// Common code for all backends #include "platform.h" #include "common.h" #include #include void cmn_platform_init(void) { } // **************************************************************************** // Internal flash support functions // This symbol must be exported by the linker command file and must reflect the // TOTAL size of flash used by the eLua image (not only the code and constants, // but also .data and whatever else ends up in the eLua image). FS will start // at the next usable (aligned to a flash sector boundary) address after // flash_used_size. // extern char flash_used_size[]; extern char _flash_used_end[]; // Helper function: find the flash sector in which an address resides // Return the sector number, as well as the start and end address of the sector static uint32_t flash_find_sector( uint32_t address, uint32_t *pstart, uint32_t *pend ) { #ifdef INTERNAL_FLASH_SECTOR_SIZE // All the sectors in the flash have the same size, so just align the address uint32_t sect_id = address / INTERNAL_FLASH_SECTOR_SIZE; if( pstart ) *pstart = sect_id * INTERNAL_FLASH_SECTOR_SIZE ; if( pend ) *pend = ( sect_id + 1 ) * INTERNAL_FLASH_SECTOR_SIZE - 1; return sect_id; #else // #ifdef INTERNAL_FLASH_SECTOR_SIZE // The flash has blocks of different size // Their size is decribed in the INTERNAL_FLASH_SECTOR_ARRAY macro const uint32_t flash_sect_size[] = INTERNAL_FLASH_SECTOR_ARRAY; uint32_t total = 0, i = 0; while( ( total <= address ) && ( i < sizeof( flash_sect_size ) / sizeof( uint32_t ) ) ) total += flash_sect_size[ i ++ ]; if( pstart ) *pstart = ( total - flash_sect_size[ i - 1 ] ); if( pend ) *pend = total - 1; return i - 1; #endif // #ifdef INTERNAL_FLASH_SECTOR_SIZE } uint32_t platform_flash_get_sector_of_address( uint32_t addr ) { return flash_find_sector( addr, NULL, NULL ); } uint32_t platform_flash_get_num_sectors(void) { #ifdef INTERNAL_FLASH_SECTOR_SIZE return INTERNAL_FLASH_SIZE / INTERNAL_FLASH_SECTOR_SIZE; #else // #ifdef INTERNAL_FLASH_SECTOR_SIZE const uint32_t flash_sect_size[] = INTERNAL_FLASH_SECTOR_ARRAY; return sizeof( flash_sect_size ) / sizeof( uint32_t ); #endif // #ifdef INTERNAL_FLASH_SECTOR_SIZE } uint32_t platform_flash_get_first_free_block_address( uint32_t *psect ) { // Round the total used flash size to the closest flash block address uint32_t start, end, sect; NODE_DBG("_flash_used_end:%08x\n", (uint32_t)_flash_used_end); if(_flash_used_end>0){ // find the used sector sect = flash_find_sector( platform_flash_mapped2phys ( (uint32_t)_flash_used_end - 1), NULL, &end ); if( psect ) *psect = sect + 1; return end + 1; } else { sect = flash_find_sector( 0, &start, NULL ); // find the first free sector if( psect ) *psect = sect; return start; } } uint32_t platform_flash_write( const void *from, uint32_t toaddr, uint32_t size ) { #ifndef INTERNAL_FLASH_WRITE_UNIT_SIZE return platform_s_flash_write( from, toaddr, size ); #else // #ifindef INTERNAL_FLASH_WRITE_UNIT_SIZE uint32_t temp, rest, ssize = size; unsigned i; char tmpdata[ INTERNAL_FLASH_WRITE_UNIT_SIZE ]; const uint8_t *pfrom = ( const uint8_t* )from; const uint32_t blksize = INTERNAL_FLASH_WRITE_UNIT_SIZE; const uint32_t blkmask = INTERNAL_FLASH_WRITE_UNIT_SIZE - 1; // Align the start if( toaddr & blkmask ) { rest = toaddr & blkmask; temp = toaddr & ~blkmask; // this is the actual aligned address // memcpy( tmpdata, ( const void* )temp, blksize ); platform_s_flash_read( tmpdata, temp, blksize ); for( i = rest; size && ( i < blksize ); i ++, size --, pfrom ++ ) tmpdata[ i ] = *pfrom; platform_s_flash_write( tmpdata, temp, blksize ); if( size == 0 ) return ssize; toaddr = temp + blksize; } // The start address is now a multiple of blksize // Compute how many bytes we can write as multiples of blksize rest = size & blkmask; temp = size & ~blkmask; // Program the blocks now if( temp ) { platform_s_flash_write( pfrom, toaddr, temp ); toaddr += temp; pfrom += temp; } // And the final part of a block if needed if( rest ) { // memcpy( tmpdata, ( const void* )toaddr, blksize ); platform_s_flash_read( tmpdata, toaddr, blksize ); for( i = 0; size && ( i < rest ); i ++, size --, pfrom ++ ) tmpdata[ i ] = *pfrom; platform_s_flash_write( tmpdata, toaddr, blksize ); } return ssize; #endif // #ifndef INTERNAL_FLASH_WRITE_UNIT_SIZE } uint32_t platform_flash_read( void *to, uint32_t fromaddr, uint32_t size ) { #ifndef INTERNAL_FLASH_READ_UNIT_SIZE return platform_s_flash_read( to, fromaddr, size ); #else // #ifindef INTERNAL_FLASH_READ_UNIT_SIZE uint32_t temp, rest, ssize = size; unsigned i; char tmpdata[ INTERNAL_FLASH_READ_UNIT_SIZE ] __attribute__ ((aligned(INTERNAL_FLASH_READ_UNIT_SIZE))); uint8_t *pto = ( uint8_t* )to; const uint32_t blksize = INTERNAL_FLASH_READ_UNIT_SIZE; const uint32_t blkmask = INTERNAL_FLASH_READ_UNIT_SIZE - 1; // Align the start if( fromaddr & blkmask ) { rest = fromaddr & blkmask; temp = fromaddr & ~blkmask; // this is the actual aligned address platform_s_flash_read( tmpdata, temp, blksize ); for( i = rest; size && ( i < blksize ); i ++, size --, pto ++ ) *pto = tmpdata[ i ]; if( size == 0 ) return ssize; fromaddr = temp + blksize; } // The start address is now a multiple of blksize // Compute how many bytes we can read as multiples of blksize rest = size & blkmask; temp = size & ~blkmask; // Program the blocks now if( temp ) { platform_s_flash_read( pto, fromaddr, temp ); fromaddr += temp; pto += temp; } // And the final part of a block if needed if( rest ) { platform_s_flash_read( tmpdata, fromaddr, blksize ); for( i = 0; size && ( i < rest ); i ++, size --, pto ++ ) *pto = tmpdata[ i ]; } return ssize; #endif // #ifndef INTERNAL_FLASH_READ_UNIT_SIZE }