/* ** $Id: lmathlib.c,v 1.119.1.1 2017/04/19 17:20:42 roberto Exp $ ** Standard mathematical library ** See Copyright Notice in lua.h */ #define lmathlib_c #define LUA_LIB #include "lprefix.h" #include #include #include "lua.h" #include "lauxlib.h" #include "lualib.h" #undef PI #define PI (l_mathop(3.141592653589793238462643383279502884)) #if !defined(l_rand) /* { */ #if defined(LUA_USE_POSIX) #define l_rand() random() #define l_srand(x) srandom(x) #define L_RANDMAX 2147483647 /* (2^31 - 1), following POSIX */ #else #define l_rand() rand() #define l_srand(x) srand(x) #define L_RANDMAX RAND_MAX #endif #endif /* } */ static int math_abs (lua_State *L) { if (lua_isinteger(L, 1)) { lua_Integer n = lua_tointeger(L, 1); if (n < 0) n = (lua_Integer)(0u - (lua_Unsigned)n); lua_pushinteger(L, n); } else lua_pushnumber(L, l_mathop(fabs)(luaL_checknumber(L, 1))); return 1; } static int math_sin (lua_State *L) { lua_pushnumber(L, l_mathop(sin)(luaL_checknumber(L, 1))); return 1; } static int math_cos (lua_State *L) { lua_pushnumber(L, l_mathop(cos)(luaL_checknumber(L, 1))); return 1; } static int math_tan (lua_State *L) { lua_pushnumber(L, l_mathop(tan)(luaL_checknumber(L, 1))); return 1; } static int math_asin (lua_State *L) { lua_pushnumber(L, l_mathop(asin)(luaL_checknumber(L, 1))); return 1; } static int math_acos (lua_State *L) { lua_pushnumber(L, l_mathop(acos)(luaL_checknumber(L, 1))); return 1; } static int math_atan (lua_State *L) { lua_Number y = luaL_checknumber(L, 1); lua_Number x = luaL_optnumber(L, 2, 1); lua_pushnumber(L, l_mathop(atan2)(y, x)); return 1; } static int math_toint (lua_State *L) { int valid; lua_Integer n = lua_tointegerx(L, 1, &valid); if (valid) lua_pushinteger(L, n); else { luaL_checkany(L, 1); lua_pushnil(L); /* value is not convertible to integer */ } return 1; } static void pushnumint (lua_State *L, lua_Number d) { lua_Integer n; if (lua_numbertointeger(d, &n)) /* does 'd' fit in an integer? */ lua_pushinteger(L, n); /* result is integer */ else lua_pushnumber(L, d); /* result is float */ } static int math_floor (lua_State *L) { if (lua_isinteger(L, 1)) lua_settop(L, 1); /* integer is its own floor */ else { lua_Number d = l_mathop(floor)(luaL_checknumber(L, 1)); pushnumint(L, d); } return 1; } static int math_ceil (lua_State *L) { if (lua_isinteger(L, 1)) lua_settop(L, 1); /* integer is its own ceil */ else { lua_Number d = l_mathop(ceil)(luaL_checknumber(L, 1)); pushnumint(L, d); } return 1; } static int math_fmod (lua_State *L) { if (lua_isinteger(L, 1) && lua_isinteger(L, 2)) { lua_Integer d = lua_tointeger(L, 2); if ((lua_Unsigned)d + 1u <= 1u) { /* special cases: -1 or 0 */ luaL_argcheck(L, d != 0, 2, "zero"); lua_pushinteger(L, 0); /* avoid overflow with 0x80000... / -1 */ } else lua_pushinteger(L, lua_tointeger(L, 1) % d); } else { lua_Number m, a=luaL_checknumber(L, 1), b=luaL_checknumber(L, 2); if (b==0) luaL_error(L,"modulo by zero"); m = a/b; lua_pushnumber(L, a - b*(m > 0.0 ? floor(m) : ceil(m))); } return 1; } /* ** next function does not use 'modf', avoiding problems with 'double*' ** (which is not compatible with 'float*') when lua_Number is not ** 'double'. */ static int math_modf (lua_State *L) { if (lua_isinteger(L ,1)) { lua_settop(L, 1); /* number is its own integer part */ lua_pushnumber(L, 0); /* no fractional part */ } else { lua_Number n = luaL_checknumber(L, 1); /* integer part (rounds toward zero) */ lua_Number ip = (n < 0) ? l_mathop(ceil)(n) : l_mathop(floor)(n); pushnumint(L, ip); /* fractional part (test needed for inf/-inf) */ lua_pushnumber(L, (n == ip) ? l_mathop(0.0) : (n - ip)); } return 2; } static int math_sqrt (lua_State *L) { lua_pushnumber(L, l_mathop(sqrt)(luaL_checknumber(L, 1))); return 1; } static int math_ult (lua_State *L) { lua_Integer a = luaL_checkinteger(L, 1); lua_Integer b = luaL_checkinteger(L, 2); lua_pushboolean(L, (lua_Unsigned)a < (lua_Unsigned)b); return 1; } static int math_log (lua_State *L) { lua_Number x = luaL_checknumber(L, 1); lua_Number res; if (lua_isnoneornil(L, 2)) res = l_mathop(log)(x); else { lua_Number base = luaL_checknumber(L, 2); #if !defined(LUA_USE_C89) if (base == l_mathop(2.0)) res = l_mathop(log2)(x); else #endif if (base == l_mathop(10.0)) res = l_mathop(log10)(x); else res = l_mathop(log)(x)/l_mathop(log)(base); } lua_pushnumber(L, res); return 1; } static int math_exp (lua_State *L) { lua_pushnumber(L, l_mathop(exp)(luaL_checknumber(L, 1))); return 1; } static int math_deg (lua_State *L) { lua_pushnumber(L, luaL_checknumber(L, 1) * (l_mathop(180.0) / PI)); return 1; } static int math_rad (lua_State *L) { lua_pushnumber(L, luaL_checknumber(L, 1) * (PI / l_mathop(180.0))); return 1; } static int math_min (lua_State *L) { int n = lua_gettop(L); /* number of arguments */ int imin = 1; /* index of current minimum value */ int i; luaL_argcheck(L, n >= 1, 1, "value expected"); for (i = 2; i <= n; i++) { if (lua_compare(L, i, imin, LUA_OPLT)) imin = i; } lua_pushvalue(L, imin); return 1; } static int math_max (lua_State *L) { int n = lua_gettop(L); /* number of arguments */ int imax = 1; /* index of current maximum value */ int i; luaL_argcheck(L, n >= 1, 1, "value expected"); for (i = 2; i <= n; i++) { if (lua_compare(L, imax, i, LUA_OPLT)) imax = i; } lua_pushvalue(L, imax); return 1; } /* ** This function uses 'double' (instead of 'lua_Number') to ensure that ** all bits from 'l_rand' can be represented, and that 'RANDMAX + 1.0' ** will keep full precision (ensuring that 'r' is always less than 1.0.) */ static int math_random (lua_State *L) { lua_Integer low, up; double r = (double)l_rand() * (1.0 / ((double)L_RANDMAX + 1.0)); switch (lua_gettop(L)) { /* check number of arguments */ case 0: { /* no arguments */ lua_pushnumber(L, (lua_Number)r); /* Number between 0 and 1 */ return 1; } case 1: { /* only upper limit */ low = 1; up = luaL_checkinteger(L, 1); break; } case 2: { /* lower and upper limits */ low = luaL_checkinteger(L, 1); up = luaL_checkinteger(L, 2); break; } default: return luaL_error(L, "wrong number of arguments"); } /* random integer in the interval [low, up] */ luaL_argcheck(L, low <= up, 1, "interval is empty"); luaL_argcheck(L, low >= 0 || up <= LUA_MAXINTEGER + low, 1, "interval too large"); r *= (double)(up - low) + 1.0; lua_pushinteger(L, (lua_Integer)r + low); return 1; } static int math_randomseed (lua_State *L) { l_srand((unsigned int)(lua_Integer)luaL_checknumber(L, 1)); (void)l_rand(); /* discard first value to avoid undesirable correlations */ return 0; } static int math_type (lua_State *L) { if (lua_type(L, 1) == LUA_TNUMBER) { if (lua_isinteger(L, 1)) lua_pushliteral(L, "integer"); else lua_pushliteral(L, "float"); } else { luaL_checkany(L, 1); lua_pushnil(L); } return 1; } /* ** {================================================================== ** Deprecated functions (for compatibility only) ** =================================================================== */ #if defined(LUA_COMPAT_MATHLIB) static int math_cosh (lua_State *L) { lua_pushnumber(L, l_mathop(cosh)(luaL_checknumber(L, 1))); return 1; } static int math_sinh (lua_State *L) { lua_pushnumber(L, l_mathop(sinh)(luaL_checknumber(L, 1))); return 1; } static int math_tanh (lua_State *L) { lua_pushnumber(L, l_mathop(tanh)(luaL_checknumber(L, 1))); return 1; } static int math_pow (lua_State *L) { lua_Number x = luaL_checknumber(L, 1); lua_Number y = luaL_checknumber(L, 2); lua_pushnumber(L, l_mathop(pow)(x, y)); return 1; } static int math_frexp (lua_State *L) { int e; lua_pushnumber(L, l_mathop(frexp)(luaL_checknumber(L, 1), &e)); lua_pushinteger(L, e); return 2; } static int math_ldexp (lua_State *L) { lua_Number x = luaL_checknumber(L, 1); int ep = (int)luaL_checkinteger(L, 2); lua_pushnumber(L, l_mathop(ldexp)(x, ep)); return 1; } static int math_log10 (lua_State *L) { lua_pushnumber(L, l_mathop(log10)(luaL_checknumber(L, 1))); return 1; } #endif /* }================================================================== */ LROT_BEGIN(mathlib, NULL, 0) LROT_FUNCENTRY( abs, math_abs) LROT_FUNCENTRY( acos, math_acos) LROT_FUNCENTRY( asin, math_asin) LROT_FUNCENTRY( atan, math_atan) LROT_FUNCENTRY( ceil, math_ceil) LROT_FUNCENTRY( cos, math_cos) LROT_FUNCENTRY( deg, math_deg) LROT_FUNCENTRY( exp, math_exp) LROT_FUNCENTRY( tointeger, math_toint) LROT_FUNCENTRY( floor, math_floor) LROT_FUNCENTRY( fmod, math_fmod) LROT_FUNCENTRY( ult, math_ult) LROT_FUNCENTRY( log, math_log) LROT_FUNCENTRY( max, math_max) LROT_FUNCENTRY( min, math_min) LROT_FUNCENTRY( modf, math_modf) LROT_FUNCENTRY( rad, math_rad) LROT_FUNCENTRY( random, math_random) LROT_FUNCENTRY( randomseed, math_randomseed) LROT_FUNCENTRY( sin, math_sin) LROT_FUNCENTRY( sqrt, math_sqrt) LROT_FUNCENTRY( tan, math_tan) LROT_FUNCENTRY( type, math_type) #if defined(LUA_COMPAT_MATHLIB) LROT_FUNCENTRY( atan2, math_atan) LROT_FUNCENTRY( cosh, math_cosh) LROT_FUNCENTRY( sinh, math_sinh) LROT_FUNCENTRY( tanh, math_tanh) LROT_FUNCENTRY( pow, math_pow) LROT_FUNCENTRY( frexp, math_frexp) LROT_FUNCENTRY( ldexp, math_ldexp) LROT_FUNCENTRY( log10, math_log10) #endif LROT_FLOATENTRY( pi, PI) LROT_FLOATENTRY( huge,(lua_Number)HUGE_VAL) LROT_INTENTRY( maxinteger, LUA_MAXINTEGER) LROT_INTENTRY( mininteger, LUA_MININTEGER) LROT_END(mathlib, NULL, 0) /* ** Open math library */ LUAMOD_API int luaopen_math (lua_State *L) { (void)L; return 0; }