/* ** $Id: linit.c,v 1.14.1.1 2007/12/27 13:02:25 roberto Exp $ ** Initialization of libraries for lua.c ** See Copyright Notice in lua.h */ #define linit_c #define LUA_LIB #define LUAC_CROSS_FILE #include "lua.h" #include "lualib.h" #include "lauxlib.h" #include "luaconf.h" #include "module.h" #include "lstate.h" LROT_EXTERN(strlib); LROT_EXTERN(tab_funcs); LROT_EXTERN(dblib); LROT_EXTERN(co_funcs); LROT_EXTERN(math); #if defined(LUA_CROSS_COMPILER) LROT_EXTERN(oslib); LROT_EXTERN(iolib); #endif /* * The NodeMCU Lua initalisation has been adapted to use linker-based module * registration. This uses a PSECT naming convention to allow the ROTable and * initialisation function entries to be collected by the linker into two * consoliated ROTables. This significantly simplifies adding new modules and * configuring builds with a small subset of the total modules. * * This linker-based approach is not practical for cross compiler builds which * must link on a range of platforms, and where we don't have control of PSECT * placement. However unlike the target builds, the luac.cross builds only * used a small and fixed list of libraries and so in this case the table can * be defined in this source file, so in this case all library ROTables are * defined here, avoiding the need for linker magic is avoided on host builds. * * Note that a separate ROTable is defined in lbaselib.c for the base functions * and there is a metatable index cascade from _G to this base function table to * the master rotables table. In the target build, the linker marshals the * table, hence the LROT_BREAK() macros which don't 0 terminate the lists. */ #ifdef _MSC_VER //MSVC requires us to declare these sections before we refer to them #pragma section(__ROSECNAME(A), read) #pragma section(__ROSECNAME(zzzzzzzz), read) #pragma section(__ROSECNAME(libs), read) #pragma section(__ROSECNAME(rotable), read) //These help us to find the beginning and ending of the RO data. NOTE: linker //magic is used; the section names are lexically sorted, so 'a' and 'z' are //important to keep the other sections lexically between these two dummy //variables. Check your mapfile output if you need to fiddle with this stuff. const LOCK_IN_SECTION(A) char _ro_start[1] = {0}; const LOCK_IN_SECTION(zzzzzzzz) char _ro_end[1] = {0}; #endif LROT_PUBLIC_TABLE(lua_rotables) LROT_PUBLIC_BEGIN(LOCK_IN_SECTION(rotable) lua_rotables) LROT_TABENTRY( string, strlib ) LROT_TABENTRY( table, tab_funcs ) LROT_TABENTRY( debug, dblib) LROT_TABENTRY( coroutine, co_funcs ) LROT_TABENTRY( math, math ) LROT_TABENTRY( ROM, lua_rotables ) #ifdef LUA_CROSS_COMPILER LROT_TABENTRY( os, oslib ) LROT_TABENTRY( io, iolib ) LROT_END(lua_rotables, NULL, 0) #else LROT_BREAK(lua_rotables) #endif LROT_PUBLIC_BEGIN(LOCK_IN_SECTION(libs) lua_libs) LROT_FUNCENTRY( _, luaopen_base ) LROT_FUNCENTRY( package, luaopen_package ) LROT_FUNCENTRY( string, luaopen_string ) LROT_FUNCENTRY( table, luaopen_table ) LROT_FUNCENTRY( debug, luaopen_debug ) #ifndef LUA_CROSS_COMPILER LROT_BREAK(lua_rotables) #else LROT_FUNCENTRY( io, luaopen_io ) LROT_END( lua_libs, NULL, 0) #endif #ifndef LUA_CROSS_COMPILER extern void luaL_dbgbreak(void); #endif void luaL_openlibs (lua_State *L) { lua_pushrotable(L, LROT_TABLEREF(lua_libs)); lua_pushnil(L); /* first key */ /* loop round and open libraries */ #ifndef LUA_CROSS_COMPILER // luaL_dbgbreak(); // This is a test point for debugging library start ups #endif while (lua_next(L, -2) != 0) { if (lua_islightfunction(L,-1) && fvalue(L->top-1)) { // only process function entries lua_pushvalue(L, -2); lua_call(L, 1, 0); // call luaopen_XXX(libname) } else { lua_pop(L, 1); } } lua_pop(L, 1); //cleanup stack }