// Module for mqtt //#include "lua.h" #include "lualib.h" #include "lauxlib.h" #include "platform.h" #include "auxmods.h" #include "lrotable.h" #include "c_string.h" #include "c_stdlib.h" #include "c_types.h" #include "mem.h" #include "espconn.h" #include "mqtt_msg.h" #include "msg_queue.h" #define MQTT_BUF_SIZE 1024 #define MQTT_DEFAULT_KEEPALIVE 60 #define MQTT_MAX_CLIENT_LEN 64 #define MQTT_MAX_USER_LEN 64 #define MQTT_MAX_PASS_LEN 64 #define MQTT_SEND_TIMEOUT 5 #define MQTT_CONNECT_TIMEOUT 5 typedef enum { MQTT_INIT, MQTT_CONNECT_SENT, MQTT_CONNECT_SENDING, MQTT_DATA } tConnState; typedef struct mqtt_event_data_t { uint8_t type; const char* topic; const char* data; uint16_t topic_length; uint16_t data_length; uint16_t data_offset; } mqtt_event_data_t; typedef struct mqtt_state_t { uint16_t port; int auto_reconnect; mqtt_connect_info_t* connect_info; uint8_t* in_buffer; int in_buffer_length; uint16_t message_length; uint16_t message_length_read; mqtt_connection_t mqtt_connection; msg_queue_t* pending_msg_q; } mqtt_state_t; typedef struct lmqtt_userdata { lua_State *L; struct espconn *pesp_conn; int self_ref; int cb_connect_ref; int cb_disconnect_ref; int cb_message_ref; int cb_suback_ref; int cb_puback_ref; mqtt_state_t mqtt_state; mqtt_connect_info_t connect_info; uint32_t keep_alive_tick; uint32_t event_timeout; uint8_t secure; bool connected; // indicate socket connected, not mqtt prot connected. ETSTimer mqttTimer; tConnState connState; }lmqtt_userdata; static void socket_connect(struct espconn *pesp_conn); static void mqtt_socket_reconnected(void *arg, sint8_t err); static void mqtt_socket_connected(void *arg); static void mqtt_socket_disconnected(void *arg) // tcp only { NODE_DBG("enter mqtt_socket_disconnected.\n"); struct espconn *pesp_conn = arg; bool call_back = false; if(pesp_conn == NULL) return; lmqtt_userdata *mud = (lmqtt_userdata *)pesp_conn->reverse; if(mud == NULL) return; os_timer_disarm(&mud->mqttTimer); if(mud->connected){ // call back only called when socket is from connection to disconnection. mud->connected = false; if((mud->L != NULL) && (mud->cb_disconnect_ref != LUA_NOREF) && (mud->self_ref != LUA_NOREF)) { lua_rawgeti(mud->L, LUA_REGISTRYINDEX, mud->cb_disconnect_ref); lua_rawgeti(mud->L, LUA_REGISTRYINDEX, mud->self_ref); // pass the userdata(client) to callback func in lua call_back = true; } } if(mud->mqtt_state.auto_reconnect){ mud->pesp_conn->reverse = mud; mud->pesp_conn->type = ESPCONN_TCP; mud->pesp_conn->state = ESPCONN_NONE; mud->connected = false; mud->pesp_conn->proto.tcp->remote_port = mud->mqtt_state.port; mud->pesp_conn->proto.tcp->local_port = espconn_port(); espconn_regist_connectcb(mud->pesp_conn, mqtt_socket_connected); espconn_regist_reconcb(mud->pesp_conn, mqtt_socket_reconnected); socket_connect(pesp_conn); } else { if(mud->pesp_conn){ mud->pesp_conn->reverse = NULL; if(mud->pesp_conn->proto.tcp) c_free(mud->pesp_conn->proto.tcp); mud->pesp_conn->proto.tcp = NULL; c_free(mud->pesp_conn); mud->pesp_conn = NULL; } if(mud->L == NULL) return; lua_gc(mud->L, LUA_GCSTOP, 0); if(mud->self_ref != LUA_NOREF){ // TODO: should we unref the client and delete it? luaL_unref(mud->L, LUA_REGISTRYINDEX, mud->self_ref); mud->self_ref = LUA_NOREF; // unref this, and the mqtt.socket userdata will delete it self } lua_gc(mud->L, LUA_GCRESTART, 0); } if((mud->L != NULL) && call_back){ lua_call(mud->L, 1, 0); } NODE_DBG("leave mqtt_socket_disconnected.\n"); } static void mqtt_socket_reconnected(void *arg, sint8_t err) { NODE_DBG("enter mqtt_socket_reconnected.\n"); // mqtt_socket_disconnected(arg); struct espconn *pesp_conn = arg; if(pesp_conn == NULL) return; lmqtt_userdata *mud = (lmqtt_userdata *)pesp_conn->reverse; if(mud == NULL) return; os_timer_disarm(&mud->mqttTimer); if(mud->mqtt_state.auto_reconnect){ pesp_conn->proto.tcp->remote_port = mud->mqtt_state.port; pesp_conn->proto.tcp->local_port = espconn_port(); socket_connect(pesp_conn); } else { mqtt_socket_disconnected(arg); } NODE_DBG("leave mqtt_socket_reconnected.\n"); } static void deliver_publish(lmqtt_userdata * mud, uint8_t* message, int length) { NODE_DBG("enter deliver_publish.\n"); if(mud == NULL) return; const char comma[] = ","; mqtt_event_data_t event_data; event_data.topic_length = length; event_data.topic = mqtt_get_publish_topic(message, &event_data.topic_length); event_data.data_length = length; event_data.data = mqtt_get_publish_data(message, &event_data.data_length); if(mud->cb_message_ref == LUA_NOREF) return; if(mud->self_ref == LUA_NOREF) return; if(mud->L == NULL) return; lua_rawgeti(mud->L, LUA_REGISTRYINDEX, mud->cb_message_ref); lua_rawgeti(mud->L, LUA_REGISTRYINDEX, mud->self_ref); // pass the userdata to callback func in lua lua_pushlstring(mud->L, event_data.topic, event_data.topic_length); if(event_data.data_length > 0){ lua_pushlstring(mud->L, event_data.data, event_data.data_length); lua_call(mud->L, 3, 0); } else { lua_call(mud->L, 2, 0); } NODE_DBG("leave deliver_publish.\n"); } static void mqtt_socket_received(void *arg, char *pdata, unsigned short len) { NODE_DBG("enter mqtt_socket_received.\n"); uint8_t msg_type; uint8_t msg_qos; uint16_t msg_id; msg_queue_t *node = NULL; struct espconn *pesp_conn = arg; if(pesp_conn == NULL) return; lmqtt_userdata *mud = (lmqtt_userdata *)pesp_conn->reverse; if(mud == NULL) return; READPACKET: if(len > MQTT_BUF_SIZE && len <= 0) return; c_memcpy(mud->mqtt_state.in_buffer, pdata, len); uint8_t temp_buffer[MQTT_BUF_SIZE]; mqtt_msg_init(&mud->mqtt_state.mqtt_connection, temp_buffer, MQTT_BUF_SIZE); mqtt_message_t *temp_msg = NULL; switch(mud->connState){ case MQTT_CONNECT_SENDING: case MQTT_CONNECT_SENT: if(mqtt_get_type(mud->mqtt_state.in_buffer) != MQTT_MSG_TYPE_CONNACK){ NODE_DBG("MQTT: Invalid packet\r\n"); mud->connState = MQTT_INIT; if(mud->secure) espconn_secure_disconnect(pesp_conn); else espconn_disconnect(pesp_conn); } else { mud->connState = MQTT_DATA; NODE_DBG("MQTT: Connected\r\n"); if(mud->cb_connect_ref == LUA_NOREF) break; if(mud->self_ref == LUA_NOREF) break; if(mud->L == NULL) break; lua_rawgeti(mud->L, LUA_REGISTRYINDEX, mud->cb_connect_ref); lua_rawgeti(mud->L, LUA_REGISTRYINDEX, mud->self_ref); // pass the userdata(client) to callback func in lua lua_call(mud->L, 1, 0); break; } break; case MQTT_DATA: mud->mqtt_state.message_length_read = len; mud->mqtt_state.message_length = mqtt_get_total_length(mud->mqtt_state.in_buffer, mud->mqtt_state.message_length_read); msg_type = mqtt_get_type(mud->mqtt_state.in_buffer); msg_qos = mqtt_get_qos(mud->mqtt_state.in_buffer); msg_id = mqtt_get_id(mud->mqtt_state.in_buffer, mud->mqtt_state.in_buffer_length); msg_queue_t *pending_msg = msg_peek(&(mud->mqtt_state.pending_msg_q)); NODE_DBG("MQTT_DATA: type: %d, qos: %d, msg_id: %d, pending_id: %d\r\n", msg_type, msg_qos, msg_id, (pending_msg)?pending_msg->msg_id:0); switch(msg_type) { case MQTT_MSG_TYPE_SUBACK: if(pending_msg && pending_msg->msg_type == MQTT_MSG_TYPE_SUBSCRIBE && pending_msg->msg_id == msg_id){ NODE_DBG("MQTT: Subscribe successful\r\n"); msg_destroy(msg_dequeue(&(mud->mqtt_state.pending_msg_q))); if (mud->cb_suback_ref == LUA_NOREF) break; if (mud->self_ref == LUA_NOREF) break; if(mud->L == NULL) break; lua_rawgeti(mud->L, LUA_REGISTRYINDEX, mud->cb_suback_ref); lua_rawgeti(mud->L, LUA_REGISTRYINDEX, mud->self_ref); lua_call(mud->L, 1, 0); } break; case MQTT_MSG_TYPE_UNSUBACK: if(pending_msg && pending_msg->msg_type == MQTT_MSG_TYPE_UNSUBSCRIBE && pending_msg->msg_id == msg_id){ NODE_DBG("MQTT: UnSubscribe successful\r\n"); msg_destroy(msg_dequeue(&(mud->mqtt_state.pending_msg_q))); } break; case MQTT_MSG_TYPE_PUBLISH: if(msg_qos == 1){ temp_msg = mqtt_msg_puback(&mud->mqtt_state.mqtt_connection, msg_id); node = msg_enqueue(&(mud->mqtt_state.pending_msg_q), temp_msg, msg_id, MQTT_MSG_TYPE_PUBACK, (int)mqtt_get_qos(temp_msg->data) ); } else if(msg_qos == 2){ temp_msg = mqtt_msg_pubrec(&mud->mqtt_state.mqtt_connection, msg_id); node = msg_enqueue(&(mud->mqtt_state.pending_msg_q), temp_msg, msg_id, MQTT_MSG_TYPE_PUBREC, (int)mqtt_get_qos(temp_msg->data) ); } if(msg_qos == 1 || msg_qos == 2){ NODE_DBG("MQTT: Queue response QoS: %d\r\n", msg_qos); } deliver_publish(mud, mud->mqtt_state.in_buffer, mud->mqtt_state.message_length_read); break; case MQTT_MSG_TYPE_PUBACK: if(pending_msg && pending_msg->msg_type == MQTT_MSG_TYPE_PUBLISH && pending_msg->msg_id == msg_id){ NODE_DBG("MQTT: Publish with QoS = 1 successful\r\n"); msg_destroy(msg_dequeue(&(mud->mqtt_state.pending_msg_q))); if(mud->cb_puback_ref == LUA_NOREF) break; if(mud->self_ref == LUA_NOREF) break; if(mud->L == NULL) break; lua_rawgeti(mud->L, LUA_REGISTRYINDEX, mud->cb_puback_ref); lua_rawgeti(mud->L, LUA_REGISTRYINDEX, mud->self_ref); // pass the userdata to callback func in lua lua_call(mud->L, 1, 0); } break; case MQTT_MSG_TYPE_PUBREC: if(pending_msg && pending_msg->msg_type == MQTT_MSG_TYPE_PUBLISH && pending_msg->msg_id == msg_id){ NODE_DBG("MQTT: Publish with QoS = 2 Received PUBREC\r\n"); // Note: actrually, should not destroy the msg until PUBCOMP is received. msg_destroy(msg_dequeue(&(mud->mqtt_state.pending_msg_q))); temp_msg = mqtt_msg_pubrel(&mud->mqtt_state.mqtt_connection, msg_id); node = msg_enqueue(&(mud->mqtt_state.pending_msg_q), temp_msg, msg_id, MQTT_MSG_TYPE_PUBREL, (int)mqtt_get_qos(temp_msg->data) ); NODE_DBG("MQTT: Response PUBREL\r\n"); } break; case MQTT_MSG_TYPE_PUBREL: if(pending_msg && pending_msg->msg_type == MQTT_MSG_TYPE_PUBREC && pending_msg->msg_id == msg_id){ msg_destroy(msg_dequeue(&(mud->mqtt_state.pending_msg_q))); temp_msg = mqtt_msg_pubcomp(&mud->mqtt_state.mqtt_connection, msg_id); node = msg_enqueue(&(mud->mqtt_state.pending_msg_q), temp_msg, msg_id, MQTT_MSG_TYPE_PUBCOMP, (int)mqtt_get_qos(temp_msg->data) ); NODE_DBG("MQTT: Response PUBCOMP\r\n"); } break; case MQTT_MSG_TYPE_PUBCOMP: if(pending_msg && pending_msg->msg_type == MQTT_MSG_TYPE_PUBREL && pending_msg->msg_id == msg_id){ NODE_DBG("MQTT: Publish with QoS = 2 successful\r\n"); msg_destroy(msg_dequeue(&(mud->mqtt_state.pending_msg_q))); if(mud->cb_puback_ref == LUA_NOREF) break; if(mud->self_ref == LUA_NOREF) break; if(mud->L == NULL) break; lua_rawgeti(mud->L, LUA_REGISTRYINDEX, mud->cb_puback_ref); lua_rawgeti(mud->L, LUA_REGISTRYINDEX, mud->self_ref); // pass the userdata to callback func in lua lua_call(mud->L, 1, 0); } break; case MQTT_MSG_TYPE_PINGREQ: temp_msg = mqtt_msg_pingresp(&mud->mqtt_state.mqtt_connection); node = msg_enqueue(&(mud->mqtt_state.pending_msg_q), temp_msg, msg_id, MQTT_MSG_TYPE_PINGRESP, (int)mqtt_get_qos(temp_msg->data) ); NODE_DBG("MQTT: Response PINGRESP\r\n"); break; case MQTT_MSG_TYPE_PINGRESP: // Ignore NODE_DBG("MQTT: PINGRESP received\r\n"); break; } // NOTE: this is done down here and not in the switch case above // because the PSOCK_READBUF_LEN() won't work inside a switch // statement due to the way protothreads resume. if(msg_type == MQTT_MSG_TYPE_PUBLISH) { len = mud->mqtt_state.message_length_read; if(mud->mqtt_state.message_length < mud->mqtt_state.message_length_read) { len -= mud->mqtt_state.message_length; pdata += mud->mqtt_state.message_length; NODE_DBG("Get another published message\r\n"); goto READPACKET; } } break; } if(node && (1==msg_size(&(mud->mqtt_state.pending_msg_q))) && mud->event_timeout == 0){ mud->event_timeout = MQTT_SEND_TIMEOUT; NODE_DBG("Sent: %d\n", node->msg.length); if( mud->secure ) espconn_secure_sent( pesp_conn, node->msg.data, node->msg.length ); else espconn_sent( pesp_conn, node->msg.data, node->msg.length ); mud->keep_alive_tick = 0; } NODE_DBG("receive, queue size: %d\n", msg_size(&(mud->mqtt_state.pending_msg_q))); NODE_DBG("leave mqtt_socket_received.\n"); return; } static void mqtt_socket_sent(void *arg) { NODE_DBG("enter mqtt_socket_sent.\n"); struct espconn *pesp_conn = arg; if(pesp_conn == NULL) return; lmqtt_userdata *mud = (lmqtt_userdata *)pesp_conn->reverse; if(mud == NULL) return; if(!mud->connected) return; // call mqtt_sent() mud->event_timeout = 0; if(mud->connState == MQTT_CONNECT_SENDING){ mud->connState = MQTT_CONNECT_SENT; // MQTT_CONNECT not queued. return; } NODE_DBG("sent1, queue size: %d\n", msg_size(&(mud->mqtt_state.pending_msg_q))); // qos = 0, publish and forgot. msg_queue_t *node = msg_peek(&(mud->mqtt_state.pending_msg_q)); if(node && node->msg_type == MQTT_MSG_TYPE_PUBLISH && node->publish_qos == 0) { msg_destroy(msg_dequeue(&(mud->mqtt_state.pending_msg_q))); if(mud->cb_puback_ref == LUA_NOREF) return; if(mud->self_ref == LUA_NOREF) return; if(mud->L == NULL) return; lua_rawgeti(mud->L, LUA_REGISTRYINDEX, mud->cb_puback_ref); lua_rawgeti(mud->L, LUA_REGISTRYINDEX, mud->self_ref); // pass the userdata to callback func in lua lua_call(mud->L, 1, 0); } else if(node && node->msg_type == MQTT_MSG_TYPE_PUBACK && node->publish_qos == 1) { msg_destroy(msg_dequeue(&(mud->mqtt_state.pending_msg_q))); } else if(node && node->msg_type == MQTT_MSG_TYPE_PUBCOMP) { msg_destroy(msg_dequeue(&(mud->mqtt_state.pending_msg_q))); } else if(node && node->msg_type == MQTT_MSG_TYPE_PINGRESP) { msg_destroy(msg_dequeue(&(mud->mqtt_state.pending_msg_q))); } NODE_DBG("sent2, queue size: %d\n", msg_size(&(mud->mqtt_state.pending_msg_q))); NODE_DBG("leave mqtt_socket_sent.\n"); } static void mqtt_socket_connected(void *arg) { NODE_DBG("enter mqtt_socket_connected.\n"); struct espconn *pesp_conn = arg; if(pesp_conn == NULL) return; lmqtt_userdata *mud = (lmqtt_userdata *)pesp_conn->reverse; if(mud == NULL) return; mud->connected = true; espconn_regist_recvcb(pesp_conn, mqtt_socket_received); espconn_regist_sentcb(pesp_conn, mqtt_socket_sent); espconn_regist_disconcb(pesp_conn, mqtt_socket_disconnected); uint8_t temp_buffer[MQTT_BUF_SIZE]; // call mqtt_connect() to start a mqtt connect stage. mqtt_msg_init(&mud->mqtt_state.mqtt_connection, temp_buffer, MQTT_BUF_SIZE); mqtt_message_t* temp_msg = mqtt_msg_connect(&mud->mqtt_state.mqtt_connection, mud->mqtt_state.connect_info); NODE_DBG("Send MQTT connection infomation, data len: %d, d[0]=%d \r\n", temp_msg->length, temp_msg->data[0]); mud->event_timeout = MQTT_SEND_TIMEOUT; // not queue this message. should send right now. or should enqueue this before head. if(mud->secure) espconn_secure_sent(pesp_conn, temp_msg->data, temp_msg->length); else espconn_sent(pesp_conn, temp_msg->data, temp_msg->length); mud->connState = MQTT_CONNECT_SENDING; NODE_DBG("leave mqtt_socket_connected.\n"); return; } void mqtt_socket_timer(void *arg) { NODE_DBG("enter mqtt_socket_timer.\n"); lmqtt_userdata *mud = (lmqtt_userdata*) arg; if(mud == NULL) return; if(mud->pesp_conn == NULL){ NODE_DBG("mud->pesp_conn is NULL.\n"); os_timer_disarm(&mud->mqttTimer); return; } NODE_DBG("timer, queue size: %d\n", msg_size(&(mud->mqtt_state.pending_msg_q))); if(mud->event_timeout > 0){ NODE_DBG("event_timeout: %d.\n", mud->event_timeout); mud->event_timeout --; if(mud->event_timeout > 0){ return; } else { NODE_DBG("event timeout. \n"); if(mud->connState == MQTT_DATA) msg_destroy(msg_dequeue(&(mud->mqtt_state.pending_msg_q))); // should remove the head of the queue and re-send with DUP = 1 // Not implemented yet. } } if(mud->connState == MQTT_INIT){ // socket connect time out. NODE_DBG("Can not connect to broker.\n"); // Never goes here. } else if(mud->connState == MQTT_CONNECT_SENDING){ // MQTT_CONNECT send time out. NODE_DBG("sSend MQTT_CONNECT failed.\n"); mud->connState = MQTT_INIT; if(mud->secure) espconn_secure_disconnect(mud->pesp_conn); else espconn_disconnect(mud->pesp_conn); mud->keep_alive_tick = 0; // not need count anymore } else if(mud->connState == MQTT_CONNECT_SENT){ // wait for CONACK time out. NODE_DBG("MQTT_CONNECT failed.\n"); } else if(mud->connState == MQTT_DATA){ msg_queue_t *pending_msg = msg_peek(&(mud->mqtt_state.pending_msg_q)); if(pending_msg){ mud->event_timeout = MQTT_SEND_TIMEOUT; if(mud->secure) espconn_secure_sent(mud->pesp_conn, pending_msg->msg.data, pending_msg->msg.length); else espconn_sent(mud->pesp_conn, pending_msg->msg.data, pending_msg->msg.length); mud->keep_alive_tick = 0; NODE_DBG("id: %d - qos: %d, length: %d\n", pending_msg->msg_id, pending_msg->publish_qos, pending_msg->msg.length); } else { // no queued event. mud->keep_alive_tick ++; if(mud->keep_alive_tick > mud->mqtt_state.connect_info->keepalive){ mud->event_timeout = MQTT_SEND_TIMEOUT; uint8_t temp_buffer[MQTT_BUF_SIZE]; mqtt_msg_init(&mud->mqtt_state.mqtt_connection, temp_buffer, MQTT_BUF_SIZE); NODE_DBG("\r\nMQTT: Send keepalive packet\r\n"); mqtt_message_t* temp_msg = mqtt_msg_pingreq(&mud->mqtt_state.mqtt_connection); msg_queue_t *node = msg_enqueue( &(mud->mqtt_state.pending_msg_q), temp_msg, 0, MQTT_MSG_TYPE_PINGREQ, (int)mqtt_get_qos(temp_msg->data) ); // only one message in queue, send immediately. if(mud->secure) espconn_secure_sent(mud->pesp_conn, temp_msg->data, temp_msg->length); else espconn_sent(mud->pesp_conn, temp_msg->data, temp_msg->length); mud->keep_alive_tick = 0; } } } NODE_DBG("leave mqtt_socket_timer.\n"); } // Lua: mqtt.Client(clientid, keepalive, user, pass) static int mqtt_socket_client( lua_State* L ) { NODE_DBG("enter mqtt_socket_client.\n"); lmqtt_userdata *mud; char tempid[20] = {0}; c_sprintf(tempid, "%s%x", "NodeMCU_", system_get_chip_id() ); NODE_DBG(tempid); NODE_DBG("\n"); const char *clientId = tempid, *username = NULL, *password = NULL; size_t idl = c_strlen(tempid); size_t unl = 0, pwl = 0; int keepalive = 0; int stack = 1; unsigned secure = 0; int top = lua_gettop(L); // create a object mud = (lmqtt_userdata *)lua_newuserdata(L, sizeof(lmqtt_userdata)); // pre-initialize it, in case of errors mud->L = NULL; mud->self_ref = LUA_NOREF; mud->cb_connect_ref = LUA_NOREF; mud->cb_disconnect_ref = LUA_NOREF; mud->cb_message_ref = LUA_NOREF; mud->cb_suback_ref = LUA_NOREF; mud->cb_puback_ref = LUA_NOREF; mud->pesp_conn = NULL; mud->secure = 0; mud->keep_alive_tick = 0; mud->event_timeout = 0; mud->connState = MQTT_INIT; mud->connected = false; c_memset(&mud->mqttTimer, 0, sizeof(ETSTimer)); c_memset(&mud->mqtt_state, 0, sizeof(mqtt_state_t)); c_memset(&mud->connect_info, 0, sizeof(mqtt_connect_info_t)); // set its metatable luaL_getmetatable(L, "mqtt.socket"); lua_setmetatable(L, -2); mud->L = L; // L for mqtt module. if( lua_isstring(L,stack) ) // deal with the clientid string { clientId = luaL_checklstring( L, stack, &idl ); stack++; } if(lua_isnumber( L, stack )) { keepalive = luaL_checkinteger( L, stack); stack++; } if(keepalive == 0){ keepalive = MQTT_DEFAULT_KEEPALIVE; } if(lua_isstring( L, stack )){ username = luaL_checklstring( L, stack, &unl ); stack++; } if(username == NULL) unl = 0; NODE_DBG("lengh username: %d\r\n", unl); if(lua_isstring( L, stack )){ password = luaL_checklstring( L, stack, &pwl ); stack++; } if(password == NULL) pwl = 0; NODE_DBG("lengh password: %d\r\n", pwl); // TODO: check the zalloc result. mud->connect_info.client_id = (uint8_t *)c_zalloc(idl+1); mud->connect_info.username = (uint8_t *)c_zalloc(unl + 1); mud->connect_info.password = (uint8_t *)c_zalloc(pwl + 1); mud->mqtt_state.in_buffer = (uint8_t *)c_zalloc(MQTT_BUF_SIZE); if(!mud->connect_info.client_id || !mud->connect_info.username || !mud->connect_info.password || !mud->mqtt_state.in_buffer){ if(mud->connect_info.client_id) { c_free(mud->connect_info.client_id); mud->connect_info.client_id = NULL; } if(mud->connect_info.username) { c_free(mud->connect_info.username); mud->connect_info.username = NULL; } if(mud->connect_info.password) { c_free(mud->connect_info.password); mud->connect_info.password = NULL; } if(mud->mqtt_state.in_buffer) { c_free(mud->mqtt_state.in_buffer); mud->mqtt_state.in_buffer = NULL; } return luaL_error(L, "not enough memory"); } c_memcpy(mud->connect_info.client_id, clientId, idl); mud->connect_info.client_id[idl] = 0; c_memcpy(mud->connect_info.username, username, unl); mud->connect_info.username[unl] = 0; c_memcpy(mud->connect_info.password, password, pwl); mud->connect_info.password[pwl] = 0; NODE_DBG("MQTT: Init info: %s, %s, %s\r\n", mud->connect_info.client_id, mud->connect_info.username, mud->connect_info.password); mud->connect_info.clean_session = 1; mud->connect_info.will_qos = 0; mud->connect_info.will_retain = 0; mud->connect_info.keepalive = keepalive; mud->mqtt_state.in_buffer_length = MQTT_BUF_SIZE; mud->mqtt_state.pending_msg_q = NULL; mud->mqtt_state.auto_reconnect = 1; mud->mqtt_state.port = 1883; mud->mqtt_state.connect_info = &mud->connect_info; NODE_DBG("leave mqtt_socket_client.\n"); return 1; } // Lua: mqtt.delete( socket ) // call close() first // socket: unref everything static int mqtt_delete( lua_State* L ) { NODE_DBG("enter mqtt_delete.\n"); lmqtt_userdata *mud = (lmqtt_userdata *)luaL_checkudata(L, 1, "mqtt.socket"); luaL_argcheck(L, mud, 1, "mqtt.socket expected"); if(mud==NULL){ NODE_DBG("userdata is nil.\n"); return 0; } os_timer_disarm(&mud->mqttTimer); mud->connected = false; // ---- alloc-ed in mqtt_socket_connect() if(mud->pesp_conn){ // for client connected to tcp server, this should set NULL in disconnect cb mud->pesp_conn->reverse = NULL; if(mud->pesp_conn->proto.tcp) c_free(mud->pesp_conn->proto.tcp); mud->pesp_conn->proto.tcp = NULL; c_free(mud->pesp_conn); mud->pesp_conn = NULL; // for socket, it will free this when disconnected } // ---- alloc-ed in mqtt_socket_lwt() if(mud->connect_info.will_topic){ c_free(mud->connect_info.will_topic); mud->connect_info.will_topic = NULL; } if(mud->connect_info.will_message){ c_free(mud->connect_info.will_message); mud->connect_info.will_message = NULL; } // ---- //--------- alloc-ed in mqtt_socket_client() if(mud->connect_info.client_id){ c_free(mud->connect_info.client_id); mud->connect_info.client_id = NULL; } if(mud->connect_info.username){ c_free(mud->connect_info.username); mud->connect_info.username = NULL; } if(mud->connect_info.password){ c_free(mud->connect_info.password); mud->connect_info.password = NULL; } if(mud->mqtt_state.in_buffer){ c_free(mud->mqtt_state.in_buffer); mud->mqtt_state.in_buffer = NULL; } // ------- // free (unref) callback ref if(LUA_NOREF!=mud->cb_connect_ref){ luaL_unref(L, LUA_REGISTRYINDEX, mud->cb_connect_ref); mud->cb_connect_ref = LUA_NOREF; } if(LUA_NOREF!=mud->cb_disconnect_ref){ luaL_unref(L, LUA_REGISTRYINDEX, mud->cb_disconnect_ref); mud->cb_disconnect_ref = LUA_NOREF; } if(LUA_NOREF!=mud->cb_message_ref){ luaL_unref(L, LUA_REGISTRYINDEX, mud->cb_message_ref); mud->cb_message_ref = LUA_NOREF; } if(LUA_NOREF!=mud->cb_suback_ref){ luaL_unref(L, LUA_REGISTRYINDEX, mud->cb_suback_ref); mud->cb_suback_ref = LUA_NOREF; } if(LUA_NOREF!=mud->cb_puback_ref){ luaL_unref(L, LUA_REGISTRYINDEX, mud->cb_puback_ref); mud->cb_puback_ref = LUA_NOREF; } lua_gc(L, LUA_GCSTOP, 0); if(LUA_NOREF!=mud->self_ref){ luaL_unref(L, LUA_REGISTRYINDEX, mud->self_ref); mud->self_ref = LUA_NOREF; } lua_gc(L, LUA_GCRESTART, 0); NODE_DBG("leave mqtt_delete.\n"); return 0; } static void socket_connect(struct espconn *pesp_conn) { NODE_DBG("enter socket_connect.\n"); if(pesp_conn == NULL) return; lmqtt_userdata *mud = (lmqtt_userdata *)pesp_conn->reverse; if(mud == NULL) return; mud->event_timeout = MQTT_CONNECT_TIMEOUT; mud->connState = MQTT_INIT; if(mud->secure) espconn_secure_connect(pesp_conn); else espconn_connect(pesp_conn); os_timer_arm(&mud->mqttTimer, 1000, 1); NODE_DBG("leave socket_connect.\n"); } static void socket_dns_found(const char *name, ip_addr_t *ipaddr, void *arg); static dns_reconn_count = 0; static ip_addr_t host_ip; // for dns static void socket_dns_found(const char *name, ip_addr_t *ipaddr, void *arg) { NODE_DBG("enter socket_dns_found.\n"); struct espconn *pesp_conn = arg; if(pesp_conn == NULL){ NODE_DBG("pesp_conn null.\n"); return; } if(ipaddr == NULL) { dns_reconn_count++; if( dns_reconn_count >= 5 ){ NODE_ERR( "DNS Fail!\n" ); // Note: should delete the pesp_conn or unref self_ref here. mqtt_socket_disconnected(arg); // although not connected, but fire disconnect callback to release every thing. return; } NODE_ERR( "DNS retry %d!\n", dns_reconn_count ); host_ip.addr = 0; espconn_gethostbyname(pesp_conn, name, &host_ip, socket_dns_found); return; } // ipaddr->addr is a uint32_t ip if(ipaddr->addr != 0) { dns_reconn_count = 0; c_memcpy(pesp_conn->proto.tcp->remote_ip, &(ipaddr->addr), 4); NODE_DBG("TCP ip is set: "); NODE_DBG(IPSTR, IP2STR(&(ipaddr->addr))); NODE_DBG("\n"); socket_connect(pesp_conn); } NODE_DBG("leave socket_dns_found.\n"); } // Lua: mqtt:connect( host, port, secure, auto_reconnect, function(client) ) static int mqtt_socket_connect( lua_State* L ) { NODE_DBG("enter mqtt_socket_connect.\n"); lmqtt_userdata *mud = NULL; unsigned port = 1883; size_t il; ip_addr_t ipaddr; const char *domain; int stack = 1; unsigned secure = 0, auto_reconnect = 0; int top = lua_gettop(L); mud = (lmqtt_userdata *)luaL_checkudata(L, stack, "mqtt.socket"); luaL_argcheck(L, mud, stack, "mqtt.socket expected"); stack++; if(mud == NULL) return 0; if(mud->connected){ return luaL_error(L, "already connected"); } if(mud->pesp_conn){ //TODO: should I free tcp struct directly or ask user to call close()??? mud->pesp_conn->reverse = NULL; if(mud->pesp_conn->proto.tcp) c_free(mud->pesp_conn->proto.tcp); mud->pesp_conn->proto.tcp = NULL; c_free(mud->pesp_conn); mud->pesp_conn = NULL; } struct espconn *pesp_conn = NULL; pesp_conn = mud->pesp_conn = (struct espconn *)c_zalloc(sizeof(struct espconn)); if(!pesp_conn) return luaL_error(L, "not enough memory"); pesp_conn->proto.udp = NULL; pesp_conn->proto.tcp = (esp_tcp *)c_zalloc(sizeof(esp_tcp)); if(!pesp_conn->proto.tcp){ c_free(pesp_conn); pesp_conn = mud->pesp_conn = NULL; return luaL_error(L, "not enough memory"); } // reverse is for the callback function pesp_conn->reverse = mud; pesp_conn->type = ESPCONN_TCP; pesp_conn->state = ESPCONN_NONE; mud->connected = false; if( (stack<=top) && lua_isstring(L,stack) ) // deal with the domain string { domain = luaL_checklstring( L, stack, &il ); stack++; if (domain == NULL) { domain = "127.0.0.1"; } ipaddr.addr = ipaddr_addr(domain); c_memcpy(pesp_conn->proto.tcp->remote_ip, &ipaddr.addr, 4); NODE_DBG("TCP ip is set: "); NODE_DBG(IPSTR, IP2STR(&ipaddr.addr)); NODE_DBG("\n"); } if ( (stack<=top) && lua_isnumber(L, stack) ) { port = lua_tointeger(L, stack); stack++; NODE_DBG("TCP port is set: %d.\n", port); } pesp_conn->proto.tcp->remote_port = port; pesp_conn->proto.tcp->local_port = espconn_port(); mud->mqtt_state.port = port; if ( (stack<=top) && lua_isnumber(L, stack) ) { secure = lua_tointeger(L, stack); stack++; if ( secure != 0 && secure != 1 ){ secure = 0; // default to 0 } } else { secure = 0; // default to 0 } mud->secure = secure; // save if ( (stack<=top) && lua_isnumber(L, stack) ) { auto_reconnect = lua_tointeger(L, stack); stack++; if ( auto_reconnect != 0 && auto_reconnect != 1 ){ auto_reconnect = 0; // default to 0 } } else { auto_reconnect = 0; // default to 0 } mud->mqtt_state.auto_reconnect = auto_reconnect; // call back function when a connection is obtained, tcp only if ((stack<=top) && (lua_type(L, stack) == LUA_TFUNCTION || lua_type(L, stack) == LUA_TLIGHTFUNCTION)){ lua_pushvalue(L, stack); // copy argument (func) to the top of stack if(mud->cb_connect_ref != LUA_NOREF) luaL_unref(L, LUA_REGISTRYINDEX, mud->cb_connect_ref); mud->cb_connect_ref = luaL_ref(L, LUA_REGISTRYINDEX); stack++; } lua_pushvalue(L, 1); // copy userdata to the top of stack if(mud->self_ref != LUA_NOREF) luaL_unref(L, LUA_REGISTRYINDEX, mud->self_ref); mud->self_ref = luaL_ref(L, LUA_REGISTRYINDEX); espconn_regist_connectcb(pesp_conn, mqtt_socket_connected); espconn_regist_reconcb(pesp_conn, mqtt_socket_reconnected); os_timer_disarm(&mud->mqttTimer); os_timer_setfn(&mud->mqttTimer, (os_timer_func_t *)mqtt_socket_timer, mud); // timer started in socket_connect() if((ipaddr.addr == IPADDR_NONE) && (c_memcmp(domain,"255.255.255.255",16) != 0)) { host_ip.addr = 0; dns_reconn_count = 0; if(ESPCONN_OK == espconn_gethostbyname(pesp_conn, domain, &host_ip, socket_dns_found)){ socket_dns_found(domain, &host_ip, pesp_conn); // ip is returned in host_ip. } } else { socket_connect(pesp_conn); } NODE_DBG("leave mqtt_socket_connect.\n"); return 0; } // Lua: mqtt:close() // client disconnect and unref itself static int mqtt_socket_close( lua_State* L ) { NODE_DBG("enter mqtt_socket_close.\n"); int i = 0; lmqtt_userdata *mud = NULL; mud = (lmqtt_userdata *)luaL_checkudata(L, 1, "mqtt.socket"); luaL_argcheck(L, mud, 1, "mqtt.socket expected"); if(mud == NULL) return 0; if(mud->pesp_conn == NULL) return 0; // call mqtt_disconnect() mud->mqtt_state.auto_reconnect = 0; // stop auto reconnect. if(mud->secure){ if(mud->pesp_conn->proto.tcp->remote_port || mud->pesp_conn->proto.tcp->local_port) espconn_secure_disconnect(mud->pesp_conn); } else { if(mud->pesp_conn->proto.tcp->remote_port || mud->pesp_conn->proto.tcp->local_port) espconn_disconnect(mud->pesp_conn); } NODE_DBG("leave mqtt_socket_close.\n"); return 0; } // Lua: mqtt:on( "method", function() ) static int mqtt_socket_on( lua_State* L ) { NODE_DBG("enter mqtt_socket_on.\n"); lmqtt_userdata *mud; size_t sl; mud = (lmqtt_userdata *)luaL_checkudata(L, 1, "mqtt.socket"); luaL_argcheck(L, mud, 1, "mqtt.socket expected"); if(mud==NULL){ NODE_DBG("userdata is nil.\n"); return 0; } const char *method = luaL_checklstring( L, 2, &sl ); if (method == NULL) return luaL_error( L, "wrong arg type" ); luaL_checkanyfunction(L, 3); lua_pushvalue(L, 3); // copy argument (func) to the top of stack if( sl == 7 && c_strcmp(method, "connect") == 0){ if(mud->cb_connect_ref != LUA_NOREF) luaL_unref(L, LUA_REGISTRYINDEX, mud->cb_connect_ref); mud->cb_connect_ref = luaL_ref(L, LUA_REGISTRYINDEX); }else if( sl == 7 && c_strcmp(method, "offline") == 0){ if(mud->cb_disconnect_ref != LUA_NOREF) luaL_unref(L, LUA_REGISTRYINDEX, mud->cb_disconnect_ref); mud->cb_disconnect_ref = luaL_ref(L, LUA_REGISTRYINDEX); }else if( sl == 7 && c_strcmp(method, "message") == 0){ if(mud->cb_message_ref != LUA_NOREF) luaL_unref(L, LUA_REGISTRYINDEX, mud->cb_message_ref); mud->cb_message_ref = luaL_ref(L, LUA_REGISTRYINDEX); }else{ lua_pop(L, 1); return luaL_error( L, "method not supported" ); } NODE_DBG("leave mqtt_socket_on.\n"); return 0; } // Lua: bool = mqtt:subscribe(topic, qos, function()) static int mqtt_socket_subscribe( lua_State* L ) { NODE_DBG("enter mqtt_socket_subscribe.\n"); uint8_t stack = 1, qos = 0; uint16_t msg_id = 0; const char *topic; size_t il; lmqtt_userdata *mud; mud = (lmqtt_userdata *) luaL_checkudata( L, stack, "mqtt.socket" ); luaL_argcheck( L, mud, stack, "mqtt.socket expected" ); stack++; if(mud==NULL){ NODE_DBG("userdata is nil.\n"); lua_pushboolean(L, 0); return 1; } if(mud->pesp_conn == NULL){ NODE_DBG("mud->pesp_conn is NULL.\n"); lua_pushboolean(L, 0); return 1; } if(!mud->connected){ luaL_error( L, "not connected" ); lua_pushboolean(L, 0); return 1; } uint8_t temp_buffer[MQTT_BUF_SIZE]; mqtt_msg_init(&mud->mqtt_state.mqtt_connection, temp_buffer, MQTT_BUF_SIZE); mqtt_message_t *temp_msg = NULL; if( lua_istable( L, stack ) ) { NODE_DBG("subscribe table\n"); lua_pushnil( L ); /* first key */ uint8_t temp_buf[MQTT_BUF_SIZE]; uint32_t temp_pos = 0; while( lua_next( L, stack ) != 0 ) { topic = luaL_checkstring( L, -2 ); qos = luaL_checkinteger( L, -1 ); temp_msg = mqtt_msg_subscribe( &mud->mqtt_state.mqtt_connection, topic, qos, &msg_id ); NODE_DBG("topic: %s - qos: %d, length: %d\n", topic, qos, temp_msg->length); if (temp_pos + temp_msg->length > MQTT_BUF_SIZE){ lua_pop(L, 1); break; // too long message for the outbuffer. } c_memcpy( temp_buf + temp_pos, temp_msg->data, temp_msg->length ); temp_pos += temp_msg->length; lua_pop( L, 1 ); } if (temp_pos == 0){ luaL_error( L, "invalid data" ); lua_pushboolean(L, 0); return 1; } c_memcpy( temp_buffer, temp_buf, temp_pos ); temp_msg->data = temp_buffer; temp_msg->length = temp_pos; stack++; } else { NODE_DBG("subscribe string\n"); topic = luaL_checklstring( L, stack, &il ); stack++; if( topic == NULL ){ luaL_error( L, "need topic name" ); lua_pushboolean(L, 0); return 1; } qos = luaL_checkinteger( L, stack ); temp_msg = mqtt_msg_subscribe( &mud->mqtt_state.mqtt_connection, topic, qos, &msg_id ); stack++; } if( lua_type( L, stack ) == LUA_TFUNCTION || lua_type( L, stack ) == LUA_TLIGHTFUNCTION ) { // TODO: this will overwrite the previous one. lua_pushvalue( L, stack ); // copy argument (func) to the top of stack if( mud->cb_suback_ref != LUA_NOREF ) luaL_unref( L, LUA_REGISTRYINDEX, mud->cb_suback_ref ); mud->cb_suback_ref = luaL_ref( L, LUA_REGISTRYINDEX ); } msg_queue_t *node = msg_enqueue( &(mud->mqtt_state.pending_msg_q), temp_msg, msg_id, MQTT_MSG_TYPE_SUBSCRIBE, (int)mqtt_get_qos(temp_msg->data) ); NODE_DBG("topic: %s - id: %d - qos: %d, length: %d\n", topic, node->msg_id, node->publish_qos, node->msg.length); if(node && (1==msg_size(&(mud->mqtt_state.pending_msg_q))) && mud->event_timeout == 0){ mud->event_timeout = MQTT_SEND_TIMEOUT; NODE_DBG("Sent: %d\n", node->msg.length); if( mud->secure ) espconn_secure_sent( mud->pesp_conn, node->msg.data, node->msg.length ); else espconn_sent( mud->pesp_conn, node->msg.data, node->msg.length ); mud->keep_alive_tick = 0; } if(!node){ lua_pushboolean(L, 0); } else { lua_pushboolean(L, 1); // enqueued succeed. } NODE_DBG("subscribe, queue size: %d\n", msg_size(&(mud->mqtt_state.pending_msg_q))); NODE_DBG("leave mqtt_socket_subscribe.\n"); return 1; } // Lua: bool = mqtt:publish( topic, payload, qos, retain, function() ) static int mqtt_socket_publish( lua_State* L ) { NODE_DBG("enter mqtt_socket_publish.\n"); struct espconn *pesp_conn = NULL; lmqtt_userdata *mud; size_t l; uint8_t stack = 1; uint16_t msg_id = 0; mud = (lmqtt_userdata *)luaL_checkudata(L, stack, "mqtt.socket"); luaL_argcheck(L, mud, stack, "mqtt.socket expected"); stack++; if(mud==NULL){ NODE_DBG("userdata is nil.\n"); lua_pushboolean(L, 0); return 1; } if(mud->pesp_conn == NULL){ NODE_DBG("mud->pesp_conn is NULL.\n"); lua_pushboolean(L, 0); return 1; } if(!mud->connected){ luaL_error( L, "not connected" ); lua_pushboolean(L, 0); return 1; } const char *topic = luaL_checklstring( L, stack, &l ); stack ++; if (topic == NULL){ luaL_error( L, "need topic" ); lua_pushboolean(L, 0); return 1; } const char *payload = luaL_checklstring( L, stack, &l ); stack ++; uint8_t qos = luaL_checkinteger( L, stack); stack ++; uint8_t retain = luaL_checkinteger( L, stack); stack ++; uint8_t temp_buffer[MQTT_BUF_SIZE]; mqtt_msg_init(&mud->mqtt_state.mqtt_connection, temp_buffer, MQTT_BUF_SIZE); mqtt_message_t *temp_msg = mqtt_msg_publish(&mud->mqtt_state.mqtt_connection, topic, payload, l, qos, retain, &msg_id); if (lua_type(L, stack) == LUA_TFUNCTION || lua_type(L, stack) == LUA_TLIGHTFUNCTION){ lua_pushvalue(L, stack); // copy argument (func) to the top of stack if(mud->cb_puback_ref != LUA_NOREF) luaL_unref(L, LUA_REGISTRYINDEX, mud->cb_puback_ref); mud->cb_puback_ref = luaL_ref(L, LUA_REGISTRYINDEX); } msg_queue_t *node = msg_enqueue(&(mud->mqtt_state.pending_msg_q), temp_msg, msg_id, MQTT_MSG_TYPE_PUBLISH, (int)qos ); if(node && (1==msg_size(&(mud->mqtt_state.pending_msg_q))) && mud->event_timeout == 0){ mud->event_timeout = MQTT_SEND_TIMEOUT; NODE_DBG("Sent: %d\n", node->msg.length); if( mud->secure ) espconn_secure_sent( mud->pesp_conn, node->msg.data, node->msg.length ); else espconn_sent( mud->pesp_conn, node->msg.data, node->msg.length ); mud->keep_alive_tick = 0; } if(!node){ lua_pushboolean(L, 0); } else { lua_pushboolean(L, 1); // enqueued succeed. } NODE_DBG("publish, queue size: %d\n", msg_size(&(mud->mqtt_state.pending_msg_q))); NODE_DBG("leave mqtt_socket_publish.\n"); return 1; } // Lua: mqtt:lwt( topic, message, qos, retain, function(client) ) static int mqtt_socket_lwt( lua_State* L ) { NODE_DBG("enter mqtt_socket_lwt.\n"); uint8_t stack = 1; size_t topicSize, msgSize; NODE_DBG("mqtt_socket_lwt.\n"); lmqtt_userdata *mud = NULL; const char *lwtTopic, *lwtMsg; uint8_t lwtQoS, lwtRetain; mud = (lmqtt_userdata *)luaL_checkudata( L, stack, "mqtt.socket" ); luaL_argcheck( L, mud, stack, "mqtt.socket expected" ); if(mud == NULL) return 0; stack++; lwtTopic = luaL_checklstring( L, stack, &topicSize ); if (lwtTopic == NULL) { return luaL_error( L, "need lwt topic"); } stack++; lwtMsg = luaL_checklstring( L, stack, &msgSize ); if (lwtMsg == NULL) { return luaL_error( L, "need lwt message"); } if(mud->connect_info.will_topic){ // free the previous one if there is any c_free(mud->connect_info.will_topic); mud->connect_info.will_topic = NULL; } if(mud->connect_info.will_message){ c_free(mud->connect_info.will_message); mud->connect_info.will_message = NULL; } mud->connect_info.will_topic = (uint8_t*) c_zalloc( topicSize + 1 ); mud->connect_info.will_message = (uint8_t*) c_zalloc( msgSize + 1 ); if(!mud->connect_info.will_topic || !mud->connect_info.will_message){ if(mud->connect_info.will_topic){ c_free(mud->connect_info.will_topic); mud->connect_info.will_topic = NULL; } if(mud->connect_info.will_message){ c_free(mud->connect_info.will_message); mud->connect_info.will_message = NULL; } return luaL_error( L, "not enough memory"); } c_memcpy(mud->connect_info.will_topic, lwtTopic, topicSize); mud->connect_info.will_topic[topicSize] = 0; c_memcpy(mud->connect_info.will_message, lwtMsg, msgSize); mud->connect_info.will_message[msgSize] = 0; if ( lua_isnumber(L, stack) ) { mud->connect_info.will_qos = lua_tointeger(L, stack); stack++; } if ( lua_isnumber(L, stack) ) { mud->connect_info.will_retain = lua_tointeger(L, stack); stack++; } NODE_DBG("mqtt_socket_lwt: topic: %s, message: %s, qos: %d, retain: %d\n", mud->connect_info.will_topic, mud->connect_info.will_message, mud->connect_info.will_qos, mud->connect_info.will_retain); NODE_DBG("leave mqtt_socket_lwt.\n"); return 0; } // Module function map #define MIN_OPT_LEVEL 2 #include "lrodefs.h" static const LUA_REG_TYPE mqtt_socket_map[] = { { LSTRKEY( "connect" ), LFUNCVAL ( mqtt_socket_connect ) }, { LSTRKEY( "close" ), LFUNCVAL ( mqtt_socket_close ) }, { LSTRKEY( "publish" ), LFUNCVAL ( mqtt_socket_publish ) }, { LSTRKEY( "subscribe" ), LFUNCVAL ( mqtt_socket_subscribe ) }, { LSTRKEY( "lwt" ), LFUNCVAL ( mqtt_socket_lwt ) }, { LSTRKEY( "on" ), LFUNCVAL ( mqtt_socket_on ) }, { LSTRKEY( "__gc" ), LFUNCVAL ( mqtt_delete ) }, #if LUA_OPTIMIZE_MEMORY > 0 { LSTRKEY( "__index" ), LROVAL ( mqtt_socket_map ) }, #endif { LNILKEY, LNILVAL } }; const LUA_REG_TYPE mqtt_map[] = { { LSTRKEY( "Client" ), LFUNCVAL ( mqtt_socket_client ) }, #if LUA_OPTIMIZE_MEMORY > 0 { LSTRKEY( "__metatable" ), LROVAL( mqtt_map ) }, #endif { LNILKEY, LNILVAL } }; LUALIB_API int luaopen_mqtt( lua_State *L ) { #if LUA_OPTIMIZE_MEMORY > 0 luaL_rometatable(L, "mqtt.socket", (void *)mqtt_socket_map); // create metatable for mqtt.socket return 0; #else // #if LUA_OPTIMIZE_MEMORY > 0 int n; luaL_register( L, AUXLIB_MQTT, mqtt_map ); // Set it as its own metatable lua_pushvalue( L, -1 ); lua_setmetatable( L, -2 ); // Module constants // MOD_REG_NUMBER( L, "TCP", TCP ); // create metatable luaL_newmetatable(L, "mqtt.socket"); // metatable.__index = metatable lua_pushliteral(L, "__index"); lua_pushvalue(L,-2); lua_rawset(L,-3); // Setup the methods inside metatable luaL_register( L, NULL, mqtt_socket_map ); return 1; #endif // #if LUA_OPTIMIZE_MEMORY > 0 }