/* ** $Id: ltable.h,v 2.10.1.1 2007/12/27 13:02:25 roberto Exp $ ** Lua tables (hash) ** See Copyright Notice in lua.h */ #ifndef ltable_h #define ltable_h #include "lobject.h" #define gnode(t,i) (&(t)->node[i]) #define gkey(n) (&(n)->i_key.tvk) #define gval(n) (&(n)->i_val) #define gnext(n) ((n)->i_key.nk.next) #define key2tval(n) (&(n)->i_key.tvk) #define isrotable(t) (gettt(t)==LUA_TROTABLE) #define isrwtable(t) (gettt(t)==LUA_TTABLE) LUAI_FUNC const TValue *luaH_getnum (Table *t, int key); LUAI_FUNC const TValue *luaH_getnum_ro (void *t, int key); LUAI_FUNC TValue *luaH_setnum (lua_State *L, Table *t, int key); LUAI_FUNC const TValue *luaH_getstr (Table *t, TString *key); LUAI_FUNC const TValue *luaH_getstr_ro (void *t, TString *key); LUAI_FUNC TValue *luaH_setstr (lua_State *L, Table *t, TString *key); LUAI_FUNC const TValue *luaH_get (Table *t, const TValue *key); LUAI_FUNC const TValue *luaH_get_ro (void *t, const TValue *key); LUAI_FUNC TValue *luaH_set (lua_State *L, Table *t, const TValue *key); LUAI_FUNC Table *luaH_new (lua_State *L, int narray, int lnhash); LUAI_FUNC void luaH_resizearray (lua_State *L, Table *t, int nasize); LUAI_FUNC void luaH_free (lua_State *L, Table *t); LUAI_FUNC int luaH_next (lua_State *L, Table *t, StkId key); LUAI_FUNC int luaH_next_ro (lua_State *L, void *t, StkId key); LUAI_FUNC int luaH_getn (Table *t); LUAI_FUNC int luaH_getn_ro (void *t); LUAI_FUNC int luaH_isdummy (Node *n); #define LUA_MAX_ROTABLE_NAME 32 #if defined(LUA_DEBUG) LUAI_FUNC Node *luaH_mainposition (const Table *t, const TValue *key); #endif #endif