// Module for interfacing with file system #include "lauxlib.h" #include "platform.h" #include "lrodefs.h" #include "c_types.h" #include "flash_fs.h" #include "c_string.h" static volatile int file_fd = FS_OPEN_OK - 1; // Lua: open(filename, mode) static int file_open( lua_State* L ) { size_t len; if((FS_OPEN_OK - 1)!=file_fd){ fs_close(file_fd); file_fd = FS_OPEN_OK - 1; } const char *fname = luaL_checklstring( L, 1, &len ); if( len > FS_NAME_MAX_LENGTH ) return luaL_error(L, "filename too long"); const char *mode = luaL_optstring(L, 2, "r"); file_fd = fs_open(fname, fs_mode2flag(mode)); if(file_fd < FS_OPEN_OK){ file_fd = FS_OPEN_OK - 1; lua_pushnil(L); } else { lua_pushboolean(L, 1); } return 1; } // Lua: close() static int file_close( lua_State* L ) { if((FS_OPEN_OK - 1)!=file_fd){ fs_close(file_fd); file_fd = FS_OPEN_OK - 1; } return 0; } // Lua: format() static int file_format( lua_State* L ) { size_t len; file_close(L); if( !fs_format() ) { NODE_ERR( "\ni*** ERROR ***: unable to format. FS might be compromised.\n" ); NODE_ERR( "It is advised to re-flash the NodeMCU image.\n" ); } else{ NODE_ERR( "format done.\n" ); } return 0; } #if defined(BUILD_WOFS) // Lua: list() static int file_list( lua_State* L ) { uint32_t start = 0; size_t act_len = 0; char fsname[ FS_NAME_MAX_LENGTH + 1 ]; lua_newtable( L ); while( FS_FILE_OK == wofs_next(&start, fsname, FS_NAME_MAX_LENGTH, &act_len) ){ lua_pushinteger(L, act_len); lua_setfield( L, -2, fsname ); } return 1; } #elif defined(BUILD_SPIFFS) extern spiffs fs; // Lua: list() static int file_list( lua_State* L ) { spiffs_DIR d; struct spiffs_dirent e; struct spiffs_dirent *pe = &e; lua_newtable( L ); SPIFFS_opendir(&fs, "/", &d); while ((pe = SPIFFS_readdir(&d, pe))) { // NODE_ERR(" %s size:%i\n", pe->name, pe->size); lua_pushinteger(L, pe->size); lua_setfield( L, -2, pe->name ); } SPIFFS_closedir(&d); return 1; } static int file_seek (lua_State *L) { static const int mode[] = {FS_SEEK_SET, FS_SEEK_CUR, FS_SEEK_END}; static const char *const modenames[] = {"set", "cur", "end", NULL}; if((FS_OPEN_OK - 1)==file_fd) return luaL_error(L, "open a file first"); int op = luaL_checkoption(L, 1, "cur", modenames); long offset = luaL_optlong(L, 2, 0); op = fs_seek(file_fd, offset, mode[op]); if (op < 0) lua_pushnil(L); /* error */ else lua_pushinteger(L, fs_tell(file_fd)); return 1; } // Lua: remove(filename) static int file_remove( lua_State* L ) { size_t len; const char *fname = luaL_checklstring( L, 1, &len ); if( len > FS_NAME_MAX_LENGTH ) return luaL_error(L, "filename too long"); file_close(L); SPIFFS_remove(&fs, (char *)fname); return 0; } // Lua: flush() static int file_flush( lua_State* L ) { if((FS_OPEN_OK - 1)==file_fd) return luaL_error(L, "open a file first"); if(fs_flush(file_fd) == 0) lua_pushboolean(L, 1); else lua_pushnil(L); return 1; } #if 0 // Lua: check() static int file_check( lua_State* L ) { file_close(L); lua_pushinteger(L, fs_check()); return 1; } #endif // Lua: rename("oldname", "newname") static int file_rename( lua_State* L ) { size_t len; if((FS_OPEN_OK - 1)!=file_fd){ fs_close(file_fd); file_fd = FS_OPEN_OK - 1; } const char *oldname = luaL_checklstring( L, 1, &len ); if( len > FS_NAME_MAX_LENGTH ) return luaL_error(L, "filename too long"); const char *newname = luaL_checklstring( L, 2, &len ); if( len > FS_NAME_MAX_LENGTH ) return luaL_error(L, "filename too long"); if(SPIFFS_OK==myspiffs_rename( oldname, newname )){ lua_pushboolean(L, 1); } else { lua_pushboolean(L, 0); } return 1; } // Lua: fsinfo() static int file_fsinfo( lua_State* L ) { uint32_t total, used; SPIFFS_info(&fs, &total, &used); NODE_DBG("total: %d, used:%d\n", total, used); if(total>0x7FFFFFFF || used>0x7FFFFFFF || used > total) { return luaL_error(L, "file system error");; } lua_pushinteger(L, total-used); lua_pushinteger(L, used); lua_pushinteger(L, total); return 3; } #endif // g_read() static int file_g_read( lua_State* L, int n, int16_t end_char ) { if(n <= 0 || n > LUAL_BUFFERSIZE) n = LUAL_BUFFERSIZE; if(end_char < 0 || end_char >255) end_char = EOF; luaL_Buffer b; if((FS_OPEN_OK - 1)==file_fd) return luaL_error(L, "open a file first"); luaL_buffinit(L, &b); char *p = luaL_prepbuffer(&b); int i; n = fs_read(file_fd, p, n); for (i = 0; i < n; ++i) if (p[i] == end_char) { ++i; break; } if(i==0){ luaL_pushresult(&b); /* close buffer */ return (lua_objlen(L, -1) > 0); /* check whether read something */ } fs_seek(file_fd, -(n - i), SEEK_CUR); luaL_addsize(&b, i); luaL_pushresult(&b); /* close buffer */ return 1; /* read at least an `eol' */ } // Lua: read() // file.read() will read all byte in file // file.read(10) will read 10 byte from file, or EOF is reached. // file.read('q') will read until 'q' or EOF is reached. static int file_read( lua_State* L ) { unsigned need_len = LUAL_BUFFERSIZE; int16_t end_char = EOF; size_t el; if( lua_type( L, 1 ) == LUA_TNUMBER ) { need_len = ( unsigned )luaL_checkinteger( L, 1 ); if( need_len > LUAL_BUFFERSIZE ){ need_len = LUAL_BUFFERSIZE; } } else if(lua_isstring(L, 1)) { const char *end = luaL_checklstring( L, 1, &el ); if(el!=1){ return luaL_error( L, "wrong arg range" ); } end_char = (int16_t)end[0]; } return file_g_read(L, need_len, end_char); } // Lua: readline() static int file_readline( lua_State* L ) { return file_g_read(L, LUAL_BUFFERSIZE, '\n'); } // Lua: write("string") static int file_write( lua_State* L ) { if((FS_OPEN_OK - 1)==file_fd) return luaL_error(L, "open a file first"); size_t l, rl; const char *s = luaL_checklstring(L, 1, &l); rl = fs_write(file_fd, s, l); if(rl==l) lua_pushboolean(L, 1); else lua_pushnil(L); return 1; } // Lua: writeline("string") static int file_writeline( lua_State* L ) { if((FS_OPEN_OK - 1)==file_fd) return luaL_error(L, "open a file first"); size_t l, rl; const char *s = luaL_checklstring(L, 1, &l); rl = fs_write(file_fd, s, l); if(rl==l){ rl = fs_write(file_fd, "\n", 1); if(rl==1) lua_pushboolean(L, 1); else lua_pushnil(L); } else{ lua_pushnil(L); } return 1; } // Module function map const LUA_REG_TYPE file_map[] = { { LSTRKEY( "list" ), LFUNCVAL( file_list ) }, { LSTRKEY( "open" ), LFUNCVAL( file_open ) }, { LSTRKEY( "close" ), LFUNCVAL( file_close ) }, { LSTRKEY( "write" ), LFUNCVAL( file_write ) }, { LSTRKEY( "writeline" ), LFUNCVAL( file_writeline ) }, { LSTRKEY( "read" ), LFUNCVAL( file_read ) }, { LSTRKEY( "readline" ), LFUNCVAL( file_readline ) }, { LSTRKEY( "format" ), LFUNCVAL( file_format ) }, #if defined(BUILD_WOFS) #elif defined(BUILD_SPIFFS) { LSTRKEY( "remove" ), LFUNCVAL( file_remove ) }, { LSTRKEY( "seek" ), LFUNCVAL( file_seek ) }, { LSTRKEY( "flush" ), LFUNCVAL( file_flush ) }, // { LSTRKEY( "check" ), LFUNCVAL( file_check ) }, { LSTRKEY( "rename" ), LFUNCVAL( file_rename ) }, { LSTRKEY( "fsinfo" ), LFUNCVAL( file_fsinfo ) }, #endif { LNILKEY, LNILVAL } }; LUALIB_API int luaopen_file( lua_State *L ) { return 0; }