less than 1 << 32 by some amount (not much) lua_Unsigned limit = (((1 + (lua_Unsigned) LUA_MAXINTEGER) / ((range + 1) >> 1)) - 1) * range; lua_Unsigned v; while ((v = random_value()) >= limit) { } // Now v is uniformly distributed in [0, limit) and limit is a multiple of range return (v % range) + l; } static int node_random (lua_State *L) { lua_Integer u; lua_Integer l; switch (lua_gettop(L)) { /* check number of arguments */ case 0: { /* no arguments */ #ifdef LUA_NUMBER_INTEGRAL lua_pushinteger(L, 0); /* Number between 0 and 1 - always 0 with ints */ #else lua_pushnumber(L, ((double)random_value() / 16 / (1LL << (8 * sizeof(lua_Unsigned) - 4)))); #endif return 1; } case 1: { /* only upper limit */ l = 1; u = luaL_checkinteger(L, 1); break; } case 2: { /* lower and upper limits */ l = luaL_checkinteger(L, 1); u = luaL_checkinteger(L, 2); break; } default: return luaL_error(L, "wrong number of arguments"); } luaL_argcheck(L, l<=u, 2, "interval is empty"); lua_pushinteger(L, node_random_range(l, u)); /* int between `l' and `u' */ return 1; } #ifdef DEVELOPMENT_TOOLS // Lua: rec = node.readrcr(id) static int node_readrcr (lua_State *L) { int id = luaL_checkinteger(L, 1); char *data; int n = platform_rcr_read(id, (void **)&data); if (n == ~0) return 0; lua_pushlstring(L, data, n); return 1; } // Lua: n = node.writercr(id,rec) static int node_writercr (lua_State *L) { int id = luaL_checkinteger(L, 1),l; const char *data = lua_tolstring(L, 2, &l); int n = platform_rcr_write(id, data, l); lua_pushinteger(L, n); return 1; } static int node_int2float(lua_State *L) { union { lua_Integer i; lua_Float f; } u; u.i = luaL_checkinteger(L, 1); lua_pushnumber(L, u.f); return 1; } static int node_float2int(lua_State *L) { union { lua_Integer i; lua_Float f; } u; u.f = luaL_checknumber(L, 1); lua_pushinteger(L, u.i); return 1; } #endif // Lua: n = node.LFS.reload(lfsimage) static int node_lfsreload (lua_State *L) { lua_settop(L, 1); luaL_lfsreload(L); return 1; } // Lua: n = node.flashreload(lfsimage) static int lua_lfsreload_deprecated (lua_State *L) { platform_print_deprecation_note("node.flashreload", "soon. Use node.LFS interface instead"); return node_lfsreload (L); } // Lua: n = node.flashindex(module) // Lua: n = node.LFS.get(module) static int node_lfsindex (lua_State *L) { lua_settop(L, 1); luaL_pushlfsmodule(L); return 1; } // Lua: n = node.LFS.list([option]) // Note that option is ignored in this release static int node_lfslist (lua_State *L) { lua_settop(L, 1); luaL_pushlfsmodules(L); if (lua_istable(L, -1) && lua_getglobal(L, "table") == LUA_TTABLE) { lua_getfield(L, -1, "sort"); lua_remove(L, -2); /* remove table table */ lua_pushvalue(L, -2); /* dup array of modules ref to ToS */ lua_call(L, 1, 0); } return 1; } //== node.LFS Table emulator ==============================================// static int node_lfs_func (lua_State* L) { /*T[1] = LFS, T[2] = fieldname */ lua_remove(L, 1); lua_settop(L, 1); const char *name = lua_tostring(L, 1); if (!name) { lua_pushnil(L); } else if (!strcmp(name, "config")) { get_lfs_config(L); } else if (!strcmp(name, "time")) { luaL_pushlfsdts(L); } else { luaL_pushlfsmodule(L); } return 1; } LROT_BEGIN(node_lfs_meta, NULL, LROT_MASK_INDEX) LROT_FUNCENTRY( __index, node_lfs_func) LROT_END(node_lfs_meta, NULL, LROT_MASK_INDEX) LROT_BEGIN(node_lfs, LROT_TABLEREF(node_lfs_meta), 0) LROT_FUNCENTRY( list, node_lfslist) LROT_FUNCENTRY( get, node_lfsindex) LROT_FUNCENTRY( reload, node_lfsreload ) LROT_END(node_lfs, LROT_TABLEREF(node_lfs_meta), 0) typedef enum pt_t { lfs_addr=0, lfs_size, spiffs_addr, spiffs_size, max_pt} pt_t; LROT_BEGIN(pt_map, NULL, 0) LROT_NUMENTRY( lfs_addr, lfs_addr ) LROT_NUMENTRY( lfs_size, lfs_size ) LROT_NUMENTRY( spiffs_addr, spiffs_addr ) LROT_NUMENTRY( spiffs_size, spiffs_size ) LROT_END(pt_map, NULL, 0) // Lua: ptinfo = node.getpartitiontable() static int node_getpartitiontable (lua_State *L) { uint32_t param[max_pt] = {0}; param[lfs_size] = platform_flash_get_partition(NODEMCU_LFS0_PARTITION, param + lfs_addr); param[spiffs_size] = platform_flash_get_partition(NODEMCU_SPIFFS0_PARTITION, param + spiffs_addr); lua_settop(L, 0); lua_createtable (L, 0, max_pt); /* at index 1 */ lua_pushrotable(L, LROT_TABLEREF(pt_map)); /* at index 2 */ lua_pushnil(L); /* first key at index 3 */ while (lua_next(L, 2) != 0) { /* key at index 3, and v at index 4 */ lua_pushvalue(L, 3); /* dup key to index 5 */ lua_pushinteger(L, param[lua_tointeger(L, 4)]); /* param [v] at index 6 */ lua_rawset(L, 1); lua_pop(L, 1); /* discard v */ } lua_pop(L, 1); /* discard pt_map reference */ return 1; } static void insert_partition(partition_item_t *p, int n, uint32_t type, uint32_t addr) { if (n>0) memmove(p+1, p, n*sizeof(partition_item_t)); /* overlapped so must be move not cpy */ p->type = type; p->addr = addr; p->size = 0; } static void delete_partition(partition_item_t *p, int n) { if (n>0) memmove(p, p+1, n*sizeof(partition_item_t)); /* overlapped so must be move not cpy */ } #define SKIP (~0) #define IROM0_PARTITION (SYSTEM_PARTITION_CUSTOMER_BEGIN + NODEMCU_IROM0TEXT_PARTITION) #define LFS_PARTITION (SYSTEM_PARTITION_CUSTOMER_BEGIN + NODEMCU_LFS0_PARTITION) #define SPIFFS_PARTITION (SYSTEM_PARTITION_CUSTOMER_BEGIN + NODEMCU_SPIFFS0_PARTITION) #define SYSTEM_PARAMETER_SIZE 0x3000 // Lua: node.setpartitiontable(ptvals) static int node_setpartitiontable (lua_State *L) { partition_item_t *rcr_pt = NULL, *pt; uint32_t flash_size = flash_rom_get_size_byte(); uint32_t i = platform_rcr_read(PLATFORM_RCR_PT, (void **) &rcr_pt); uint32_t last = 0; uint32_t n = i / sizeof(partition_item_t); uint32_t param[max_pt] = {SKIP, SKIP, SKIP, SKIP}; /* stack 1=ptvals, 2=pt_map, 3=key, 4=ptval[key], 5=pt_map[key] */ luaL_argcheck(L, lua_istable(L, 1), 1, "must be table"); lua_settop(L, 1); /* convert input table into 4 option array */ lua_pushrotable(L, LROT_TABLEREF(pt_map)); /* at index 2 */ lua_pushnil(L); /* first key at index 3 */ while (lua_next(L, 1) != 0) { /* 'key' (at index 3) and 'value' (at index 4) */ luaL_argcheck(L, lua_isstring(L, 3) && lua_isnumber(L, 4), 1, "invalid partition setting"); lua_pushvalue(L, 3); /* dup key to index 5 */ lua_rawget(L, 2); /* lookup in pt_map */ luaL_argcheck(L, !lua_isnil(L, -1), 1, "invalid partition setting"); param[lua_tointeger(L, 5)] = lua_tounsigned(L, 4); lua_pop(L, 2); /* discard value and lookup; keeps 'key' for next iteration */ } /* * Allocate a scratch Partition Table as userdata on the Lua stack, and copy the * current Flash PT into this for manipulation */ lua_newuserdata(L, (n+2)*sizeof(partition_item_t)); pt = lua_touserdata (L, -1); memcpy(pt, rcr_pt, n*sizeof(partition_item_t)); pt[n].type = 0; pt[n+1].type = 0; for (i = 0; i < n; i ++) { partition_item_t *p = pt + i; if (p->type == IROM0_PARTITION && p[1].type != LFS_PARTITION) { // if the LFS partition is not following IROM0 then slot a blank one in insert_partition(p + 1, n-i-1, LFS_PARTITION, p->addr + p->size); n++; } else if (p->type == LFS_PARTITION) { // update the LFS options if set if (param[lfs_addr] != SKIP) p->addr = param[lfs_addr]; if (param[lfs_size] != SKIP) p->size = param[lfs_size]; if (p[1].type != SPIFFS_PARTITION) { // if the SPIFFS partition is not following LFS then slot a blank one in insert_partition(p + 1, n-i-1, SPIFFS_PARTITION, 0); n++; } } else if (p->type == SPIFFS_PARTITION) { // update the SPIFFS options if set if (param[spiffs_size] != SKIP) { p->size = param[spiffs_size]; p->addr = (param[spiffs_addr] != SKIP) ? param[spiffs_addr] : ((p->size <= flash_size - SYSTEM_PARAMETER_SIZE - 0x100000) ? 0x100000 : last); } else if (param[spiffs_addr] != SKIP) { p->addr = param[spiffs_addr]; } #if 0 if (param[spiffs_size] != SKIP) { // BOTCH: - at the moment the firmware doesn't boot if the SPIFFS partition // is deleted so the minimum SPIFFS size is 64Kb p->size = param[spiffs_size] > 0x10000 ? param[spiffs_size] : 0x10000; } #endif } if (p->size == 0) { // Delete 0-sized partitions as the SDK barfs on these delete_partition(p, n-i-1); n--; i--; } else { // Do consistency tests on the partition if (p->addr & (INTERNAL_FLASH_SECTOR_SIZE - 1) || p->size & (INTERNAL_FLASH_SECTOR_SIZE - 1) || p->addr < last || p->addr + p->size > flash_size) { luaL_error(L, "Partition value out of range"); } last = p->addr + p->size; } } for (i = 0; i < n; i ++) dbg_printf("Partition %d: %04x %06x %06x\n", i, pt[i].type, pt[i].addr, pt[i].size); platform_rcr_write(PLATFORM_RCR_PT, pt, n*sizeof(partition_item_t)); while(1); // Trigger WDT; the new PT will be loaded on reboot return 0; } // Module function map #if LUA_VERSION_NUM == 501 LROT_BEGIN(node_egc, NULL, 0) LROT_FUNCENTRY( meminfo, node_egc_meminfo ) LROT_FUNCENTRY( setmode, node_egc_setmode ) LROT_NUMENTRY( NOT_ACTIVE, EGC_NOT_ACTIVE ) LROT_NUMENTRY( ON_ALLOC_FAILURE, EGC_ON_ALLOC_FAILURE ) LROT_NUMENTRY( ON_MEM_LIMIT, EGC_ON_MEM_LIMIT ) LROT_NUMENTRY( ALWAYS, EGC_ALWAYS ) LROT_END(node_egc, NULL, 0) #endif LROT_BEGIN(node_task, NULL, 0) LROT_FUNCENTRY( post, node_task_post ) LROT_NUMENTRY( LOW_PRIORITY, TASK_PRIORITY_LOW ) LROT_NUMENTRY( MEDIUM_PRIORITY, TASK_PRIORITY_MEDIUM ) LROT_NUMENTRY( HIGH_PRIORITY, TASK_PRIORITY_HIGH ) LROT_END(node_task, NULL, 0) LROT_BEGIN(node, NULL, 0) LROT_FUNCENTRY( heap, node_heap ) LROT_FUNCENTRY( info, node_info ) LROT_TABENTRY( task, node_task ) LROT_FUNCENTRY( flashreload, lua_lfsreload_deprecated ) LROT_FUNCENTRY( flashindex, node_lfsindex ) LROT_TABENTRY( LFS, node_lfs ) LROT_FUNCENTRY( setonerror, node_setonerror ) LROT_FUNCENTRY( startupcommand, node_startupcommand ) LROT_FUNCENTRY( restart, node_restart ) LROT_FUNCENTRY( dsleep, node_deepsleep ) LROT_FUNCENTRY( dsleepMax, dsleepMax ) LROT_FUNCENTRY( sleep, node_sleep ) #ifdef PMSLEEP_ENABLE PMSLEEP_INT_MAP #endif #ifdef DEVELOPMENT_TOOLS LROT_FUNCENTRY( readrcr, node_readrcr ) LROT_FUNCENTRY( writercr, node_writercr ) #endif LROT_FUNCENTRY( chipid, node_chipid ) LROT_FUNCENTRY( flashid, node_flashid ) LROT_FUNCENTRY( flashsize, node_flashsize ) LROT_FUNCENTRY( input, node_input ) LROT_FUNCENTRY( output, node_output ) // Moved to adc module, use adc.readvdd33() // LROT_FUNCENTRY( readvdd33, node_readvdd33 ) LROT_FUNCENTRY( compile, node_compile ) LROT_NUMENTRY( CPU80MHZ, CPU80MHZ ) LROT_NUMENTRY( CPU160MHZ, CPU160MHZ ) LROT_FUNCENTRY( setcpufreq, node_setcpufreq ) LROT_FUNCENTRY( getcpufreq, node_getcpufreq ) LROT_FUNCENTRY( bootreason, node_bootreason ) LROT_FUNCENTRY( restore, node_restore ) LROT_FUNCENTRY( random, node_random ) LROT_FUNCENTRY( stripdebug, node_stripdebug ) #if LUA_VERSION_NUM == 501 LROT_TABENTRY( egc, node_egc ) #endif #ifdef DEVELOPMENT_TOOLS LROT_FUNCENTRY( osprint, node_osprint ) LROT_FUNCENTRY( int2float, node_int2float ) LROT_FUNCENTRY( float2int, node_float2int ) #endif LROT_FUNCENTRY( getpartitiontable, node_getpartitiontable ) LROT_FUNCENTRY( setpartitiontable, node_setpartitiontable ) // Combined to dsleep(us, option) // LROT_FUNCENTRY( dsleepsetoption, node_deepsleep_setoption ) LROT_END(node, NULL, 0) int luaopen_node( lua_State *L ) { lua_settop(L, 0); return node_setonerror(L); /* set default onerror action */ } NODEMCU_MODULE(NODE, "node", node, luaopen_node);